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  • Game & WatchAll Nintendo Game & Watch games would make good mini games for the speccy. I made a start on Fire last year, I shall try and finish it before 2011! …

    ... 6 characters. Then add the detection. Then the score display and ...
    FrankT FrankT January 2010 New game ideas
  • Gigantic game of GalaxiansAt RetroEuskal 2009, there was a 3 day long game of stop-motion Galaxians played by 395 people... the stop motion video of this event has now been ma…

    the collision detection on thats shocking :D
    fog fog January 2010 Chit chat
  • So what Speccy games are you actually playing at the min?I know this isn't the first ever thread like this but I figured I'd start it for a laugh. Since I'm not really working on anything at the mo' for th…

    ... of covering up dodgy collision detection :D).
    dm_boozefreek dm_boozefreek January 2010 Games
  • EurekaI've download Eureka parts 1-3 and 4-5 from world of spectrum, but can only seem to play parts 1 and 4. Is there something I'm missing? Is there a pl…

    ... no flash Loading or edge Detection switched on). It does work ...
    Jimmy Jimmy January 2010 Games
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... graphics, some sort of collision detection array/matrix?... etc..etc..)..IE ...
    kgmcneil kgmcneil January 2010 Development
  • Games so insanelly unforgiven that still make you curse everyone involved in it?On Speccy: MadBalls Hell you havent even started the dam game and you where already losing lives... I tried it again the other day and found my se…

    ... .

    The worst collision detection I've ever experienced, and ...
    Mousey Mousey January 2010 Games
  • Favourite/Least Favourite Arcade Conversion?The Speccy was home to some great arcade conversions considering it's relatively miniscule power. I've put my ten favourite and least favourite up o…

    ... ] was plagued by bad collision detection which caused otherwise unexplained deaths ...
    Alessandro Grussu Alessandro Grussu January 2010 Games
  • Most Disappointing Budget Game?I've completed my ten now ([URL="http://jdanddiet.blogspot.com/2010/02/spectrum-budget-games-special-part-2.html"]http://jdanddiet.blogspot.com/2010/…

    ... it.[/QUOTE]If the collision detection could be fixed, I'd ...
    Vertigo Vertigo February 2010 Games
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... about storing colour and collision detection info, I may yet end ... have a hotspot of tile detection at the feet of our ...
    kgmcneil kgmcneil February 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... a standardised means of tile detection)(such a tweak won't ...
    kgmcneil kgmcneil February 2010 Development
  • Please test my Manic Miner remake!Thanks to everyone who downloaded my sneak preview of Manic Miner Turbo. Thanks especially to na_th_an who is the only person so far to give feedback…

    ... replace background cells after collision detection), sprite16x16ca (16x16 column aligned ...
    Paradigm Shifter Paradigm Shifter February 2010 Games
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... jump or collect items, collision detection was poor and changing the ...
    psj3809 psj3809 February 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... jump or collect items, collision detection was poor and changing the ...
    ZnorXman ZnorXman February 2010 Development
  • How do you destroy an enemy or object?Hi guys I allways wanted to know this, but how would you go about making and destroying enemies in basic or any language? What, do you use a huge ar…

    ... statement of some kind. Collision detection would be by attributes on ...
    bigjon bigjon February 2010 Sinclair Basic
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... jump or collect items, collision detection was poor and changing the ...
    jonathan jonathan February 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... other than box sprite collision detection. Otherwise horizontally the you can ...
    BiNMaN BiNMaN March 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... than box sprite collision detection. Otherwise horizontally the you ... you enable background collision detection (for something like R ... deadly) the sprite collision detection is pixel perfect, ... you disable background collision detection, the program resorts to ...
    jonathan jonathan March 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... If you enable background collision detection (for something like R ... deadly) the sprite collision detection is pixel perfect, as ... If you disable background collision detection, the program resorts to ... sprite grid the collision detection may seem over-sensitive ...
    BiNMaN BiNMaN March 2010 Development
  • My first program - a vertical scrollerHi all, I'm new here. Nice to meet you all! A couple of weeks ago I decided to learn Z80 assembly language. I spent many hours in front of the Spec…

    It's developing very well. Keep up the good work.

    And please leave the forgiving collision detection. We are not so young people with not so fast reflexes :)
    Ralf Ralf March 2010 Development
  • My first program - a vertical scrollerHi all, I'm new here. Nice to meet you all! A couple of weeks ago I decided to learn Z80 assembly language. I spent many hours in front of the Spec…

    [QUOTE=Ralf;428962]And please leave the forgiving collision detection. We are not so young people with not so fast reflexes :)[/QUOTE]

    He could always do a special Spanish version which is impossibly hard to play. :)
    frobush frobush March 2010 Development
  • My first program - a vertical scrollerHi all, I'm new here. Nice to meet you all! A couple of weeks ago I decided to learn Z80 assembly language. I spent many hours in front of the Spec…

    [QUOTE=Ralf;428962]
    And please leave the forgiving collision detection. We are not so young people with not so fast reflexes :)[/QUOTE]

    I totally agree.
    Mister Beep Mister Beep March 2010 Development
  • My first program - a vertical scrollerHi all, I'm new here. Nice to meet you all! A couple of weeks ago I decided to learn Z80 assembly language. I spent many hours in front of the Spec…

    ... I should keep the collision detection a bit forgiving. :)

    riv riv March 2010 Development
  • My first platformerHi all! How do you do? Been lurking here for a while, but never had the courage to join the forum. :) The Speccy was my first computer, so I've alw…

    ... in BASIC, with terrible collision detection and a 4 minute BEEPer ...
    The Starglider The Starglider March 2010 Development
  • My lightbulbI've got an energy saving lightbulb in most rooms in my home. One of them keeps going off for a second or two, then comes back on. Is this a sign it…

    The energy saving bulb in my room emits random infra-red signals. It causes the IR detection light on my various appliances to flicker, and sometimes make them do unexpected things.
    Scottie_uk Scottie_uk March 2010 Chit chat
  • My lightbulbI've got an energy saving lightbulb in most rooms in my home. One of them keeps going off for a second or two, then comes back on. Is this a sign it…

    ... signals. It causes the IR detection light on my various appliances ...
    zx1 zx1 March 2010 Chit chat
  • Feelin' kinda proud of myselfOkay, it has bugs. But I kludged it together about 10 mins after getting the sprite thing to actually work. [url]http://britlion.googlepages.com/Spr…

    ... BASIC, with interrupts and collision detection.

    Before I forgot ...
    Timmy Timmy March 2010 Development
  • Alien? for the Sinclair SpectrumAny Spectrum developers out there thought about producing a port of Alien? for the 128K Spectrum? Its one of the few 8-Bit systems not to have a conv…

    ... slow. The controls and collision detection were a bit naff aswell.
    VincentAC VincentAC March 2010 New game ideas
  • Alien? for the Sinclair SpectrumAny Spectrum developers out there thought about producing a port of Alien? for the 128K Spectrum? Its one of the few 8-Bit systems not to have a conv…

    [QUOTE=VincentAC;431065]I found that game to be too clunky and slow. The controls and collision detection were a bit naff aswell.[/QUOTE]

    Probably because the game was wriiten in about 3 weeks after Active Minds messed up the first version.
    Swainy Swainy March 2010 New game ideas
  • Goodbye for now...Well, i'm moving house over the weekend, so i'm going to be offline for a while, BT will be reconnecting me on 1st of April so should be back then, a…

    ... it amusing and we got detection.

    that was VERY ...
    fog fog March 2010 Chit chat
  • PGD Game?Alright I've started playing around with PGD today since I can't get near the TV. Maybe it'll turn into something worth playing? :D

    ... issues in PGD 1 (Collision detection, no sound when you jump ...
    psj3809 psj3809 March 2010 Development
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