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<1234567…34>
  • Retro Pixel Spectrum wallpapersHey guys, I keep forgetting to post about these wallpapers I made. [img]http://24.media.tumblr.com/tumblr_m6hsrawj001qciqqno1_1280.jpg[/img] [IMG]h…

    ... .retronator.com/post/26285740783/retro-pixel-spectrum"]my blog post[/URL ... .com/u/1794155/Creativity/2D/Pixel%20Computers/Retro%20Pixel%20Spectrum.zip ... "]Retro Pixel Spectrum.zip[/URL]

    Matej Jan Matej Jan July 2012 Sinclair Miscellaneous
  • Pixel plots for entire Spectrum charsetDoes anybody have these, preferably relative to their 8x8 pixel grid, or know an easy way of finding out (i.e in a format similar to the data bin exa…

    ... , preferably relative to their 8x8 pixel grid, or know an easy ...
    brownb2 brownb2 July 2012 Development
  • BIFROST* Advanced Programming - part 5In my [URL="http://www.worldofspectrum.org/forums/showthread.php?t=40437"]previous post[/URL] I demonstrated how to move multicolor images smoothly i…

    ... smoothly in all directions, with pixel precision, using pre-shifted tiles ... it, unless you really need pixel movement for a certain object ... ) and third (tiles 18-26) rows. Notice that each "2 pixels ...
    Einar Saukas Einar Saukas August 2012 Development
  • next pixelI searched the "Discussions" groups for the phrase "next pixel" and got no matches - and removing the quotes it discards the "next" and just searches…

    ... " groups for the phrase "next pixel" and got no matches - and ... "next" and just searches on "pixel", which wasn't any good ... .0 in the example) in pixel steps, which was what I ...
    Battle Bunny Battle Bunny September 2012 Development
  • Microhobby's Pixel A Pixel restoration: 156,157,158,159,160,161,205We've made another release of about 30 restored Pixel a Pixel entries. [url]http://zx.maros.pri.ee/microhobby/MH_156_p15_MH_157_p35.zip[/url] [url]ht…

    ... release of about 30 restored Pixel a Pixel entries.
    [url]http ...
    moroz1999 moroz1999 December 2012 Brand new software
  • Name the game #46,103Hi I'm looking for a particular game, zx speccy-wise. I played it I think in 1986? Along with Danger Mouse in the Black Forest Chateuax, Kokotoni Wi…

    ... direction of said ball, to jump over fiery pits, lava, boxing ... my memory as being a pixel-perfect w@nkathon of an ...
    xyzzy xyzzy January 2013 Games
  • AY-RIDERS concert at "Pixel Heaven" eventJust a short message; there will be an AY-RIDERS concert while retro-gaming/demoscene "Pixel Heaven" event, 15 June 2013 (Saturday) CENTRALNY DOM Q…

    ... concert while retro-gaming/demoscene "Pixel Heaven" event,

    15 ...
    Yerzmyey Yerzmyey February 2013 Sinclair Miscellaneous
  • display file addressing; screen slicingWhile working on this Compendium I'm updating or rewriting a lot of stuff. One thing I eventually came to appreciate was the simple & clever way in w…

    ... deal with any rectangle on pixel boundaries.

    The important ... segments; each segment has eight rows of characters; each row of ... ).
    To move down the rows add 32 to L.
    rows 3,11,19. The version ...
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • Jump by Ventamatic should be renamedAs Jump was the name used in the re-release, the entry should use instead the original name of the game, Crazy Climber ;) [url]http://www.worldofspe…

    As Jump was the name used in the re-release, the entry should use instead the original name of the game, Crazy Climber ;)

    [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0002656[/url]
    Ivanzx Ivanzx August 2013 Infoseek database
  • JSW1 - The Attic Bug In ActionThe well known "attic bug" caused by invalid arrow data. By applying a couple of extra pokes in addition to the usual lives / fall height to remove s…

    ... although there is the occasional pixel flicker:

    [img]http ... to make it difficult to jump across:

    [img]http ...
    spider spider September 2013 Sinclair Miscellaneous
  • Rendering clipped glyphSometimes you need to render a glyph of arbitrary size to the screen. And clip it. For example: drawing a mouse cursor means combining drawing of a…

    ... any drawing ... calculate intersection of rows of clipping rectangle and glyph ... make sure you only draw rows of glyph that need to ... to start drawing something at pixel 26 then you know that ... is 3 pixels starting from pixel 1 then you store 10001111 ...
    tstih tstih October 2013 Development
  • spectrum pixel experimentsWell, As a spectrum fan, I started recently learning about how to pixel for the speccy, I did pixelart in the past but not speccy style (until now). …

    ... recently learning about how to pixel for the speccy, I did ...
    zx_kel zx_kel November 2013 Development
  • Canonical Spectrum pixel aspect ratioHi, Do any emulators support scaling the Spectrum image to have the "correct/canonical" pixel aspect ratio? On a 4:3 display, Spectrum pixels aren'…

    ... to have the "correct/canonical" pixel aspect ratio?

    On ... program to draw a 192-pixel-tall circle/square, you'd ... the de-facto standard square pixel sampling frequency for PAL/576i ... 14.75MHz. The corresponding Spectrum pixel clock is 14MHz, giving a ...
    mark_k mark_k January 2014 Emulators
  • SpecBAS 0.802 Released!Hi folks - It's that time again when I release the latest round of features and bugfixes to SpecBAS :) New for this version are ZONEs which act ver…

    ... and minimum respectively - performs a pixel-by-pixel compare
    Optimised the ... PROC, when executed, didn't jump past the end of the ...
    Dunny Dunny February 2014 Sinclair Basic
  • Optimal shifting for set pixel?Hi, I'm optimizing my set pixel code. For speed. But without using partitioned memory (i.e. a table on 256 byte boundary) I have optimal memory addr…

    ... /> I'm optimizing my set pixel code. For speed. But without ...
    tstih tstih May 2014 Development
  • Repton ManiaHi all, I am the creator, and look after, the Repton Resource Page ([url]www.reptonresourcepage.co.uk[/url]). For the site, I have written a freely …

    ... the screen memory locations for pixel data and then colour data ... /> 0x13E5A 0xD156 Level size in rows (1 byte per level)
    geraldholdsworth geraldholdsworth June 2014 Games
  • Great little PS Vita game 'Life of Pixel'Not sure if many (if any) of you have a PS-Vita, but there is a brilliant game to get. It's called Life of Pixel and its a retro platformer. Each l…

    ... . It's called Life of Pixel and its a retro platformer ... .uk/game-review-life-of-pixel-playstation-mobile/[/url]

    stupidget stupidget July 2014 Chit chat
  • Keop?s Revenge, to Albert Valls, How to jump??Im playing this funny and BASIC made game and managed to reach the snakes screen, but I cant find which key is used to jump... Tried "Q" as it is use…

    ... which key is used to jump... Tried "Q" as it is ...
    Ivanzx Ivanzx August 2014 Games
  • PLOTTER - display file utilityI've been disassembling Gyron and needed something to help with working out where things were being put on the screen, so I wrote this program. I was…

    ... verification.

    Character coordinate rows: 0:23 origin at top ... extended to the
    rightmost pixel of that byte.
    [/quote ... area, with character rows 0 to 23 or pixel lines +175 to ...
    Battle Bunny Battle Bunny August 2014 Development
  • Double Buffer UtilityHi Folks, I've been experimenting with double buffering on a 48k Speccy for a small project I'm working on. After reading lots of good advice here…

    ... a buffer which is 192 pixel high (deep).
    # In ... self.numRowsToCopy = 192 #How many rows to copy
    self.rowWidthToCopy ... ',self.numRowsToCopy,10) #How many rows to copy

    KrazyKattapilla KrazyKattapilla August 2014 Development
  • It's a Pixel THING - recent retrogaming Youtube channelHi, guys! I've recently started my own YouTube channel "[B]It's a Pixel THING[/B]" where I do weekly videos about retrogaming (Spectrum, Amiga, DOS)…

    ... channel "[B]It's a Pixel THING[/B]" where I do ...
    PixelTHING PixelTHING August 2014 Announcements
  • Pixel level collision detection[SIZE=3][FONT=Calibri]I need to do some pixel level collision detection. Assuming I have a byte of my ?player? sprite in DE and a byte of screen to t…

    ... ]I need to do some pixel level collision detection. Assuming I ...
    Mr Millside Mr Millside November 2014 Development
  • Zero 0.7 / Zero 0.6.5 releasedAfter months of grueling work, I?m proud to announce the Vanilla version of Zero, which is a regular Windows version of the emulator. I?ve tried to m…

    ... load some tapes).
    ? Fixed Pixel Smoothing option not reflecting currently ... (v0.7).
    ? Fixed relative jump addresses not wrapping correctly if ...
    Arjun Arjun January 2015 Emulators
  • SpecBAS 0.830 Released!Hi guys - A new official release of SpecBAS has been released. The full changelog is below, but for now here's the download: [url]https://sites.goo…

    ... font support - each character's pixel is a 4byte value (ARGB ...
    RENUMBER sets lines that jump out of the program (past ...
    Dunny Dunny February 2015 Sinclair Basic
  • draw single pixel in the borderI have problems with drawing in the border. I can get it to draw a line ,but it always becomes a line and not a single pixel. <br><br>rept 3580 <br…

    ... line and not a single pixel.


    rept 3580 ...
    micken micken May 2015 Development
  • Rom routine for pixel addressDear all, Having my bi-annual 'lets try machine code' project again and have come up with a problem with the pixel address rom routine at 8874. …

    ... with a problem with the pixel address rom routine at 8874 ...
    Tobo Tobo September 2015 Development
  • New game: PIXEL QUEST![img]http://i61.tinypic.com/2s76e7t.png[/img] [img]http://i61.tinypic.com/3168bnn.png[/img] [img]http://i57.tinypic.com/n1chds.png[/img] [img]http…

    ... .png[/img]

    [b]PIXEL QUEST[/b] is a ZX ... reveal heroes and other famous pixel images from your favorite Speccy ... !
    * Play to collect classic pixel art in a virtual gallery ... .com/thread/26/new-game-pixel-quest"]ZX DEV 2015[/url ...
    Einar Saukas Einar Saukas September 2015 Brand new software
  • I don't think I'm getting the $22AA Pixel-Add rom routineDear all, I'm misunderstanding how the PIXEL-ADD rom routine works. My code... [code]ld b,175 ld c,1 call $22AA ld (hl),a ret[/code] So…

    ... I'm misunderstanding how the PIXEL-ADD rom routine works.
    pixel at the top of ... the screen and one pixel in. So with that, ... why the code places the pixel here: [img]http://s17 ... .postimg.org/3ow95qdwr/pixel.png[/img]

    Tobo Tobo March 2016 Development
  • *Hi-Viz* My First Game OUT NOW!!*Hi-Viz* is a Retro Arcade Game, Heavly inspired by the Classic Early 80's Sinclair Zx Spectrum Computer.. : Pure Nostalgic Platform Fun. : Twel…

    ... only 16 colours.
    : Retro Pixel Art Graphics.
    : Authentic Funky ... .
    : TopTip: Use the 'Triple' Jump!! ;)

    : ANDROID : https://play ...
    m0zzy m0zzy April 2016 Brand new software
<1234567…34>

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