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  • Pascalated BASIC for those who do not have a Spectrum NextHere is a Pascalated BASIC converter for those who do not have a Spectrum Next: http://arcalusitana.fun/MuseuZX/Pascalated_BASIC/index.html

    Here is a Pascalated BASIC converter for those who do not have a Spectrum Next:

    http://arcalusitana.fun/MuseuZX/Pascalated_BASIC/index.html
    zarsoft zarsoft December 2021 Sinclair Basic
  • What Good Serious Successful Software Was Written Exclusively in 128K BASIC?I realize now that 128K BASIC has its serious enthusiasts . But I know very little about this type of BASIC . What good titles were written exclusi…

    I realize now that 128K BASIC has its serious enthusiasts . But ... little about this type of BASIC . What good titles were ... written exclusively in 128K BASIC without any machine Code ? ... decent software written using 128K BASIC .I wonder if this question ...
    harriusherbartio harriusherbartio February 2022 Games
  • BBC Basic on the ZX Spectrum - possible?I have never used a Cambridge Z88 - but I understand it was Z80 based and had a functionally equivalent version of BBC BASIC ( I'm guessing minus the…

    ... functionally equivalent version of BBC BASIC ( I'm guessing minus the ...
    dmsmith dmsmith March 2022 Sinclair Basic
  • Strongest aspect of Spectrum BASICWhat would you say is the strongest aspect of Spectrum BASIC compared to other BASICs on other micros at the time. I think it might have been the Fun…

    ... the strongest aspect of Spectrum BASIC compared to other BASICs on ... any other aspects of spectrum BASIC that were better than other ... BASIC variants on home micros? Was ...
    dmsmith dmsmith March 2022 Sinclair Basic
  • Any adventure game frameworks written BASIC ?I remember INPUT published a simple adventure game, with about ten locations. It was all written in BASIC, but it provided a program framework one co…

    ... . It was all written in BASIC, but it provided a program ... Adventure Game frameworks written in BASIC. Also any commercial adventure games ... written in BASIC, back in the day?
    dmsmith dmsmith April 2022 Sinclair Basic
  • BASIC Bug: DEF FN after REMHello all, Having mused the Spectrum ROM disassembly by Drs Logan ad O'Hara, I wondered about how good ZX BASIC was at locating the DEF FN when call…

    ... wondered about how good ZX BASIC was at locating the DEF ...
    BloodBaz BloodBaz May 2022 BASIC
  • How to return to basic properly from ASMI am messing around with a fast stack copying routine. But I am getting "A: Invalid argument" error when I later return to basic. I know you h…

    ... when I later return to basic.

    I know you ... IY register before returning to basic but my code at the ... as IY when returning to basic. I think one of the ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How did people program GamesI have been wondering how people wrote games. Did they use basic and just type in to the spectrum interface and save it. Or did they use assembler, a…

    ... games are mostly in compiled Basic (but not bad, try them ... compiled Basic, and it was too slow for any good animation, and ...
    LCD LCD August 2001 Games
  • 48K protectionWhich games were 'protected' by loading a full 48K block of code so that no copy program could fit in to memory? I know of 2 by heard. Pole Positio…

    ... to the right adress with LDIR and then starts the decompressor ... M1 copies, sometimes with different Basic loader, I repaired some of ...
    LCD LCD August 2001 Games
  • PAW questionThis may not be the right place but anyways there it goes: I've been trying to figure out how to import graphic files in .SCR format in the PAW parse…

    ... at EXTVEC from the BASIC before you start the ... the bitmap data
    LDIR ; now we load the ... to the attribute memory
    LDIR ; continue loading data
    This is a very basic rountine that is inflexable and ... ...
    Anyway the basic idea is to take ...
    cyborg cyborg November 2001 Sinclair Miscellaneous
  • The funniest thing we made with the spectrumHello. The funniest thing i made with the spectrum were championships with my buddy francisco on a game called 3d stunt car racer, i think that was t…

    ... ... He got some weird porno animation that consisted of 6 screens ... (yep, u've guessed it, LDIR IX,DE (or was it ...
    Anonymous Anonymous April 2002 Games
  • are games?................are games made today just as playable as they were in the 80's?

    ... day because the 'puzzles' are basic and the combat merely a ... made to watch some nonsensical animation or FMV. It's just ...
    Collie Collie July 2002 Games
  • Basic and AY musicis it possible to play an ay-music in background while a basic program is running?

    ... stack registers if working in BASIC as only HL' is important ... A,VECTOR ; IM2 vector
    LDIR
    LD I,HIGHBYTE

    RST 38 ; BASIC IM1 routines
    PUSH IY ... once
    RET ; return to BASIC

    ORG VECTOR * 256 ...
    cyborg cyborg January 2003 Sinclair Basic
  • MicroMart battle semi-final has started - go and vote for the Spectrum!We've been following this lately, and the first semi-final has begun between the Speccy and the Amstrad to find the greatest home computer of all tim…

    ... series to draw pics and animation were freaking funny!!

    basic)

    All that as ...
    Javier Alca?iz Javier Alca?iz March 2003 Sinclair Miscellaneous
  • Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…

    ... , and replace it with a LDIR copy-routine which will copy ... . Anyway, I included the "delta" animation player in the distribution package ... have all the functions (no animation conversion, and no painter), but ...
    LCD LCD March 2003 Sinclair Miscellaneous
  • Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…

    ... , and replace it with a LDIR copy-routine which will copy ... ]Anyway, I included the "delta" animation player in the distribution package ...
    Amigo Amigo March 2003 Sinclair Miscellaneous
  • What is SAM?Whilst looking at my spectum tape collection i foun a number of SAM only games. What is a SAM game and which emulators support it?

    ... default grafx mode, and the basic is very similar and works ... of amos. built in sprite, animation, music and sound effects editor ... program it in an extended basic thats more powerful than normal ... manual to learn this special basic and also the compiler. if ...
    Amigo Amigo April 2003 Sinclair Miscellaneous
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... level language but it isnt basic, and runs at comoparable speeds ... called IDEAL ( Interrupt Driven Extendible Animation
    Language ) ... if you can ... it's alot like using basic and the manual is pretty ... . you can also use normal basic if youwant and is not ...
    Amigo Amigo April 2003 Games
  • What is SAM?Whilst looking at my spectum tape collection i foun a number of SAM only games. What is a SAM game and which emulators support it?

    ... default grafx mode, and the basic is very similar and works ... of amos. built in sprite, animation, music and sound effects editor ... program it in an extended basic thats more powerful than normal ... manual to learn this special basic and also the compiler. if ...
    Dynoace Dynoace April 2003 Sinclair Miscellaneous
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... a hidden screen, and then LDIR to real screen at interrupt ... coding by typing DATA into BASIC ;)
    [/quote]

    Cross ... save it to tape from BASIC.

    I now prefer ...
    Alcoholics Anonymous Alcoholics Anonymous July 2003 Games
  • Sync-buzzer, interrupts and general confusionBeen wittering on about this in the Misc group, but thought it was best discussed here. Basically been trying to recreate the Sid-Sound effect from A…

    ... is the mode that Spectrum Basic normally operates in. The code ... /> ld bc,257-1
    ldir
    ld a,$f0
    Alcoholics Anonymous Alcoholics Anonymous September 2003 Development
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... />
    z80 asm, C, Basic | Delphi, Java, C++
    ... I can set you basic programming assignments if you ... quickly become familiar with Basic. To learn programming in ... area). It supports tile animation, pallette animation and sprite animation.

    ...
    Alcoholics Anonymous Alcoholics Anonymous January 2004 Development
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... code? They WERE available from BASIC, and that's where they ... , and paper colour with a ldir over the attribute area. As ...
    monty.mole monty.mole February 2004 Games
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... ldir over the attribute area.[/quote]

    You learn Spectrum BASIC ... an out command and an ldir over the attribute area ... with what was learnt in BASIC. Commodore BASIC sucks, but at the ... you make the transition from BASIC expert to novice machine code ...
    TMR TMR February 2004 Games
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... an out command and an ldir over the attribute area do ... with what was learnt in BASIC. Commodore BASIC sucks, but at the ... ! Witness the transition from BASIC to C! BASIC does things at a ... conceptions you held while programming BASIC will hinder you in this ...
    monty.mole monty.mole February 2004 Games
  • "TommyGun" gets a complete MAKEOVER for next release ...From the author, Tony Thompson ... """""""""""""""""""""""""" [B][I] I hadn't worked on the TommyGun editor for while. But when I got sick (about …

    ... of all features.
    Supporting Basic is not a bad idea ... will lack the speed (HiSoft Basic helps!).
    Yeah, the name ... "Spectrum/SAM Coupe stills and animation conversion, view and editing suite ...
    LCD LCD April 2004 Development
  • My first attempt at Gigascreen interlacingWonderful. Did some research on the port which controls memory paging and wrote a short BASIC programme to switch pages 5 and 7 in and out of the scr…

    ... from Basic to use this as interlace ( but good for animation ) and ...
    Sadako Sadako May 2004 Development
  • Finishing my Ragnar game...Hi all, Way back then, in my youth, I worked on a game for the Speccy called "Ragnar", which was a 3d isometric style mcoded game written from scrat…

    ... this to make flicker-free animation, no?),[/quote]

    Use ... 're going to care about BASIC. Just do whatever you've ...
    cyborg cyborg July 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ...
    LD (HL),7
    LDIR

    call initIM2
    Basic


    MoveSprite:
    robpearmain robpearmain August 2004 Development
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Latest Posts

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  • Happy 40th Birthday to the Amstrad CPC464!
    AndyC on April 22
  • Another Birthday! The Game Boy Is 35!
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    harriusherbartio on April 22
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 22
  • New video about S-video modification on Issue two 48K Spectrum.
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