World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.128s
<1…567891011…34>
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 30 READ A$,A: LET T=0
    40 LET C=F+ ...
    50 LET B=(CODE A$(G*2-1)- ... 60 POKE D,B
    70 LET T=T+B: LET D ... 64995[/COLOR][/B] THEN LET D=65280
    90 ... /> 100 IF T-A THEN PRINT "Error in line "; ... c: STOP
    110 PRINT "Line ";c;" OK"
    ...
    jp jp August 2012 Games
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... : LET C=14
    125 REM GRAPHICS IN 130
    130 PRINT ... AT 10,C;"ABC";AT 11,C;"DEF"
    140 POKE ... 23692,255
    200 GO SUB 2000
    210 LET A$=INKEY ... 400
    240 LET C=C1
    250 PRINT PAPER 8;AT ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... CODE] 10 CLEAR 49151: LET T=0: LET W=0: FOR F ... =47872 TO 48010
    20 READ A: POKE ... F,A
    30 LET T=T+A*W: LET W=W ... "]1115999[/COLOR][/B] THEN PRINT "CHECKSUM ERROR, PLEASE RE ... ": STOP
    60 PRINT AT 10,1;"Play RENEGADE ...
    jp jp August 2012 Games
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... at once.... and got me a slap on the wrist lol ... )
    30 LET T(1)=2: LET Y(1)=10: LET X(1 ...
    40 LET T(2)=10: LET Y(2)=20: LET X(2 ... : LET C(2)=3: LET G(2)=142
    50 POKE 23672,0: POKE ... 23673,0: LET CT=1: CLS ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... this was supposed to be a 'Space docking simulation' (snigger snigger ... set the background to something a bit more outer space like ... : LET C(2)=3: LET G(2)=142
    50 POKE 23672,0: POKE ... 23673,0: LET CT=1:[COLOR ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... is fizzbuzz

    added a start menu where you can ... keys

    There is a annoying beep i added to ... redefining keys...
    (will add a flashing message.)

    Will ... )=142
    50 POKE 23672,0: POKE 23673,0: LET CT=1: PAPER ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... CLEAR 49151
    20 LET T=0: LET W=0
    30 ...
    40 READ A: POKE L,A: LET T=T+A*W: LET W=W+1 ...
    60 IF T1243247 THEN PRINT "CHECKSUM ERROR, TRY AGAIN": STOP ...
    70 PRINT AT 10,2;"Play ATHENA ...
    jp jp August 2012 Games
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... ,1,142
    50 POKE 23672,0: POKE 23673,0
    60 ... ) THEN
    LET t(n)=m(n): PRINT g$(n): LET g=CODE ... : PRINT #0;AT 1,0;m(2),
    78 LET b=(a$="6")-(a ... $="7"): IF b THEN
    PRINT g$(n): LET g ...
    Battle Bunny Battle Bunny August 2012 Sinclair Basic
  • Issue 2 headache!Ive got an issue 2 here that firstly had a blown regulator (fixed), now its reading as a 16k machine (its fully populated), ive replaced and socketed…

    Interesting

    [CODE] 2 dec = 00000010 in binary
    34 dec = 00100010 in binary
    162 dec = 10100010 in binary

    where the data bits are
    MSD -> 76543210
    1024MAK 1024MAK August 2012 Hardware
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... LET T=0
    30 FOR N=23307 TO 23430: READ A: LET ... T=T+A: POKE N,A: NEXT N
    PRINT "CHECKSUM ERROR": STOP
    50 ... N=N TO 1e9: READ A: IF A
    jp jp August 2012 Games
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... a dash of 8 pixels per byte.
    Try POKE- ... need frequently, we'll let the computer choose where to ... empty stack
    To print a black road we need 0 ... save road posn
    xor a ;print new road
    ld ( ... save road posn
    xor a ;print new road
    ld ...
    buzzy buzzy September 2012 Development
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... ] 10 CLEAR 65000
    20 LET T=0
    30 FOR ... TO 64316: READ A
    40 POKE N,A: LET T=T+A: NEXT N ...
    50 IF T12120 THEN PRINT ... N=N TO 1E9: READ A: IF A
    jp jp October 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ...
    20 CLEAR 28000: LET S=0: LET T=0
    30 ... FOR I=23296 TO 23334: READ A: POKE ... I,A: LET T=T+A: NEXT I
    40 IF T4868 THEN PRINT ... [/COLOR][/B] TO 1E9: READ A
    60 IF ...
    jp jp October 2012 Games
  • Converting UDG to 2x2I've got a udg that I want to display in different sizes. Obviously I just print it for normal size, I can use the udg in bin format to display it ea…

    ... u+7:
    LET p=PEEK b: LET i=INT (p/ ... ): LET dr=d(p-i*16+1):
    POKE a,dl: POKE a+1 ... ,dl:
    POKE a+16,dr: POKE a+17,dr:
    LET a=a+2 ... poking the display file to print the expanded characters the ...
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... LET T=0: FOR N=65000 TO 65108: READ A: POKE N,A: LET T ... =T+A: NEXT N
    30 IF T11835 THEN PRINT ...
    jp jp October 2012 Games
  • help needed :) how to rotate a 3 x 3 array 90 degreesI just cant seem to get this sorted in my head ( or on paper ) , I've found multiple examples in C , python , etc but cant find any z80 examples any …

    ... : LET a$(a)=CHR$ (PEEK (65399+a)): NEXT a
    25 FOR a=1 TO dims: PRINT a$((a ... /> 35 FOR a=65425 TO 65449: POKE a-25,PEEK a: NEXT a
    40 ...
    Battle Bunny Battle Bunny October 2012 Development
  • More memoryHi all... can anyone help, Is it possible to get more memory for basic pref' in Basin.... 40 odd k is just not enough !

    ... br /> LET l=FN p(p+2,+1)+4:
    POKE 23620 ... ,10+(2 AND NOT FN i(n,a,z ... )):
    [color=green] PRINT n,l:[/color]
    LET t ... /> [color=green] LET p=p+l:[/color]
    POKE 23620,14-(7 ...
    Battle Bunny Battle Bunny November 2012 Sinclair Basic
  • More memoryHi all... can anyone help, Is it possible to get more memory for basic pref' in Basin.... 40 odd k is just not enough !

    ... ]IF a$(a+b-1)" " THEN LET a$(xs TO xs+b-1)=a$(a TO a ... : LET xa=xa+1[/color]
    9935 NEXT a
    9940 PRINT "Old ... size = ";t: LET t=xs-1:
    9942 POKE ... ):[/color]
    [color=blue]PRINT a;TAB 3;a$(s TO s+CODE ...
    Battle Bunny Battle Bunny November 2012 Sinclair Basic
  • CAT!RAM and PUTRAMLast year sometime I posted a couple of routines to: * catalogue the 128k RAMdisk in BASIC; * move RAMTOP and the stacks from BASIC. CAT!RAM and PUTR…

    [code]
    REM CAT!RAM print the RAMdisk catalogue & file ... : POKE 23388,16+7:
    REM RAMdisk catalogue: file name
    LET a=a ... )=3 THEN
    PRINT
    9945 NEXT n: POKE 23388,16+0 ...
    Battle Bunny Battle Bunny December 2012 Sinclair Basic
  • calculator and sinusok, look at the Sysel's routine: [PHP]3 5b00 *s 4 5b00 tabsin = #7000 03 mksin 19.11.1995 Busy soft …

    ... /> [CODE]
    1 let a=0.5
    2 print a[/CODE]
    and ... />
    Yep... code #34 uses a slightly different scheme from the ... mean that the bytes to poke into BASIC are 7b 49 ...
    gasman gasman December 2012 Development
  • Bugs in Rocky Horror ShowI've been converting this game to disk, and I've found a bug in the game. If you run the 128k version and select "Sinclair joystick" as joysticks, t…

    ... (BTW, there is a cracked/corrected/compressed version around ... 30 CLEAR 32767: LET B=1: LET D=32767
    LET T=0: FOR N=1 TO 1E9: READ A: IF A ... A THEN PRINT "DATA ERROR IN BLOCK ";B: STOP
    70 LET ... B=B+1: LET D=D+ ... INK 0: CLS : PRINT #0; INK 2; ...
    jp jp January 2013 Infoseek database
  • calculator and sinusok, look at the Sysel's routine: [PHP]3 5b00 *s 4 5b00 tabsin = #7000 03 mksin 19.11.1995 Busy soft …

    ... ]
    2005 PRINT "'H' prefix for hex byte input": POKE 23658,8 ... "b" THEN STOP
    2010 PRINT AT 21,0'
    2011 ... i=1 TO 5:
    POKE p,CODE "AEDCB"(i): INPUT ... i(0,LEN n$): LET A=b(i): PRINT CHR$ PEEK p;"=";b ...
    Battle Bunny Battle Bunny January 2013 Development
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    ... 've tidied up the display a bit (aligning the numbers) ... and added a couple of little progress indicators ... decodes the FP value into a decimal string and then replaces ... 900 : LET pt=k0: POKE 23658,k8: LET q$="":
    LET iq=k0: LET db ...
    Battle Bunny Battle Bunny January 2013 Games
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    - Yesterday I drew a room and an 8x8 ... 1030 READ g
    1040 POKE 65368+j,g
    1050 ... ,0
    1110 REM print background
    1120 FOR ... j=0 TO 15: PRINT AT j,0;CHR$ ... LET x=1: LET y=1: LET xo=1: LET yo=1: PRINT AT ... character
    2020 LET xo=x: LET yo=y
    ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... tonight working round a bug on my keyboard where ... /> 1030 READ g
    1040 POKE 65368+j,g
    1050 ... ,4,6
    1110 REM print background
    1120 FOR j ... =0 TO 15: PRINT AT j,0;CHR$ 143 ... : LET x=1: LET y=1: LET xo=1: LET yo=1: LET d=0: PRINT ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... last version. This counts as a working demo of sorts.
    1030 READ g
    1040 POKE 65368+j,g
    1050 ... : LET x=1: LET y=1: LET xo=1: LET yo=1: LET d=0: PRINT ... LET nx=5: LET ny=5: LET nxo=5: LET nxy=5: LET nd=0: PRINT ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... !

    - Made a start on combat last night ... is faster than doing a PLOT and a DRAW. When it ... to the missile weapon (a rock) anyone know whether ... 1030 READ g
    1040 POKE 65368+j,g
    1050 ... LET nx=5: LET ny=5: LET nxo=5: LET nxy=5: LET nd=0: PRINT ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    - Added a nest of bracketed conditionals (line ... =0 TO 31: READ g: POKE 65368+j,g: NEXT j ... print background
    1220 INK 6: LET x=3: LET y=3: LET ... xo=3: LET yo=3: LET d=0: PRINT ... LET nx=5: LET ny=5: LET nxo=5: LET nxy=5: LET nd=0: PRINT ...
    bigjon bigjon February 2013 Sinclair Basic
<1…567891011…34>

Latest Posts

  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    Your Spec-chum on 1:34PM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8

HitBox

Word Docs Hits
let 29.3K 51.6K
a 589.5K 1.7M
poke 6.2K 13K
print 8.5K 20.4K

Related Threads

  • A Spectrum, a couple of felt tip pens and a lot of free time on Sunday afternoons...In my opinion the best part of having a Spectrum was drawing a game map of the latest Ultimate game in the back page of my geography text book thereb…
  • I NEED A HAND FINDING A 3D CHESS GAME......WITH A HAND IN ITOk.Firstly - It's not one of the chess games in the archive with the word chess in the title.<br /> ##(Although - The ChessMaster2000 LOOKS very fami…
  • HELP!!! i need help turning a .wav files into a .tzx. im a new beginnerhi there. i hope anyone doesnt think im thick or owt but im having trouble in find the right program or the know how to convert all my 8bit mono .wav…
  • Free to a good home - Anyone in South Wales want a pile of Spectrum Games and a +3?Bit of an emergency - I'm moving out in a hurry and I don't have time to sell these!<br /> <br /> Is there anyone in South Wales who wants a fairly b…
  • Let it Slow Let it Snow let it SnowWell, It's snowing here hard in the top left Corner of North Carolina.<br /> <br /> I heard that is it snowing hard in the UK also. My parents were s…
  • A clever method of using a single 8-bit register to be used for two things at a timeI don't know if this is the way the SAVE routine in the Spectrum works. Anyway, this is what I've learned today.<br /> <br /> I've been commented the…
  • Sinclair QL: I'm searching for a Gold Card (or better a Super Gold Card) and a Super HermesIf someone here want to sell his Super Gold Card and Super Hemes I'm a big collector of QL stuff and I will pay very very well.<br /> <br /> Very tha…
  • Trying to find a magazine entry for a program I wrote as a child!Hi, <br /> <br /> Back when I was a child I wrote a program called "milkround" that we published in either your spectrum, your sinclair or sinclai…
  • im looking for a basic routine that adds a numerical character to a stringim looking for a basic routine that adds a numerical character to a string. so a=1, "1", then a=0 "10", then a=1 "101......" and so on
  • How to separate a character from a number in a string?Hi <br /> I've been writing a kind of logo type program in BASIC that takes a string a$ from INPUT and then draws according to what you give it. Say…

Related Searches

  • poke 128k into 48k mode
  • print a char in asm
  • usr0 poke
  • thunderceptor poke
  • divmmc 3 a
  • poke 23659
  • testing a microdrive
  • udg 128 spectrum play poke
  • udg spectrum play poke
  • create a batch file screen
  • poke bank
  • everyones a wally colour poke
  • is there a poke for gunfright
  • is there a poke for gunfright on the marvin emulator
  • crisis let a
  • poke print fast
  • poke print
  • for a 1 to let condition next
  • 01320 print at 0 paper 8 ink a message that is easy to read
  • choose ay channel with a poke

Copyright © 2024 World of Spectrum