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Database with Marks/Ratings - the Greatest Quest......in the World of Speccy Games :-) Dear Specchums, dear friends, I have to announce a website dedicated to my project - "Database with Marks fo…
... choose these 1400 games out of 10000 available?
And ... reply, I was out of retro-emulation-world for long ... and make progress to "L" (last published on site). My guess ... magazines, ranks are combo of "points of view" of newbie and experienced player ... -
Idiots Guide......To machine code, or assembler language...whatever the appropriate term is Basically at this stage I want to fiddle about and try and get used to…
... ) limited amount of RAM, a C compiler is the last thing a beginner ... to produce a minimal amount of asm with the underlying architecture ... 're sucking up RAM like it's going out of fashion and ... they're using variables instead of pointers. A good solid grounding ... -
SAMPLE-TRACKER vast INSTRUCTION with screensHi, I wrote it mainly for CrashNicker and other 1-bit / Beeper users, but I suppose it could be also useful for every lo-fi musician (YM/AY chip, Co…
... stop after one complete play of the song?
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... looped by default (with exception of synthetic Beeper songs).
... - when the player looses his last life, or when the game ... (such music takes a lot of RAM).
Kind ... -
Help with File Compressor by Mladen PopovicHi, I'm trying to compress BombJack (MCM) and transfer it to a +3 disk (Yes I own the original game :) ). I'm unsure about the addresses to enter in…
... , I get a file size of 23585 bytes. I just drag ... code block expands to the last byte 65535. Make sure you load ... games on the plus3. Lots of 48k games use 23296 which ... be 25199. 1 byte less than the location of the game code ... -
Help with File Compressor by Mladen PopovicHi, I'm trying to compress BombJack (MCM) and transfer it to a +3 disk (Yes I own the original game :) ). I'm unsure about the addresses to enter in…
... , I get a file size of 23585 bytes. I just drag ... code block expands to the last byte 65535. Make sure you load ... games on the plus3. Lots of 48k games use 23296 which ... be 25199. 1 byte less than the location of the game code ... -
RAM7 in 128K modelsWe are developing a game with lots of contents and we have already filled up RAM1, RAM3, RAM4 and RAM6. I was wondering if there's any problem in us…
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- First 6912 bytes of RAM 7 (second screen) are safe ... always are unused.
- Last 512 bytes ($fe00 to $ffff ... is to compress of load the contents of RAM7 in ... room for about 9K of data (because the starting ... a more complete list of free and used areas. ... -
Need help with custom loaders againGorski, Lfaria are you still here? :) I have more MIA software saved with Szybka Pamiec Tasmowa loader. This is [B]"Czytaj i pisz po angielsku"[/B] …
... as it is byte-based and the last byte uses just one ... 'bits'.
The last pilot byte is 01010011, adding 2 ... not the ROM number of pilot pulses), the pilots ... glued to the tail of the preceding data, making ... 't finished the disassembling of the save code yet, ... -
Animated attribute revealA new challenge to solve next. I would like to create an animated attribute reveal in machine code by having my 768 byte attributes held in ram whic…
Here's a couple of sub-routines to disassemble a ... /> dec hl ;start reassembly from last byte output
ld a,$2B ...
ld bc,8192 ;size of 13-bit cycle+1 (range ... -
Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…
... tile data ( instead of 8 bytes add an extra byte ) , this could ... be the first or last byte in each tile ( 8 * 8 ... )
for the first byte your code could look like ... -
Calling people with Diagboards.....and who have toastracks or grey +2's with all socketed memory :) I'm finishing off modifications to the Diagboard firmware to expand its testing c…
... firmware performs three types of test on the available RAM:
... [*]Random fill test (exercises the RAM RAS/CAS circuitry)
[/LIST ... firmware does this for lower RAM, then depending on model ... tests for the upper 32K of RAM
[*]128K - pages ...