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<1…28293031323334>
  • How do I save my work using FUSE?I'm not having any success using SCR it returns a message about the header being unreadable when I try to LOAD an SCR which was the only viable optio…

    ... modern text editing environment, it also includes a built in assembler, profiling ...
    GReW GReW October 2016 Sinclair Basic
  • I'm writing an Operating SystemOkay this might seem like a bait thread, but I am legitamately interested in figuring out how to write a multi-process system for the ZX Spectrum (no…

    ... technique that works with any assembler/C compiler suite if certain ... after fixup) isn't as large,
    2. More importatly, I ...
    u6c87 u6c87 October 2016 Development
  • Welcome to the Matrix!Ok here's something I been playing with while I'm at work and on public transport. I'm thinking I want to be able to move the large letters around th…

    ... be able to move the large letters around the front. Is ... the attributes before printing your text.
    Dr BEEP Dr BEEP November 2016 BASIC
  • ZX Spin and a question or two......Not really used Spin before since Spectaculator covers everything I need - except now I have need of an easy to use assembler. Downloaded several, n…

    ... that code in Spin's assembler and it worked perfectly once ... ).

    Pretty sure the assembler isn't available separately, although ... you want use a different text editor/emulator.

    The ...
    GReW GReW November 2016 Emulators
  • Recommendations on Development EnvironmentHi Folks, I'm interested to know what everyone uses for their development environment. Whilst working on my Pong game I've been using Win 7, Pa…

    ... /> - Sjasm Plus as assembler
    - Crimson Editor as text editor
    - Spectaculator ...
    Ralf Ralf November 2016 Assembler
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    ... from that, in the non-assembler camp we have Boriel - that ... with a compile script and text file source code, resulting in ...
    andrewvanbeck andrewvanbeck January 2017 Development
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    ... sprite engine; Churerra is a large game-making framework like AGD ... C compiler with linker/librarian assembler which supports easy mixing of ...
    Alcoholics Anonymous Alcoholics Anonymous January 2017 Development
  • Database model ZXDBRecently, I have been trying to figure out how to provide my contribution to whoever takes over WoS archive rework next... So I came up with this: …

    ... mean importing the full review text into ZXDB? It would be ... 't stored in one big text field. It wouldn't take ... it but it would be large. The entire ZXSR database is ...
    Vampyre Vampyre January 2017 Announcements
  • Database model ZXDBRecently, I have been trying to figure out how to provide my contribution to whoever takes over WoS archive rework next... So I came up with this: …

    ... mean importing the full review text into ZXDB? It would be ... 't stored in one big text field. It wouldn't take ... it but it would be large. The entire ZXSR database is ...
    Einar Saukas Einar Saukas January 2017 Announcements
  • Database model ZXDBRecently, I have been trying to figure out how to provide my contribution to whoever takes over WoS archive rework next... So I came up with this: …

    ... /> e.comments,
    (Select
    text as ctl
    From -- Available ... (unless it's physically too large, in which case it'll ...
    AndyC AndyC January 2017 Announcements
<1…28293031323334>

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