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<1…78910111213…34>
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... any binary file to the BASIC as DATA statements.

    Fixed ...
    Dunny Dunny April 2006 Emulators
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... any binary file to the BASIC as DATA statements.

    Fixed ...
    Dunny Dunny April 2006 Sinclair Basic
  • how to pass arguments from Basic to MC ?can someone explain me (or give some link) how to pass arguments from basic to machine code? i mean something like this: PRINT USR xxxxx, arg1, arg2:…

    can someone explain me (or give some link) how to pass arguments from basic to machine code? i mean something like this:
    PRINT USR xxxxx, arg1, arg2: ...
    or so...
    Fikee Fikee April 2006 Development
  • Switching basic to 48k modeHi there, we all know that the SPECTRUM command of the 128k BASIC turns the BASIC to 48k mode. However, when executed in a program, the SPECTRUM …

    ... command of the 128k BASIC turns the BASIC to 48k mode. However ...
    Paolo Ferraris Paolo Ferraris April 2006 Development
  • RodLand, how many levels?I have completed RodLand and I found out that there is only 35 levels, not 44, like I read in some magazines, and even in the instructions it says th…

    I have completed RodLand and I found out that there is only 35 levels, not 44, like I read in some magazines, and even in the instructions it says the game has over 40 screens...anyone knows why this confussion?

    Thanks
    Ivanzx Ivanzx April 2006 Games
  • Tintin on the Moon, 3 kind of levels??I just completed the game "Tintin on the Moon" and I found out that there are only two kind of levels, the third, apparently when you have to land th…

    ... are only two kind of levels, the third, apparently when you ...
    Ivanzx Ivanzx April 2006 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... if your only background is Basic, and for that reason I ... across platforms).
    - abstract data types have been moved to ... pathological intersection cases.
    - data compression has not yet been ... />
    3. SP1's data structures are no longer compiled ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Spectrum BASIC Programs listings MagazinesHi to all, I'm an Italian newbie of this forum, but i know this site since long time ago. I am an old BASIC Programming Magazines collector (and of …

    ... .
    I am an old BASIC Programming Magazines collector (and of ... course an old BASIC programmer :wink: ) and i ... have so many scans on BASIC programming magazine in the archive ... Magazine which has published many BASIC programs for Spectrum and others ...
    Bimbo72 Bimbo72 May 2006 Sinclair Basic
  • Switch from 128k BASIC to 48k BasicHello, Is there a way to start off running a program in 128k basic (so that you can use the ramdisk facilities) but then switch back down to 48k bas…

    ... running a program in 128k basic (so that you can ... switch back down to 48k basic before you run the ... like to do this within BASIC.

    I ... I switch down to 48k basic the program stops executing. ... I would like my basic program to continue its operation ...
    saiwong saiwong May 2006 Sinclair Basic
  • Spectrum stuff on PC Worms?I wasn't sure what forum to post this in ([URL="http://www.worldofspectrum.org/forums/forumdisplay.php?f=12"]Sinclair Miscellaneous[/URL] or Chit Cha…

    ... can design and import new levels into the game that you ... level, and any more good levels (and sounds and any other ... games? I did make some basic maps for Worms (Armageddon, I ...
    ewgf ewgf May 2006 Sinclair Miscellaneous
  • Basic Programming Routine Needed . . . HELP!Hello there, I though i would try and redo an old classic (pacman) in basic . . . BUT . . . I can't remember how to write the code to see what chara…

    ... an old classic (pacman) in basic . . .
    BUT . . .
    I can ...
    DrewPee70 DrewPee70 June 2006 Sinclair Basic
  • Saboteur higher levels differencieseverybody has accomplished the easiest level of Saboteur, there?s nothing on it, but does anyone have a map or a guide where are the places of bomb a…

    ... opening the doors in higher levels?
    there?s no guide ...
    de Vandemar Croup de Vandemar Croup June 2006 Games
  • Here's my Canyon Warrior map - Let's swop maps/levelsHere's mine: [url]www.geocities.com/waspdog3/canyon.zip[/url] I made it to swop with my brother Paul and there's a carefully hidden subliminal mess…

    ... or make up your own levels? Anybody else interested in swopping ... levels for these game?

    ...
    BigBadMick BigBadMick June 2006 Games
  • Restore Registers Returning to BASICI should really know this, but I've not written code that requires a return to BASIC for a loooong time. What registers need to be preserved / resto…

    ... that requires a return to BASIC for a loooong time.
    BASIC after calling machine code? I ...
    icabod icabod July 2006 Development
  • Problem with rotating procedureHi folks! I wrote a proc in z80 asm, based on: x' = x * cos (z) - y * sin (z) y' = x * sin (z) + y * cos (z) I used a precalculated table of sin a…

    ... /> ret
    ;============================================================================
    include data.inc
    ;============================================================================
    end start ... and TAP with basic loader output.
    xor xor July 2006 Development
  • SimCoupe 1.0 released[size=-2](for those of you that don't read CSS)[/size] SimCoupe, the SAM Coup? emulator, has been updated to version 1.0. This major release adds ma…

    ... read address and read track data
    - Added support for ... deleted data address marks in track reads/ ... cursor up/down
    - Added basic Vista beta 2 support by ... /> - Fixed formatting to preserve embedded data, for Pro-DOS [thanks Steve ...
    obo obo July 2006 Emulators
  • ANN: Spectrum Host 0.40 for BBC BASICZXHost 0.40, the ZX Spectrum host for BBC BASIC now has working microdrive support. You can load, save and catalogue microdrives, and any other devic…

    ... ZX Spectrum host for BBC BASIC now has working microdrive support ... /> Recent updates also include BBC BASIC runnable in RAM and colour ...
    Jonathan Harston Jonathan Harston July 2006 Development
  • The Thief gamesDuring the recent first-person-shooter debate, the game Thief was mentioned (by Dunny, who should be working on Spin instead of playing games, the sk…

    ... , just to make sure the data on the disc wasn't ... of the game's original levels.

    Anyway, though I ...
    ewgf ewgf August 2006 Chit chat
  • Your favourite Unreal Tournament/Championship game?Which Unreal Tournament/Championship game do you prefer? Personally, I think the original Unreal Tournament (the 1999 game) is still the best, as t…

    ... a *lot* of user created levels for UT, and amongst the ... of freely downloadable mods and levels really does add to the ... formats for maps and other data, as no-one has gotten ...
    ewgf ewgf August 2006 Chit chat
  • crack down(us gold)hello when i was trying to map this game,i got to the end of level 14,the emulator(spectaculator 6.25)tried to load but just did nothing.i checked t…

    ... 2 more data blocks(the game itself has 16 levels,as said ...
    ladderman ladderman August 2006 MIA/STP/SDP
  • Loading Screen ProblemI am putting together files on a tape that my game needs. The problem that I have is that after loading the "loading screen", the image is spoilt by …

    ... spoilt by the text "Bytes: Data ". This is the file name ... that contains the code and data.
    Is there anyway of ... of the system variables or BASIC (apart from the a simple ...
    Mr Millside Mr Millside August 2006 Development
  • Emulator for viewing variables dataI am looking for a windows emulator, this emulator can view variables data used in game (tap,sna,z80...). It knew edit variables data. I dont remembe…

    ... , this emulator can view variables data used in game (tap,sna ... ,z80...). It knew edit variables data. I dont remember its name ...
    vladisek vladisek September 2006 Emulators
  • Pixel Explosion CodeJust a little snippet to cause explosive effects. It uses table lookups for the screen address, and can handle up to 32 pixel particles. A particle…

    ... be in one of the levels of Bipboi

    [code ... the beginning of the particle data
    ld a,32 ; cycle ...
    robpearmain robpearmain September 2006 Development
  • Sinclair Basic Vs PascalWith the rise of the structured programming movement (Jackson et al) was it wise to put the Basic programming language into the Spectrum. By this ti…

    ... it wise to put the Basic programming language into the Spectrum ... parameters began to replace the Basic style sub-routine that relied ... language for learning as was basic. Would it have better suited ...
    Scottie_uk Scottie_uk September 2006 Sinclair Miscellaneous
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    What is the fastest way to draw high rez graphics in Basic.




    Andrew.
    Scottie_uk Scottie_uk October 2006 Development
  • Print routine for BASIC (or BASin)For anyone interested there's a crappy binary here to print characters from BASIC at pixel positions. Import the binary at 60000, USR 60000 to initia…

    ... here to print characters from BASIC at pixel positions. Import the ...
    Woody Woody October 2006 Sinclair Basic
  • Deus ExSince we sometimes mention classic non-Spectrum games (and even the rubbish on the Commodore 64 ;) ) on this forum, how come we've never discussed De…

    ... , each of which has four levels, from Untrained to Expert).
    levels. These agumentations use bio-energy ... , and gave us confined claustrophobic levels instead, which removed a lot ... 's neglect of such a basic function), and I don't ...
    ewgf ewgf November 2006 Chit chat
  • How to transfer a BASIC-Programm to PC and/or TZX?Hello there, I'm pretty new at WOS, but have already spent some time reading a small bit of the large amount of information here. I am trying to fin…

    ... way to transfer an old BASIC-program[I](a game actually ...
    mad-manne mad-manne November 2006 Emulators
  • The BASIC ISRFirst of all, excuse me if my blatant ignorance about this topic makes me write some nonsense :) The thing is that I'm finishing a game in mixed BAS…

    ... in mixed BASIC and Compiled BASIC (the pure BASIC part is ... and forth, the Compiled BASIC part is the game itself ... music file. Playing it from BASIC is easy:

    ... stuff) - I know that BASIC has a ISR which is ... to hook it to the BASIC ISR.

    ...
    na_th_an na_th_an November 2006 Sinclair Basic
  • Spectrum Basic InterpreterHello. I started this days a strange project: an interpreter of the Spectrum Basic that can run in a Spectrum. Here is a very preliminar version: […

    ... : an interpreter of the Spectrum Basic that can run in a ...
    NotFound NotFound November 2006 Development
<1…78910111213…34>

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