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  • This month's Retro Gamer - Cascade 50 honouredWell, after what seems like no end of Cascade Cassette 50 talk this month at WOS ("50 [I]great[/I] games on one [I]great[/I] cassette"), Retro Gamer …

    ... magazine with some 2 week delay here in Slovenia, they ship ...
    Tom-Cat Tom-Cat August 2004 Sinclair Miscellaneous
  • On 48k, can I copy 4k before next screen updateFollowing on from my thread at [url="http://www.worldofspectrum.org/forums/viewtopic.php?topic=6423&forum=11"]http://www.worldofspectrum.org/forums/v…

    ... all, you will have to delay the start of your copy ...
    Alcoholics Anonymous Alcoholics Anonymous September 2004 Development
  • Announce: Crap Game Competition 2004The comp.sys.sinclair Crap Game Competition 2004 is now officially open! :roll: [url="http://www.speccyspoilers.co.uk/cgc2004"]www.speccyspoilers.co…

    ... for themselves without any further delay. Thanks for your patience, everyone ...
    jil jil September 2004 Games
  • "La Abad?a del Crimen" - English versionOK, I've started a new thread for this, as the discussion about "La Abad?a" in the [url="http://www.worldofspectrum.org/forums/viewtopic.php?mode=vie…

    ... for the [I]huge[/I] delay, folks, but I'm back ...
    Ed Ed September 2004 Games
  • Wanted: Code to wait until Border has been drawnWhen my IM2 interrupt fires, I want to wait until the ULA is past the first line of display before drawing. I know I need to wait about 14300T after…

    ... with just sitting in a delay loop until 14336 (adjust according ... (adjust according to machine) tstate delay loop and seeing if you ...
    Philip Kendall Philip Kendall September 2004 Development
  • ahm ... what is "Type-ins" ?On 24 September, the what's new page tells me "The next Type-ins update!". But what is Type-ins ? Cristi

    ... there and the more the delay the more the chances that ...
    Arjun Arjun September 2004 Sinclair Miscellaneous
  • RZX for Sabre WulfI was just about to send an RZX for Sabre Wulf to the RZX Archive when I noticed they don't accept Ultimate's (and other companies' who haven't given…

    ... : all it contained were the keystrokes, etc., to finish the game ...
    Ed Ed October 2004 Games
  • RZX for Sabre WulfI was just about to send an RZX for Sabre Wulf to the RZX Archive when I noticed they don't accept Ultimate's (and other companies' who haven't given…

    ... : all it contained were the keystrokes, etc., to finish the game ... , and hence stores all the "keystrokes, etc." necessary to finish the ...
    Philip Kendall Philip Kendall October 2004 Games
  • RZX for Sabre WulfI was just about to send an RZX for Sabre Wulf to the RZX Archive when I noticed they don't accept Ultimate's (and other companies' who haven't given…

    ... , and hence stores all the "keystrokes, etc." necessary to finish the ...
    J?rg Pleumann J?rg Pleumann October 2004 Games
  • Sparky eZX-BASIC Project in need of FPGA ExpertYou probably are not familiar with this project, but it is a computer system based on Zilog's new eZ80 chip and the OS is a superset of ZX BASIC. Ju…

    ... WAIT to be able to delay it.

    The only ...
    Sparky Sparky October 2004 Sinclair Miscellaneous
  • Cobra - scrollingHi everyone, I have been studying some of the code in Ocean' Cobra game using a debugger, in the hope of improving my own scrolling routines. In cas…

    ... code is some sort of delay. Though I'm not sure ...
    dmsmith dmsmith October 2004 Development
  • Cobra - scrollingHi everyone, I have been studying some of the code in Ocean' Cobra game using a debugger, in the hope of improving my own scrolling routines. In cas…

    It's waiting for bit 7 of R to be set. Bit 7 can only be changed in software using LD R,A. Look in the interrupt service routine.
    The delay must be measured in multiples of 20ms.
    Woody Woody October 2004 Development
  • Cobra - scrollingHi everyone, I have been studying some of the code in Ocean' Cobra game using a debugger, in the hope of improving my own scrolling routines. In cas…

    It actually seems to wait for variable lengths of time: 70000 was just one instance of the delay.

    Derek
    dmsmith dmsmith October 2004 Development
  • Cobra - scrollingHi everyone, I have been studying some of the code in Ocean' Cobra game using a debugger, in the hope of improving my own scrolling routines. In cas…

    ... code is some sort of delay. Though I'm not sure ...
    Philip Kendall Philip Kendall October 2004 Development
  • Shoot-em-up gameHi everyone, For just over a month I have been working on a shoot-em-up game along the lines of Sidewize / Zynaps, ie. right to left scroller. It is…

    Hi

    Sorry for the delay guys. I had to iron out a few bugs before it was ready to make available.

    [url="http://members.aol.com/derekmsmith1/Spectrum/GAMEDEMO1.SNA"]http://members.aol.com/derekmsmith1/Spectrum/GAMEDEMO1.SNA[/url]
    dmsmith dmsmith October 2004 Development
  • Shoot-em-up gameHi everyone, For just over a month I have been working on a shoot-em-up game along the lines of Sidewize / Zynaps, ie. right to left scroller. It is…

    ... have to write a timed delay. Basically what it's doing ... the screen. Trouble is the delay depends on how many sprites ...
    dmsmith dmsmith October 2004 Development
  • Sprite Graphics TutorialHi everyone, Would like some feedback on the following: I am thinking of writing a Sprite Graphics Tutorial, ie. how to best program and implement …

    ... new laptop so sorry in delay in replying.

    I ...
    robpearmain robpearmain October 2004 Development
  • Speccy Maps: Just what the hell is going on here then?Some time ago, a chap going by the name of Pavero built a few maps of Speccy games. Though they weren't brilliant, but they sufficed. He decided th…

    ... properly finish them, honest! - the delay is partly because I ran ...
    jil jil October 2004 Games
  • New Turbo-Load version of Tales From A Parallel UniverseNot very interesting to most, but I know some of you still use 'real' Spectrums. While fiddling around with a program I created ages ago to build c…

    ... reply yesterday - after a suitable delay :-) - with the new SPIN attached ...
    Dunny Dunny October 2004 Games
  • Trying to track down Speccy game authors for RGHi, I hope some of you read and enjoyed my Konix feature (and video) in Retro Gamer issue 8! For my next few articles, I'm looking at featuring abs…

    ... timer call rather than fixed delay loops, and thus runs at ...
    robert@fm robert@fm October 2004 Games
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... 's no point to your delay because clearly you are not ...
    cyborg cyborg October 2004 Development
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... that point, by using a delay timed for the correct number ...
    dmsmith dmsmith October 2004 Development
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... sprite into background
    3. Delay loop
    4. Draw stored ...
    Alcoholics Anonymous Alcoholics Anonymous October 2004 Development
  • OT: Amstrad CPC GamesCan anyone recommend any platform games or isometric 3D games (such as Head Over Heels, Knightlore etc) on the Amstrad CPC, preferably games that wer…

    ... running flat-out, with no delay loops needed to slow them ...
    robert@fm robert@fm November 2004 Sinclair Miscellaneous
  • OT: Amstrad CPC GamesCan anyone recommend any platform games or isometric 3D games (such as Head Over Heels, Knightlore etc) on the Amstrad CPC, preferably games that wer…

    ... running flat-out, with no delay loops needed to slow them ...
    b00mzi11a b00mzi11a November 2004 Sinclair Miscellaneous
  • For The Attention of Andrew BarkerAndrew,I have gone away and thought about the last weeks events and have come to a decision and it must be you that i talk too about what i intend to…

    ... ,

    Appologies for the delay, I had to think over ...
    Andrew Barker Andrew Barker December 2004 MIA/STP/SDP
  • SPIN betaHello. This is my first message in this Forum, so excuse my bad english as it is not my main language. I would be extremely grateful if somebody cou…

    ... start normally. A few seconds delay and everything freezes up.
    Arjun Arjun January 2005 Emulators
  • Ebay liarsI've just won a spectrum 007 action set for ?13 and have paid for it straight away. That was 4 days ago I've emailed the seller several times and hav…

    ... delivery - 10 weeks.
    Record delay in me sending an item ...
    ADJB ADJB February 2005 Chit chat
  • Interrupt timingsHow long does the ULA hold /INT low for on interrupt on each of the Spectrum models?

    ... , maybe I should subtract a delay adjustment from the numbers I ...
    Luca Luca March 2005 Development
  • Games that cannot be completed due to bugs - the definitive listIt would be nice if the community of WoS compiled a list of all the games that are known to be impossible to complete due to bugs. Perhaps one day, a…

    ... 1/256 by POKing its delay loop); note that there is ...
    robert@fm robert@fm March 2005 Games
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