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<1…15161718192021…34>
  • Game of Life.Last year (I think) or maybe the year before, I entered a Game of Life simulator into the CSS CGC compo but for the Sinclair ZX81. I decided to port…

    ... (but still slow; ie. about 45 seconds per generation). It works ... /> [*]Centre dead, 3 live neighbours: 0+3 = 3
    [*]Centre live ... /> [code]
    11 RANDOMIZE 0: BORDER 0: PAPER 0: INK 4

    0,0;"Generation:";gen:
    FOR i ...
    Battle Bunny Battle Bunny September 2014 Sinclair Basic
  • Please explain Spectrum FPGA-clones to meI've been using the great ZXDS-emulator on the DS XL so far, which is great. But I kinda missed toying around with hardware. I've tried bidding on a …

    [QUOTE=joefish;799852]It's programmable and you program it with a program. It's no less a program than holes on a punched card or spurs on a cam. It's not magic![/QUOTE]
    No, it's not. It's configurable, not programable. What you store into it is not ...
    mcleod_ideafix mcleod_ideafix November 2014 Hardware
  • Detecting flash mode inversionsIs is possible to detect with certainty when flashing characters change from normal to inverted and vice-versa?

    ...
    [code]
    5 FLASH 0: CLS : FLASH 1
    7 ... LET z =0
    10 LET p=z ... >16 THEN LET z=0
    20 LET f ... AT 0,0;" ": GO TO 10
    40 PRINT AT 0,0; FLASH 0;" "; ... z;" ": GO TO 10
    [/code]

    just change delay ...
    Arda Arda November 2014 Development
  • Detecting flash mode inversionsIs is possible to detect with certainty when flashing characters change from normal to inverted and vice-versa?

    ... , FLASH 0 for the next 16 frames, etc. This way, if delay ... /> [CODE]1 LET z=0: POKE 23560,0: LET z=z+1 ...
    Einar Saukas Einar Saukas November 2014 Development
  • Fast Condition TestingHello my friends, I have been writing some input and string handling routines in BASIC lately - yeah I could write them super fast in C/ASM via z88d…

    Hi Folks,

    On a similar vein I wrote the following general purpose input routine a couple of years back:

    [CODE]100 REM ----------------------
    110 REM XINPUT DEMO
    120 REM \* 2011 PeaSea Software
    130 REM 3.1 18- ...
    Paddy Coleman Paddy Coleman November 2014 Sinclair Basic
  • Pick 3 from 49pThe WHSmith Home Computer Club. Oh, such great memories ? some of which we?ve shared already, but what about if you were to choose now? Any 3 that …

    ... /Ghosts N Goblins combo ?1.45
    Combat Command ?1.25 ...
    Wizball ?0.49, can I have the ...
    MatGubbins MatGubbins November 2014 Games
  • Rafaelle CeccoHi all, I've been in contact with Raffaele Cecco of Exolon fame re source code. Unfortunately he doesn't have the original source code any more but…

    ... esl 1798 Nov 24 14:45 graphics_sprites_code_8x8_preshifted.asm
    -rw ... />
    SuperShieldFlag:
    db 0 ; DATA XREF: CheckGameRestart7890-2CA7w
    ; ld a, 0
    ; ret c
    ; ... ; 'с'
    ; ld a, 0
    ; ret c
    ; ...
    esl esl November 2014 Development
  • Issue 2 Upper Ram, Loading & ResettingI have a 48k Issue 2 Speccy and for the life of me can't track down what the problem is with it. I initially thought that some of the uppe ram ic's w…

    ... Exp
    32768 128 0
    32769 149 21< ... 32785 119 247
    32786 45 173
    32787 134 6 ...
    retrogamemart retrogamemart December 2014 Hardware
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... are only about 45 bytes each plus another 45 bytes or ... -01-08 12:57 PM 0 fzx_reader
    2015-01 ... -01-08 12:57 PM 45 fzx_reader_code_error.bin
    2015 ... -01-08 12:57 PM 45 fzx_reader_code_string.bin
    2015 ...
    Alcoholics Anonymous Alcoholics Anonymous January 2015 Brand new software
  • Simple sprite inertiaDoes anyone have or can anyone point me to any good examples of sprite inertia (in assembly)? I'm not after anything vector related, just simple x,y…

    ... and you return it to 0 one step at a time ... , you set dx immediately to 0 (and round off x to ... might want to implement a delay so that dx or dy ...
    joefish joefish January 2015 Development
  • Simple sprite inertiaDoes anyone have or can anyone point me to any good examples of sprite inertia (in assembly)? I'm not after anything vector related, just simple x,y…

    ... the rate it decays towards 0 even slower. That lets you ... set a maximum value of 0 towards it, -6 away from ... if you have a loop delay for increasing dx, then make ... key, then start counting the delay until the next increase. Otherwise ...
    joefish joefish January 2015 Development
  • assembler emulator or cross platformHi I have another question about cross compiling speccy assembly code. So using Pasmo as an example. If I was assembling code in Zxspin I can asse…

    ... this:

    [code] db 0, 1, 3, 4, 6, 7 ... , 41, 43
    db 44, 45, 46, 47, 48, 49, 50 ...
    gasman gasman March 2015 Development
  • Issue 3 /3b power rail improvements<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--> <p class="MsoNormal">Hi F…

    The changes must improve to power rails around the pcb and
    improve reliability of the spectrum?




    I think your eye was catched by the improvements done on the voltage convertor for +12 and -5 Volt.
    The 48K ...
    roko roko June 2015 Hardware
  • Floating Point Package Math48<br>I came across a neat little floating point package for the z80 and I'm adapting it now to work with z88dk and sdcc.&nbsp; There is an interesting…

    ... n]", in);
         
          errno = 0;
         
          a = strtod(in ... decimal floats as in "123.45" or "546.43e-20", and ... binary 1000.*2^(-4) = 0.1000 = 0.5 base 10.
    < ... /> In other words:

    0.8d0e95b27d * 2^(-39)

    Alcoholics Anonymous Alcoholics Anonymous June 2015 Development
  • Code tags againHi Foggy!<div><br></div><div>Got the code tags to work. Sort of. Turns out, if you paste in an announcement from any other forum, you have to turn on…

    ... TO 20:
           PRINT AT 0,0;l;" lines":
           LET ...
      10   LET t=45: LET narrow=(255-t*2 ... -1):
           FOR b=0 TO 255 STEP hstep:
             PLOT b,0: DRAW t-b,height:
    0: LET xl=xl+xlm:
    Battle Bunny Battle Bunny June 2015 WoS/Forum Issues
  • Russian Pascal CompilerHello,<div><br></div><div>Unfortunately I started a discussion (as OutBush) on the Temporary Forum Board not knowing how long it would be until the W…

    ... br />
    Constants---------Only numeric 0..65535

    Types---- ... ,y) - x=0..63, y=0..23TextColor(color)TextBackGround(color ... . Tile screen is 0..31 x 0..23WindowClearWindowScrollUpWindowScrollDownWindowScrollLeftWindowScrollRightWindowGet - get to ...
    Andrew771 Andrew771 June 2015 Sinclair Miscellaneous
  • Currah microspeech emulationI am implementing Currah Microspeech in FBZX Wii. I based the emulation on the information taken from: [url]http://nocash.emubase.de/zxdocs.htm[/ur…

    ... has been updated to v14.0: http://wiibrew.org/wiki/FBZX_Wii ...

    Version 14.0
    Added RZX support (play ...
    Z80 file compression (v2.0) for both 48k and 128k ... update.
    (Sorry for my delay in thanking you but the ...
    Neil L Neil L July 2015 Emulators
  • Newbie Hardware QuestionsI just recently aquired my first Spectrum, a +2, and I'm in the process of getting acquainted with it. Being a newbie I had some questions, which …

    ... [/url]
    which does not delay the signal and works very ... +to+vga+converter&_osacat=0&_from=R40&_trksid ... &_nkw=gbs8200&_sacat=0"]this one [/url], which is ...
    Dan Antohi Dan Antohi July 2015 Hardware
  • Cricket: Duckworth/Lewis CalculatorIdeal for any one-day cricket match which uses the Duckworth/Lewis method to calculate the target score if there is an interruption to play. The alg…

    New version available now, v5.0.5. Not a bug-fix ... overlooked.

    During any delay in play, you can now ...
    PrinceGaz PrinceGaz August 2015 Brand new software
  • Game development guidesHello all, I want to get into game development for the ZX Spectrum and would like to know where I can find some helpful guides. I've looked around t…

    ... to HL
    ld h,0
    ld l,a
    ; But given a is between 0 and 63 you can multiply ... e,a
    ld h,0
    ld d,h ; hl ... ;a*3
    ld h,0
    ld l,a ;hl ... =a*12
    ; 8 bytes, 45 clocks[/code]
    Einar Saukas Einar Saukas August 2015 Development
  • Calling in some help?Hi guys. As you may know, I released the 'non beta' of the Vulcan expansion pack. OK so it ended up having a single minor, easily fixable bug. But…

    ... ) and a properties marker (0 simple spawn, 1 airfield, ... has taken place yet (0 no 1 yes.)
    ... br /> 61861 - 62562 - Road network. 0 is up, 1 is across ... My map is 133 by 45, with coords 132 to ...
    41127 supplies axis 0 20 beginning of road network ...
    Daniel_Baines Daniel_Baines August 2015 Development
  • Calling in some help?Hi guys. As you may know, I released the 'non beta' of the Vulcan expansion pack. OK so it ended up having a single minor, easily fixable bug. But…

    ... that changing them to 133 45 would fix the problem. Not ... nearest road. Poking to '133 45' allows supplies to flow, but ... is linked to Spawn point 0 '50821-2 (xy) 3rd (ownership ... 've changed things to 133 45, or 132 44.)

    Daniel_Baines Daniel_Baines August 2015 Development
  • ZX Spectrum issue 2 has only blue tintsRecently I've bought a 16k speccy and ran into some issues with it. Faulty keyboard, broken caps, no stable frequency, faulty lower RAM chip, it bein…

    ... />
    [code]10 FOR N= 0 TO 7
    20 FOR ... the colours lock without any delay. When all is well set ...
    wedwo wedwo August 2015 Hardware
  • z80 assembly helpEver since I was a child I wanted to program my zx81 then my zx spectrum + 2. However, it was such a mystical beast and I only ever used BASIC not kn…

    ... , if register B > 0 then go to label "delay0 ... ; display it.
    call delay ; want a delay.
    call setxy ; set ... /> ld b,10 ; length of delay.
    delay0
    halt ; ... br />
    xcoord
    defb 0

    ycoord
    defb ...
    Bedazzle Bedazzle September 2015 Development
  • z80 assembly helpEver since I was a child I wanted to program my zx81 then my zx spectrum + 2. However, it was such a mystical beast and I only ever used BASIC not kn…

    ... , as the defined value of '0' starts it at the top ... .

    When (Ydown) reaches 0 then 'dec' will give a ... 10 HALTs gives approximately 0.2 second delay.

    The commands ...
    Battle Bunny Battle Bunny September 2015 Development
  • My new Punk music radio showHi folks, just posting that i now do a punk music radio show on the internet if anybody fancies a listen, i play punk, OI!, folk punk, goth, bit of t…

    ... length: 4 hours 42 minutes 0 seconds

    ... . One blood - Yankee Parasite (0.51) (0:51)
    19. Amebix - ... Radio (3:07)
    45. Bad Manners - My Girl ... Johnny Moped - Wee Wee (1:45)
    77. Buzzcocks - Orgasm ...
    mel the bell mel the bell September 2015 Chit chat
  • My new Punk music radio showHi folks, just posting that i now do a punk music radio show on the internet if anybody fancies a listen, i play punk, OI!, folk punk, goth, bit of t…

    ... /> 24. Verbal Assault - Personal Edge (0:59)
    25. Iowa Beef ... the Wood (3:18)
    45. Riot/Clone - One Struggle, One ... Of Filth - Why So Limited (0:50)
    48. Wat Tyler ...
    mel the bell mel the bell October 2015 Chit chat
  • Weird crashing problemOK, got an odd (to me anyway!) problem. 16k Spectrum, appears to work fine, it starts up, go to load a game (Trans Am, Cookie, Jetpac etc), the game …

    ... FOR a=2 TO 45
    20 BEEP 0.1,a
    1024MAK 1024MAK October 2015 Hardware
<1…15161718192021…34>

Latest Posts

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    harriusherbartio on 12:06PM
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    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
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    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
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    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21

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