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<1…28293031323334>
  • CSW 2Have you been using csw 2 yet? I find the total pulses is sometimes wrong by 256 too short. Also there is a small shift to the right by a few sampl…

    ... as displaying the values as T states at 3.5MHz and displaying ...
    Fraser Fraser September 2003 Emulators
  • CSW 2Have you been using csw 2 yet? I find the total pulses is sometimes wrong by 256 too short. Also there is a small shift to the right by a few sampl…

    ... point in time, I don't know what to ask for ... also possible, when you mention T-States that we could calculate the ...
    Andrew Barker Andrew Barker September 2003 Emulators
  • ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…

    ... 12kHz (each pulse is ~637 T-states long). [B]After each series ... . The "pause" mentioned here isn't silence - it's simply the ...
    GOC GOC September 2003 Emulators
  • ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…

    ... LD A,E ;
    JR C,L0388 ; loop back ... /> POP DE ;
    JR NZ,L039C ; to BIT-DONE
    CP $56 ;
    JR NC,L034E ; to NEXT-BIT ...
    Tom-Cat Tom-Cat September 2003 Emulators
  • CSW 2Have you been using csw 2 yet? I find the total pulses is sometimes wrong by 256 too short. Also there is a small shift to the right by a few sampl…

    ... in the mean lengths in T states.
    Fraser Fraser October 2003 Emulators
  • help in byte mirroring.I need some help. What is the best way to mirror the byte? (for ex. 10010011 -> 11001001) I mean, if there is a simple way to do it (may be with OR, …

    8*12 = 96 T states for RRA, RL B
    < ... /> You see it takes 12 T states to swop each bit in ... have fewer T states for each swop. Branches take 10 T states - so there ... do a swop is 36 T-states - making it at least three ...
    cyborg cyborg October 2003 Development
  • Tough paging questionOK... Take this: 1. We have a program compiled and run from within GENS under a Pentagon 128K environment. 2. The program works perfectly. 3. We sav…

    ... than one frames-worth of t-states to render on a +3 ... $ff? If so this isn't supported on the +3 either ...
    Jon Needle Jon Needle November 2003 Development
  • Z80 to TZX Converter !Hey Everyone ! I have a bit of time lately and I coded a little utility that can convert the Z80 snapshot (any version, 48k and 128k supported) to T…

    ... the convertor. The 0-pulse T-States is a bit too low ...
    Tom-Cat Tom-Cat December 2003 Development
  • Z80 to TZX Converter !Hey Everyone ! I have a bit of time lately and I coded a little utility that can convert the Z80 snapshot (any version, 48k and 128k supported) to T…

    ... means the edges probably aren't quite in the same place ... bit lengths by a few t-states.

    Btw, I've ... of TZX files that won't load into Spectaculator because of ...
    Jon Needle Jon Needle December 2003 Development
  • Z80 to TZX Converter !Hey Everyone ! I have a bit of time lately and I coded a little utility that can convert the Z80 snapshot (any version, 48k and 128k supported) to T…

    ... playing it back, somehow the T-States get a little bit prolonged ... find the best combination of T-States so it loads properly on ...
    Tom-Cat Tom-Cat December 2003 Development
  • Z80 to TZX Converter !Hey Everyone ! I have a bit of time lately and I coded a little utility that can convert the Z80 snapshot (any version, 48k and 128k supported) to T…

    ... version. The timings is 200 T-States for bit 0 and 400 ...
    Tom-Cat Tom-Cat December 2003 Development
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... LD DE,NN
    2000 JR NZ,NN
    210000 LD HL ...
    Dr BEEP Dr BEEP February 2004 Development
  • 42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…

    ... ,B
    OR C
    JR NZ,LOOP
    RET
    [/code ...
    Dr BEEP Dr BEEP March 2004 Development
  • Any Errors?Any errors you feel Sinclair Research or even Amstrad made with the speccy??

    ... and of course the JR Z/ JR NZ NMI bug at location 006D ...
    rich_chandler rich_chandler March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... samples you get around 450 T-States to play with. The question ... for you). But I can't think of a good way ...
    cyborg cyborg March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ...
    cp 0

    jr nz,play_sample
    ei
    ret ...
    cyborg cyborg March 2004 Sinclair Miscellaneous
  • 16k/48k Sound FXI am now moving on from graphiocs to trying to build up a library of sound fx to be used with a 16k/48k Spectrum. Does anyone have any example m/cod…

    ... frequency
    DEC A
    JR NZ,ZAP4
    RET

    robpearmain robpearmain May 2004 Development
  • 16k/48k Sound FXI am now moving on from graphiocs to trying to build up a library of sound fx to be used with a 16k/48k Spectrum. Does anyone have any example m/cod…

    ...
    noise1 dec a
    jr nz,noise1
    pop bc
    dec a
    jr nz,noise3
    jr noise2

    RET ...
    robpearmain robpearmain May 2004 Development
  • 16k/48k Sound FXI am now moving on from graphiocs to trying to build up a library of sound fx to be used with a 16k/48k Spectrum. Does anyone have any example m/cod…

    ...
    noise2: dec a
    jr nz,noise2
    djnz noise1
    rra
    jr c,WhiteNoise
    ret
    Woody Woody May 2004 Development
  • 16k/48k Sound FXI am now moving on from graphiocs to trying to build up a library of sound fx to be used with a 16k/48k Spectrum. Does anyone have any example m/cod…

    ...
    noise2: dec a
    jr nz,noise2
    djnz noise1
    robpearmain robpearmain May 2004 Development
  • BASIC OptimisationsOk, BASin is maturing fast and now I want to add some more special "stuff". A guy called Chris requested by email that I include a REM killer, to s…

    ... /> All times are measured in T-States (CPU cycles) which should help ...
    Dunny Dunny June 2004 Development
  • MC 101Hello Group Members: Can't spectrum MC be embedded in a BASIC program

    ...
    noise2: dec a
    jr nz,noise2
    djnz noise1
    dalmudlee dalmudlee July 2004 Development
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... the clock in the last T state of the last machine ... M cycle takes 2 more T states than usual when ?INT is ... ]
    [/quote]

    33 T states. RET takes 10, not 4 ... might work but it isn't the correct instruction for the ...
    Alcoholics Anonymous Alcoholics Anonymous July 2004 Development
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    According to Programming the Z80 RST instructions take 11 T states. 2 T states are added to M1 if /INT is present. Where do you think this is wrong?
    Fraser Fraser July 2004 Development
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... RST instructions take 11 T states. 2 T states are added to ... part where you say 2 T states are added. A " ... instruction does indeed take 11 T states: 5 for an opcode ... . You can't just say 'add 2 T states' because the ... by the usual 3/3 T states to push PC.
    ...
    Alcoholics Anonymous Alcoholics Anonymous July 2004 Development
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... cycle description says that 2 T states are added to M1 to ...
    Fraser Fraser July 2004 Development
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... cycle description says that 2 T states are added to M1 to ... acknowledge cycle. It states that two wait states are automatically inserted to ... settle) + 2 automatically inserted wait states during which time /IORQ is ... br />
    Now, I don't know why it's not ...
    Alcoholics Anonymous Alcoholics Anonymous July 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... ,B
    CP 100
    JR NC,GE ; GREATER EQUAL
    JR C,LESS ; LESS
    JR Z,EQUAL
    JR NZ,NOTEQ
    Dr BEEP Dr BEEP August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ...
    DEC IXL
    JP NZ,DRAWMID

    DRAWEND OR ... 7 ;to be adjusted.
    JR NZ,DRAWSPY2
    LD A,E ...
    DEC IXL
    JP NZ,DRAWMID2

    DRAWBEG2 OR ... lines in the sprite
    JR Z,RETURN ;jump to return ...
    dmsmith dmsmith August 2004 Development
<1…28293031323334>

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