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<1…10111213141516…34>
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... , but only at a data level.
    My main aim at ... script.

    The map editor I wrote awhile ago exports ...
    Kiwi Kiwi February 2004 Development
  • 256 colour gamesFollowing on from the thread in the Emulator section... Will people who are working on converting games to 256 colour using Emuzwin please let me kn…

    ... least found where the 1st level background is. Unfortunately, the data ... each line in the gfx editor recolours the screen in 'stripes ...
    Refrenz Refrenz April 2004 Games
  • 256 colour gamesFollowing on from the thread in the Emulator section... Will people who are working on converting games to 256 colour using Emuzwin please let me kn…

    ... least found where the 1st level background is. Unfortunately, the data ... each line in the gfx editor recolours the screen in 'stripes ...
    Arm73 Arm73 April 2004 Games
  • 256 colour gamesFollowing on from the thread in the Emulator section... Will people who are working on converting games to 256 colour using Emuzwin please let me kn…

    ... in the gfx in the editor and played the game, used ... difficult to colour, but the level 1 background gfx start on ...
    Refrenz Refrenz April 2004 Games
  • debuggingI have read a fair bit about z80 machine code and am ready to experiment using Tasm. One concern is how would you debug using this method of programm…

    ... sorting out algorithms and high-level structure, but writing the actual ... done in your favourite text editor (another perk of cross-assembly ...
    gasman gasman May 2004 Development
  • Idea about improving EmulatorHi, I got a bright idea today how to improve such excellent emulators a bit more. Okay, disassemblers are available in nearly every one new released …

    ... />
    he said that the editor will allow Basic ( anything you ... games with a simple high level language, Basic, and all the ...
    Sadako Sadako June 2004 Emulators
  • Any Windows based Spectrum Progam makersHi. I am looking for a game maker that i can use to make spectrum software. If possible could it not be a code typing in program and Windows based. T…

    ... own expressions in the expression editor. it's not necessary but ... of them, did involve some level of having to put it ... scripts, manually code the expression editor or even use C/C ...
    Sadako Sadako August 2004 Development
  • Little Known Classic GamesI've been spending a while downloading some of my fave speccy games lately, and while I probably have most of the well-known great speccy games on my…

    ... be nice to have an editor for this game! Actually still ... completed the game. Got to level (height) 7 and (has this ...
    SpecMem SpecMem September 2004 Games
  • Highscore database?Have been playing Splitting Images all weekend and got 135,000 something, completing Marilyn Monroe. So a thought struck me - what about an online hi…

    ... that is pleasure for judge/ editor.

    All those high ... with players on same skill level as yours (after week or ...
    Alex_Lux Alex_Lux October 2004 Games
  • What's wrong with YS94...Hello, I'm Steve Anderson. You might remember me from such magazines as Your Sinclair and, um, that's it. I was the one who wrote a platform game in …

    ... power struggle between publisher and editor was very uneven, because the ... company and I hear the level of their research for programmes ...
    Stevatron Stevatron October 2004 Sinclair Miscellaneous
  • PAW adventuresIs there anybody here who did develop new PAW adventures (with the Spectrum or with WinPAW) like Colin Woodcock ("Blink"). I solved that adventure at…

    ... in a BASin style PAW editor?
    [/quote]

    Dunny ... . The original PAW editor is a multi-level menu based database thingamob ... . What would a BASin like PAW editor ...
    Arjun Arjun March 2005 Development
  • PAW adventuresIs there anybody here who did develop new PAW adventures (with the Spectrum or with WinPAW) like Colin Woodcock ("Blink"). I solved that adventure at…

    ... in a BASin style PAW editor?
    [/quote]

    Dunny ... . The original PAW editor is a multi-level menu based database thingamob ... . What would a BASin like PAW editor ...
    Skarpo Skarpo March 2005 Development
  • PAW adventuresIs there anybody here who did develop new PAW adventures (with the Spectrum or with WinPAW) like Colin Woodcock ("Blink"). I solved that adventure at…

    ... in a BASin style PAW editor?
    [/quote]

    ... The original PAW editor is a multi-level menu based database ... thingamob. What would a BASin like PAW editor ... Then there was the language editor where you could assign verbs ...
    Dunny Dunny March 2005 Development
  • Game being created with Platform Game DesignerBeen playing with this since yesterday when i bought it from Cronosoft. To someone like me who cant program its excellent to create a Manic Miner st…

    ... JSW/MM editor but i think this ones about my level and ...
    psj3809 psj3809 April 2005 Development
  • Decent ScrambleAre there any decent Specy versions of scramble? All the near matches on WOS are fairly poor. I after something approaching the quality of the (shock…

    ... a built-in editor, you could just select a level and edit ... /> If, when prompted for the level number, you entered a value ... played an utterly fancy random level with nice flashes and colourful ...
    na_th_an na_th_an April 2005 Games
  • WOS Times magazineOK folks, as promised in the latest ZXF I'm starting a thread up to discuss the issue of a new magazine. I know this has recieved some discussion al…

    ... title, but the format and editor varies over time.

    level is just asking for trouble ...
    NickH NickH May 2005 Sinclair Miscellaneous
  • Rebelstar Platform game finished[url="http://www.fwl.org.uk/pgd/rebelstar-ion.zip"]http://www.fwl.org.uk/pgd/rebelstar-ion.zip[/url] Rebelstar - Search for the I.O.N Gun 15 screen…

    ... /> As for a Rebelstar map editor...

    Yup, I wrote ... and take cover (especially on level 9) on the original map ...
    MatGubbins MatGubbins June 2005 Development
  • Rebelstar Map EditorYup, edit the landscape and create your very own moonbase. [url="http://www.angelfire.com/retro/carcass/index.htm"]http://www.angelfire.com/retro/ca…

    ... 1 and 3 of the editor, what happened to 2?
    editor for Laser Squad - it might be for the Moonbase level ... the moment, because that level doesn`t seem to have ...
    MatGubbins MatGubbins August 2005 Games
  • BASin and the 128k commandsI've decided to look at incorporating the 128k commands PLAY and LOAD!, SAVE!, MERGE!, VERIFY! for the ramdisk. It won't be full 128k emulation. No …

    ... behaviour of BASIC was machine level and how much simulated by ... of the BASIC is machine-level. BASin "hooks in" at certain ... command, for example). The BASIC editor is the biggest thing in ...
    Dunny Dunny November 2005 Sinclair Basic
  • Draft specs for TZX v1.20Hi all! In the attempt to restart the development of the TZX format, I've put online the first version of the draft document [1]. At the moment ther…

    ... sample editor first.

    2. Remember the '81 is level sensitive ...
    MikeW MikeW November 2005 Emulators
  • Unknown gems...While idly browsing through my TZX Vault CD yesterday I came across a few interesting games. Eugen - Lord of the bathrooms: right from the main scr…

    ... , didn't just use a level/graphics editor, he wrote some new ...
    ewgf ewgf January 2006 Games
  • Games to TradeHi I have a few games to trade, I am looking for text adventures (on any format), here's the games if anyone is interested (duplication indicates mo…

    ...
    Test Match, CRL
    Level 5, Mastertronic
    Feud, Bulldog ... Tool, OCP
    Full Screen Editor/Assembler, OCP (no instructions)
    Dopey Jack Dopey Jack January 2006 Sales
  • Unknown gems...While idly browsing through my TZX Vault CD yesterday I came across a few interesting games. Eugen - Lord of the bathrooms: right from the main scr…

    ... , didn't just use a level/graphics editor, he wrote some new ...
    Arm73 Arm73 February 2006 Games
  • TommyGun 0.8.5 available0.8.5 has been uploaded release updates include: * Heaps of bug fixes :) * A getting start guide on how to use TG Please try it and give me your f…

    ... have a version of the editor that displayed as you seem ... serious pixel work with that level of stretching right now.
    Wolverine Wolverine March 2006 Development
  • Chuckie Egg EditorsHi, Can anyone give me step-to-step instructions on how to get the Mercury Software Chuckie Egg Editor in the archive to work, using an emulator? […

    ... a go with the Mercury editor, and it seems better planned ... me on to the next level when I collected all ... the eggs. This happened on Level 1, which I didn' ... just added some eggs to Level 2. When I tried adding ... eggs to Level 1, and just selecting ...
    mulder mulder April 2006 Games
  • Chuckie Egg EditorsHi, Can anyone give me step-to-step instructions on how to get the Mercury Software Chuckie Egg Editor in the archive to work, using an emulator? […

    ... a fiddle with the Mercury editor.

    This ... /> ld a,($6EEB);current level
    again cp $09 ... ;number of eggs on this level

    jp ... signifies no lift on this level
    ;1st byte ... br /> [1]
    level 1 : 8 eggs
    level 2 : 1 egg ...
    Mr. Anonymous Mr. Anonymous April 2006 Games
  • Zelda cloneHi all you Zelda fans! This game has been moved from the Wanted: Game Ideas! thread because it seems to have enough people interested in helping wit…

    ... . But I think with the level of effort that is going ... generic game engine and an editor so other people can create ... I realise a whole engine/editor with the kind of usability ... machine implementations for sprite editors, level editors etc. these things are ...
    Kiwi Kiwi May 2006 Development
  • tapper on xpdoes tapper work on xp? planning to convert tzx to voc to wav

    ... no problems with loading, volume level, and so on. I have ... play wavs using some wave editor, eg. SoundForge.
    xor xor July 2006 Emulators
  • Alien8 style 3D Tiles - TheoryHello, Are there any articles etc explaining how to do 3d style tiles, i.e. when to redraw those in front etc. I would guess you would need to work…

    ... have shown with you HoH editor picture.
    From what is ... /y plane at the same level as the player or along ...
    Kiwi Kiwi August 2006 Development
<1…10111213141516…34>

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