World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.005s
<1…9101112131415…34>
  • Worst Collision Detection & Colour Clash in gamesSorry if this as been mentioned before but i did do a search ;) In a recent discussion with a friend we talked about probs with the older games such…

    ... like it was made using UDG Designer.
    Vertigo Vertigo October 2005 Games
  • Worst Collision Detection & Colour Clash in gamesSorry if this as been mentioned before but i did do a search ;) In a recent discussion with a friend we talked about probs with the older games such…

    [quote]
    On 2005-10-10 17:09, Vertigo wrote:
    It's just not right. It looks like it was made using UDG Designer.

    [/quote]

    Well, now that you mention it, the fact that the baddies were purple did seem a bit odd.
    Spector Spector October 2005 Games
  • BASin release 12a available for downloadChristmas has arrived early, and the new release of BASin is ready for you lot to point out errors, inconsistencies and bugs. Get it here: [url="ht…

    ... to send data from the UDG generator, it sticks the first ...
    woodcock88 woodcock88 October 2005 Sinclair Basic
  • BASin release 12a available for downloadChristmas has arrived early, and the new release of BASin is ready for you lot to point out errors, inconsistencies and bugs. Get it here: [url="ht…

    ... to send data from the UDG generator, it sticks the first ... "

    then use the UDG editor (or the assembler) to ...
    Dunny Dunny October 2005 Sinclair Basic
  • BASin release 12a available for downloadChristmas has arrived early, and the new release of BASin is ready for you lot to point out errors, inconsistencies and bugs. Get it here: [url="ht…

    ... "

    then use the UDG editor (or the assembler) to ... with the UDGs. Since the UDG data comes at the end ... the program - ie, the previous UDG data - and adding the new ... lines of code *after* the UDG data, thereby making these lines ...
    woodcock88 woodcock88 October 2005 Sinclair Basic
  • BASin release 12a available for downloadChristmas has arrived early, and the new release of BASin is ready for you lot to point out errors, inconsistencies and bugs. Get it here: [url="ht…

    ... lines of code *after* the UDG data, thereby making these lines ... , the last line of the UDG data) resulted in this line ... the last line of the UDG data. No good.

    UDG data my line 9950 got ...
    woodcock88 woodcock88 October 2005 Sinclair Basic
  • BASin release 12a available for downloadChristmas has arrived early, and the new release of BASin is ready for you lot to point out errors, inconsistencies and bugs. Get it here: [url="ht…

    ... lines of code *after* the UDG data, thereby making these lines ... , the last line of the UDG data) resulted in this line ... the last line of the UDG data. No good.

    UDG data my line 9950 got ...
    Dunny Dunny October 2005 Sinclair Basic
  • Very first Speccy emulator?Which was the first? I mean here full emulator, not only Basic emu. I saw first Speccy emu. somewhere in 1991. Does anyone know something about Spe…

    ... ofcourse, but some stuff like UDG's, POKE-ing the screen ...
    Tom-Cat Tom-Cat October 2005 Emulators
  • BASin and the 128k commandsI've decided to look at incorporating the 128k commands PLAY and LOAD!, SAVE!, MERGE!, VERIFY! for the ramdisk. It won't be full 128k emulation. No …

    ... makes a program that uses UDG "U" and the PLAY command ...
    Dunny Dunny November 2005 Sinclair Basic
  • Mess around with basicIf you have a game that was written in basic, e.g Football Manager, how do you look at the code that was used? thanks

    ... would be to POKE the UDG sysvar back to where it ...
    Dunny Dunny January 2006 Sinclair Basic
  • Worst loading screenAlmost every Spectrum game has a loading screen. Some of them are good, some are not. So, which one is the worst loading screen ever?

    Any game that made you wait for it to load in a whole 6k screen$ file, only to find it was just some text and a few graphics that could have just been printed up with a few udg's without wasting all that time.
    Neil^P Neil^P February 2006 Games
  • BASinI need a matrix of 4096 bytes. I have a file which is identical to the first 512 bytes of the matrix i want, but i don't really want to type each byt…

    ... .

    Then use the UDG editor to grab 64 characters ... address 32000. Then use the UDG editor to output the resulting ...
    Dunny Dunny February 2006 Development
  • How can I tell if 128k in codeIs there an easy way in code to check if the Spectrum has 128k, rather than 48k so I can display a message "Must have 128k" etc

    ... with testing things like the UDG's or ROM, is that ... makes the assumption that the UDG data hasn't been overwritten ...
    icabod icabod March 2006 Development
  • Spectrum Only GamesHiyas peeps. Has anyone out there got a list of 'spectrum only' games? As in, games that were only ever brought out on the spectrum, not cross plat…

    ... ? Graphics were made mostly from UDG characters and Speccy drawing commands ...
    bjohnnybravo bjohnnybravo March 2006 Games
  • Spectrum Only GamesHiyas peeps. Has anyone out there got a list of 'spectrum only' games? As in, games that were only ever brought out on the spectrum, not cross plat…

    ... ? Graphics were made mostly from UDG characters and Speccy drawing commands ...
    Matt_B Matt_B March 2006 Games
  • Development advice I was an user of the Spectrum 48K in the old days. I arribed to learn a lot of BASIC, and a bit of assembler. The time have passed, and now I am …

    ... images (sprites, tiles, screens, fonts, UDG's), Tile based maps and ...
    Kiwi Kiwi March 2006 Development
  • Amazing Short Type-InsHey all ! Been having some pretty stressfull days lately so I tought I would type in some games. There was a very nice type-in book here in Slovenia…

    ... a backslash followed by the udg charachter. Your line was interpreted ...
    Dunny Dunny March 2006 Games
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... extra characters into the sprite/udg creator, after the 14th ... want to support "banked" UDG's, by allowing the user ... to select a udg bank to place sprites ... BASin that switches the udg bank's by adjusting ... the speccy UDG pointer (can't remember ...
    Kiwi Kiwi April 2006 Emulators
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... with an 8-byte attr "UDG" in the new lib. The ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... of tiles which are just UDG characters (up to 256 unique ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... characters into the sprite/udg creator, after the 14th ... want to support "banked" UDG's, by allowing the ... by adjusting the speccy UDG pointer (can't remember ...
    You mean the UDG sysvar? I suppose I could ... the memory model. Setting UDG would be trivial, similar ...
    Dunny Dunny April 2006 Emulators
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... sp1_update" contains a single tile (udg) and colour for background. It ... to have a particular background udg to never be written to ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... height, but these are UDG's. I wouldn't ... br /> You mean the UDG sysvar? I suppose I ... the memory model. Setting UDG would be trivial, similar ... :-) )
    By changing the UDG sysvar you can position the ... and thus create banks of UDG characters. So the user ...
    Kiwi Kiwi April 2006 Emulators
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... place to send the clicked UDG to. However, with any other ...
    Dunny Dunny April 2006 Emulators
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... place to send the clicked UDG to. However, with any other ... the mouse is over the UDG list to inform the user ... to drag the UDG into the editor to edit ...
    Kiwi Kiwi April 2006 Emulators
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... /> };


    // A Hashed UDG for Background

    uchar ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • What should be the base address to set for my codeHi, I am new here and I have a simple question but one which I have not found an answer to. When I am developming my programs what should I set th…

    ... from the contents of the UDG system variable.

    D ...
    Dunny Dunny April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... a fancy name for a UDG character and describe, well, what ... cell, including background tile (a UDG), background colour, and an ordered ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
<1…9101112131415…34>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
joefish 11.9K 12.6K
udg 1.5K 2.5K

Related Threads

  • Editing in-game UDG'sI have just started playing an RPG that was in Sinclair User in 86'. The game is called Forest of Long Shadows and was excellent. You can find it on …
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N
  • String slicing for UDG definitionHey everyone.<br /> <br /> Got a bit of a string slicing/string to variable conversion problem.<br /> <br /> 10 let a$="01100110"<br /> 20 let pokeva…
  • udg collision detectionhow do I detect a collision between udgs in basic?
  • UDG creator?Anyone know if there is such a beast for running on a PC to play around and create UDGs rather than mess around on a speccy or graph paper?<br /> <br…
  • Faster Pussycat, yer man (UDG)Right we are almost into a game area.<br /> <br /> Ive started to play with UDG and by using bins and pokes I can redesign graphics to my hearts cont…
  • A New 21 UDG Plotter BASIC ProgramHello All,<br /> <br /> Here goes... My first proper Spectrum program for 20 years!<br /> And the reason why I've been asking about multiple banks o…
  • UDG's and BASinJust a noob question about BASin or Basic in general<br /> <br /> When I try and create UDG's using POKE USR "a"+0,BIN 10111100 etc.<br /> After the …
  • [Request] re: Basin's udg/sprite editorI went through the manual and Basin's options and I didn't see this option, so apologies if I (once again) missed it.<br /> <br /> Besides the real-s…
  • Large UDG'sHi,<br /> <br /> Can anyone help? I have designed a character that uses UDG's A to N.<br /> <br /> I have tried to use the following structure:<br />…

Related Searches

  • udg
  • disable 128 udg
  • spectrum 128 udg
  • udg spectrum play
  • udg 128 spectrum play poke
  • udg spectrum play poke
  • udg spectrum play 128
  • how to save udg
  • sve udg
  • save udg
  • joefish
  • joefish river raid
  • udg designer
  • udg sprites
  • udg creator web
  • rotate udg
  • javascript udg
  • udg creatro
  • udg creator
  • udg tricks joefish

Copyright © 2024 World of Spectrum