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Search Again :: Adv Search 1000 results in 0.018s
<1…567891011…34>
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... to use that in its level design - but there's not time ...
    joefish joefish April 2011 Development
  • The N64 megathread[Skip this if you want, the short version is "The N64 was deeply flawed, but still has some of the best games ever", so now you can claim you've read…

    ... ) that were utterly gobsmacking and level design not bettered for years! Nintendo ...
    Vampyre Vampyre April 2011 Chit chat
  • The N64 megathread[Skip this if you want, the short version is "The N64 was deeply flawed, but still has some of the best games ever", so now you can claim you've read…

    ... ) that were utterly gobsmacking and level design not bettered for years! Nintendo ...
    dm_boozefreek dm_boozefreek April 2011 Chit chat
  • The N64 megathread[Skip this if you want, the short version is "The N64 was deeply flawed, but still has some of the best games ever", so now you can claim you've read…

    ... ) that were utterly gobsmacking and level design not bettered for years! Nintendo ... bonus, it was the fantastic level design that resonated with me.
    Mousey Mousey April 2011 Chit chat
  • The N64 megathread[Skip this if you want, the short version is "The N64 was deeply flawed, but still has some of the best games ever", so now you can claim you've read…

    ... bonus, it was the fantastic level design that resonated with me.
    mel the bell mel the bell April 2011 Chit chat
  • Play Angry Birds in the Chrome BrowserGo to [url]http://chrome.angrybirds.com/[/url] in Chrome. To unlock all the levels, enter this in the URL bar: javascript: var i = 0; while (i<=69)…

    ... has to do with the level design, or at least in my ... the nasty side of the level designer(s) rather than actual ... the same with this particular level 1 - 20 (and a few ...
    ZnorXman ZnorXman May 2011 Chit chat
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    Excellent...

    So the level design is fine as is, and ...
    kgmcneil kgmcneil June 2011 Development
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... of what the actual backdrops/level design will look like (simple platforms ...
    TechnicianSi TechnicianSi July 2011 New game ideas
  • Best Platform GameWhat's the best platform game?

    ... ! That said, I think the level design and gaming mechanics of MM ...
    Maroc's Astral Projection Maroc's Astral Projection July 2011 Games
  • R-Type: Good or horrible?I know, right? R-Type. The jaw-dropping poster child for Speccy brilliance? How could I even suggest such a thing. Well, here's the thing. It is…

    ... .

    As for the level design, some of the later ones ...
    Matt_B Matt_B August 2011 Games
  • R-Type: Good or horrible?I know, right? R-Type. The jaw-dropping poster child for Speccy brilliance? How could I even suggest such a thing. Well, here's the thing. It is…

    ... far as I can see (level design), says more about the original ...
    kgmcneil kgmcneil September 2011 Games
  • Copyrights for old ZX gamesHi, I am an independent software developer focusing in iPhone/iPad games now, I have been a huge fan of ZX Spectrum since I was a kid, and I loved th…

    ... to give you some pointers/ level design ideas etc if you want ... hand with un-user friendly level editors as well as your ...
    ismellicecream ismellicecream September 2011 Games
  • Your views on...Target: Renegade[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0004087]Target: Renegade[/url] Again, never even heard of this game before, but it looks prett…

    ... due to the more interesting level design and the extra throw move ...
    Swainy Swainy September 2011 Games
  • Whatever happened to that Sonic game?You know, the spectrum version of Sonic the Hedgehog that they had in the YS issue they gave away with an early edition of Retro Gamer. I think they…

    Okay, you got me :lol:

    Still it was a commercial release that cloned the exect level design from Mario.
    Doing a fan game with own levels could make the trick.
    Ralf Ralf October 2011 Games
  • Modern Warfare 3 backlashModern Warfare's been getting a bit of a bashing from users on Metacritic. The Xbox version currently has a user score of 2.9!

    ... for it....very "vertical" in level design compared to BLOPS too which ...
    Wookiee Wookiee November 2011 Chit chat
  • homebrew gamesWhat is your fave homebrew game and why ? Mine is Invasion of the zombie monsters because its so much like ghosts'n'goblins which is also one of my …

    ... !
    -Mushroom man > Perfect level design
    -Zombie monsters > For ...
    apenao apenao November 2011 Games
  • Views on Back to the Future 2I was watching this earlier with my eldest daughter and got thinking about the game. I felt this was the weakest of the films but the second best wh…

    ... is. :)

    the multi level design thing , well isn't a ...
    fog fog November 2011 Games
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... MUCH better player sprite, and level design/graphics...

    EDIT: Redrawn ...
    TechnicianSi TechnicianSi November 2011 New game ideas
  • Which Ultimate Play the Game game's do you like (tick the ones you like)After discussing Sabre Wulf in another thread, I thought it would be interesting to see which games of theirs we liked and disliked in proportion to …

    ... scrolling, bas relief graphics and level design make it a classic (for ...
    Retrobrothers Retrobrothers November 2011 Games
  • Easy but long or hard but short?I know some people prefer challenging, difficult games, no matter if they are short (so they are finishable), and other people prefer long, but easy-…

    ... more details into gameplay and level design. Also, if the game is ...
    Timmy Timmy January 2012 Games
  • Level designingHi guys) I wanted to get a quick reply to my allegedly simple question, but it was just nicely and courteously ignored, so... [B]What is the easies…

    ... is ideal for tile based level design but if your project is ... will need to implement a level script parser at your end ...
    Arjun Arjun January 2012 Development
  • New Game! Maritrini, Freelance Monster SlayerAfter experiencing the sweet taste of success, Maritrini woke up one fine day in a mess of bed sheets and with the biggest hangover she could remembe…

    ... machine I have
    2. level design is misleading, not well thought ...
    maiki maiki January 2012 Brand new software
  • New Game! Maritrini, Freelance Monster SlayerAfter experiencing the sweet taste of success, Maritrini woke up one fine day in a mess of bed sheets and with the biggest hangover she could remembe…

    ... :
    [QUOTE=maiki;599286]2. level design is misleading, not well thought ...
    Alessandro Grussu Alessandro Grussu January 2012 Brand new software
  • UridiumWhat do you folks think of [URL="http://zxspectrumgames.blogspot.com/2009/07/zx-spectrum-game-uridium-zx-spectrum.html"]Uridium[/URL]? For me it is …

    Great technical realization, great playability, superb level design progression, no fuss with power-ups and the suchlike - in a nutshell, a true example of what a real "old school" shoot-em-up is.
    Alessandro Grussu Alessandro Grussu February 2012 Games
  • UridiumWhat do you folks think of [URL="http://zxspectrumgames.blogspot.com/2009/07/zx-spectrum-game-uridium-zx-spectrum.html"]Uridium[/URL]? For me it is …

    ... technical realization, great playability, superb level design progression, no fuss with power ...
    Jumping Stack Jumping Stack February 2012 Games
  • UridiumWhat do you folks think of [URL="http://zxspectrumgames.blogspot.com/2009/07/zx-spectrum-game-uridium-zx-spectrum.html"]Uridium[/URL]? For me it is …

    ... technical realization, great playability, superb level design progression, no fuss with power ...
    Retrobrothers Retrobrothers February 2012 Games
  • What (Speccy) game are you currently playing ?(Quite a few threads on what youre listening to, watching etc) What Speccy game are you currently playing ? After playing a LOT of Invasion of the …

    ... . Well I can get past Level 2 so that equates to ... 'mastered' in this challenge. Level 3 was a bit of ... a let up after level 2 but Humphrey is never ... 's for sure. Some great level design so far. Did they really ...
    Jumping Stack Jumping Stack March 2012 Games
  • Hidden Spectrum emulator discovered in Goldeneye (N64)Commence ewgf's mind being blown in 3...2...1... [url]http://news.ycombinator.com/item?id=3770288[/url] [url]http://www.therwp.com/forums/showthread…

    ... all onscreen text, but for level design, enjoyment, and replayability it's ...
    ewgf ewgf March 2012 Sinclair Miscellaneous
  • Hidden Spectrum emulator discovered in Goldeneye (N64)Commence ewgf's mind being blown in 3...2...1... [url]http://news.ycombinator.com/item?id=3770288[/url] [url]http://www.therwp.com/forums/showthread…

    ... all onscreen text, but for level design, enjoyment, and replayability it's ...
    ZnorXman ZnorXman March 2012 Sinclair Miscellaneous
  • ASCII shoot'em-up. Work-in-progress video #1.I've posted up my first WIP video of the ASCII shoot'em-up game: [URL="http://www.facebook.com/bobs.stuff"]http://www.facebook.com/bobs.stuff[/URL] …

    ... that ascii artwork for the level design?!?!... There are some very nice ...
    kgmcneil kgmcneil April 2012 Development
<1…567891011…34>

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