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<1…20212223242526…34>
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... the current 256 colour method (the Spec256 method) of colouring games isn ... . If someone has a better method/way of recolouring sprites short ...
    Arjun Arjun April 2004 Games
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    [quote]
    If someone has a better method/way of recolouring sprites short of ripping apart the program, lets hear it.[/quote]

    In other words: if someone has another way of doing it that also requires little actual effort lets hear it.
    cyborg cyborg April 2004 Games
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... .

    I have a method that will work. It's ... the speccy screen, but the method is the same.

    Dunny Dunny April 2004 Games
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... the current 256 colour method (the Spec256 method) of colouring games isn ... If someone has a better method/way of recolouring sprites short ... />
    there is/was another method being worked on and once ... are recoloured in the other method i like alot better to ...
    Sadako Sadako April 2004 Games
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... did post the script hack method of changing the graphics, but ... , it may be the better method but the least likely to ...
    Arjun Arjun April 2004 Emulators
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... ? and how unbelievably simple a method it is? Nobody else has ...
    Dunny Dunny April 2004 Games
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... ? and how unbelievably simple a method it is? Nobody else has ...
    Arm73 Arm73 April 2004 Games
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... ? and how unbelievably simple a method it is? Nobody else has ...
    Waz Waz April 2004 Games
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... .

    2. Criticise the *method* employed. This is not Vladimir ... 's method, nor is it his implementation ...
    Dunny Dunny April 2004 Games
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... ? and how unbelievably simple a method it is? Nobody else has ...
    Arm73 Arm73 April 2004 Games
  • Playing games in co-operative mode!Although there were far too few games on the Speccy that required more than 1 person on the keyboard, I found that some games were more playable or m…

    RE: The Golf Ball trick:

    Let's just say that the z and x keys were completely rubbed clean using this method. Although I 0wnZ Daley Thompson!!!1111 :p
    beebul beebul April 2004 Games
  • I've done it - so can you!I've just paid for Spectaculator. It only took about an hour for the registration code to come through!! This is simply the best emulator that I hav…

    ... buy Spectaculator. If a payment method can be worked out and ...
    Sadako Sadako May 2004 Emulators
  • Connecting a PC's VGA monitor to speccy's RGB...I've searched the entire web for this... can anyone help me? I want to talk with my speccy...

    The only method I'm aware of is ...
    gasman gasman May 2004 Sinclair Miscellaneous
  • MameI know it's not speccy as such, but I used to have a load of roms for mame, and now the main site doesn't seem to host them. I've been playing a few…

    ... against the law, except one method is cheaper!

    Bunch ...
    Refrenz Refrenz May 2004 Games
  • MC 101Hello Group Members: Can't spectrum MC be embedded in a BASIC program

    ... the routine.

    This method is rarely used on the ...
    monty.mole monty.mole May 2004 Development
  • debuggingI have read a fair bit about z80 machine code and am ready to experiment using Tasm. One concern is how would you debug using this method of programm…

    ... would you debug using this method of programming.
    [/quote]
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • An intriguing question...Well, intriguing for me anyway. As we all know, when calling a Machine Code function from BASIC, we use the USR (address) function. But for this to …

    ... people used to a certain method when calling machine code sub ...
    monty.mole monty.mole June 2004 Development
  • Crash,YS & SU .pdf discsWould someone be kind enough to point me in the direction where I can order these discs please. I have only just registered so am obviously not fam…

    ... all this.

    The method you're using is simply ...
    Andrew Barker Andrew Barker July 2004 Sinclair Miscellaneous
  • Redefinable joystick keysEr... difficult to describe in a subject line, but you'll see what I mean. :) Just about all Spectrum emulators allow you to map one of the joystick…

    Fuse uses QAOP for emulating the joystick, which may be close enough to what you want. If not, it's a trivial recompile (see input.c:keypress() and keyrelease() in latest CVS).
    Philip Kendall Philip Kendall July 2004 Emulators
  • Redefinable joystick keysEr... difficult to describe in a subject line, but you'll see what I mean. :) Just about all Spectrum emulators allow you to map one of the joystick…

    Er... of course (puts thinking cap back on) your method would work fine for joysticks which were based on keyboard keys, like cursor, sinclair, etc. Silly me. :)
    Lee Tonks Lee Tonks July 2004 Emulators
  • SDP Project ExpandingHi folks, The next Vault update isn't going to see that many +3 disks, due to poor interest. However, I've still managed to source some disks for t…

    ... is not a very reliable method, and we kinda think that ...
    fiath fiath July 2004 MIA/STP/SDP
  • Street Fighter 2 .TAPHelp! I'm useless, I know! I am trying to get Street fighter 2 converted from my original to .TAP format but am getting absolutly nowhere fast. This…

    ... the brilliant six-button control method. Astounding...

    Eliminating the ...
    General_Zod General_Zod July 2004 Games
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... .
    [quote]
    The standard method for using IM 2 reliably ...
    Fraser Fraser July 2004 Development
  • Z80 core testing ?OK, my z80 core is almost finished (apart from RRD, RLD, and block instructions except LDI,LDIR,LDD,LDDR). I run the 48K rom and hurray, it resets co…

    BTW

    Keypress is read with IY-reg. Do you emulate them right???
    Dr BEEP Dr BEEP July 2004 Development
  • Game loop design?Having some thoughts on how to design the game loop and could do with some hints and tips from folks who have done it before! It's all about how to …

    Here's a method that may work for you.< ...
    cyborg cyborg July 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    My preferred method of collision detection is to ...
    Woody Woody July 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    Thanks for the replies guys. A couple more questions though. Woody, could you explain what is meant by "double buffering", and would this method work with masked sprites.
    dmsmith dmsmith July 2004 Development
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    I think either way of handling the NMIs are okay from a software emulator POV. As long as the selected method is done consistently...
    Woody Woody July 2004 Development
  • Bettering UltimateUltimate always pushed the limits of the Spectrum, and their work was often more polished than their peers at the time. However their ideas were usua…

    ... should've implemented a simpler method, perhaps pausing the gameplay when ...
    jil jil August 2004 Games
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... go with the coordinate-checking method, due to the way the ...
    dmsmith dmsmith August 2004 Development
<1…20212223242526…34>

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