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<1…567891011…34>
  • Rainbow Python (with code length less than 150 bytes).[url="http://zx-pk.ru/attachment.php?attachmentid=64971&d=1523562006"]Original with 93 bytes of main code.[/url] ([url="http://zx-pk.ru/threads/290…

    ... ;d=1523562006"]Original with 93 bytes of main code.[/url] ([url ... modification 1 (without texture, 145 bytes of main code).[/url]
    bytes of main code).[/url]
    weiv weiv April 2018 Games
  • Prportional Ascii text scrollerA couple of years ago I wrote a little scroller that nestles at the top of RAM (FFCA - 65482) and scrolls standard Ascii encoded text from anywhere y…

    ... and squeezed to just 54 bytes.

    The ... br /> print:
    ld de,08000h ;current text stream ... scroll

    ld (hl),b ;reset counter
    ld b,20h ;ld b,20h = ...
    Arkannoyed Arkannoyed August 2018 Development
  • ZY10, a tool to store and display some small bitmapped imagesZY10 Builder ============ Download at: https://www.sendspace.com/file/rncgbo ZY10 is a file format/tool to store some small images on the Spec…

    ... .bin file of exactly 16384 bytes.
    (I might add ...
    0 - 4 Bytes - 'ZY10'
    4 - 252 Bytes - Assembly code to ...
    * or in assembly:
    ld a,
    call 49158
    bytes (16*8*8 pixel data ...
    Timmy Timmy November 2018 Development
  • [Asm] Is this nested loop faster than LDIR or a bunch of unrolled LDI's?Hi all. I'm learning Z80 asm on Speccy 48K, and to start with I decided to write my own "CLS" routine (without relying on ROM calls or LDIR) as a lea…

    ... required, saving 466 bytes. $5CD2 = 23762.

    ld a,BORDER_BLACK ; Select ... backwards. Attributes RAM = 768 bytes.
    cls_attributes_loop:
    ld (de),a ; Put ... . Screen RAM = 6144 bytes.
    cls_screen_loop:
    ld (de),a ; Put ...
    ST1 ST1 November 2018 Development
  • Printing text, part MMXIIXI'm pretty sure there's been a zillion threads about this already, and I don't think it's the first one by myself either, but here goes. Proportiona…

    ... all 8 bytes of a glyph at once.
    ld l, ( ... /> ; Find glyph's width
    ld a, #((_propfont_width - 0x0020))
    adc ... #0x00
    ld h, a
    ld a, (hl)
    ld e, a ...

    prewidthloop:
    ld a, d
    ; Loop for ...
    Sol_HSA Sol_HSA December 2018 Development
  • Currah uSpeech ROM Paging and BootyHi, When I emulated the Currah uSpeech for [url="http://www.inkland.org.uk/inkspector"]InkSpector2[/url], I made it page in its own ROM on memory …

    ...
    ld hl,$a06c
    ld de,$fffb
    ld bc,$0064 ... attempts to copy 100 bytes, attempting to write to ... the first 95 bytes of ROM too, as ... keys collected:

    ld a,$11
    rst $ ...
    pop de
    ld d,b
    di
    inky inky October 2019 Hardware
  • A couple of random questions......because, why not? (1) USR0 mode on the +3/+2A/B I know of its existence, I know how it's used, and I have some games that require it to work o…

    ... that holds all the required bytes)
    ...instead of...
    1 ... program from the +2 manual (ld bc,99 / ret) which has ...
    The Mighty Dopethrone The Mighty Dopethrone March 2020 Sinclair Miscellaneous
  • Tricks to make mirror image of a graphic?I've been working on a sprite routine for lots of sprites and animations. I'm only storing right facing graphics, and converting them to left facing.…

    ... /> ld de, gfx0
    ld b, 8
    loop: ld a, (de)
    ld ...

    ld hl, $50a0
    ld de, gfx1
    ld b, 8 ...
    loop2: ld a, (de)
    ld ... and quicker way of mirroring bytes?
    FrankT FrankT December 2020 Assembler
  • Textured Scanline Flood Fill for ZX Spectrum 48KPity that it's quite hard to contribute code to WoS in a straightforward manner. Recently, I have created a textured/hatched fill M/C routine for the…

    Pity that it's quite hard to contribute code to WoS in a straightforward manner. Recently, I have created a textured/hatched fill M/C routine for the ZX Spectrum 48K. It was for a text/graphic adventure I'm working on. The algorithm is based on [url="http ...
    Volker Volker February 2021 Software
  • Remainder (Mod) calculationsI've been figuring out how to calculate remainders after integer division by a constant divisor k (A mod k = A % k). I found that for most small di…

    ... is from 23 bytes (ModDiv9) to 25 bytes (ModDiv11).
    ... , 16 bytes, 61cc[/b]
    [code]Mod3 ld c, ... , 14 bytes, 54cc[/b]
    [code]Mod5 ld c, ... 6, 20 bytes, 77cc[/b]
    [code]Mod6 ld c, ... , 17 bytes, 66cc[/b]
    [code]Mod7 ld c, ...
    Magne Magne October 2021 Assembler
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... />
    which also saves 768 bytes of memory.

    Anyway ... 1
    ld hl, tbl_rows
    ld b, 8
    ld c, 6 ... /> .ok
    ld (scr_out_row), hl
    ld de, cursor_row
    ld hl, scr_out_row ...
    Paradigm Shifter Paradigm Shifter August 2022 Development
  • Calling all coding munkeez...Having spent the last 8 years as a Windows application developer I thought I'd try my hand at a bit of Z80 speccy coding - something I missed out on …

    ... of RAM
    49152 Bytes
    32768 Bytes needed for ZX81ROM and ... for Spectrum-screen
    00256 Bytes needed for printerbuffer
    ... Like

    LD HL,16384
    LD A,(HL)


    LD HL,16384
    LD A,(HL+higherload)
    Dr BEEP Dr BEEP February 2002 Sinclair Miscellaneous
  • Cross compilersAre there any z80 cross compilers out there which will produce spectrum files ready for use? That is to say something which I could copy a load of te…

    ... />
    If you add 2 bytes in front (in your assembler ... />

    LD IX, STARTADRESS
    LD DE,LENGTH
    LD A,255 ...
    Dr BEEP Dr BEEP December 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... we can print bytes

    xor a
    ld b,c ... characters
    ld a,(pattern)
    ld c,a
    ld a,e ... /> call pixeladdress
    ld b,a
    ld a,1
    jr ...
    rtunes rtunes November 2001 Sinclair Miscellaneous
  • PAW questionThis may not be the right place but anyways there it goes: I've been trying to figure out how to import graphic files in .SCR format in the PAW parse…

    ... adventure. The next two bytes are poked with the values ... space is at
    LD DE,2048*screensize +256; ... the screen memory
    LD BC,2048*screensize ; the ... information at HL
    LD BC,256*screensize ; the ... the attribute data
    LD DE,22526 ; point to ...
    cyborg cyborg November 2001 Sinclair Miscellaneous
  • Calling all coding munkeez...Having spent the last 8 years as a Windows application developer I thought I'd try my hand at a bit of Z80 speccy coding - something I missed out on …

    ... />
    [quote]leaves only 8704 bytes to program a full working ... you have
    about 16 bytes to emulate every opcode.

    LD HL,16384
    LD A,(HL+higherload)[/quote ... ]

    Oh come now, 16 bytes ...
    cyborg cyborg March 2002 Sinclair Miscellaneous
  • ScrollingBit of a daft topic but anyway... Which game had the best scrolling? I would have to volunteer Commando and its silky-smooth scrolling. A particula…

    ... />
    ; Scroll up

    ld hl,04100h ; second pixel line ... will place the first 32 bytes of the attribute map at ... first tried this ;) ! )

    ld hl,57FFh ; end of screen ... /> ; Scroll left colour

    ld de,5000h ; second to last ...
    Anonymous Anonymous June 2002 Games
  • Machine Code ChallengeHere's a challenge for all you Z80 programmers. Points to be awarded for elegance and brevity. (I haven't got the solution either) HL addresses the …

    ... have my screendump of 37 Bytes to proof that (If however ... HL)
    INC HL
    LD A,(HL)
    RST #10 ...
    LD A,(HL)
    INC DE ... br /> NBYTE DEC B
    LD A,B
    CALL #22B1 ...
    LD A,(HL)
    RST #10 ...
    Dr BEEP Dr BEEP July 2002 Sinclair Miscellaneous
  • Machine Code ChallengeHere's a challenge for all you Z80 programmers. Points to be awarded for elegance and brevity. (I haven't got the solution either) HL addresses the …

    ... "LD HL,addr" added where necessary, Mikie's was 52 bytes and ... the Doctor's was 67 bytes. I didn't stress enough ... bit. The position of the bytes varies so INC HL is ...
    Geoff Geoff July 2002 Sinclair Miscellaneous
  • Machine Code ChallengeHere's a challenge for all you Z80 programmers. Points to be awarded for elegance and brevity. (I haven't got the solution either) HL addresses the …

    ... "LD HL,addr" added where necessary, Mikie's was 52 bytes and ... the Doctor's was 67 bytes. I didn't stress enough ... bit. The position of the bytes varies so INC HL is ...
    Dr BEEP Dr BEEP July 2002 Sinclair Miscellaneous
<1…567891011…34>

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