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<1…567891011…34>
  • Vector drawing routines.Anybody could point me to some sort of vector drawing package of routines, callable from BASIC? With "vector drawing" I mean to draw 2D pictures with…

    ... as long as you don't use those you can ... start the program that doesn't have all that extraneous stuff ... in your path you won't need to
    # alter ... ,(OPERATION)
    or a
    jr nz, DOLINE

    .DOPFILL< ... it, though I haven't done it this way before ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Vector drawing routines.Anybody could point me to some sort of vector drawing package of routines, callable from BASIC? With "vector drawing" I mean to draw 2D pictures with…

    ... changed from last loop?
    jr nz, bfloop ; keep going until incoming ... /> [/code]

    I won't bother including "SPGetScrnAddr" (convert pixel ... "figure4.tap". It won't autorun so you'll have ... really fast. It doesn't rearrange the order of pixel ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • New assember ideaAs i work with Eclipse IDE in my job i become more and more lazy. This leads me to idea that it is time to left Notepad+Tasm combo behind and move on…

    ... ,b
    or a
    jr nz, sizeok
    ld a,c ... the project. If it didn't you'd be adding huge ...
    Alcoholics Anonymous Alcoholics Anonymous November 2007 Development
  • One Liner - Machine CodeHi Dr. BEEP, Digital Prawn, et. al., I think that what you guys have achieved with the one liner contest is absolutely amazing. It brought about wh…

    ... /> In the MC you don't have the problem with the ... you can use
    some JR NZ/NC/Z/C to avoid ...
    Dr BEEP Dr BEEP November 2007 Development
  • One Liner - Machine CodeHi Dr. BEEP, Digital Prawn, et. al., I think that what you guys have achieved with the one liner contest is absolutely amazing. It brought about wh…

    ... /> In the MC you don't have the problem with the ... you can use
    some JR NZ/NC/Z/C to avoid ... also agree that it doesn't strictly belong in the 1 ...
    BloodBaz BloodBaz November 2007 Development
  • Minigame Compo 2007Hi there, also this year, there'll be a minigame competition, open to all 8-bit computers and consoles. It consists on writing games whose size (…

    ... was found; otherwise

    JR NZ,1BEC,REPORT-N check the ... . The AND +C0 essentially doesn't allow to jump to a ... /> AND +C0 be considered.
    JR NZ,08AD,LD-PROG-1 Jump ...
    Paolo Ferraris Paolo Ferraris January 2008 Development
  • Game EditorsWell as the title says, this is a query about game editors, specifically the ones for Gremlin games... Many moons ago, Your Sinclair published (I th…

    ... ; f4ab 5f $04ts
    jr nc, l_f4af ; f4ac 30 01 ... f4b1 fe 40 $07ts
    jr nz, l_f4a9 ; f4b3 20 f4 $07 ... f4bc ed 52 $0fts
    jr nz, l_f4c5 ; f4be 20 05 $ ... f4bc ed 52 $0fts
    jr nz, rom2 ; f4be 20 05 $ ... good.
    It doesn't work very well with ...
    jp jp January 2008 Games
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    [QUOTE=Saboteur;250108]
    jr nz,loop ; if not zero then goto loop
    [/QUOTE]

    Aarrggggh! Pet hate: Comments that just repeat exactly what the code says. Don't do it - it just makes things harder to read.
    AndyC AndyC February 2008 Development
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    ... reached line2 yet?
    jr nz, nextbyte ;carry on if ... t at the top of a group of 8 pixels
    jr nz ... t at the top of a group of 8 pixels
    jr nz ... be copied to?
    jr nz,subtract ;if not, carry ... the top yet?
    jr nz,nextline ;no, still some ...
    bigjon bigjon February 2008 Development
  • problem using FRAMES to generate 'random' numbersI realise the pros use bytes from ROM to get their random numbers, presumably because they want to use FRAMES to synchronise the printing and avoid s…

    ... as the 'car' (which doesn't work properly yet!) which made ... /> cp $01
    jr z, moveleft
    jr moveright[/code][/quote]
    and 1
    jr nz,moveright
    jr moveleft
    [/code]
    Dr BEEP Dr BEEP March 2008 Development
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ...
    DEC D
    JP NZ, LOOP1
    [/code]
    ... br /> OR A
    JP NZ, LOOP1
    [/code]
    ... faster indexing. And don't use the index registers. ... two versions take the same T-States.

    I am ...
    I will do a T-State count to see if ...
    BloodBaz BloodBaz April 2008 Sinclair Basic
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... /> CP C ; C = 192
    JR Z, LOOP1
    [/code]
    CP C ; C = 192
    JR NC, LOOP1
    [/code]
    T-States.
    BloodBaz BloodBaz April 2008 Sinclair Basic
  • JSW... how does the game "finish" in assembly?It seems the ZX and C64 versions of Jet Set Willy suffer from the same "unfinishable" problem. Thankfully the ZX version has been patched with pokes …

    ... 1, A
    8F94 2026 JR NZ, #8FBC
    8F96 AF XOR ...

    but I don't know what it does. Maybe ...
    DanSolo DanSolo April 2008 Games
  • IF2 Rom snapshot creationHi, is it possible convert a Speccy 16k snapshot to a Interface 2 Rom file? I've the original Ultimate Pssst, Cookie, Trans-am and Jetpac tapes and …

    ... the keyboard routines don't seem to work. I ...
    CP $0D
    JR NZ,vload0
    vload2:
    ; ... prmsg
    DEFM "Can't load more BASIC!"
    DEFB ... /> RET ;we can't deal with more BASIC yet ... /> ;the reloc3 code doesn't really do anything (LDIR has ...
    Jimmy Jimmy April 2008 Emulators
  • Spectrum Machine Language For The Absolute BeginnerNot quite sure if this should be in here but here goes. Having never delved into machine code before I thought id have a go at this book and its qui…

    ... and easier as you don't have to reconsile all of ... bc
    dec d
    jr nz, outerloop
    ld d, 10 ...
    BloodBaz BloodBaz April 2008 Sinclair Basic
  • Spin send to assemblerIn the Spin (v0.666) debugger window, the view is something like this (with a symbols.txt file for labels/formating): [code][color=blue]LD_EDGE_2:[/…

    The thing is, it wouldn't be like the debugger view ...
    l_05e9: dec a
    jr nz, l_05e9
    [/code]

    Marko Marko June 2008 Emulators
  • myspeccy.org - online gaming which auto-saves scoresIt's a blimmin' miracle - I'm most impressed.

    ... either.[/QUOTE]
    Thanks, haven't tried it yet, but it ... fix
    CP $00
    JR NZ, L_5CB0
    INC A

    I didn't realise DTD had so many ... adding DTSupertest 128 first, don't know of any cheats in ...
    FrankT FrankT June 2008 Sinclair Miscellaneous
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... demo. Not exactly what Frank T had in mind, but it ... ,b
    or c
    jr nz, attrfill0

    ; flick shadow ... ,b
    or c
    jr nz, attrfill1

    ; save old ... ,(23560)
    cp 113
    jr nz,flicker2

    ; restore paging ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • VIC 20 emulation on the SpectrumI'm sure most people are aware of the my attempt at bringing the full Commodore experience to Sinclair users with the "Twenty Commodes" program. It e…

    ... the same approach, but couldn't free up the register to ... mainroutine the fastest. Don't know if this will be ... br /> bit n,c
    jr nz,true
    jp (hl)
    t want to miss out on ... mapping.[/quote]

    Don't do that. I will support ...
    Dr BEEP Dr BEEP August 2008 Sinclair Miscellaneous
  • Quotes from Speccy GamesTry to find this one: "No Sax please, We are Egyptians!"

    ... but I don't remember it?[/QUOTE]
    t work unmodified ... br /> cp 69
    jr nz, 33211
    ld a ... /> cp 69
    jr nz, 33211
    ld a ...
    Digital Prawn Digital Prawn September 2008 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... your code.
    I didn't take a look in the ...
    bit 7,d
    jr nz,loop
    xor a
    Dr BEEP Dr BEEP September 2008 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    I've tried to beat 12 bytes and the best I can do is 13. My 11 byte attempt doesn't fulfill all the criteria (doesn't clear the last
    Jimmy Jimmy September 2008 Games
  • Changing the way SCREEN$ is loadedThe way the speccy loads in a SCREEN$ is interesting - top two-thirds first, then middle and finally the bottom, which is due to the way the speccy d…

    ... screen line by line. Doesn't load from tape yet, ... check number of bytes
    jr nz, drawline ; continue if 32
    jr nz, nextline ; continue if hl = ... 1/3 screen drawn
    jr nz, screenaddress ; draw next character line ...
    FrankT FrankT October 2008 Sinclair Miscellaneous
  • Screen access in assemblerI am again troubled by the unusal screen design of the Spectrum. :) If I want to do something with, say, a 16x16 bit block of the screen (in the sam…

    ... ,H
    AND 7
    JR NZ,OK
    LD H,64 ... adddition to lower H isn't needed
    Dr BEEP Dr BEEP November 2008 Development
  • ZX Spectrum (16K) sound/beepHi all, I think I'm in right place now, I've tried to find an answer how to generate two channel sound using ZX Spectrum 16K. Only think I've found …

    ... counter for first channel.
    JR NZ,labl1 ; Do we play ... /> labl1: DEC L
    JR NZ,labl2 ; Do we play the ... /> labl2: DEC D
    JR NZ,labl3 ; Do we play the ... in the original, but isn't needed.
    ; db 00h, ...
    Matt_B Matt_B November 2008 Sinclair Basic
  • A scrolling starfield - help needed!I have been messing on my speccy again recently and tried to do a scrolling (parallax - maybe) starfield. I know how to scroll using machine code but…

    ... br /> pop bc
    jr LineScrolledUp

    ScrollUpLastLineInScreen ... br /> cp 193
    jr nz,ScrollDownLoop1

    ... pop bc

    jr LineScrolledDown

    ... low byte of hl (can't carry)

    Digital Prawn Digital Prawn December 2008 Development
  • A scrolling starfield - help needed!I have been messing on my speccy again recently and tried to do a scrolling (parallax - maybe) starfield. I know how to scroll using machine code but…

    ... is why I didn't immediately spot the bug ... />
    CALL MOVESTARS
    JR MAINLOOP


    OR C
    JR NZ,STARLOOP1
    RET
    ... br /> OR C
    JR NZ,STARLOOP3
    RET
    ... low byte of hl (can't carry)

    ...
    Digital Prawn Digital Prawn December 2008 Development
  • A scrolling starfield - help needed!I have been messing on my speccy again recently and tried to do a scrolling (parallax - maybe) starfield. I know how to scroll using machine code but…

    ... register pair, it wasn't much faster at all ... so this version doesn't use a lookup table.< ... 'x' ; x=quit
    JR NZ,KEYTEST1
    RET

    JR NZ,KEYTEST2
    LD A,3 ... low byte of hl (can't carry)

    ...
    Digital Prawn Digital Prawn December 2008 Development
  • Machine code help pls: LDI example[deleted]

    ... C
    DEC C
    JR NZ, Search
    NotFound .......
    ... />
    My question: Won't the Found code also execute ... too and will cause the JR Z, Found instruction to ... jump. I can't see how NotFound will be ... br />
    CPI
    JR Z,AISHL
    JP PE ...
    Dr BEEP Dr BEEP December 2008 Development
  • Keyboard routinesI'll ask here first - since this must be a long-ago solved problem, and hopefully I can avoid re-inventing the wheel... I need a keyboard routine th…

    ... /> ld e,29 ; don't read symbol
    notr8 IN ... ; NOW READ 5 KEYS
    JR NZ,KEYP
    LP_DEF RLC B ... br /> LPTR2 RR H
    JR NC,GOTR2
    DJNZ LPTR2 ... /> BIT 1,A
    JR nZ,NOSS
    ld a,e ...
    Dr BEEP Dr BEEP January 2009 Development
<1…567891011…34>

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