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  • Updated! Download My New Maze Game - WIP DemoTo download a demo of my new game (Bipboi), please click here... [url="http://www.peargames.co.uk/downloads/bipboi1.tap"]http://www.peargames.co.uk/…

    ... />
    So far, collect and collision are in, and the game ... resets on collision with enemy.

    Enjoy ...
    robpearmain robpearmain December 2005 Development
  • Vampire / Phantomas 2Anyone know how to get the last key, the one that takes you up to draculas lair?? The jump seems impossible to make, on game ive always wanted to co…

    Anyone know how to get the last key, the one that takes you up to draculas lair??

    The jump seems impossible to make, on game ive always wanted to complete and still cant, any help appreciated
    MortimerTwang MortimerTwang December 2005 Games
  • Name that game gameHi. I just found (and searched) this forum. Looks like many here enjoy naming games. Well, i got one i'd like to see once again, from my early youth.…

    ... bottom row and have to jump a series of small blocks ... you had to press the jump button at exactly the right ...
    Cihl Cihl December 2005 Games
  • Yogi's Great EscapeI'm stuck on level 4, near the begining. I've got to what looks like a locked door blocking my way, but I'm fecked if I can find a key or owt. There…

    ... are left=z, right=x, jump = Enter

    Cheers,
    Daren Daren December 2005 Games
  • TOP TIP Number 5To protect your keyboard from wear and damage while playing Hypersports, just train two ants to crawl under the membrane and rapidly jump up and down…

    To protect your keyboard from wear and damage while playing Hypersports, just train two ants to crawl under the membrane and rapidly jump up and down.
    Ian Hamilton Ian Hamilton January 2006 Chit chat
  • Batman (John Ritman version)I've managed to get five pieces of the batmobile. After going through a door protected by rising and falling spikes, I come to a screen which has a m…

    ... gives you an ability to jump twice as high as normal ...
    Spector Spector January 2006 Games
  • TZX 128k/48k specific blocksBoth TurboOutrun and NightShift (and others I'm sure) have blocks specifically for 128k or for 48k machines in amongst commonly used blocks. How abou…

    ... /> How about a Jump if 48k or Jump if 128k block?
    jump automatically dependant on the machine ...
    PrinceClumsy PrinceClumsy February 2006 Emulators
  • A touchy subjectHello people, having spent most of this morning and yesterday laughing hysterically at all the posts from a certain "ahem" troll I feel I must ask (a…

    ... of time. However I may jump over to gamestage and leave ...
    dm_boozefreek dm_boozefreek April 2006 Sinclair Miscellaneous
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... -- the rectangles stuff is for collision detection among sprites and is ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • What's your favourite death in a game?In a morbid fashion what is your favourite death in a game be it a quick sprite dies type thing or a brutal scene? Speccy only is preferable but feel…

    ... be enough to make you jump out of your skin if ...
    dm_boozefreek dm_boozefreek April 2006 Games
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    ... at once - not to mention collision detection routines and all such ...
    48K 48K May 2006 Development
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... building option
    o Implemented Jump to error if build fails ...
    Kiwi Kiwi May 2006 Development
  • When did Spectrum games "jump the shark"Sorry to use that hackneyed term, but there's no easier way of putting it. Basically, during the Spectrum's commercial life (roughly 1982-1992) when…

    Sorry to use that hackneyed term, but there's no easier way of putting it.

    Basically, during the Spectrum's commercial life (roughly 1982-1992) when did it all start to definitely go wrong?

    I remember reading a short article ...
    Zagreb Zagreb May 2006 Games
  • what was the name of that game...What was the name of the game , it was a platform and you could jump onto lava bubbles coming up from vents to get to higher levels. i thought it was…

    What was the name of the game , it was a platform and you could jump onto lava bubbles coming up from vents to get to higher levels. i thought it was Underwurlde but thats a different game I think, help please I'm dying to be reunited with it...
    richyrichyrich richyrichyrich May 2006 Games
  • Manic NoodlesA Manic Miner derivative [url]http://www.fuelofbritain.com/[/url] Left and right cursor keys. Space bar to jump. .. .. We've got a flagger!

    A Manic Miner derivative

    [url]http://www.fuelofbritain.com/[/url]

    Left and right cursor keys. Space bar to jump.

    ..
    ..

    We've got a flagger!
    Geoff Geoff June 2006 Games
  • Rumours about me on Doctor Who Restoration Team BoardIt has been brought to my attention that someone made a post on the board reminding the world that in 1998, I claimed that Amy's dad held missing epi…

    ... post about Thunderjaws and might jump to conclusions - it was a ...
    zeropolis79 zeropolis79 July 2006 Chit chat
  • David Hasselhoff - Jump in my CarYes folks, it's another smash hit from the pill-popping, alcoholic, manic-depressive Hoffmeister himself: [url]http://video.google.com/videoplay?doc…

    Yes folks, it's another smash hit from the pill-popping, alcoholic, manic-depressive Hoffmeister himself:

    [url]http://video.google.com/videoplay?docid=-3382491587979249836[/url]

    Acting, singing - is there NOTHING this man cannot ...
    BigBadMick BigBadMick July 2006 Chit chat
  • 911 corns piracyehm, people heard and discussed lotta facts and rubbish about this "conspiracy", sorry for posting this link, don&#180;t want the children of the cor…

    ... Hasselhof´s "great" video [I]jump in my car[/I] I ...
    de Vandemar Croup de Vandemar Croup July 2006 Chit chat
  • Joystick compatibility on the +2AHey folks, now my +2A is working, I decided to find some more problems (not really...I didn't "decide"! :( ), basically the joysticks won't work prop…

    ... press left and he'd jump.

    What sounds like ...
    InsertFaveGameNameHere InsertFaveGameNameHere July 2006 Hardware
  • Frogs jump into the finals....Not that much of a surprise I suppose, but I had thought it would've been harder for them. Thanks to Zidane, showing that age and skill wins over sho…

    Not that much of a surprise I suppose, but I had thought it would've been harder for them. Thanks to Zidane, showing that age and skill wins over shoving 'n pushing.

    Appropo C.Ronaldo, again stupid fans whistling each time he had the ball, ...
    Hedegaard Hedegaard July 2006 Chit chat
  • Help about Dragon's Lair 2Dirk is in the throne room. When i jump on to the throne i lose a life and the game restart from the same level. What should i do? :)

    Dirk is in the throne room.
    When i jump on to the throne i lose a life and the game restart from the same level.
    What should i do? :)
    alchemist alchemist July 2006 Games
  • *WoS database feature request*Greetings, This message is primarily addressed to Martijn, but I've thought of making it public, so that other members may have input on the subject…

    Greetings,

    This message is primarily addressed to Martijn, but I've thought of making it public, so that other members may have input on the subject.

    Basically, I have a small feature request. If implemented and successful, this ...
    GOC GOC August 2006 Sinclair Miscellaneous
  • ANNOUNCE: Manic Miner: Ma jolie [Special Edition]I am delighted to announce the release of a Special Edition of my 2003 Manic Miner game, [i]Ma jolie[/i]. It's based on the game-engine from Matthew…

    ... basic controls are left, right, jump... and pause!


    andrewbroad andrewbroad September 2006 Games
  • Pixel Explosion CodeJust a little snippet to cause explosive effects. It uses table lookups for the screen address, and can handle up to 32 pixel particles. A particle…

    ... )
    jr z,madp_dec ; then jump to the end, to move ...
    robpearmain robpearmain September 2006 Development
  • Games you can end DUE to bugsAfter the several threads about impossble games to complete due to bugs, I start the opposite thread: games that can be finished due to bugs! :) I s…

    ... yourself below the princess and jump into a bird, does commiting ...
    alban lusitanae alban lusitanae October 2006 Games
  • Office CollectionI haven't had a rant for a while, so I thought it was about time. Office collections. How the fuck can there be one every week ? I only work with 20…

    ... uncles / cousins / dogs / wifes bungee jump that they can fuck off ...
    misguided_fool misguided_fool October 2006 Chit chat
  • Phantmo Club...whats your 2 cents about it?while playing NOMAD, the left/right type of movement (something I never really mastered) reminded me of yet another game I havent played in years: p…

    ... of similar, where you could jump to a pool table and ...
    VanTammen VanTammen November 2006 Games
  • UniqueI'm not sure, but is the publisher of Sand Scorchers and Jump etc the same as the Unique which re-released the Running Man etc?? Steve

    I'm not sure, but is the publisher of Sand Scorchers and Jump etc the same as the Unique which re-released the Running Man etc??

    Steve
    Gilby Gilby November 2006 Infoseek database
  • Stuck in the Storm...[FONT="System"][/FONT] I really like the Magic Knight series, but I can't seem to do much in StormBringer!:-? I've learned how to use the spell "Pa…

    ... (I've seen I can jump on it, but I can ...
    CaroKann CaroKann December 2006 Games
  • Aggravating problem with screensI've rewritten my Sam C runtime emulator code ( well almost ) to allow me to use my own routines for blitting sprites onto the screen, storing tiles …

    ... ROM routines ( RST 16 and jump
    table vectors only ). Space ...
    DonkeyPong DonkeyPong January 2007 Development
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