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Search Again :: Adv Search 1000 results in 0.189s
<1…24252627282930…34>
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... /> ld e,a
    ld a,c
    srl a
    srl a
    srl a
    add e
    ld e,a
    ret[/CODE]

    I ... think it's a good ...
    Turkwel Turkwel June 2010 Development
  • Assembly OUT commandHello, im trying to send a signal to the output using this command. LD A,2 OUT (0FEh),A ---> This will set the border colour to RED The problem i…

    [CODE]com_sound LD A,something
    LD C,A
    LD B,0
    LD HL,190 ...
    INC BC ;count
    LD A,B ;get flag/counter combi ...
    RET[/CODE]
    When I was young we did this ...
    roko roko June 2010 Development
  • Rom Routines list ?Exist some document that show detailled the routines on the spectrum ROM ? Ad for the Spectrum +3 ? are they the same or exist more ? Example i was …

    ...
    But as i examine in the documents of ... ;; PLOT-SUB
    L22E5: LD ($5C7D),BC ; store new x ... in B.
    LD B,A ; transfer count to ... LD A,$FE ; 11111110 in A.


    The example i ...
    arfgh arfgh June 2010 Sinclair Basic
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ... are slow and limited. I can't even recall how ... and #e0
    ld l,a
    ld a,b
    and #18 ...
    or #40
    ld h,a ...
    ld b,#00
    add ... dup 8
    ld a,(de)
    ld (hl),a
    inc e ...
    Shiru Shiru June 2010 Sinclair Basic
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ... in rare cases. I see no point to ...
    Fill memory routine I've provided is very simple ... /> ld a,(hl) ;get a value from (HL)
    ld (de),a ;copy ... bc ;decrement length
    ld a,b
    or c< ...
    In the example I've provided, beginning of the ...
    Shiru Shiru June 2010 Sinclair Basic
  • How to insert special characters in Basic and ASM ?Look the next picture. [IMG]http://img25.imageshack.us/img25/9479/scode.jpg[/IMG] I dont know how to insert these black and diagonal characters. No…

    ... #13).

    [code] ld hl,address ;where to put ... the character
    ld b,8 ;8 horizontal lines ... in the character, i.e. 8 bytes in memory ... /> xor a ;first line into A
    loop
    ld (hl),a ;put A into ...
    Shiru Shiru June 2010 Sinclair Basic
  • How to insert special characters in Basic and ASM ?Look the next picture. [IMG]http://img25.imageshack.us/img25/9479/scode.jpg[/IMG] I dont know how to insert these black and diagonal characters. No…

    ... /> Based on this information I've written a small (56 byte) routine ...
    ld (23675),a
    ld a,91
    ld (23676),a

    ld hl,stripe_data ... $FF ;terminator[/CODE]

    I'm sure this could be ...
    GReW GReW June 2010 Sinclair Basic
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ... bits of E.

    ld a, d

    rrca ; ... add a, e
    ld e, a

    ; Step 2: I don' ... br />
    next_character:
    ld a, (bc) ; Read the next character ... a register

    ld b, 8

    ld a, (hl)
    ld (de), a ...
    ajmoss ajmoss June 2010 Sinclair Basic
  • How to insert special characters in Basic and ASM ?Look the next picture. [IMG]http://img25.imageshack.us/img25/9479/scode.jpg[/IMG] I dont know how to insert these black and diagonal characters. No…

    ... paint it ?

    If i understood you well, you meant ... put the character
    ld b,8 ;8 horizontal lines ... in the character, i.e. 8 bytes in memory ... /> xor a ;first line into A
    loop
    ld (hl),a ;put A into ...
    arfgh arfgh June 2010 Sinclair Basic
  • Full ASM code or a mixed solution ?Ok another important question. Building a program in asm, is it interesting that all the program is done in asm or always is interesting for some r…

    ... guys ?[/QUOTE]
    I'm worried that you're ... even suggesting such a thing.

    ... much faster
    [CODE]ld (hl), a[/CODE]
    is than ...
    [CODE]POKE a, n[/CODE]
    you' ... you should seriously consider using a C compiler, like [ ...
    ajmoss ajmoss June 2010 Sinclair Basic
  • How to insert special characters in Basic and ASM ?Look the next picture. [IMG]http://img25.imageshack.us/img25/9479/scode.jpg[/IMG] I dont know how to insert these black and diagonal characters. No…

    ... /> xor a ;first line into A
    loop_udg
    ld (hl),a ;put A into ... i set the GDU A...

    [QUOTE=set GDU A]define_UDG_a
    ld ... /> xor a ;first line into A
    loop_udg
    ld (hl),a ;put A into ...
    arfgh arfgh June 2010 Sinclair Basic
  • How to insert special characters in Basic and ASM ?Look the next picture. [IMG]http://img25.imageshack.us/img25/9479/scode.jpg[/IMG] I dont know how to insert these black and diagonal characters. No…

    ... the character, i.e. 8 bytes in memory
    ld a,#ff ;first ... line into A
    or a ;clear carry ... flag
    loop
    ld (hl),a ;put A ...
    Shiru Shiru June 2010 Sinclair Basic
  • How to insert special characters in Basic and ASM ?Look the next picture. [IMG]http://img25.imageshack.us/img25/9479/scode.jpg[/IMG] I dont know how to insert these black and diagonal characters. No…

    ... the 'OR a' solution.

    [QUOTE]ld hl,$4000
    i.e. 8 bytes in memory
    ld a,$ff
    or a ;first line into A
    loop_udg_b
    ld (hl),a ... ;put A into ...
    arfgh arfgh June 2010 Sinclair Basic
  • How to insert special characters in Basic and ASM ?Look the next picture. [IMG]http://img25.imageshack.us/img25/9479/scode.jpg[/IMG] I dont know how to insert these black and diagonal characters. No…

    ... !!!!

    [QUOTE]ld hl,$4000 ;65383
    ld b,8 ;8 ... horizontal lines in the character, i.e ... . 8 bytes in memory
    xor a ;first line into A ...
    loop_udg_b
    cpl
    ld (hl),a ;put A ...
    arfgh arfgh June 2010 Sinclair Basic
  • Resolving USR entry point into a data + m/code block?Well, I had another look at that Merlin listing and decided that blowing up the faint page made it possible to read everything (with a struggle). How…

    ... /Pages/ComputerGamer1800079.jpg]here[/url]. I disassembled the first block (below ... up a few values and then does a RET.

    I then ... 7d LD A,L
    7535 32fe5b LD (5bfe),A
    7538 3a7b5c LD A,(5c7b ...
    Battle Bunny Battle Bunny June 2010 Development
  • Resolving USR entry point into a data + m/code block?Well, I had another look at that Merlin listing and decided that blowing up the faint page made it possible to read everything (with a struggle). How…

    ... way of going about things I've ever seen.
    It ... />
    LD A,H
    LD (5bff)
    LD A,L
    LD (5bfe),A


    I don't even know if ... /> especially with self-modifying code. I wish you luck in getting ...
    Turkwel Turkwel June 2010 Development
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... /> ld a,b
    add a,a
    add a,a
    add a,a
    dec a
    ld ... b,a ;in ... /> ld h,a
    ret[/code]

    Regarding other version. I didn ...
    Shiru Shiru June 2010 Sinclair Basic
  • KING OF PONG: Pong revisitedHello everybody. I'm proud to announce you that my last personal project for the ZX Spectrum, "KING OF PONG" is available to download here at WOS si…

    ... : ld a, l
    bceb: ld ($fc78), a
    bcee: ld ($fc77), a
    bcf1: ld a, ($ ... ball straight again (or am I missing somert?), certainly better than ... dream of writing. I'm confident a man of Ricardo's ... bytes ;)

    Hope I'm not being too cheeky ...
    Bandit Bandit June 2010 Development
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... be easier if I'll write a working example of a menu, so ... ] ld a,2
    call #1601

    ld a,0
    ld (cursor),a ;cursor ... de

    ld a,(itemsAll)
    ld b,a
    ld c,0 ;current ...
    Shiru Shiru June 2010 Sinclair Basic
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    Yes, I've made a few simple games in asm ... . They were bad. In 2000s I only made some utilites, and ... ' key
    ld a,(cursor)
    ld b,0
    ld c,a
    ret ...
    Shiru Shiru June 2010 Sinclair Basic
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... ( LD (HL),A ) you might XOR the the ATTRs: LD A,n, XOR A,(HL), LD ... (HL),A. This will remove ... some jp's.
    Now I was quietly waiting, but curiousity ...
    roko roko June 2010 Sinclair Basic
  • Merlin has risen from the grave!Those of you following the Merlin saga [thread=29902]over here[/thread] might be slightly interested to know that the program is now available in the…

    ... in the listing, plus I've added a few more comments, and ... br /> 71bb 3e02 LD A,02
    71bd 325e71 LD (715e),A
    71c0 ... level one.

    I'm concerned about the jumping ... the replacements for missing characters, I'm only uncertain about the ...
    Battle Bunny Battle Bunny June 2010 Games
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... QUOTE]

    I just cut and pasted the ... Here's the code I used, I've changed the ADDs ... code for you. I've done a 2 step increment ... has gone over a Character Boundary i.e. we will ... a
    ld a,c
    srl a
    srl a
    srl a
    add a ...
    Turkwel Turkwel June 2010 Development
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... of Attributes but I thought it would be a complicated routine to ... implement. I was wrong, it ... /> ld a,l
    add a,32
    ld l,a
    ld a,d
    adc a ...
    Turkwel Turkwel June 2010 Development
  • Sprite MaskingI was looking at the sprites in some games, and noticed they have sprite followed by mask. Usually a row at a time (so the mask is sort of interleave…

    ... ? As far as I'm aware, it was a horizontal scroller using ... a version of the Armalyte ... you:
    [code]ld a, (hl)
    ld (de), a
    inc hl

    [code]ld a, (hl) ; part of ldi
    ld (de), a ; part of ...
    ajmoss ajmoss June 2010 Development
  • Sprite MaskingI was looking at the sprites in some games, and noticed they have sprite followed by mask. Usually a row at a time (so the mask is sort of interleave…

    ... :

    [code]LD A,(HL)
    LD (DE),A
    INC D
    I have for several routines...
    I was talking a pair of bytes, mask ... and sprite. I'm not. I'm ...
    Gedlion Gedlion June 2010 Development
  • Sprite MaskingI was looking at the sprites in some games, and noticed they have sprite followed by mask. Usually a row at a time (so the mask is sort of interleave…

    ... byte popped into D
    LD A,(HL)
    AND D ; Mask ... ; Sprite data byte here
    LD (HL),A
    INC L
    I have no idea, but probably ... the mask byte first, and I haven't heard any complaints ...
    Timmy Timmy June 2010 Development
<1…24252627282930…34>

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