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  • Missing series from the last archive updateThere are a few :) -Virus Delta Parte 1 and Virus Delta Parte 2 -Triangolo Maledetto Parte 1 and Triangolo Maledetto Parte 2 -Roy Norton: I mister…

    ... to accept series!)

    -L'occhio del Condor Parte 1 ... and L'occhio del Condor Parte 2 ...
    Ivanzx Ivanzx January 2012 Infoseek database
  • Pop TriviaBrowsing the "I am not listening to" thread (still waiting for the Bros revival so I can flog my Christmas Box Set (retro!!! classic!!!! L@@K!!!) , h…

    ... Christmas Box Set (retro!!! classic!!!! L@@K!!!) , here's a question ...
    martynneillson martynneillson January 2012 Chit chat
  • storing machine code in BASICA couple of years ago I posted a routine for storing machine code between PROG & VARS, based on an idea in Toni Baker's "Mastering Machine Code". Thi…

    ... ]
    2 DEF FN d$(l$,n)=l$+CHR$ 14+CHR$ 0 ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • space optimisation algorithm neededScenario: * An adventure game consists of a series of locations, each of which may or may not have some text and/or graphics associated with it. * A…

    ... links to previous segments.
    L* Repeat H-I-J-K ... are needed.
    M* If L would cause an indefinite loop ...
    Battle Bunny Battle Bunny January 2012 Development
  • Some Games & Bits I'm After...Am looking for a few games to add to my li'l collection: Moonlight Madness (Bubble Bus) Pentagram (Ultimate) Marsport (Gargoyle) Combat School (Ocea…

    ... to add to my li'l collection:

    Moonlight Madness ...
    TechnicianSi TechnicianSi January 2012 Wanted
  • joining lines of BASICDue to overwhelming demand - well, one demand - well, more of a suggestion, really - here's a routine to join together lines of BASIC. The vertical c…

    ... ,c ;A =31
    cp l
    jr z,JOINPREV ;cursor ... ;A =31
    add a,l
    jr z,JOINNEXT ;cursor ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Leonardo (missing artist)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0012677&loadpics=3"]Leonardo[/URL] Andrey Novikov, middle right. [img]http://www.worldofspec…

    [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0012677&loadpics=3"]Leonardo[/URL]

    Andrey Novikov, middle right.

    [img]http://www.worldofspectrum.org/showscreen.cgi?screen=screens/in-game/l/Leonardo_2.gif[/img]
    ZnorXman ZnorXman February 2012 Infoseek database
  • editing strings with INPUT LINEHere's the latest in my unpredictable series of utility routines. This one I needed for the SAGE game editor; it emulates INPUT LINE l$ but with the …

    ... ld b,(hl) ;BC=l$ length
    inc hl ... ;BC_SPACES (make room for l$)
    pop bc
    ldir ;copy l$ to INPUT workspace
    ld c,l
    call $2ab2 ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • stuck on recursive functionI want this function to PEEK 'l' bytes from memory starting at 's' and return them as a string, but however much I fiddle about with quoting and pare…

    ... want this function to PEEK 'l' bytes from memory starting at ... />
    DEF FN j$(s,l)=CHR$ PEEK (s)+VAL$ "FN ... j$(s+1,l-1)" and l>1
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • AKA for Sprites (french author)As per the loading screen in L?ete sera chau, the author Sprites, is also called Sprites logiciels.

    As per the loading screen in L?ete sera chau, the author Sprites, is also called Sprites logiciels.
    Ivanzx Ivanzx February 2012 Infoseek database
  • SEUD - How to - Part IOK, a few weeks ago, I bought my copy of SEUD to make my first game on the Spectrum after 26 years! :) I'm learning it yet, but I'll show to you my a…

    ... , K3 = O, etc...

    L: Load game: does not need ...
    Turrican Turrican February 2012 Development
  • name the game.?trying to find this game in the archives but no idea what its called. last time i played must have been 1983 / 84 so memory might be a bit hazy but h…

    ... graphics.

    h e l p !
    darrend2k darrend2k February 2012 Games
  • AZIMUT / Frecuency spectrum[code]start DI LD HL,#7F40 LD D,#58 loop LD B,#00 bucle1 LD A,H IN A,[#FE] XOR A,C AND A,L J…

    ... A,C
    AND A,L
    JR NZ,findA
    AND A,L
    JR NZ,findB
    Z80user Z80user February 2012 Development
  • Tripods multiplayer. Players required.Helloo, I?m up for playing Redshift?s, ?The Tripods? Please PM me, or post here if you want to play a multiplayer game. It is up to 4 players. A (…

    ... />
    Keys are:

    L= Look left, R= Look right ...
    Graz Graz March 2012 Games
  • Code optimisation - can you help?Hi Folks, I have been looking at the following code fragment for days and I have been able to improve its performance quite a bit. However, it is a…

    ... )/16):
    LPRINT AT 9,l;v$(CODE i$(1),2 ... TO 5);
    AT 32,l;v$(CODE i$(3)+v ... TO 8);
    AT 67,l;("D" AND h);("DP" AND ... i$(5);
    AT 97,l;i$(8 TO 30):
    Paddy Coleman Paddy Coleman March 2012 Sinclair Basic
  • Starquake - hints and tipsNot that many votes for it so I guess some may not even know it. It is a [B]fantastic[/B] platform shoot-em-up hybrid starring B.L.O.B - Bio Logicall…

    ... -em-up hybrid starring B.L.O.B - Bio Logically Operated ... it.

    [B]B.L.O.B[/B]


    B.L.O.B can fly around ... get up

    B.L.O.B can pick up ... are joysticks.

    B.L.O.B can use teleports ...
    Rebelstar Rules Rebelstar Rules March 2012 Games
  • rotating HL left through CarryI've tried this several ways, and it works for a while, then a particular value has a bit set in an inconvenient place and it all goes to pot. Eg: "…

    ... repeats of "RL H : RL L"; or ADC HL,HL; with ... /> Eg: If the values are: L=$28 H=$17 ; I want ... them to become: L=$81 H=$72; but I ... get: L=$81 H=$71 with zero ...
    Battle Bunny Battle Bunny March 2012 Development
  • Multicolour demo using z88dk + BIFROST* (+source)This is just a demo to show how to show multicolour using z88dk, using the BIFROST* engine (more info [URL="http://www.worldofspectrum.org/forums/sho…

    ...
    #asm
    ld a, l
    ld (64953), a
    Timmy Timmy March 2012 Development
  • 20KWell here it is the 20000th post, a monumental event indeed, even if 18000 of them are complete drivel :D Should I be proud? Or should I be ashamed…

    ... (SPT), Paddy Coleman, Alien 8, DaRkHoRaCe, TechnicianSi, Hairy, Winston, JamesW, brownb2 ...
    dm_boozefreek dm_boozefreek March 2012 Chit chat
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... /> H: Ink X, Background
    L: Ink X, Background
    B ... /> LD (STRTLN),A
    LD L,A
    LD H,A ... /> CALL HIRON
    LD B,L
    TSLP3 HALT ; Hang around ... /> LD H,A
    LD L,C
    LD D,A ...
    AMW AMW April 2012 Development
  • Inefficient code in ROM, from ram-check to RAM-DONEHere is the inefficient code: [CODE] ;; ram-check L11DA: LD H,D ; Transfer the top value to the HL register LD L,E …

    ... the HL register
    LD L,E ; pair.

    ;; RAM ...
    antoniovillena antoniovillena April 2012 Development
  • Optimize this: Distance CalculationBased on a taylor series expansion, suggested by NA_TH_AN, I've got this so far, which is far far faster than SQR(X^2+y^2) Formula is: in a right an…

    ... A,B

    LD L,A ; Put result in HL ...
    Gedlion Gedlion April 2012 Development
  • ISO-Copy - Individual Software revisitedHi folks In another thread about Supertape: [url]http://www.worldofspectrum.org/forums/showthread.php?t=36203[/url] ... we touched on ISO-Copy by th…

    ... ,1-1687 F-00 B8 L- 19 CY P-0.965 ... ,1-1702 F-FF B8 L- 1423 CY P-0.003 ... ,1-1684 F-74 B7 L- 6 CY P-2.008 ... ,1-1765 F-7F B2 L- 2968 CN
    [/code]
    Andrew Barker Andrew Barker April 2012 MIA/STP/SDP
  • Infogrames games released as Infogrames [FR]-Initiation au Basic, all the series (1, 2, 3 and 4). -North and South???: I have some doubts here; the game is in english, spanish and french, so i…

    ... Inheritance" also has as AKA L'heritage, but I dont know ...
    Ivanzx Ivanzx April 2012 Infoseek database
  • Logo Part 1 wrong year[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0011860[/url] Judging by what appears in the in-game screen, game development was started in 1…

    ... .cgi?screen=screens/in-game/l/Logo-PartI.gif[/IMG]
    Alessandro Grussu Alessandro Grussu April 2012 Infoseek database
  • woy hodgeson england man.WOY thoughts? pretty gutted tbh, not over the moon jeff. I think he's too old. hopefully I'l be proved wrong

    WOY

    thoughts?

    pretty gutted tbh, not over the moon jeff.

    I think he's too old. hopefully I'l be proved wrong
    def chris def chris May 2012 Chit chat
  • enhanced GOSUB/GOTO (in BASIC)Further to my previous post under "BREAK from GOSUB" here's the two ideas mentioned there put together. Note that to keep it quick it expects the DEF…

    ... DEF FN r(g,s,l)=g:
    DEF FN c ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • Remakes - Boulderdash - Petr Simon (old)I notice a missing/dead link in WoS and I found it floating around the web..don't ask .. but[url=http://www.download-central.ws/DOS/Games/B/Boulder-D…

    ...
    Change Cave-Level with L/R, U/D respectively
    Iznogoud Iznogoud May 2012 Games
  • Tetris re-release by Musical 1In the spine: M15049 Also, in the tape itself is reads: D.L. : 1989 (it doesnt match with the original release in 1988 )...

    In the spine:

    M15049

    Also, in the tape itself is reads:

    D.L. : 1989 (it doesnt match with the original release in 1988 )...
    Ivanzx Ivanzx May 2012 Infoseek database
<1…17181920212223…34>

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