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<1…15161718192021…34>
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ...
    LD (HL),7
    LDIR

    call initIM2
    Basic


    ; **** START INTERRUPT ...
    robpearmain robpearmain August 2004 Development
  • making games on a real speccy-------------------------------------------------------------------------------- i have recently bought a speccy on ebay and i want to try to make s…

    ... off compiling a text adventure. BASIC is very, very unsuitable ... (or any pixel by pixel animation) unless you fall back to ... PC and the Amiga - Dark BASIC, Blitz BASIC etc etc.

    BASIC nowadays, you'll get laughed ...
    Dunny Dunny October 2004 Games
  • Stupid Question... but: BMP2SCRI have downloaded bmp2scr, and produced a couple of pictures in the hires formats, I can see that there are 3 binary files, a red,green,and blue, how…

    ... and the complexity of the animation; if you only have a ... two of animation, you could get good results in 128K Basic by ... , with the aid of a BASIC program like 10 LOAD "" SCREEN ...
    gasman gasman March 2005 Sinclair Miscellaneous
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... suited for a Speccy Basic game, the M-Coders ... or how fast a compiled basic game `could` be, but ... can`t do anything in basic (even compiled), or that ... well suited to compiled speccy basic, such as the old ... large with no actual animation yet because the control ...
    CKay CKay March 2005 Development
  • saving to asmMy another question... I know I can save part of Spectrum memory to .bin file. However I would like to save it (or convert .bin file)into .txt file w…

    ...
    ld hl,PIC
    ldir
    ret
    PIC INCBIN ... tap) file wich includes a BASIC loader that will do a ...
    AE.Vasconcelos AE.Vasconcelos May 2005 Development
  • Game endings..which are your best / worst ones?I'm not sure how valid this is on a spectrum site considering the memory capacity of the machine,but were there any games out there with any good gam…

    ... , followed
    by a simple animation of your droid getting a ... /> Cookie (cool cake!), Knight Lore (animation shows the spell curing Sabre ... so it's a very BASIC ending but at least you ... nice simple idea. A brief animation shows a pinball
    flipper ...
    jil jil May 2005 Games
  • Best Speccy game written in BASICHopefully this has not been done before, but anyhoo. My vote is the sublime VIKING RAIDERS.

    ... wrote:
    Valhalla was in basic? If Thats true, and I ... , it's true, only the animation was in machine code.
    rich_chandler rich_chandler May 2005 Games
  • Best Speccy game written in BASICHopefully this has not been done before, but anyhoo. My vote is the sublime VIKING RAIDERS.

    Ah well, animation in m-code. Mary is not amused. Actually, they should have tried animation in basic as its is not too clever, or am I being harsh?
    {EVIL}CrommCruac {EVIL}CrommCruac May 2005 Games
  • Best Speccy game written in BASICHopefully this has not been done before, but anyhoo. My vote is the sublime VIKING RAIDERS.

    [quote]
    On 2005-05-22 01:20, {EVIL}CrommCruac wrote:
    Ah well, animation in m-code. Mary is not amused. Actually, they should have tried animation in basic as its is not too clever, or am I being harsh?
    [/quote]
    No you're not...
    rich_chandler rich_chandler May 2005 Games
  • Best Speccy game written in BASICHopefully this has not been done before, but anyhoo. My vote is the sublime VIKING RAIDERS.

    ... [quote]
    It was a BASIC program with machine code routines ... programs have at least a BASIC loader.

    Another ... /> [/quote]
    Splat! was mostly BASIC, certainly all the game logic ... code and I think the animation and character movement was MC ...
    rich_chandler rich_chandler June 2005 Games
  • Gotta love computers......for they allow me to do cool things such as THIS: [url="http://www.ysrnry.co.uk/tvprog/whatsnew.htm"]http://www.ysrnry.co.uk/tvprog/whatsnew.htm[…

    ... be a free/GPL 3D animation tool out there "somewhere" that ... first time. It's very basic, but it still looks so ...
    NickH NickH June 2005 Sinclair Miscellaneous
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ...
    LD BC,6912
    LDIR
    RET

    This ... gives a 'C Nonsense in Basic' error. It does not matter ...
    mulder mulder August 2005 Emulators
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ...
    LD BC,6912
    LDIR
    RET

    This ... gives a 'C Nonsense in Basic' error. It does not matter ...
    Dunny Dunny August 2005 Emulators
  • screen$I'm wanting to create a game which is written mostly is Basic, due to lack of MC skills but i need a MC routine if someone would kindly supply it I…

    I'm not sure 23296 is the right address for your screen 1 as it would overwrite your BASIC. But whatever address you use, you need just this:

    [code]
    ld hl,ScreenAddr
    ld de,16384
    ld bc,6912
    ldir
    ret
    [/code]
    baze baze August 2005 Development
  • sprite making in +3 BASIC?Any sprite tutorial I come across is far too complicated! Can someone help me? For instance, how do you create a person-shaped animated sprite which …

    ... the sprites as single framed animation.
    Now if your careful ... do a JSW sprite in BASIC using UDG's for 4 ... .

    Anyway sprites in BASIC are not easy, but its ...
    Kiwi Kiwi September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... nothing with the 128's Basic RAMdisk. A RAMdisk is very ... authors would prefer just to ldir stuff from one bank to ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... by Iforeve to run from BASIC
    ;
    ; Poke in 32768 ... usas en un programa de Basic
    ; estos registros deben ser ...
    na_th_an na_th_an October 2005 Development
  • SAVE the complete screen in BASICHow can I save the COMPLETE screen (with the last two lines) in BASIC? If I type SAVE "XXXX" SCREEN$, then comes the message "Start tape, ..." and th…

    ...
    LD BC 6912
    LDIR
    RET

    This ... USR 65368 from within your BASIC program. The routine copies BC ... HL(32768) and returns to BASIC. Basically it copies your screen ... memory.

    Then, from BASIC,

    SAVE "name" CODE ...
    Lloyd Lloyd October 2005 Sinclair Basic
  • SAVE the complete screen in BASICHow can I save the COMPLETE screen (with the last two lines) in BASIC? If I type SAVE "XXXX" SCREEN$, then comes the message "Start tape, ..." and th…

    ... /> LD BC 6912
    LDIR
    RET
    [/quote ... 65368 from within your BASIC program. The routine copies ... 32768) and returns to BASIC. Basically it copies ... about this - it's pure BASIC, folks:

    BASIC
    [/quote]
    ...
    Dunny Dunny October 2005 Sinclair Basic
  • more than basic gamesHi, I was wondering if profession games were programmed by using software beyond basic, because in this forum people are saying you can only do …

    ... (also Valhalla?) were written in BASIC.
    [/quote]
    Valhalla was ... indeed written in BASIC with MC used for the animation.
    rich_chandler rich_chandler January 2006 Sinclair Basic
  • You know you're a Spec-chum when......devoid of anything serious to think about now that your next house move is all sorted out, you still cannot sit back and relax because your mind i…

    ... heart :) I never got beyond BASIC during my Spectrum and SAM ... prefer to write my own animation packages rather than use someone ...
    NickH NickH January 2006 Sinclair Miscellaneous
  • Development SurveyI was just wondering how many people are actually developing games or programs for the Speccy. I'm not talking about people who "plan" to write somet…

    ... /> 2. ROMs take a year, BASIC a day tops.
    3 ... to achieve 1 fps animation.
    8. BASIC, Z80 assembler (TASM mainly ...
    Geoff Geoff January 2006 Development
  • Method to read byte as binary string rather than dec?Hi all Am fiddling around with the screen buffer and have written a routine to scan the screenbuffer into upper ram and then write it back in upside…

    ... faster raw Z80 is than BASIC. Copying such data would take ... the screen) using a simple LDIR command would take about over ... faster than doing it in BASIC :p
    icabod icabod February 2006 Sinclair Basic
  • Creating a loading screen in 80'sToday painting a picture using a computer is easy with mouse, scanner etc. But in the 80's it was harder. So, how did "game artists" create their loa…

    ... it was a good leg animation so basically we ripped it ... translated it onto the Spectrum. Basic laziness really.

    With ...
    Mark R. Jones Mark R. Jones February 2006 Games
  • Games that crash because of contended memory.I find these are really annoying. You load up a game like Astro Marine Corps, Fantasy World Dizzy, Dizzy: Prince Of The Yolkfolk and so on (the init…

    ... ! In the 48/128/+2 BASIC ROM, 0x03FF always contains 0x986C ... the "2 KEYBOARD" string. So, LDIR it into the old interrupt ...
    Jmk Jmk March 2006 Games
  • Basic or Machine code?Hopefully the correct area of the site to post this question. Anyways, I have got hold of several books on programming my spectrum, and I was wonderi…

    ... />
    Valhalla is not pure BASIC program. It has assembler parts ... can recall only one 100% Basic game at moment: Transylvanian Tower ... in Valhalla was the character animation and you won't find ...
    rich_chandler rich_chandler March 2006 Development
  • Best Speccy game written in BASICHopefully this has not been done before, but anyhoo. My vote is the sublime VIKING RAIDERS.

    ... I know was written in BASIC cos'I broke into it ... know this was written in basic because the sprites in the ... if not no frames of animation and it used to fuck ...
    dm_boozefreek dm_boozefreek March 2006 Games
  • Best Speccy game written in BASICHopefully this has not been done before, but anyhoo. My vote is the sublime VIKING RAIDERS.

    Dictator by Don Priestley is my favourite. Football Manager was also quite a complex game for BASIC, and did anyone ever see the utility MCA (Macro for Construction and Animation) which let you make animations?
    alchresearch alchresearch March 2006 Games
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... games.
    I have a basic sprite engine already.
    You ... is in the amount of animation required per character. But if ...
    Kiwi Kiwi April 2006 Development
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... with 3 frames of animation could use UDG's ... .
    Unfortunetly (sp?) basic doesn't have an AND ... for the screen to basic.
    But that ... would break its Sinclair BASIC compatibility - which is ... (NOT AVAILABLE IN SINCLAIR BASIC!!!)
    100 AND 1 ...
    Kiwi Kiwi April 2006 Emulators
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