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<1…28293031323334>
  • Hacking the O.C.P Full Screen Editor/AssemblerIf you have been reading my posts recently then you will know that I am eager to have the sourcecode I wrote for the Spectrum during the period 1988 …

    ... /> jp nz,keyscn

    basic di
    ld a,63 ... . The labels have a maximum size of six characters. There was ... (repeated code). I also put BASIC to sleep and used IM2 ... loaded into memory by a BASIC stub loader. I removed the ...
    ASM ASM November 2010 Development
  • R3PLAY 'The Arcade, Retro & Video Gaming Expo' - Blackpool[url]http://www.r3play.info/[/url] The big one ! Big retro show in Blackpool on 6th/7th November, both Games TM/Retro Gamer are putting their names…

    ... I was amazed by the size of the event! I was ... small gathering. This was the largest i had been to by ...
    psj3809 psj3809 November 2010 Announcements
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... /> I used to know the BASIC tricks when I was a ... data would be reduced in size thus it could be loaded ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... loaded into memory without disrupting BASIC so they may be saved ... be loaded into memory using BASIC. Once these requirements have be ... the file to reduce the size of the depack/restore code ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • Help needed with simple MCode routineI'm trying to code a routine to clear the screen and I can't figure out why it's not working: ld hl,16384 ld bc, 6144 loop:ld (hl),0 inc hl dec bc l…

    ... and, depending upon the size of the BASIC and whatever else has ...
    Battle Bunny Battle Bunny November 2010 Development
  • Character Printing routines - 27/32 lines?There are lots of extra character-per-line routines out there for 42,51,64 even 85 characters. Are there any that do 7/6 pixel rows - and do 27 or 3…

    ... general purpose routine for ZX Basic was viable. On the whole ... good compromise between readability and size.

    Paddy
    Paddy Coleman Paddy Coleman November 2010 Development
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... generated enough space to run basic. You can find this ... move game data which overlaps basic to somewhere safe, load the ... game data from basic, and execute game from basic by copying overlapping ... reside somewhere. Note that this size is not very optimized. it ...
    Arda Arda November 2010 Sinclair Miscellaneous
  • ZX BASIC and garbage collection...Hi Folks, I was thinking about using the following approach in a program I am writing: [CODE]DIM d$(100,50) LOAD "NAMES" DATA d$() ... DIM d$(50,25…

    ... -dimensioning when moving from size 10 to size 15.
    As in ... raises an error.
    Some BASIC languages allow arrays to be ... ERASEd and in Sinclair BASIC you can minimize a large ...
    Geoff Geoff November 2010 Sinclair Basic
  • ZX BASIC and garbage collection...Hi Folks, I was thinking about using the following approach in a program I am writing: [CODE]DIM d$(100,50) LOAD "NAMES" DATA d$() ... DIM d$(50,25…

    ... -dimensioning when moving from size 10 to size 15.
    As in ... raises an error.
    Some BASIC languages allow arrays to be ... ERASEd and in Sinclair BASIC you can minimize a large ... my tests indicate that ZX BASIC is quite happy with just ...
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • SE Basic forum: vote now![url]http://sebasic.freeforums.org/is-it-worth-keeping-this-forum-going-t35.html[/url]

    ... time. I know the SE basic page can be easily found ... visible. :)

    [COLOR="LemonChiffon"][SIZE="1"]As for me, I ... on in real life atm.[/SIZE][/COLOR]
    zxbruno zxbruno December 2010 Sinclair Basic
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... memory still available and the size of the largest contiguous block available.
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... learning how to program in BASIC? I know I'm 30 ... being used whether that is BASIC, PASCAL, COBOL or Assembler and ... be a choice between speed, size and maintainability.

    3 ... quicker than using the ZX BASIC line editor. So for the ...
    Paddy Coleman Paddy Coleman December 2010 Sinclair Basic
  • ZXC3 Rom CartridgeI recently aquired a ZXC3 Cartridge Rom from [URL="http://www.fruitcake.plus.com/"]Paul Farrow[/URL] fully populated with the latest diagnostic softw…

    ... you can actually run 128K BASIC, and IF1 + Drive Emulation (uses ... ROM but also with 128K BASIC (something that the ROM didn ... is about 3.5K in size.
    BloodBaz BloodBaz December 2010 Hardware
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... bytes. For a full size 32x24 screen this is an ... contributor is that the size of the sprite structures ... you can go -- the basic system does not need to ... required, it will reduce code size and improve speed.
    ... to write a one-size-fits-all sprite engine ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... bytes. For a full size 32x24 screen this is ... contributor is that the size of the sprite structures ... person who wants to achieve size perfection in a game. ... to write a one-size-fits-all sprite engine ... confusing us to their compiled basic community. I can tell ...
    Timmy Timmy December 2010 Development
  • Z88DK tapfile creation questionHere's another question. The game I've just started working on (Sid Spanners 3), I'm concatenating the following tap files together, to make a big ta…

    ... command line which means "No BASIC loader".

    Previous ... creates a tapfile with a BASIC loader if no -n option ... "-n"
    //Which indicates no BASIC loader should be created (CODE ... The -n option indicates no BASIC loader should be created\n ...
    Digital Prawn Digital Prawn January 2011 Development
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    ... program lines in the 128K BASIC editor whilst running an IM2 ... of entries rather than file size![/QUOTE]
    You could be ...
    Digital Prawn Digital Prawn January 2011 Games
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    ... rooms are not a fixes size in memory!

    You ... data itself is of fixed size but not so in JSWII ... be getting "zeros" because the BASIC loader does not register
    Joe the Iceman Joe the Iceman January 2011 Games
  • Best way for programming in BASIC?New to the ZX Spectrum, and fixing up ccowley's vbSpec emulator. Aside from that, I would also like to try programming a game or two in BASIC. What's…

    ... Paul is adding to ZX BASIC via SpecBAS but until it ... (DEF STRUCT mystruct(param, param$[size]) etc) and extending the STREAM ...
    ASH-II ASH-II January 2011 Sinclair Basic
  • SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…

    ... of bytes (width*height in size).

    [quote]
    You ... , I've not tried your BASIC yet.[/QUOTE]

    They ...
    Dunny Dunny January 2011 Sinclair Miscellaneous
  • SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…

    ... a "remake" of sinclair BASIC. It's available here:
    size. It plays sound samples ... , but it's Sinclair BASIC at heart. It's ... be able to allow a BASIC programmer to create an ... PCs.

    The BASIC editor needs some work, as ...
    Dunny Dunny January 2011 Sinclair Miscellaneous
  • Recursive 4-way floodfillHi guys) Shortly, I wanna find out whether there's a way to some object. Perhaps some of you have already encountered such an issue which is relativ…

    ... 'm not sure about stack size limit for I even can ... it was done in ZX basic at all...

    Any ... />
    Here is neat ZX BASIC routine

    [url]http ...
    Geoff Geoff January 2011 Sinclair Basic
  • Recursive 4-way floodfillHi guys) Shortly, I wanna find out whether there's a way to some object. Perhaps some of you have already encountered such an issue which is relativ…

    ... 'm not sure about stack size limit for I even can ... it was done in ZX basic at all...

    Any ...
    Philip Kendall Philip Kendall January 2011 Sinclair Basic
  • Retro Gamer Issue 86 - The cover's a bit special![IMG]http://desmond.yfrog.com/Himg615/scaled.php?tn=0&server=615&filename=dekmj.jpg&xsize=640&ysize=640[/IMG]

    ... mean some people even wanted BASIC listings in the mag ! I ... just one screenshot, of any size, would. And some games look ... people how to write in basic, difficult to cater for everyone ... want programming tips on speccy basic etc ? A mag like that ...
    ewgf ewgf January 2011 Chit chat
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    ... for who? Surely not the basic system.

    Gaps always ... stacks or arrays of any size, which are the two data ... can't happen within fixed size pockets, especially since the data ... structure size for each channel is variable ...
    Alcoholics Anonymous Alcoholics Anonymous February 2011 Sinclair Basic
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    ... 35-40K monstrosities in sinclair basic :lol:

    [QUOTE= ... stacks or arrays of any size, which are the two data ... can't happen within fixed size pockets, especially since the data ... structure size for each channel is variable ...
    TVzombie TVzombie February 2011 Sinclair Basic
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    ... /> The screen layout (not its size) is/was determined by the ... use of a ULA the size that Sinclair used, I'm ... to account why is Sinclair BASIC rather slow?

    Please ...
    Paddy Coleman Paddy Coleman February 2011 Sinclair Basic
<1…28293031323334>

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