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<1234567…34>
  • Level DesignWith all the talk on the excellently amusing Manic Miner Intelligence thread, it got me thinking about the perfect level designs in the iconic game. …

    ... me thinking about the perfect level designs in the iconic game ... wondering, what makes an excellent level design? This is not restricted to ... know the formula for excellent level design.

    Going back to ...
    GeeKay GeeKay November 2010 Games
  • Level design and homebrew(g0blinish's thread on random maze generation prompted me to post this thread.) In your opinion WOSSers, what proportion of level design is [B]scien…

    ... opinion WOSSers, what proportion of level design is [B]science[/B] and ... insights into how to approach level design in general? What leads you ... mazes. So I based the design around this, but found it ...
    R-Tape R-Tape December 2012 Development
  • Level design - '81 version of Boulder Dash / Repton...I'm currently writing a Boulder Dash / Repton style game for the ZX81, and would be interested to hear from anybody who'd like to design some levels …

    ... anybody who'd like to design some levels for it.
    bobs bobs November 2010 Sinclair Miscellaneous
  • Edge magazine and Spectrum originalityI was reading a letter in the new issue of Edge magazine that said there were very, very few games of any originality on the Spectrum, because the on…

    ... everything else was the brilliant level design, and that wasn't down ...
    Spector Spector August 2003 Games
  • Which is better? Pyramania or Odd Job Eddie?Since they are essentially the same game engine, I just thought I'd ask. I think Pyramania has better level design and therefore wins. However, back…

    ... /> I think Pyramania has better level design and therefore wins. However, back ...
    Arcane Design Arcane Design April 2005 Games
  • Multiplayer online JSW-style gameThis was being discussed in a thread on the Emulators forum... [url="http://www.worldofspectrum.org/forums/viewtopic.php?topic=9184&forum=1&21"]http…

    ... with
    - graphics
    - room/level design

    3) thoughts on ...
    Loccy Loccy July 2005 Games
  • I, Ball 2Anyone else love this game as much as me? I used to play it a lot, despite never usually having much perseverence for platform-type games. It's one …

    ... hang of it, and the level design is very good, with excellent ...
    Gwyn Gwyn January 2006 Games
  • New Beta of my game fire_desireOk, this is the new beta of my game. It's been a while since I worked on this code. I want your opinion so I can add more levels etc. If anyone want…

    ... anyone wants to contribute in level design, I would be thankful.
    rtunes rtunes November 2006 Development
  • Q. on Dark Forces (SW game)Was there ever an editor made for this excellent game? I remember "hearing" about it on-line close to ten years ago but haven't seen anything rece…

    ... like to see this particular level in an editor if possible ... space-within-space in their level design ... (well, potential lag etc, depending ...
    Skarpo Skarpo April 2007 Chit chat
  • Unreal Tournament 3Is anyone here looking forward to Unreal Tournament 3 on the PC/XBox 360/PS3? The original Unreal Tournament (1999) is probably my favourite PC game …

    ... games being dumbed down?), the level design tends towards the "Wow, that ... ) wouldn't have had to design/write/test the new engine ...
    ewgf ewgf August 2007 Chit chat
  • Bubble Bobble vs Rainbow IslandsWhat do you think is the better game? I'm not talking specifically Speccy versions (both are fantastic conversions) or any of the others on various p…

    ... each player together (through clever level design) to work as a team ... the other hand has the design so that even if you ... reduced to your basics, the level is still complete-able.
    Vampyre Vampyre October 2007 Games
  • Your favourite Half-Life game?Right, I've posted a few polls up today, and I've had so many pm's (nearly one, so far) from people saying how much they liked them, and asking for m…

    ... points, such as excellent alien design (most games with aliens don ... this due to the excellent level design, as you constantly feel that ...
    ewgf ewgf December 2008 Chit chat
  • Dynamite Dan/Rod BowkettI'm surprised no-one's mentioned this before, but in this month's Retro Gamer, there is the interview with Rod Bowkett. I was looking forward to this…

    ... talent for programming and games design is not being used. When ... use of colour, really good level design, and so on, you see ...
    ewgf ewgf April 2009 Chit chat
  • Game MapsI've always thought what a great repository of game maps there are at WoS. It's a great way of studying graphic and level design. Thing is does any …

    ... way of studying graphic and level design.

    Thing is does ...
    BiNMaN BiNMaN January 2010 Chit chat
  • Re-inventing the wheel......TROOPER: POINT 5 First an apology, my level design sucks (well I'm not happy with it) so Trooper is taking an age to do. Anyway this game comes …

    ... />
    First an apology, my level design sucks (well I'm not ... game comes from a bonus level from Trooper and it's ...
    BiNMaN BiNMaN May 2010 Development
  • Jet Set Willy 2What did everybody make of Jet Set Willy 2? I remember at the time i disliked it, I thought it was a cash in, and hated the way they just expanded t…

    ... .

    I suppose the level design is good though, and some ...
    dazsin dazsin February 2011 Games
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... Cobra or FireFly. with careful level design and optimizations for the needs ...
    Ketmar Ketmar April 2011 Development
  • Views on Back to the Future 2I was watching this earlier with my eldest daughter and got thinking about the game. I felt this was the weakest of the films but the second best wh…

    ... bit long-winded.

    Level 2 was an intresting idea ... into practice well.

    Level 3, while reflecting the theme ... time zone was the weakest level. I would either have ... up with a different level design.

    Level 4 was intresting. It ...
    zeropolis79 zeropolis79 November 2011 Games
  • UridiumWhat do you folks think of [URL="http://zxspectrumgames.blogspot.com/2009/07/zx-spectrum-game-uridium-zx-spectrum.html"]Uridium[/URL]? For me it is …

    ... , very playable, great graphics and level design, fantastic menu screen....

    Retrobrothers Retrobrothers February 2012 Games
  • Spectrum games where you can control time?I'm just playing through Timeshift* on the XBox 360, and it's got me wondering if there are any games on the Spectrum where you can pause and reverse…

    ... not for the often boring level design. The way the puzzles feel ...
    ewgf ewgf December 2012 Games
  • New Game: MODERATE RETRIBUTION.[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/MODRETinlay_zps4d03e7ae.jpg[/IMG] You look skyward through the sash windows of your spa…

    ... interested on comments on the level design, are any bits not enjoyable ...
    R-Tape R-Tape January 2013 Brand new software
  • Games with time travel in themOn another forum the topic came up about time travel related video games, and it is disappointing how few games involve something as interesting as t…

    ... a great game if the level design wasn't so varied in ... , it's the sometimes bad level design that stops this from being ...
    ewgf ewgf May 2013 Chit chat
  • New game: JanosikI have a pleasure to announce my new game: Janosik In case if you wondered, Janosik (spelled Yanoseek in English) is a mountain folk hero,very popul…

    ... from them but the code, level design and 90% of graphics are ...
    Ralf Ralf September 2013 Brand new software
  • Amiga GamesAfter reading boozy's opinions I think we need an Amiga thread :) I liked: Zak Mckraken Moonstone D&D Gold box Dune 2 A lot amiga games were platfo…

    ... being decent engines with boring level design.
    slenkar slenkar October 2014 Chit chat
  • A happy Christmas for Deus Ex fans! GMDX is here.If you're a fan of Deus Ex (the classic PC FPS/RPG that's a decade and a half old and still better than 99.99 to 100% of all PC games) then you're in…

    ... staying true to the original design principles that define Deus Ex ... to improve all aspects of design excluding the plot and ... ://youtu.be/bpzXECyTQJ0]Part 6: Level Design & Graphics[/url]
    [ ... -qj6iT-aQ]Part 7: Audio Design & UI[/url]
    ...
    ewgf ewgf December 2015 Chit chat
  • New Game: Space EscapeSpace Escape is my new action/puzzle platformer for the Spectrum, and my first game overall (thanks to AGD!). My goal was something that could be des…

    ... /> multiple tasks
    somewhat open level design, so some tasks can be ...
    AleishaBeesher AleishaBeesher October 2017 Brand new software
  • THE HUMANS a small Lemmings-inspired gameHello everyone I would like to share a game John Davies and I made using AGDx-mini THE HUMANS Save at least 1 human in each screen to progress t…

    ... : Game coding, Level design and Loading screen
    John DAvies: Level design
    A ...
    gabriele amore gabriele amore August 2021 Brand new software
  • Looking for two games (forgot names?)....1. A game where you bounce around as a little ball. It was like a 2d platform game. You have to collect fruit or something. Later on the platforms di…

    ... I thought after that the level design went downhill, and it just ...
    neil neil October 2001 Games
  • Celebrity Deathmatch- Manic Miner vs Jet Set WillySince the two games have come up in this forum recently, it has made me think back to how imaginative they were, and how much fun they were to simply…

    ... much better than JSW. The level design in MM is a masterclass ...
    Vampyre Vampyre December 2002 Games
  • Arcade gamesAny thoughts on what are the best speccy versions of classic arcade games? I think 3D Tank Duel is probably the best speccy version of Battlezone, P…

    Pang is without doubt an excellent conversion. Great game physics, and level design and 'feel' is identical to the arcade original.
    MattLamb MattLamb January 2003 Games
<1234567…34>

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