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<1…28293031323334>
  • TASM, Z80 and Spec emusHi! Having some novice questions here regarding TASM and writing machine code for the Speccy emus... Now I have configured TASM into my EditPlus and…

    ... />
    ; Testfil
    LD HL,16384
    LD (HL),255
    INC ... HL
    LD (HL),128
    INC HL ...
    LD (HL),255
    INC HL ...
    LD (HL),128
    INC HL ...
    ekoman ekoman July 2004 Development
  • Inherited stuffI've recently inherited some Spectrum stuff (see list below), and I am now asking if anyone could estimate what it is worth and where I should sell i…

    ... O. Lervik (ISBN: 82-90489-00-5) (Norwegian)
    EDB Data ...
    Rooney Rooney July 2004 Sales
  • Hardware section....Wonder why here is no specific hardware forum??? No one ever touched a soldering iron here? (o; I'm kinda lost here with my hardware stuff under: "…

    ... : klingler on 2004-07-19 00:04 ]
    klingler klingler July 2004 Sinclair Miscellaneous
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... />
    * If a LD A,I or LD A,R (which copy ...
    Philip Kendall Philip Kendall July 2004 Development
  • Graphic Adventure CreatorHello all. I posted this on the emulation area but maybe this would be a better place to post. I am wondering if using GAC is possible using an emula…

    ... : sentient on 2004-08-03 00:47 ]
    sentient sentient August 2004 Development
  • Mysterious bit of codeHi everyone, I found the follow piece of code in a game and was wondering what it does. ld bc,40ffh ld e,40h loop ld a,r …

    ... does.

    ld bc,40ffh
    ld e,40h
    loop ... ld a,r
    in ...
    dmsmith dmsmith August 2004 Sinclair Miscellaneous
  • Pixel setting / general speccy codingi just started doing some cross-coding with the [url="http://www.bigfatpanda.fsnet.co.uk/z80.html"]Z80 SNA assembler[/url] and an emulator, and this …

    ... xorpixel:
    ld b, 0
    ld d, 0
    ld hl, lineptrs ... /> add hl, de
    ld e, (hl)
    inc hl ...
    ld d, (hl)
    ex de ... de, hl
    ld hl, pixelmsk
    ld a, c
    ... hl)
    xor b
    ld (hl), a
    ret
    Lambchop Lambchop August 2004 Development
  • Loading tape files in to a real spectrumHi I have just bought a real (rubber key) spectrum on Ebay. I would like if possible to load some of the games that I have downloaded to use on emu…

    ... by: on 2004-08-16 00:49 ]
    dmsmith dmsmith August 2004 Emulators
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... /> LD L,A
    LD E,A
    LD A,(DE)
    LD C ... /> LD E,A
    LD L,A
    LD A,(DE)
    LD B ...
    moroz1999 moroz1999 August 2004 Development
  • Calculate screenaddressWho knows where the topic about the fastest screenaddressroutine is? I can't find it in a search.. The fastest routine was to load a large table of …

    ... />
    [code]
    LD H,250 ; Table 256 * 256 ... = 64000
    LD L,C
    LD A,(HL) ; first ... is X-dependent
    LD L,B ; second ... /> INC H
    LD H,(HL) ; Fetch Hi ... -byte
    LD L,A
    RET ; ...
    Dr BEEP Dr BEEP August 2004 Development
  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…

    ... ; MOVE RIGHT
    right:
    LD A,(IX+2) ; x graphic ... br />
    LD E,72
    LD D,0
    LD A,(IX ... RET NZ
    LD A,RECTTOP
    LD B,A
    RET ...
    robpearmain robpearmain August 2004 Development
  • GSO Issue 8: Free PDF magGamestyle's Offline Magazine Tipped For Success August 29, 2004 Gamestyle Offline 8: The Retro Issue, the latest installment of Gamestyles highly r…

    ... on 2004-08-29 14:00 ]
    Swainy Swainy August 2004 Announcements
  • In need of a Poke (ooer!)Back in my very basic Basic days, machine code was a scary thing. I think I advanced as far as 'LD HA' (or something!) before giving up. However, so…

    ... I advanced as far as 'LD HA' (or something!) before giving ...
    Tobo Tobo August 2004 Sinclair Miscellaneous
  • Rapscallion -- reloading a game from tape?Although Rapscallion (Albert Ball's second game) isn't very difficult to complete "properly" (in one go ? I don't even use snapshots), so as to get t…

    ... that on Z80 (version 4?00), Rapscallion won't recognise and ...
    robert@fm robert@fm September 2004 Games
  • 100s of games for sale!Dear All In preparation for a move to Manchester, I wish to get rid of the following games as a job lot! The list below should be pretty accurate, …

    ... ) 50p, Graphix (Icon Software) ?3.00, Graphic Adventure Creator (Incentive Software ... /> Quartet (Activision) 3.00
    Androids (Sunshine) 7.00
    YS Magnificent ... Impossible (Silversoft) 4.00
    Timegate (Quicksilva) 1.00
    Meteor Storm ...
    wadsterboy wadsterboy September 2004 Sales
  • ANN: Issue 10 of Sam Revival Magazine Out Now (Sam CoupIssue ten of Sam Revival magazine is out now, and features an exclusive game on the coverdisk. The magazine starts off with the usual Quazar News, a…

    ... />
    Sam Revival costs ?3.00 (or 5.50 euro for ...
    Quazar Quazar September 2004 Announcements
  • A bug in Z80 V4.00Yes, from what I've heard, this emu has plenty of bugs (though I've never heard what they actually are), but this one is my contribution to the bug l…

    Yes, from what I've heard, this emu has plenty of bugs (though I've never heard what they actually are), but this one is my contribution to the bug list. :)

    In a DOS prompt, use the SUBST command to set up a virtual drive; e.g. I used:
    [ ...
    robert@fm robert@fm September 2004 Emulators
  • Techy Z80 questions****** Question 1 ****** Take the instruction SET b, (HL). This is broken down (in machine cycles) as follows (according to Microprocessor Technolo…

    ... instruction broken down ?

    LD (IX+d), n

    GOC GOC September 2004 Development
  • I cant belive this website and the activity round here!Hi! I?m new to this site (hope i have not posted in the wrong place already!). In the last few months I have got my self a PC to play games on from…

    ... : HonoredShadow on 2004-09-22 00:16 ]
    HonoredShadow HonoredShadow September 2004 Games
  • SAVE *"b" formatIs there anywhere online which details SAVE *"b" format?? I don't know if I ever had an Interface 1 manual, and I certainly don't have one now.? Nor …

    ... document of the Z80 v4.00 documentation.

    I have ...
    robert@fm robert@fm September 2004 Sinclair Miscellaneous
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ... ROTATETILE

    LD IX,33088
    LD IY,33168
    CALL ... ;Displacment from start addr.
    LD (RDISPB+1),A ;tile graphic ... BLOCK

    CLIPDISP LD C,0 ;Displacment for clipping ... addr.
    LD BC,0
    LD D,H
    LD E,L ...
    dmsmith dmsmith September 2004 Development
  • OT: INKJET REFILLS..Is it me? Or has any body else have a hassle with re-filling Inkjet printers. My Epson C82 , now a few years old cost ?29.99 for the black cartridg…

    ... sell you one for ?15.00 + P&P already full ...
    Steve(spt) Steve(spt) September 2004 Sinclair Miscellaneous
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ... 40000

    start ld c,255 ; C = x-coordinate ... next byte in table
    ld e,(hl) ; Fetch 'last ... byte in table
    prbyte ld a,(hl) ; Fetch byte ... Printing table and screen
    ld a,255 ; Test last ...
    Dr BEEP Dr BEEP September 2004 Development
  • Zaf-forth to Z80 compiler Build 5This forth like complier is changing almost every day with new items been added. Here is a new Zaf-forth word add it the sptword.fth file - which is…

    ...
    =zxcirclex
    asm
    ld a,(zxcirclex)
    call 11560 ...
    ld a,(zxcircley)
    call 11560 ...
    ld a,(zxcircler)
    call 11560 ...
    Steve(spt) Steve(spt) October 2004 Development
  • Jack The Nipper 2 Masking ... HowI understand masking i.e. ld a,(de) ; Get Mask and (hl) inc de ld a,(de) ; Get graphic or (hl) But how on Jack the nipper did they get the main ch…

    I understand masking

    i.e.

    ld a,(de) ; Get Mask
    and (hl)
    inc de
    ld a,(de) ; Get graphic
    or (hl)

    But how on Jack the nipper did they get the main character to go Behind the scenery?
    robpearmain robpearmain October 2004 Development
  • SPIN - debugger / fill memory / how ?I try to fill the screen with 00 value, but I don't get the expected result. - pause the game - debugger - hex numbers - fill memory block - fill wi…

    ... to fill the screen with 00 value, but I don't ... memory block
    - fill with 00
    - main memory
    - start ...
    secarica secarica October 2004 Emulators
  • NEW CRONOSOFT RELEASESHi all, A few things happening at the moment, which may be of interest ... PLATFORM GAME DESIGNER ----------------------- A surprise this one... …

    ... : chaosmongers on 2004-10-11 00:19 ]
    chaosmongers chaosmongers October 2004 Games
  • i know theres a list ..but wanna your opinionbest games...,give me your top10 ,please... theres a lot of good games that i don?t remember the names ...so this could help. thanks. [ This Messa…

    best games...,give me your top10 ,please...

    theres a lot of good games that i don?t remember the names ...so this could help.

    thanks.

    [ This Message was edited by: untitled on 2004-10-12 00:25 ]
    untitled untitled October 2004 Games
  • Star Tip 2 - Tim Follin's 3 Channel Sound - info reqd.Hello there, I've decided to throw myself in at the deep end and decipher Tim Follin's "Star Tip 2", which produced some incredible 3 channel sound …

    ... by this block:
    #FF,#00,#96,#01,#96,#01
    #FF,#00,#96,#FA,#96,#0F
    nickunt nickunt October 2004 Development
  • spectrum scenewhen i got my first computer,spectrum, this machine was the most popular at that time, 80?s, maybe cus was the most cheap, just one boy had c64 in…

    ... spectrum scene in this days, 00?s, is more active than ...
    morning morning October 2004 Games
<1…28293031323334>

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