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<1…18192021222324…34>
  • Hi-colour gamesDoes anyone remember some of the games that used something called Ho-colour? Like the options page on the Agent X games, and a few others. If memory …

    ... took forever to render in BASIC, but I don't remember ... compression with 60 frames of animation. The Rainbow Processor uses circles ...
    LCD LCD February 2009 Games
  • Home Computing WeeklyIssue 15 seems to have 4 extra images that are duplicates of the previous four. HomeComputingWeekly01500049.jpg HomeComputingWeekly01500050.jpg HomeC…

    ... Spectrum
    840306,052,18,Animation,Ian McDonald,ZX Spectrum
    840417,058,23-24,Converting BASIC (String Slicing),R A Houlton ...
    c1541 c1541 April 2009 Infoseek database
  • Tape and Disk breakpointsIs it possible to set a breakpoint on a .TAP, .TZX or .DSK file so that the debugger pops up when loading finishes? I'm talking about a breakpoint wi…

    ... not fond of protected BASIC loaders, code blocks with ... nothing like a clean BASIC loader with a clean ... variables and/or the BASIC area, but I can ... just create a small LDIR routine to copy from ... to another (printer buffer, BASIC overwriting, etc.), after this ...
    LCD LCD May 2009 Emulators
  • Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…

    ... implement video.[/QUOTE]
    The Animation was created on PC (with ... it is a Problem for BASIC. If you want to add ...
    LCD LCD May 2009 Sinclair Miscellaneous
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... prog equ 0x5c53 ; start of BASIC area
    udg equ 0x5c7b ... /> ld bc, 3071 ;
    ldir ; set remaining 3071 bytes

    ; return to BASIC
    ret

    ; ...
    chev chev May 2009 Development
  • Which is the most technically accurate Spectrum Emulator?Ok, which is the most technically accurate Spectrum Emulator? Please don't just vote but give reasons why.

    ... try this great Manic Miner animation with SpecEmu, then with any ... of ghost lines in my basic listings when there is a ...
    Arda Arda May 2009 Emulators
  • Ultimate! Time WasterThis used to bug me big time 25 years ago.:mad: In the early 16k releases of Ultimate Play the Game , Games Jetpac Cookie Trans am there are three …

    ... /> LD BC, $2000
    LDIR
    JP $61E5
    ... and most likely "damaging" BASIC so you will not ... be able to "return to BASIC".

    It ... this won't crash BASIC, it most likely quickly ... gets overwritten by BASIC and thus may form ...
    BloodBaz BloodBaz May 2009 Games
  • Making new Spectrum graphics on a MacI would love to have a go and try to do some graphics for a NEW Spectrum game. It would be the first Spectrum game I've worked on since I worked on '…

    ... knock up a very simple animation tool by loading screens from ... just add it to the BASIC in Artist III as there ... menu option to return to BASIC.
    chev chev May 2009 New game ideas
  • The Reaper....WTF?!?If anybody wants to check out a short video of me playing my least favourite Speccy game ever 'The Reaper', and hear me ranting about it at the same …

    ... doing tiny ninja animations - with basic basic physics and collisions.
    I ... , and then probably make a basic map.
    After working out ... /> There's even a little animation when you complete it.
    andrew_rollings andrew_rollings July 2009 Games
  • FLASH EPROM programming on ZXExist any other software for rewriting FLASH EPROM or EEPROM chips on real ZX ? I know only: EEPROM flasher for original DivIDE [url]http://85.132.…

    ... 110 ;in fact 106
    LDIR
    RET
    ;------------------------------------------------------------
    ;TO BE POKED from basic!
    ;=========================================================
    source DEFW ...
    roko roko July 2009 Hardware
  • bee-keeper manager?random idea. how many variables could be fit into this? - number of hive colonies active...amount of honey harvested (maybe in in a set time)... need…

    ... :) Just adding 3 frames of animation to the Queen bee, and ... to make sure that the basic buying and maintenance screens work ...
    Graz Graz September 2009 New game ideas
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... first screen
    - Return to BASIC no longer crashes
    - Fixed ... can slow down the sprite animation yourself manually, by using a ...
    jonathan jonathan September 2009 Development
  • Any curve algorithm experts here?I'm wondering if any of you can help the helpless here. I'm just working on the Xmas Special intro animation, and I have a set of 3D points which des…

    ... />
    You make a 3D animation then use the algorithm to ... "swing" the camera around the animation?

    If it is ... just comes naturally from that basic premise.

    "Change property ...
    NickH NickH October 2009 Chit chat
  • An idea for a possible(?) new interfaceDue to the Spectrum's processor speed and the way the ULA works, there are a couple things (among others) that are difficult to do: -Gigascreen or a…

    ... 3D real-time rendering
    -Animation of big sprites
    -Anything ... . Basically, with the DMA the ldir transfers could be quickened.
    Hood Hood October 2009 Hardware
  • Machine Code Microdrive File LoaderI've been experimenting with transferring games to run from microdrive. Typically I like to see a loading screen while things are happening, and I li…

    ... push hl ; preserve return to basic
    exx
    ;
    basic
    exx
    ;
    ldir
    ;
    xor ... ; ld (d_str1),hl ; basic will have done this for ... ld bc,$0009
    ldir
    ;
    ld ...
    jp jp December 2009 Development
  • possible Sam Coupe tape for saleok, I don't know what this is, but I have a tape here by Miles Gordon Technology plc called "Sam Cassette", and it says it has the following on it: …

    ... />
    It's some BASIC graphics and animation demos by Andy Wright ...
    Quazar Quazar January 2010 Sales
  • Random access, file sizes and more.A few days ago Aowen mentioned that random access to saved data is not a problem. Here are my thoughts, doubts and suggestions regarding this subject…

    ... a machine code routine from BASIC to handle these type of ... I have a 5 min animation completely created with line art ... 't I read all the animation data from mass storage, non ...
    zxbruno zxbruno January 2010 Development
  • Converting games from tap to dskHi to all from Greece, Being an old Speccy user and now owner of most models of Spectrum (48k , 48k+ , 128K, +2 grey and +3) , I desided to salvage m…

    ... /> LDIR
    LD A,(5B5Ch) ; restore the memory paging that BASIC expects ...
    John Elliott John Elliott January 2010 Emulators
  • Converting games from tap to dskHi to all from Greece, Being an old Speccy user and now owner of most models of Spectrum (48k , 48k+ , 128K, +2 grey and +3) , I desided to salvage m…

    ... in usr0 mode (enter +3 basic and type usr0 before loading ... it's set (ie. 128k basic mode) then it looks at ... halfway through the bank move LDIR!!!!

    USR0 mode resets ...
    nuggetreggae nuggetreggae January 2010 Emulators
  • Most impressive game you've ever seen which has been written in speccy BASIC?What's the most impressive speccy game you've ever seen that's been written solely in speccy BASIC? +3 Basic or 48k basic. No machine code routines…

    ... Frogger clone with so much animation and pace it's hard ... 're looking at pure Sinclair Basic.
    Paul van der Laan Paul van der Laan January 2010 Games
  • Microdrive Games CartridgeI've just noticed that Ant Attack on the microdrive [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0014815"]Games Cartridge[/URL] (also bundl…

    ... - this seems to be the basic and code lumped together.
    LDIR works you often get copies of BASIC and machine ... 6K was trimmed from the BASIC by using variables for 0 ... if WOS allowed 80-column BASIC listings where helpful with games ...
    Geoff Geoff January 2010 MIA/STP/SDP
  • Why did Ultimate games load like this?What I remember about the early Ultimate games was the unusual way they loaded. You'd get the BASIC bootstrap loader, then a SCREEN$, then a main bl…

    ... , msb=131) and even Sinclair BASIC is quick enough to do ... routine at 23424 does a LDIR so all code is moved ... blocks with POKEs in the BASIC loader. It's quicker than ...
    Jimmy Jimmy February 2010 Games
  • Converting games from tap to dskHi to all from Greece, Being an old Speccy user and now owner of most models of Spectrum (48k , 48k+ , 128K, +2 grey and +3) , I desided to salvage m…

    ... LD BC,04608
    30017 LDIR
    30019 LD A,016 ... LD BC,13824
    30045 LDIR
    30047 LD A, ... LD BC,09216
    30073 LDIR
    30075 LD A, ... LD BC,12000
    30101 LDIR
    30103 LD A, ... /> I think I will quit basic , completely. What are the calls ...
    batsilos batsilos February 2010 Emulators
  • Image to ZX Spec 1.1 Now Freely Available!Image to ZX Spec 1.1 Now Freely Available! [IMG]http://mirror.viperfang.net/silentdevelopments/images/ent-preview1.1.zx.png[/IMG][IMG]http://mirror.…

    ... to 10 FPS as the BASIC player on the speccy doesn ... .
    [/QUOTE]
    Yes, the animation looks cool. Retro-X can ...
    LCD LCD March 2010 Announcements
  • Blackstar by Richy Pitch[youtube]FQLznlyLONI[/youtube] Discuss. Points will be deducted from the first person who asks "can this be done on a real Spectrum?"

    ... .html"]Basic Loader with Screen$[/URL]

    Part of the animation ...
    zxbruno zxbruno March 2010 Sinclair Miscellaneous
  • New game out now: Final Fantasy ZXEver since I played the games on the SNES, I thought that it should be possible to make a strapped-down version for the Speccy. Just minus any super …

    ... 128k if it stays as basic as FF1 was, especially if ... it looks as basic as on my mock-up ... 't have a lot of animation either.
    XTM of TMG XTM of TMG April 2010 Games
  • New game out now: Final Fantasy ZXEver since I played the games on the SNES, I thought that it should be possible to make a strapped-down version for the Speccy. Just minus any super …

    ... 128k if it stays as basic as FF1 was, especially if ... it looks as basic as on my mock-up ... 't have a lot of animation either.[/QUOTE]

    Oh ... surely fit in 128K. The Animation frames cann be reduced to ...
    LCD LCD April 2010 Games
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    ... engine thing. It exits to basic without stopping the sound, so ... can be put into the basic with out commands to stop ... die, then have an death animation that last longer than the ...
    BiNMaN BiNMaN April 2010 Development
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Latest Posts

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  • Fixed Speccy Software. And which games remained unfixed?
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  • New video about S-video modification on Issue two 48K Spectrum.
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