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Search Again :: Adv Search 1000 results in 0.013s
<1234567…34>
  • Reading the Spectrum KeyboardI've been playing around with reading the Spectrum keyboard (in the guise of Spin 0.666) using Z80, and I believe I've discovered that the number of …

    ... doesn't receive the 'P' key-press when 'Q' and 'A' are ...
    RoseCotton RoseCotton December 2009 Development
  • Reading the Spectrum KeyboardI've been playing around with reading the Spectrum keyboard (in the guise of Spin 0.666) using Z80, and I believe I've discovered that the number of …

    ... can't see the third key-press.

    Any thoughts ...
    RoseCotton RoseCotton December 2009 Development
  • Help fix this keyboard read program?This code runs in an interrupt routine with DI. What would be the simplest way of making it so it doesn't auto repeat a keypress? [code]keys: ld a…

    ... /> ; To detect a key PRESS, looking for a 1 bit ... a ; Test for 'p' key
    jr z, moveright ... a ; Test for 'o' key
    jr z, moveleft ... a ; Test for 'i' key
    jr z, movekeyi ... a ; Test for 'u' key
    jr z, movekeyu ...
    BloodBaz BloodBaz February 2010 Development
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    ... allow a manual progress via key press), work on any Spectrum, and ...
    brownb2 brownb2 March 2010 Development
  • The Hisoft BASIC v1.2 Plus 3I am trying to compile a basic program with the [B]Hisoft BASIC v1.2 Plus 3[/B]. When i read the instructions to prepare the program to be compiled b…

    ... screen. You'll have to press a key to continue (don't ... will appear after the second key press. For the first example program ...
    arfgh arfgh June 2010 Sinclair Basic
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ... doing...

    check for key press
    move character/sprite
    fog fog June 2010 Sinclair Basic
  • Building a menu in ASMWEll as probably some figured, i am learning asm at least to make the basic menu i did in basic. It is a menu where we can select games to be loaded.…

    ... filenames and have a secret key press on the menu that takes ...
    mulder mulder June 2010 Sinclair Basic
  • Budget Game World Cup Group HRight here it is the final group out of the hat! It's been fun, but now I'm going to wait until all the polls close 1 week from this one being poste…

    [QUOTE=psj3809;459405]Booty is a classic but after a while that tune was very annoying ![/QUOTE]
    Agreed, which is why I turned it off every time I played (it's a single key press, when you're in game)! :D
    Mousey Mousey July 2010 Games
  • Budget Game World Cup Group HRight here it is the final group out of the hat! It's been fun, but now I'm going to wait until all the polls close 1 week from this one being poste…

    ... played (it's a single key press, when you're in game ...
    psj3809 psj3809 July 2010 Games
  • ZX Spectrum + Issue 6A Repair attemptHello everybody! I got ZX Spectrum + which doesnt work properly. On power up I can see color mosaic, then paper goes black and i can see thin red ba…

    ... took a wire to simulate key press and saw INPUT keyword, but ...
    emes30 emes30 July 2010 Hardware
  • Simultaneous key presses in BASICIs there a way to check for 2 simultaneous key presses in BASIC? I use if inkey$="z" then goto... but that only lets me check for 1 key press at a…

    ... lets me check for 1 key press at a time.[/QUOTE]
    key presses a speccy can deal ...
    fog fog September 2010 Sinclair Basic
  • Assembly Programming for IDIOTSOk are there any websites guides for what opcodes do in a z80 or books... but for really really thick people like me :-) Something along the lines …

    ... "update screen" ... 2 check for key press... 3 update scores... BUT all ...
    fog fog October 2010 Sinclair Miscellaneous
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... speed up a "wait for key press" routine! ;-)
    BloodBaz BloodBaz November 2010 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... speed up a "wait for key press" routine! ;-)[/QUOTE]

    Too ... "[B]Hurry up [/B]and press any key to continue..."
    110 ...
    Paddy Coleman Paddy Coleman November 2010 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    [QUOTE=BloodBaz;490014]Kind of ironic to use a bit of m/c to speed up a "wait for key press" routine! ;-)[/QUOTE]

    Yeah. I was also wondering what's wrong with PAUSE 0...

    Patrik
    Patrik Rak Patrik Rak November 2010 Development
  • How to code a run and jumpHi all, Is there a way in basic to take action on two simultaneous key strokes. I want to add a run and jump i.e. keys Q and M but using inkey$ seem…

    ... take action on two simultaneous key strokes. I want to add ... limit me to only one key press at a time. I am ...
    Dr BEEP Dr BEEP January 2011 Development
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... on the board! The 'T' key option was there to allow ... worked. There's another hidden key-press (SYM+L) which allows you ...
    Jimmy Jimmy January 2011 Development
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... ]
    ; Bit 5: 1=New key press code available in LAST_K.
    jp jp January 2011 Games
  • Flash based rom replacement board for +2A/+3I'm sure I already started a thread about this, but I can't find it... Anyway, this post's to say that I've just sent off the order for the printed …

    ... ) although it is detecting a key press the 128k menu clears and ...
    BiNMaN BiNMaN February 2011 Hardware
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ... br /> ; first wait till no key pressed
    ; ******************************
    xor ... ; **********************
    ; now look for key press
    ; **********************
    _REDEF_L1:
    ; show the press key for x bit here
    TomD TomD April 2011 Development
  • Random numbers...Hi Folks, I am not an expert when it comes to random numbers. If I have the RANDOMIZE statement the beginning of a program and then proceed to gene…

    ... until the player presses a key before using RANDOMIZE.

    key press before each PEEK, to ensure ... />
    [CODE]10 PRINT "Press any key to start"
    20 IF ...
    Einar Saukas Einar Saukas May 2011 Sinclair Basic
  • Random numbers...Hi Folks, I am not an expert when it comes to random numbers. If I have the RANDOMIZE statement the beginning of a program and then proceed to gene…

    ... . Doing a RANDOMIZE after a key press is detected will give a ...
    chev chev May 2011 Sinclair Basic
  • Random numbers...Hi Folks, I am not an expert when it comes to random numbers. If I have the RANDOMIZE statement the beginning of a program and then proceed to gene…

    1) Set SEED after a key press
    2) When using cards ...
    Dr BEEP Dr BEEP May 2011 Sinclair Basic
  • Frank N SteinThis one > [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0001849[/url] Always seems to crash about level 7 (maybe a bit more) or so with an …

    ... game.
    [*]Hold down left key (ie: try to walk into ... /> [*]Wait (whilst holding down the key)
    [*]Machine will stop with ... routine which processes the LEFT key-press. Hence my statement about more ...
    Jimmy Jimmy May 2011 Games
  • Long game is longHowdy, A quick, simple question for you Specchums. In your opinion, which Speccy games are the ones that take the longest to complete, start to fin…

    Football Director 2 takes about a fortnight to register a key press.

    I doubt any of us are old enough to have played an entire season
    Rebelstar without a cause Rebelstar without a cause August 2011 Games
  • Best way to read a key row?Hi All, I must confess that reading the keyboard is the bit I understand least about when coding, I've found some things that work for what I want t…

    ... the null value than each key in being 1 less. I ... 's worked (191 being no key press value) though I don't ...
    R-Tape R-Tape August 2011 Development
  • Problems Flashing DivIDE with FatWare.Hi. I've recently purchased a DivIDE and it appears to be working fine, however the firmware on it is 0.12a and I am having trouble flashing it to a…

    ... abou 1 second to press any key (press key to start menu with selector ...
    velesoft velesoft August 2011 Hardware
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    just had a try with it

    if there is no kempston attached then movement seems to be automatic and does not react to a key press, with kempston attached no movement if a key is pressed

    think I've got that right in my head
    BiNMaN BiNMaN November 2011 Development
  • Auto generated spritesLooking around for some graphics I came across [url]http://blog.disktree.net/?p=19[/url] , one of several such pages. Need the odd 8x8 UDG or two (…

    ... is called when a key pressed, one key press per byte. Pain in ... call nz,make_udg ;nope thus key pressed, do the thing there ... make_udg
    inc b ;every key press b is increased, stop at ... don',39,'t mind please press any key'
    theendofthestring
    ...
    R-Tape R-Tape December 2011 Development
<1234567…34>

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