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<1…25262728293031…34>
  • Tinkering with DMASo, some afternoon tinkering... [img]http://photo.alioth.net/tmp/dma_small.jpg[/img] The purpose of this all is to see what's possible using the Xi…

    ... HL, which takes 11 T-states per two bytes.
    ... this is reduced to 6 T-states per two bytes.
    ... Z80, LDI takes 16 T-states per byte.
    A ... memory timings would take 6 T-states per byte copied.
    ... which is something like 21 T-states per byte!

    Winston Winston November 2014 Hardware
  • ROM Calculator TrigHello, These Christmas holidays I finally have time to devote myself a little to the speccy . I have a question about how the ROM calculator implem…

    ... be the counter for dec-jr-nz
    CALL GEN_ENT_1 ;In effect ... be the counter for dec-jr-nz
    CALL GEN_ENT_1 ;In effect ... FP_ADDITION
    DEFB FP_DEC_JR_NZ ;dec-jr-nz

    DEFB SINELOOP - $ ;;to ...
    rtunes rtunes December 2014 Development
  • Return to basic from sna created by Z80 compilerHow can I go back to basic when running sna created using Z80 Assembler ([url] http://www.worldofspectrum.org/utilities.html#crossass [/url])? For e…

    ... ,(254)
    and 1
    jr nz, skok
    ret
    [/code ...
    princm princm January 2015 Development
  • Understanding contentionI'm trying to understand contention and its implications when some "weird" bus cycles (such as I/O cycles with I/O addresses in the contended memory …

    ... there is also one more T-state that is contended in ... T1 to be enlarged 6 T-states if the I/O access ... too would enlarge T2 5 T-states instead of 6, am I ...
    mcleod_ideafix mcleod_ideafix May 2015 Hardware
  • Fuse - HelpAs some of you might have guessed already, I'm kind of doing a rampage on a lot of emulators, to test things out, and find the most suitable for deve…

    ... file somewhere that I haven't seen yet, that has more ... of info.

    Register, T-States, Memory Map, ok...

    t help much).
    Another table ...
    RMartins RMartins July 2015 Emulators
  • The history of ESXDOS, the DivMMC and the DivMMC EnJOY![img]http://benophetinternet.nl/hobby/divmmc_history/1%20esxdos.jpg[/img] These are the stories behind esxDOS, the most popular operating system e…

    ... .

    Miguel doesn’t actually care how its written ... version, it just wouldn't have been possible without Alessandro ... separate CF card reader isn’t needed anymore
    ▪ The ... instruction, which takes 16 Z80 T-states.
    The maximum data ...
    bverstee bverstee October 2015 Hardware
  • PUSH scrollers 3[url=https://drive.google.com/file/d/0B-KEeni1WXmoYk9Dek1zVnd6Rk0/view?usp=sharing]CATS - Faith edition (example)[/url] Hello and welcome to the w…

    ... /> There's about 10K free T-states each frame, mostly used here ... sprites. There's still some T's left after that, displayed ...
    Hikaru Hikaru October 2015 Development
  • Text scroller and custom fontYesterday I was testing this text scroll routine taken from Jonathan Cauldwell's Intro Maker (labels have been inserted to allow partial code relocab…

    ... 00654
    INC E
    JR NZ, L_35381
    L_35387: HALT
    INC E
    RET NZ
    CALL L_35414
    JP ... DE)
    AND C
    JR Z,L_35464
    INC (HL ... HL)
    AND A
    JR NZ,L_35485
    LD HL, MESSAGE ...
    Alessandro Grussu Alessandro Grussu January 2016 Development
  • New debugger features for ZEsarUX-4.1Hi I haved added new breakpoint conditions on ZEsarUX, the following 8 allow to put a breakpoint when accessing memory or i/o ports: MRV: value…

    Hi

    I haved added new breakpoint conditions on ZEsarUX, the following 8 allow to put a breakpoint when accessing memory or i/o ports:

    MRV: value returned on read memory operation
    MWV: value written on write memory ...
    chernandezba chernandezba March 2016 Emulators
  • New version emulator ZEsarUX-4.1Hi I have uploaded a new stable version of my emulator ZEsarUX 4.1 You can download it from the project page: http://sourceforge.net/project…

    ... /> -Improved debugger with new features: t-states partial counter, breakpoints on reading ...
    chernandezba chernandezba July 2016 Emulators
  • Must be missing the point - machine code... Hi Folks, Trying my hand at machine code again but falling at the first hurdle. I hand crafted the following to run at address 62000 and the co…

    ... H
    DEC C
    JR NZ, Loop2
    LD H, & ... /> NOP
    DEC B
    JR NZ, Loop1
    RET
    [/code ...
    Paddy Coleman Paddy Coleman September 2016 Development
  • POKE taking a variable amount of time...Hi Folks, Does anyone know why the following POKE statements seem to vary in their execution time? [code]100 POKE 60000,10 110 POKE 60001,16…

    ... T states
    Line 110 = 9,415 T states
    Line 120 = 9,643 T states ...
    Line 130 = 8,574 T states ...
    Paddy Coleman Paddy Coleman September 2016 Sinclair Basic
  • Fast way to clear the screen ?So I was wondering fastest way to clear the screen. I've tried this and this works but is it better than CLS ? LD HL,16384 LD BC, 6144 Loop…

    ... ,B
    OR C
    JR NZ, Loop
    RET

    ivanb303 ivanb303 December 2016 Assembler
  • Flood Fill IssueHi Folks, Came across the following Flood Fill routine by John Metcalf: [code]; scanline fill by John Metcalf ; call with d=x-coord, e=y-coo…

    ... a 60020 B7
    jr z,goright 60021 28 ... 98 EA
    jr nz,seekleft 60029 20 F4< ... d 60033 14
    jr z,rightedge 60034 28 12 ... e 60051 1C
    jr seekright 60052 18 E9
    jr nz,nextrun 60057 20 CC
    Paddy Coleman Paddy Coleman August 2017 Development
  • Other than using attributes what other ways to detect collisions, when using char based movement?So I'm slowly working out the bits and pieces to write a game completely in assembly. I've been using attributes when writing in BASIC to detect whet…

    ... ,bc
    dec a
    jr nz,LOOP
    pop bc
    ivanb303 ivanb303 November 2017 Development
  • Programs with strict timing requirements.Hi, all, I am a bit stuck about the timings of my SpecIde emulator. (https://github.com/MartianGirl/SpecIde) The thing is, I think that the tim…

    ... I seem to be some t-states off. The Shock Megademo, for ... the scroller in SongInLines4 doesn't, either in +2A or in ...
    TheMartian TheMartian April 2018 Emulators
  • Limitations of emulationsYears ago at a trade fair, I got chatting to the guys who programmed [i]Gyron[/i]. They were demonstrating it and showed me an undocumented feature: …

    ... those things that just doesn't work under emulation. I can ... 't remember all the details, but ... lines of counting all the T-states needed to refresh just that ... ultra-hardware-specific and don't work on emulators?
    Bad Horsey Bad Horsey January 2019 Games
  • Spectrum and Z80 emulators with Python APIHello everybody, It may be the right time to create a topic for these two emulators. They are not at the initial release point yet, but might be w…

    ... require doing things like counting T-states for specific routines and automatic ... look like given I don't have to do everything manually ... course, this doesn't mean it can't have a GUI or ... ) so the resulting code wouldn't suffer from peformance overhead, spending ...
    kosarev kosarev May 2019 Emulators
  • ZEsarUX 8.0 stableHi! I've uploaded a new FINAL stable ZEsarUX version, 8.0 :) You can download it, as always, from the url: https://github.com/chernandezba/z…

    ... last opcode lasts >=32 t-states and interrupt in the middle ...
    chernandezba chernandezba July 2019 Emulators
  • How do emulators make code appears as running at 3.5Mhz?Decent Z80 emulators on github return t-states after executing an instruction, giving you the ability to emulate Speccy relatively well. But there ar…

    ... emulators on github return t-states after executing an instruction, ... are two issues I don't understand yet.

    t-states (and may have up to 23 t-states), isn't ... 's resolution). Speccy t-state is 1/3 ... difference. For 4 t-state instruction that's ...
    tstih tstih October 2019 Development
  • Fixing a ZX Clone from .ru - 27 years late.Hi there, I've currently assembled another russian clone a "Compact 256 Turbo" from a PCB I bought. The machine appears to be fully functional and o…

    ... to be largely compatible (69888 T-States per INT, 295/312 Lines ...
    Shockwav3 Shockwav3 May 2020 Hardware
  • New release of ZEsarUXFound today by chance on: [url]https://github.com/chernandezba/zesarux/releases/tag/10.1-13122021[/url] [quote]ZEsarUX-10.1 Beta1 Pre-release che…

    ... the cursor position
    -added t-states counter on default view
    Luzie Luzie December 2021 Emulators
  • is a arduino uno / nano fast enough to talk to a specie ?my current project is to load games onto the specie via SD card / Arduino uno / nano although i suspect that the micro controller will not be able to…

    ... would take 1.5 specie T states..and a i/o cycle ... is between 3 & 4 T states so im trying anyway ... really ...
    mark8bit mark8bit April 2022 Hardware
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... ,A
    ........DEC E
    ........JR NZ,bit
    ........OR (HL)
    ........AND 7
    ........JR NZ,cnt ; only 1 every 8 ... AF
    ........DEC D
    ........JR NZ,vloop
    ........RET

    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... it
    ........DEC E
    ........JR NZ,bit
    ........LD E,A ... adrescalculation
    ........DEC D
    ........JR NZ,vloop
    ........RET
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    Timing through intrupt isn't the option. Calculate the number of T states for plotting your point. I haven't found a faster plot yet (see also my new topic).
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
<1…25262728293031…34>

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