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<1234567…34>
  • Mode 2 Tile Editor SourceA Timex Mode 2 Tile Editor incorporating a byte mirror table. The compiled version is available in the CSSCGC 2008 collection from the WoS archive. …

    ... displaying and editing 16x16
    ; pixel tiles for use with TS2068 ... ),b ; registers to four screen rows
    inc h ;
    ld ... ),a ; register to four screen rows
    inc h ;
    ld ...
    chev chev January 2007 Development
  • Every pixel different color on spectrum is it possible?I remember reading somewhere about a hardware modification that could make spectrums have 1 different color per pixel.This would make the color clash…

    ... have 1 different color per pixel.This would make the color ...
    Msx2 Msx2 July 2007 Hardware
  • Spectrum ethernet ... first stepsThe first thing I do when I get a strange and unusual chip to play with, is to make a breakout board. The breakout board basically contains the chip …

    ... that's 1cm square, with rows of 20 pins on each ... is 3.3 mil per pixel.

    8 isn't ...
    Winston Winston October 2007 Hardware
  • how many jump em ups can you name?i can name two i'd class as bona fide jump em ups bugaboo the flea jumping jack

    i can name two i'd class as bona fide jump em ups

    bugaboo the flea
    jumping jack
    mel the bell mel the bell February 2008 Games
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    ... 've based it around the pixel scrolldown routine in 40 Best ... />
    [code];scroll down 1 pixel at a time
    org ... times we're repeating the pixel scroll
    dec b ; ... scrlcount ;otherwise continue with another pixel scroll
    endroutine
    ret ...
    bigjon bigjon February 2008 Development
  • Manic miner remake....Hi all. I just started a Manic Miner remake using Python + Pygame. The aim is to be as pixel perfect as possible (except perhaps I won't have colour…

    ... aim is to be as pixel perfect as possible (except perhaps ... offsets for Miner Willy's jump animation? I did say it ...
    heng-di heng-di May 2008 Games
  • 8 pixel scrollingJust been playing Gunrunner (always forget how much I love this game, probs cos it's VERY hard) and wondered what other games use 8 pixel scrolling A…

    ... what other games use 8 pixel scrolling AND are decent to ... seemed that if an 8 pixel scroll was used then unless ...
    CKay CKay May 2008 Games
  • Fastest way to decide which pixel to paint in order to draw a straight line(after I saw "Bresenhams circle algorithm" in development forum, I decided to ask this in here) in fact, I want to accelerate a car towards a direct…

    ... move the car to next pixel. since target changes position in ... iteration, so a new path/pixel must be decided every iteration ...
    Arda Arda September 2008 Sinclair Basic
  • Long jump in a truckNicely animated simple game [URL="http://www.aglassandahalffullproductions.com/#/trucks/big-air/"]here[/URL] Post your longest jump (an OK 43.19 …

    Nicely animated simple game

    [URL="http://www.aglassandahalffullproductions.com/#/trucks/big-air/"]here[/URL]

    Post your longest jump

    (an OK 43.19 for me to start)
    Jumping Stack Jumping Stack November 2008 Chit chat
  • Do you know any Spectrum game with small 8x8 pixel sprites ?Do you know any Spectrum game with small 8x8 pixel sprites ? I guess majority of games used 16x16 pixel sprites, like 99% of games :) I can not find…

    ... Spectrum game with small 8x8 pixel sprites ?

    I guess ... majority of games used 16x16 pixel sprites, like 99% of games ...
    popmilo popmilo February 2009 Development
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... Copy the sample jump instruction there,
    ; to jump to the main ... char_row ;PASMO Macro for 24 rows
    REPT 8,pixel_row ... address
    ENDM ;Repeat 24 rows

    ;Restore ... dw 0

    ;Example jump to interrupt routine:
    sample_jump ...
    joefish joefish May 2009 Development
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... left or right
    ;jump back to PRINCIPALLOOP
    GAMEOVER ... them as entry points to jump to.
    In ... , which affects an 8x8 pixel block per byte, in ... djnz stands for Decrement then Jump if Not Zero. We ... 'jr nz' stands for jump relative if not zero. It ...
    bigjon bigjon November 2009 Development
  • Character Printing routines - 27/32 lines?There are lots of extra character-per-line routines out there for 42,51,64 even 85 characters. Are there any that do 7/6 pixel rows - and do 27 or 3…

    ... any that do 7/6 pixel rows - and do 27 or 32 ...
    Gedlion Gedlion November 2010 Development
  • How to code a run and jumpHi all, Is there a way in basic to take action on two simultaneous key strokes. I want to add a run and jump i.e. keys Q and M but using inkey$ seem…

    ... to add a run and jump i.e. keys Q and ...
    hedge hedge January 2011 Development
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    ... the memory address of a pixel? So for example, if I ... wanted to "plot" pixel at screen coordinates 50,50 ...
    Paddy Coleman Paddy Coleman February 2011 Sinclair Basic
  • T/S 2068 & SpectrumBorrowing what you see below from the Timex Sinclair 2068 Beginner/Intermediate Guide, by Fred Blechman. It appears the T/s 2068 was intended to be …

    ... Mode 1[/I] provides 24 rows of 32 characters on a ... 22 rows of 62 characters on a line, and a pixel resolution ... pixel resolution as Mode 1, but each character space contains eight rows ...
    jegs2 jegs2 March 2011 Hardware
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K ...
    joefish joefish March 2011 Development
  • Pixel Color IncorrectHello i am new to the ZX Spectrum and z80 assembly language. I am coding my first game and am having a small problem. I am trying to make the botom r…

    ... effect. The reason only one pixel is drawn is I have ... are wondering why only one pixel is drawn. Any assistance in ...
    ooze48k ooze48k June 2011 Development
  • How to jump in Jungle Trouble?Please can someone help me? I've seen the rzx. I'm sure it's possible. I can't get off the bottom right hand corner. The instructions say to press t…

    ... instructions say to press the jump key after a run up ... which key is actually the jump key. I'm sick of ...
    Gedlion Gedlion July 2011 Games
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... they're going in 1 pixel increments right now - which is ... playfied by a couple of rows because of the Spectrums lower ...
    Sokurah Sokurah August 2011 Development
  • Renegade with out Jump KickInspired by the thread about Target Renegade, I got in to playing both games this week (and after 24 years, I've finally defeated all bosses from Ren…

    ... renegade is to master the jump kick, and once you know ... Renegade with out using the Jump Kick (I betting on NOT ...
    VanTammen VanTammen September 2011 Games
  • JumpDo you prefer controllable jumps ie you can change direction mid jump. Or do you prefer the uncontrollable jumps of something like Manic Miner/Jet Se…

    ... you can change direction mid jump. Or do you prefer the ... I can't decide which jump mechanic to implement.
    Rebelstar without a cause Rebelstar without a cause October 2011 Games
  • 4116 SRAM replacement (and ULA timings).As mentioned in another thread, I have spent quite a lot of time experimenting with different circuits and components for using a static RAM IC to re…

    ... takes the form of flickering rows of 8 pixels (so far ... determined whether it is the pixel data or attribute data or ...
    Zorn Zorn February 2012 Hardware
  • "Pixel after Pixel", WoS contest for the best fan made loading screen$After reading the post where Ste?86 did a splendid fan loading screen for Pud Pud, I had the idea of creating a contest to see which is the best load…

    ... that this could be named "Pixel after Pixel" :)

    OK, so ...
    Ivanzx Ivanzx April 2012 Announcements
  • Microhobby's Pixel A Pixel compoI've recently found out that there's been a graphics competition Pixel A Pixel held by Microhobby magazine, thx to Ivanzx for pointing this out in on…

    ... 's been a graphics competition Pixel A Pixel held by Microhobby magazine ...
    moroz1999 moroz1999 April 2012 Sinclair Miscellaneous
  • Tribute Pixel Art PosterIt's been a special day today so I chose today to unveil an update to my pixel art poster (one of the first things I posted here a long long time ago…

    ... unveil an update to my pixel art poster (one of the ...
    Matej Jan Matej Jan April 2012 Chit chat
  • Pixel Nation & Writers wanted!Before I get to my main question I just wanted to talk about a project I've been involved with. I recently worked on a printed magazine for NES-Bit.c…

    ... new, a retro publication called Pixel Nation.

    After 5 ... complete:

    [url]http://pixel-nation.co.uk/[/url]
    Lorfarius Lorfarius April 2012 Announcements
  • Jump, german hack of the game manic climberJump: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0023695[/url] is a hack of the game: [url]http://www.worldofspectrum.org/infoseekid.cg…

    Jump:

    [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0023695[/url]

    is a hack of the game:

    [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0017129[/url]

    ;)
    Ivanzx Ivanzx April 2012 Infoseek database
  • Microhobby's Pixel A Pixel compo: help requiredHi! The start of this story is described in this topic: [url]http://www.worldofspectrum.org/forums/showthread.php?t=38955[/url] At the present mome…

    ... from a Microhobby's compo Pixel A Pixel can be converted in ...
    moroz1999 moroz1999 May 2012 Sinclair Miscellaneous
  • WoS Pixel after Pixel May 2012 CompetitionHere are the entries for the Wos Pixel after Pixel May 2012 Competition. [IMG]http://i1239.photobucket.com/albums/ff516/K33pontruckin/pixel_after_pi…

    ... the entries for the Wos Pixel after Pixel May 2012 Competition.
    redballoon redballoon June 2012 Announcements
<1234567…34>

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Related Threads

  • "Pixel after Pixel", WoS contest for the best fan made loading screen$After reading the post where Ste?86 did a splendid fan loading screen for Pud Pud, I had the idea of creating a contest to see which is the best load…
  • Microhobby's Pixel A Pixel compoI've recently found out that there's been a graphics competition Pixel A Pixel held by Microhobby magazine, thx to Ivanzx for pointing this out in on…
  • Microhobby's Pixel A Pixel compo: help requiredHi!<br /> <br /> The start of this story is described in this topic: [url]http://www.worldofspectrum.org/forums/showthread.php?t=38955[/url]<br /> <b…
  • WoS Pixel after Pixel May 2012 CompetitionHere are the entries for the Wos Pixel after Pixel May 2012 Competition.<br /> <br /> [IMG]http://i1239.photobucket.com/albums/ff516/K33pontruckin/pi…
  • Microhobby's Pixel A Pixel restoration: releasesThe first three pages are ready and have been released at the DiHalt 2012 lately to support the Wild compo.<br /> <br /> [url]http://zx.maros.pri.ee/…
  • Microhobby's Pixel A Pixel restoration (210, page 10)A new compilation of restored images has been ready, demonstrating the power of an update conversion tool.<br /> [url]http://zx.maros.pri.ee/microhob…
  • Microhobby's Pixel A Pixel restoration: 156,157,158,159,160,161,205We've made another release of about 30 restored Pixel a Pixel entries.<br /> [url]http://zx.maros.pri.ee/microhobby/MH_156_p15_MH_157_p35.zip[/url]<b…
  • Pixel Editor Pro - a new webapp for editing pixel artHey Spec Chums,<br /> <br /> Don't know if anyone's interested, but I've been working on a pixel art editing webapp that might be useful for potent…
  • Games Requiring Left, Right and JumpJust downloaded PocketClive and I must say it's very impressive on my Compaq PocketPC. Only problem is it's not the best of input devices for games …
  • Goodbye void.jump.orgI see this domain name's being discontinued. This was my preferred way of accessing WoS (easier to type than worldofspectrum.org) so I'm a bit sad t…

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