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Search Again :: Adv Search 1000 results in 0.019s
<1234567…34>
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... . It's just a basic animation, but all the graphics/ ... .uk/trigger_happy/trigger_happy_squad.gif"]Character Animation 1[/URL]

    ... .uk/trigger_happy/fan.gif"]Fan Animation Test[/URL]

    ... trigger_happy/crusher.gif"]Crusher Animation Test[/URL]
    redballoon redballoon April 2006 Development
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... It's just a basic animation, but all the graphics ... uk/trigger_happy/trigger_happy_squad.gif"]Character Animation 1[/URL]

    Animation Test[/URL]

    Animation Test[/URL][/QUOTE]
    Swainy Swainy April 2006 Development
  • Zelda cloneHi all you Zelda fans! This game has been moved from the Wanted: Game Ideas! thread because it seems to have enough people interested in helping wit…

    ... . It's just a basic animation, but all the graphics/ ... .uk/trigger_happy/trigger_happy_squad.gif"]Character Animation 1[/URL]

    ... .uk/trigger_happy/fan.gif"]Fan Animation Test[/URL]

    ... /crusher.gif"]Crusher Animation Test[/URL][/QUOTE]
    Kiwi Kiwi May 2006 Development
  • 128k games were an improvement over the 48k versionCan you think of any games that were better or improved versions over the 48k version? Im not just talking about better music, but perhaps improved s…

    Space Crusade also adds a few things for the 128k version.

    Mostly 3d effects (basic animation) but also a few graphical enhancements (you can click on an enemy and identify what it is for example)
    thingley thingley February 2009 Games
  • Any curve algorithm experts here?I'm wondering if any of you can help the helpless here. I'm just working on the Xmas Special intro animation, and I have a set of 3D points which des…

    ... 2D. Remember the 2D animation engine I used for the ... to worry about, just the basic animation engine.

    Once ... you have the basic animation engine covered, you'll then ... see just how expandable the basic concepts are. The transition ...
    NickH NickH October 2009 Chit chat
  • Kwah!!!!!!I see that Mike Lewis has denienced his game as there about to be released on the Elite/Ipod thingy. I was wondering how many other games have gone …

    ... has made millions, just a basic animation with a few different moves ...
    psj3809 psj3809 June 2011 Games
  • Willy's Guide to the GalaxyJust starting out, trying something a little different. [IMG]http://img.photobucket.com/albums/v627/DaRkSiDe74/WGttG-BabelFish.jpg[/IMG] The idea i…

    ... br /> Eddie (2 frames of animation)

    [IMG]http ... Piece of Fairy Cake (no animation - for the Total Perspective ... Planet with Small Moon (no animation)
    Speakers (The two ... 6:
    Krikkit Warrior (Basic animation)
    Chesterfield Sofa (not ...
    TechnicianSi TechnicianSi March 2012 New game ideas
  • quick RAM copy using LET in BASICI'm in the process of reviewing, revising and refining all the programming tips & utility routines which I've posted on this forum over the last eigh…

    ... 'm try to integrate your "LDIR Basic fast copy RAM block" with ...
    Hark0 Hark0 March 2014 Sinclair Basic
  • Found a great ZX BASIC textbookProgramming Arcade Games for your Spectrum, by Adrian Jones. Found this in a second-hand bookstore over the weekend and if you're anything like me,…

    ... typed in various bits of BASIC, know your way round the ... you through the subset of BASIC you need to make arcade ... on program design, code optimisation, animation, reading the keyboard and so ... it after you venture beyond BASIC. There's also a couple ...
    Danforth Danforth February 2009 Sinclair Basic
  • Jumping to BASIC after importing 23296,1703Sorry for the confusing title. :-D Now that I've learned how to stop a game from starting after loading (in Fuse and Specemu), I have a few more que…

    ... to safely "jump" to my BASIC program. :)

    I ... same as returning to BASIC after an USR command ... basic understanding of m.c. I know how to use LD, LDIR ... I'm using the old BASIC editor.

    " ... the subject of jumping to BASIC, I find it curious ...
    zxbruno zxbruno May 2009 Sinclair Miscellaneous
  • Making BASIC occupy less RAM?I risk being told to search the forums and the entire archive of type-ins, but here it goes... Is there any known utility to do all the hard work of…

    ... using LDIR routines, do all the modifications in BASIC, fix the BASIC header ... . routine to save the modified BASIC listing.

    And ... ve never tried to compile BASIC listings that use VAL ... tells me that non-compressed BASIC should be easier to ...
    zxbruno zxbruno January 2010 Sinclair Basic
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... that's written entirely in BASIC. I've shown a few ... to best effect when the animation can be seen in action ...
    Battle Bunny Battle Bunny March 2011 Games
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... ]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really ... segment of memory) in ZX BASIC without resorting to a tedious ... an LDIR in machine code, but using only standard ZX Spectrum BASIC ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • OpenSE BASIC 3.1.1The eagle-eyed will have noticed that [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]SE BASIC[/url] got an update last week. As a te…

    ... open source software, SE BASIC solves these two problems.
    BASIC (thanks to Andrew Wright) ... (this requires replacing the BASIC ROM and patching the editor ... attribute), MOVE (BASIC wrapper for the LDIR block data copy ...
    chev chev May 2012 Sinclair Basic
  • multi-scroll m/c subroutine for BASICArising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. whe…

    Arising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. where width is
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • Type-in BASIC contest on Reddit.Not sure how WOS-legal it is to mention/link to other forums, but Reddit is having a contest on r/retrobattlestations, asking readers to type a speci…

    ... a specific animated screen in BASIC on whatever 8/16 bit ... , set up, and running the animation. They've provided type-ins ...
    The Lone Magpie The Lone Magpie October 2013 Sinclair Basic
  • Return to basic from sna created by Z80 compilerHow can I go back to basic when running sna created using Z80 Assembler ([url] http://www.worldofspectrum.org/utilities.html#crossass [/url])? For e…

    ... can I go back to basic when running sna created using ...
    ld (hl),a
    ldir
    skok: ld a,127 ... "space" I am back to basic prompt.

    I tried ...
    princm princm January 2015 Development
  • Flicker free animation in BASIC, is it possible ?With all my various noodlings in BASIC and indeed with my so far limited assembly​ I keep coming up with the same issue. How do you do animations wit…

    With all my various noodlings in BASIC and indeed with my so far limited assembly​ I keep coming up with the same issue. How do you do animations without flicker or trails ? Is this possible in BASIC ?
    ivanb303 ivanb303 March 2017 BASIC
  • Using BASIC from Machine CodeHi Folks, Came across a very interesting article by Toni Baker in Your Spectrum: http://www.users.globalnet.co.uk/~jg27paw4/yr11/yr11_66.htm …

    ... /> LD HL,TEXT
    CALL BASIC
    RST 8
    DEFB ... 255

    BASIC
    PUSH HL
    CALL ...
    LD BC,128
    LDIR
    SET 7,(IY+48 ...
    Paddy Coleman Paddy Coleman August 2017 Development
  • [Asm] Is this nested loop faster than LDIR or a bunch of unrolled LDI's?Hi all. I'm learning Z80 asm on Speccy 48K, and to start with I decided to write my own "CLS" routine (without relying on ROM calls or LDIR) as a lea…

    ... relying on ROM calls or LDIR) as a learning exercise. What ... this code is faster than LDIR because that is operating on ... ) if no ROM calls or BASIC required, saving 466 bytes. $5CD2 ... infinity ; Avoid going back to basic. Screen is cleared now, continue ...
    ST1 ST1 November 2018 Development
  • Where does the BASIC program sit 48K Spectrum memory?Hi there First post so be gentle, I've had a spectrum since the 80's and have recently started programming it for fun again. I wrote the followin…

    ... that contains the BASIC program, interpret it ... do more of an animation - just stick to ... /> 65353 237, 176 LDIR
    65355 201 ... /> 65365 237, 176 LDIR
    65367 201 ...
    joefish joefish September 2016 Sinclair Basic
  • BASIC-code challengeFor the BASIC-coders among us. There is a number that has following aspects. divided by 16 remains 15 divided by 15 remains 14 divided by 14 remain…

    For the BASIC-coders among us.

    ... program below.
    The fastest BASIC-program wins.
    Timing will ...
    Dr BEEP Dr BEEP July 2002 Sinclair Miscellaneous
  • Laser BasicDid anyone else out there buy Laser Basic and Laser Compiler? I just noticed Laser Basic while I was looking thru a website, and it reminded me about…

    ... else out there buy Laser Basic and Laser Compiler?
    I ... just noticed Laser Basic while I was looking thru ... could write programs in Laser Basic, but if you wanted to ...
    Neil^P Neil^P July 2002 Games
  • A silly BASIC programming challenge for you all..This is a very, very sily idea. So only read if you are bored. I use E-bay a lot. (my user id is thx1138ebn) edit: it's now retro-technology :edit…

    ... message.

    So, what BASIC program can you write in ...
    thx1138 thx1138 July 2002 Sinclair Miscellaneous
  • BASIC code challengeWrite a program in BASIC as short as possible that will continue after KEY-RELEASED. The program must be fully relocatable (so it must be programmed …

    Write a program in BASIC as short as possible that ...
    Dr BEEP Dr BEEP August 2002 Sinclair Miscellaneous
  • Basic listings memory occupationI remember readong someplace that due to basic's representation of number, in a program, in order to save space, it was better to represent integers …

    ... readong someplace that due to basic's representation of number, in ...
    Alessandro Tommasi Alessandro Tommasi August 2002 Sinclair Miscellaneous
  • How To List BASIC?Hi, I want to look at the BASIC coding for a game. Is there a piece of code I can load into a 48k Spectrum which will read in a .TAP file and list i…

    ... want to look at the BASIC coding for a game. Is ... way I can list the BASIC program?

    Thanks,
    kim kim August 2002 Sinclair Miscellaneous
  • ANN: SE Basic 0.71SE Basic is no longer being developed.

    SE Basic is no longer being developed.
    chev chev October 2002 Emulators
<1234567…34>

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