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<1…16171819202122…34>
  • Development SurveyI was just wondering how many people are actually developing games or programs for the Speccy. I'm not talking about people who "plan" to write somet…

    ... :

    1) a 2D animation package that's a wrapper ... toolkit.
    2) a 3D animation package that's a wrapper ... language do you use? (Asm, Basic, C etc)[/B]

    NickH NickH May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... of the IY register and Basic's interrupt service routine ... br />
    The pacman animation counter is decremented and if ... next pacman graphic in the animation sequence.

    ... graphics definition stuff mixed with animation details mixed with program ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Extracting the Multiface ROM?Is there an easy way to save the contents of a real Multiface 128 ROM to tape, on a real spectrum, for the purposes of transferring it to PC for emul…

    ... return to basic. Save the code copied by the LDIR and that ... something like:

    From BASIC, CLEAR 32767


    LD DE,32768
    LDIR
    IN 191,A ;maybe ... /> RET

    Then, from BASIC, SAVE "mf128" CODE 32768,8192 ...
    DEATH DEATH June 2006 Hardware
  • Extracting the Multiface ROM?Is there an easy way to save the contents of a real Multiface 128 ROM to tape, on a real spectrum, for the purposes of transferring it to PC for emul…

    ...
    LD DE,32768
    LDIR
    LD C,191
    BASIC, else you may lose the ... stack and BASIC will crash, but with only ...
    DEATH DEATH June 2006 Hardware
  • compilerI am currently developing a sudoku game for the old faithful speccy. My idea is to write the code in basic and then compile it to m/c because i suck …

    ... a
    machine-codified Basic and is instead a collection ... be bigger. But only might. Basic compilers often attach an
    Basic). There are screen functions for ... style graphics and
    tile animation features but maybe that's ...
    Alcoholics Anonymous Alcoholics Anonymous June 2006 Development
  • Sinclair Basic Vs PascalWith the rise of the structured programming movement (Jackson et al) was it wise to put the Basic programming language into the Spectrum. By this ti…

    ... a comeback - not just BASIC, but Perl and Python ... /C++/C#, etc. BASIC has the additional benefit ... that non-BASIC programmers are usually able ... can deny that picking up BASIC (true BASICs, that is ... my 2D and 3D animation packages in Perl, and ...
    NickH NickH September 2006 Sinclair Miscellaneous
  • Currah MicrosourceHi Anyone here got a Currah Microsource ? I have one, its one of the original eval units complete with 'draft' manual. Just interested to see how …

    ... bc,8192
    90 REM ! ldir
    95 REM Page Out ...

    ret ; Return to BASIC
    .end
    [/code]
    BloodBaz BloodBaz October 2006 Sinclair Miscellaneous
  • PSPSIM - SamCoupe Emulator for the PSPI have just been playing around with PSPSIM and just wanted to know what Sam Coupe users thought were the best games/apps for the Coupe? Cheers,

    ... it has twice as many animation frames as either the PC ... one, yet still 100 % in Basic, it`s got added copper ...
    CKay CKay November 2006 Emulators
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... named Beruska. Besides the smooth animation, the demo reproduces some voices ... into 128k mode, choose "128 basic" from the menu, type in ...
    Alcoholics Anonymous Alcoholics Anonymous December 2006 Games
  • NEW games for you chaps (and girls too) ;-)Okie, did some .TAP versions of NEW original games that were only released on TRDOS disk format. Some of you might have seen some (one or two are eve…

    ... a TRD and convert the BASIC loader to a TAP using ... loader is contained in the BASIC one so we need to ...
    LD (HL),L
    LDIR
    LD SP,66E0
    BASIC loader needs to CLEAR 26366 ... , we end up with a BASIC loader like this:

    StuBruise StuBruise January 2007 Games
  • NEW games for you chaps (and girls too) ;-)Okie, did some .TAP versions of NEW original games that were only released on TRDOS disk format. Some of you might have seen some (one or two are eve…

    ... /C loader embedded in the BASIC loader is at $5D6D if ... as I can never get LDIR instructions right without having to ... preference is to use a BASIC loader if at all possible ...
    StuBruise StuBruise January 2007 Games
  • If a C64 can do it...Forgive me if this isn't the right section. We've seen coders surprising us over and over again with excellent demos and things that a few years ago…

    ... everything I wrote with Sam Basic was slower than what you ... a demo test of the animation and layout so I thought ...
    DonkeyPong DonkeyPong February 2007 Development
  • If a C64 can do it...Forgive me if this isn't the right section. We've seen coders surprising us over and over again with excellent demos and things that a few years ago…

    ... everything I wrote with Sam Basic was slower than what you ... a demo test of the animation and layout so I thought ... other context than 8-bit Basic :) and yeah, I used to ... lot of games in SAM Basic `back in the day` and ...
    CKay CKay February 2007 Development
  • Complex DRAW command?After looking at some Speccy code I noticed that the DRAW statement is used to draw lines (or it looked that way). On the Coco, the LINE command was…

    ... something more like the other BASIC.
    It's a simple ... adventure games, simple 3D animation from BASIC and it takes less space ... LINE, DRAW or PLOT (Applesoft BASIC) statements.
    I've been ...
    JamesD JamesD February 2007 Development
  • 16k Spectrum.How come emulator's in 16k mode don't provide 32 ram-pack support.

    ... it returns back to the BASIC interpreter as normal.
    < ... bc,2048
    60 REM ! ldir
    70 REM ! ret
    BASIC variables (e.g. after compilation ... statement). Similarly, you can use BASIC variables directly in the assembly ...
    BloodBaz BloodBaz March 2007 Emulators
  • My emulator doesn't take "commands"Hi This is probably a question that is very hard to answer, but perhaps some of you have/had the same problem. In my own emulator (that I have built)…

    ... cause 48K BASIC to lock up. An error in LDIR/LDDR could ... occurring half way through a LDIR? And does that correctly go ...
    Laser Laser March 2007 Emulators
  • Sceen$ helpMost people have used screen$ at some time or another and for me what I want to do is use it or something like it as a start screen before the game p…

    ... be used generally by a basic program) so when I want ... would be mighty slow in basic, so you'll want some ...
    ld bc,6912
    ldir
    ret
    [/code]
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Sinclair Basic
  • Sceen$ helpMost people have used screen$ at some time or another and for me what I want to do is use it or something like it as a start screen before the game p…

    ... would be mighty slow in basic, so you'll want some ...
    ld bc,6912
    ldir
    ret
    [/code]
    DEATH DEATH May 2007 Sinclair Basic
  • Sceen$ helpMost people have used screen$ at some time or another and for me what I want to do is use it or something like it as a start screen before the game p…

    ... ) ive never done anything outside basic sinclair basic stuff. So I don ... , let alone integrating it into basic).

    Is there an ... would be mighty slow in basic, so you'll want some ...
    ld bc,6912
    ldir
    ret
    [/code]
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • Sceen$ helpMost people have used screen$ at some time or another and for me what I want to do is use it or something like it as a start screen before the game p…

    ... , b, x, y etc) in BASIC, you won't go far ... /> LDIR ; do the copying
    RET ; Return back to your basic program ... .
    LDIR ; do the copying
    RET ; back to basic

    DEATH DEATH May 2007 Sinclair Basic
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... scrolling text message in ZX Basic"
    20 for n=1 ... *were* doing the equivalent :) The basic string slice operation creates a ... in asm that uses the LDIR instruction for the byte copy ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Ritman/ArticCan anyone remember or find a reference for why Ritman left Artic... I seem to recall that it was because he was unhappy with the marketing effort fo…

    ... Mattel platform. I used the basic gameplay of Burger Time with ... the extra space to store animation frames. This was one of ...
    chop983 chop983 August 2007 Sinclair Miscellaneous
  • Digitized videos and sounds projectAfter starting this thread [url]http://www.worldofspectrum.org/forums/showthread.php?t=14420[/url] I decided to start converting parts of clips and…

    ... to experiment a lot with basic loaders until they can playback ... brightness and contrast for an animation/avi.

    -show original ... can even paint directly on animation frames, so watch out for ...
    LCD LCD August 2007 Sinclair Miscellaneous
  • A few questions about machine codeOh no... another noob. I'm giving my first steps in assembler (finally, after 20 years stuck in BASIC). I read a SU article explaining that if I wan…

    ... /> ld bc,40832
    ldir[/CODE]

    I ... still see registers as BASIC variables, and I want ... a rule of the LDIR instruction. It means to ... all again if BC 0. LDIR - LoaD - Increment - Repeat ... very successful return to basic with the interrupts disabled. ...
    DEATH DEATH August 2007 Sinclair Miscellaneous
  • A few questions about machine codeOh no... another noob. I'm giving my first steps in assembler (finally, after 20 years stuck in BASIC). I read a SU article explaining that if I wan…

    ... , after 20 years stuck in BASIC). I read a SU article ...
    ld bc,40832
    ldir[/code]I know that 'hl ... . I still see registers as BASIC variables, and I want to ... yes. Certain commands (e.g. LDIR LDDR) insist on certain registers ...
    rich_chandler rich_chandler August 2007 Sinclair Miscellaneous
  • SCR to SCREENS$Hello, is there a way to convert a .scr file back to a screen$ to load it into an emulator? Thanks!

    ...
    LD BC,6912
    LDIR
    RET

    Will ... DE and then return to BASIC

    You then just ...
    DEATH DEATH August 2007 Sinclair Miscellaneous
  • plotting and rotating wireframesCan anyone point me to an example of plotting a (2d) shape and rotating it in basic. Unfortunately my trig was never that good and I want to get a h…

    ... /zx-comp/zx8612.zip]128 Animation[/url] from ZX Computing Dec ... the image are drawn in BASIC, each saved into the "vast ...
    Battle Bunny Battle Bunny September 2007 Sinclair Basic
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... that the template places seven basic time units into PTU, 0 ... "state" which indicates current sprite animation frame. The former is initialized ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • What did Spectrum BASIC lack (and was BBC BASIC so good?)Over the years, I've read in various multi-format magazines, that BBC BASIC was probably the best BASIC available on an 8-bit machine. I've never use…

    ... with an also very good BASIC interpreter has been mentioned). It ... also allowed you to use BASIC where it made sense - you ... the user facing stuff in BASIC, and have all the "inner ... map, almost-SIMD instructions like LDIR, CPIR et al, and register ...
    Winston Winston September 2007 Sinclair Basic
  • Interface rom - Need help to dump itHi, I have temporarily an interface that is similar to a multiface. It has an NMI button and displays a menu where states can be saved and pokes ent…

    If you use LDIR, then the routine would look ...
    LD HL,00000
    LDIR
    Code to page your ... interrupts and returns back to basic.

    Then, if it ...
    DEATH DEATH October 2007 Hardware
<1…16171819202122…34>

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