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Search Again :: Adv Search 1000 results in 0.146s
<1…26272829303132…34>
  • Remainder (Mod) calculationsI've been figuring out how to calculate remainders after integer division by a constant divisor k (A mod k = A % k). I found that for most small di…

    ... ld c, a
    add a, $55
    rra
    srl a
    add a ... : B=(A//9)*4
    LD A,B/RRCA/RRCA gives A=A//9
    [code]Mod10 rrca
    ld c, a
    add a, a
    rlca ; left ...
    Magne Magne October 2021 Assembler
  • Trouble with Vortex player compiling in sjASMPlusHaving some trouble with compiling the Vortex Player using sjASMplus and I can't understand the root of the problem. The project can be found at: …

    ... /> LD A,2 ;PT2,ABC,Looped
    LD (START+10),A

    ld hl ...
    andydansby andydansby October 2021 Development
  • How do i learn to programAll the years i had a computer the only one i could program was the Texas Instruments Ti99/4a and when using extended basic with its so simple sprite…

    ... />
    LD A,100 ; load the A register (the Z80' ... LD BC,16384 ; BC has 16384
    LD A,100 ; A has 100
    LD ... (BC),A ; load ... (for instance, to LD A,100 it needs the ... or writes to memory (LD (BC),A) and increases PC. ...
    cyborg cyborg January 2002 Games
  • Shadow of the UnicornI've written a program to run Shadow of the Unicorn on a +2A/+3. Is there anywhere it can be put to be available to anyone wanting to play the game?…

    LD A,1 ; any value but zero
    AND A ; this will set all ... ????


    Give it a try

    You must ... AF to 0

    LD HL,0
    PUSH HL ...
    Dr BEEP Dr BEEP December 2001 Games
  • Calling all coding munkeez...Having spent the last 8 years as a Windows application developer I thought I'd try my hand at a bit of Z80 speccy coding - something I missed out on …

    ... 8704 bytes to program a full working emulator. ... : Why emulate a Z80 on a Z80, well you ...

    LD HL,16384
    LD A,(HL)

    ... must work like this:

    LD ... HL,16384
    LD A,(HL+higherload)
    Dr BEEP Dr BEEP February 2002 Sinclair Miscellaneous
  • Cross compilersAre there any z80 cross compilers out there which will produce spectrum files ready for use? That is to say something which I could copy a load of te…

    You might give this a try.....

    If ... why don't you write a program
    to make ... it a tape-file.

    ... heart- it will not produce a load error.
    After ...

    LD IX, STARTADRESS
    LD DE,LENGTH
    LD A,255
    Dr BEEP Dr BEEP December 2001 Sinclair Miscellaneous
  • ZX48k terminal...Hello everybody, I thought someone might help me. I connect my good old ZX48k to my PC via serial (IF1) link, and I was trying to write a little term…

    ... :

    ld hl,MyReader
    ld (HD_11),hl
    ... MyReader:
    ld hl,SER_FL
    ld a,(hl)
    and a
    jp ...
    inc hl
    ld a,(hl)
    scf
    ...
    john john December 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... ; compute screenadress
    vloop.LD E,A ; position in byte
    ........PUSH ...
    ........OR (HL)
    ........LD (HL),A ; plot the bit
    ........INC ... /> ........INC H; next screenline
    ........LD A,H
    ........AND 7
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... only need to

    LD A,E ; bit from plot co ... bit over old screen
    LD (HL),A ; put screenbyte on screen ...
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... ; compute screenadress
    ........LD E,A ; A = nr of bit (0-7 ... , 64, 128)
    vloop.LD A,E ; E = set bit
    ........OR (HL)
    ........LD (HL),A ; plot the bit
    ... ........INC H ; next screenline
    ........LD A,H
    ........AND 7
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... call to the plottingroutine to a plotroutine that can calculate faster ... />
    I.e horizontal
    LD A,L ; old x
    XOR ...
    JR Z,nochange
    LD A,(screenadresslow) ; in fact x-pos ...
    ADD A,C
    SUB L
    LD (screenadresslow),A

    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... ;ld a,(SGNY)
    ld d,a

    ld a,(deltay)
    ld b,a
    ld a,(SGNX ... )
    ld e,a ...
    rtunes rtunes October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ...
    ..........JR Z,OVER8
    ..........LD A,(SCREENPOS+2) ; HIGH BYTE
    ..........LD D,A ; HIGH TO D
    ..........LD A,C
    ..........XOR ... 8
    ..........LD A,(SCREENPOS+1) ; LOW BYTE
    ..........LD E,A ; LOW TO ...
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ...
    ..........JR Z,OVER8
    ..........LD A,(SCREENPOS+2) ; HIGH BYTE
    ..........LD D,A ; HIGH TO D
    ..........LD A,C
    ..........XOR ... 8
    ..........LD A,(SCREENPOS+1) ; LOW BYTE
    ..........LD E,A ; LOW TO ...
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... /> ld hl,0
    ld (counter),a
    ld a,&xx
    ld i,a
    ld ... hl,&xx00
    ld ... de,&xx01
    ld ... --

    ld hl,(counter)
    ld bc,hl
    ret ...
    cyborg cyborg October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... down.
    This might be a better way of adding 32 ... l
    rlc l
    ld a,l
    and 240
    rlca
    rlca
    ld l,a

    Although it looks ... a bit long winded to me ...
    cyborg cyborg October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... /> LD A,B
    ADD A,H
    LD B,A
    LD A,C
    INC A ...
    rtunes rtunes October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... /> 7 ld h,(hl)
    4 ld l,a
    7 ld a,(de)
    7 or (hl)
    7 ld (hl),a ... /> 7 ld h,(hl)
    4 ld l,a
    7 ld a,(bc)
    7 or (hl)
    7 ld (hl),a
    20 ld ...
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... /> ld a,d
    sub 8
    ld d,a
    ld a,e
    add a ... ,#20
    ld e,a
    jr nz,filltab
    ld a,d ...
    add a,8
    ld d,a
    cp ...
    Mikie Mikie November 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... LD b,a ; number of horizontal characters
    ld a,(pattern)
    ld c,a
    ld a ... ,e
    loop_ch:
    ld ...
    ld b,a
    ld a,1
    rtunes rtunes November 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... ,nexty
    ld a,l
    add a,32
    ld l,a
    jr ... c,nexty
    ld a,h ...
    call pixeladdress
    ld b,a
    ld a,1
    jr z ...
    rtunes rtunes November 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ...
    ld hl,PtsTab
    ld a,#80
    lp_mpt1 ld (hl),a
    rrca ... ,$+12
    ld a,e
    add a,#20
    ld e,a
    jr ...
    SerzhSoft SerzhSoft January 2002 Sinclair Miscellaneous
  • Assembler code from tutorial, problem!I was wondering if anyone could help me decipher this z80 assembler code? ORG 60000 LOAD 60000 EA60 21BCEA LD …

    ld a,80h loads acc with the ... (hl) equals 9, then add a,(hl) makes it 89h and ... inc a makes it 8ah, so cp ...
    Mikie Mikie August 2001 Sinclair Miscellaneous
  • machine code basicsWondered if anyone can help me out. I have been playing round with some disassemblers (Zeus). And Machine code loaders. All I want to do is print my…

    ... message
    loop: LD A,(HL)
    OR A
    RET Z< ... /> message: DEFM "THIS IS A MESSAGE"
    DEFB 0
    a" = DEFB 22,10,10,"a"
    To ...
    (main screen) with LD A,2 CALL #1602
    Dr BEEP Dr BEEP August 2001 Sinclair Miscellaneous
  • machine code basicsWondered if anyone can help me out. I have been playing round with some disassemblers (Zeus). And Machine code loaders. All I want to do is print my…

    > with LD A,2 CALL #1602

    ... there.

    There is a nice string printing routine at ... 7 set.
    It is a good idea to study this ...
    Geoff Geoff August 2001 Sinclair Miscellaneous
  • Best way to codeHi, I've been using Zeus Assembler to code MC programs so far. Nothing fancy just the odd scroll left or animation stuff. Wot I'd like to know is, …

    ... to make a table:

    . LD HL,# ... /> . LD B,0
    . LOOP LD (HL),#F1 ... !!
    . LD A,#F0
    . LD I,A ; point to high ...
    Dr BEEP Dr BEEP August 2001 Sinclair Miscellaneous
  • WANTED: tape replacement for +2?Any tape replacement possible for a +2? My +2 works wonderfully but the incorporated datacorder is simply worn out and won't load ANYTHING. Dirty sig…

    ...
    LD A,#18
    OR #F8
    OUT (254),A
    LD A,#08 ... /> LD A,#18
    OUT (254),A
    HALT ;wait 20ms
    LD A,#08 ...
    Dr BEEP Dr BEEP November 2001 Sales
  • Calling all coding munkeez...Having spent the last 8 years as a Windows application developer I thought I'd try my hand at a bit of Z80 speccy coding - something I missed out on …

    ... 8704 bytes to program a full working emulator. ... : Why emulate a Z80 on a Z80, well you ...

    LD HL,16384
    LD A,(HL)

    ... must work like this:

    LD ... HL,16384
    LD A,(HL+higherload)[/quote]< ...
    cyborg cyborg March 2002 Sinclair Miscellaneous
<1…26272829303132…34>

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