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  • Astronut Remake info ?About ? decade ago, I was very happy to see that somebody works on Remake of my favorite ZX game Astronut. I think His site was linked [URL="http://w…

    Never seen this before. It's a strange one all right. Some interesting ideas and quite unusual level design. The constant noise gets on my wick a bit though ;)
    Maroc's Astral Projection Maroc's Astral Projection April 2012 Games
  • Heart Stealer 1-Key VersionYou might noticed that I haven't released anything today for the anniversary, that is mainly because I've been ill. It's controllable for now but I'v…

    ... level is about right now?!?!?!... :-D[/QUOTE]
    From a game design ... control method without changing the level design. And this feels like a ...
    Timmy Timmy April 2012 Announcements
  • New Game! Phantomas in the museumToday May 18th, 2012 we celebrate the [b]International Museum Day 2012[/b] ([url=http://icom.museum/press-releases/press-release/article/launch-of-in…

    ... of patience at tackling your level design.
    This sounds a little ...
    jammajup jammajup May 2012 Brand new software
  • games club wc 2/7/12bit late with this one today fyi, a text adventure did come up in the search this week, but it was in spanish, so i left it out ;) some nice colorf…

    There's a good game in there. It's just hampered by poor controls and level design. Both of which could've been sorted out with some proper play testing.5/10 from me.
    Rebelstar without a cause Rebelstar without a cause July 2012 Games
  • kNIGHTMARE VIDEOHello. Here is a video of stage7 of the game. [youtube]6YAb6QEFf-E[/youtube] Regards

    ... minimal differences, and the level design is close to accurate. ... Many of these quirks were design features of the original, ... come in modern gaming design assumptions, even when designing ... !!!... Knightmare, although simplistic in design, was an ideal project, ...
    kgmcneil kgmcneil September 2012 Development
  • LUMASCII - 4-level work-in-progess build...In case anybody wants to have a play... [URL="http://www.bobs-stuff.co.uk/extras/lumascii_4_level_wip_20120909.zip"]http://www.bobs-stuff.co.uk/extr…

    ... far. (Makes for a difficult level 7 I can tell you ... I'd written into the level design, so it's not going ... -counter to the end-of-level Boss, as Patrik mentioned, as ...
    bobs bobs September 2012 Development
  • Best platformers?What do you guys think are the best platformers for the Spectrum?

    [QUOTE=na_th_an;661220]And Super Mario was simply too bright and too na?ve.[/QUOTE]

    SM64 is the polar opposite of naive.

    As far as platformers go, it is the least naive game I can think of, the level design is pure genius.
    weesam weesam November 2012 Games
  • Best platformers?What do you guys think are the best platformers for the Spectrum?

    I meant na?ve in the looks. I have nothing about the level design in any SMB game. They are all superb.
    na_th_an na_th_an November 2012 Games
  • Pixel world[url]http://www.youtube.com/watch?v=u-3_X1kPvv8&feature=plcp[/url] description below.

    ... 't a copy, i borrow level design)
    g0blinish g0blinish November 2012 Development
  • Pixel world[url]http://www.youtube.com/watch?v=u-3_X1kPvv8&feature=plcp[/url] description below.

    [QUOTE=g0blinish;664977]game isn't a copy, i borrow level design[/QUOTE]

    never said it was, just saying that the graphics in the flash game are of a style that transfers well to the speccy and that what you've done is very impressive
    BiNMaN BiNMaN November 2012 Development
  • What were your gamin WOW! moments?I was playing Assassins Creed 3 on my PS3 the other day and I though 'there's just something missing, I'm not getting that buzz that I used to get'. …

    ... well, and the puzzles and level design were fantastic. And the moment ...
    Arjun Arjun December 2012 Chit chat
  • Level design and homebrew(g0blinish's thread on random maze generation prompted me to post this thread.) In your opinion WOSSers, what proportion of level design is [B]scien…

    ... and Ernest Adams on Game Design[/I] isn't one of ... away from level design, some of the tips on game design in general ... could be applied to level design, and make it a science ... art. The most scientifically-designed level will be a failure if ...
    snigfarp snigfarp December 2012 Development
  • Level design and homebrew(g0blinish's thread on random maze generation prompted me to post this thread.) In your opinion WOSSers, what proportion of level design is [B]scien…

    ... insights into how to approach level design in general?[/QUOTE]Everybody has ...
    RetroTechie RetroTechie December 2012 Development
  • Level design and homebrew(g0blinish's thread on random maze generation prompted me to post this thread.) In your opinion WOSSers, what proportion of level design is [B]scien…

    ... code, an artist to design the game. When I ... start to learn about game design. Some of my early ... when I made that awful design decision?"

    ... prefer writing games with no level design as such. Byte Me ... to half-justify the design. I go over the ...
    jonathan jonathan December 2012 Development
  • Level design and homebrew(g0blinish's thread on random maze generation prompted me to post this thread.) In your opinion WOSSers, what proportion of level design is [B]scien…

    ... of game developers (at any level) are multi-skilled. You have ... technically possible.

    For level design, my advice would be to ... toy-set and some good level building blocks together before you ... got a fun grey-box level you can start making it ...
    evilpaul evilpaul December 2012 Development
  • Level design and homebrew(g0blinish's thread on random maze generation prompted me to post this thread.) In your opinion WOSSers, what proportion of level design is [B]scien…

    [quote]For level design, my advice would ... set and some good level building blocks together ... my phd on game design, and over the years ... thing is GDD (game design document) which is not ... /> [quote]what proportion of level design is science and what proportion ...
    Arda Arda December 2012 Development
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... Coding
    SimonLCFC - Graphics and Level Design
    Swevicus (Me) - Music, Dialogue ...
    Swevicus Swevicus January 2013 New game ideas
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... to complete it.

    Level design is nothing short of astonishing ... like they've discovered infinite level design.

    If you have ...
    Vampyre Vampyre February 2013 Chit chat
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... to complete it.

    Level design is nothing short of astonishing ... like they've discovered infinite level design.

    If you have ... now stuck on the volcano level, trying to collect all those ...
    Bermondsey Bob Bermondsey Bob February 2013 Chit chat
  • What Spectrum projects (Software/Games/Utility)(Hardware)(Others) are you working on?So, basically that :) You dont have to give names or more clues if you dont want to ;) Also, if you are working on more than one, you can tell all of…

    ... . But so long as the level design - and the doorways - are kept ... clever add-in is to design rooms like [I]Quazatron[/I ...
    joefish joefish February 2013 Development
  • What Spectrum projects (Software/Games/Utility)(Hardware)(Others) are you working on?So, basically that :) You dont have to give names or more clues if you dont want to ;) Also, if you are working on more than one, you can tell all of…

    ... . But so long as the level design - and the doorways - are kept ... clever add-in is to design rooms like [I]Quazatron[/I ...
    climacus climacus February 2013 Development
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... found the secret of infinite level design!

    Motion control is ...
    Vampyre Vampyre March 2013 Chit chat
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... found the secret of infinite level design![/QUOTE]

    Hmm, I ... games I remember. Completely unreadable design, till this day I don ...
    Patrik Rak Patrik Rak March 2013 Chit chat
  • What Spectrum projects (Software/Games/Utility)(Hardware)(Others) are you working on?So, basically that :) You dont have to give names or more clues if you dont want to ;) Also, if you are working on more than one, you can tell all of…

    ... be some careful thought about level design, especially for blocks that aren ...
    snigfarp snigfarp March 2013 Development
  • What Spectrum projects (Software/Games/Utility)(Hardware)(Others) are you working on?So, basically that :) You dont have to give names or more clues if you dont want to ;) Also, if you are working on more than one, you can tell all of…

    ... be some careful thought about level design, especially for blocks that aren ...
    climacus climacus March 2013 Development
  • ZX Alien BreedNot sure if this has been mentioned already (I did trawl the threads but couldn't see anything :smile: ), but I've always hankered after a Speccy Ali…

    ... screen would be a good design choice to keep the speed ... the next corner (ie: decent level design)...

    Most of the ... game, Id be tempted to design it "inspired" on Alien Breed ...
    kgmcneil kgmcneil March 2013 New game ideas
  • Games featuring... relevant bugsThere was a recent improvement to the WoS database in order to classify [URL="http://www.worldofspectrum.org/forums/showthread.php?t=34261"]Games fea…

    ... data table when you reach level 15, hence the garbage. Depends ... to reset to the first level add Poke $5ca8,$0 to the ...
    Bandit Bandit April 2013 Infoseek database
  • New game TANK BATTLE[url]http://zx.pk.ru/showpost.php?p=589316&postcount=1[/url]

    ... /> There are similar issues with level design here: I saw in the ...
    introspec introspec April 2013 Games
  • Your development hell.Got any games on the go that have been on the back-burner for a while? Please share your screen grabs / videos! Here's a lil vid of a few of my game…

    ... related, but mostly map and level design. (doesn't mean graphics are ... 50% of the time on design and I can use placeholder ...
    Timmy Timmy April 2013 Development
  • RIP - HACK PACK36955,x x=time 36957,x x=requests Only just noticed this one, I'm slowing down.

    You don't waste any time!!!... Fast work!!!...

    (Glad he hasn't noticed the level skip poke yet, Climacus... [cough] [cough]... ) :razz:
    kgmcneil kgmcneil May 2013 Games
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