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<1…15161718192021…34>
  • Compiling Basic to MCHello, I have a lot of long Basic programs. These are mostly strategy programs, good but slow. I was thinking about how to speed them up without com…

    ... have a lot of long Basic programs. These are mostly strategy ...
    Speccyman Speccyman February 2011 Development
  • Kansas City Standard tape data --> File?Someone here will know this. Does there exist a utility to read Kansas City Standard audio tape data from an audio file (e.g. WAV or similar) and d…

    Someone here will know this.

    Does there exist a utility to read Kansas City Standard audio tape data from an audio file (e.g. WAV or similar) and dump the raw bytes to a file?

    Thanks!
    trellis trellis February 2011 Chit chat
  • BASIC Listing for loading screens then gameCould someone explain the code required to load a screen image followed by the game file please? I've lost my notes on loading the game (which I thin…

    Could someone explain the code required to load a screen image followed by the game file please? I've lost my notes on loading the game (which I think was CHAIN "") from a BASIC listing..

    Thank you..
    zeropolis79 zeropolis79 March 2011 Development
  • Utility or routine to save/display imagesLet's assume I have an image or sprite at coordinates x,y with w witdh and h height. If I were to store this image, which storage method would allow …

    ... Basic. I know how to do sequential or character by character data ... storage from Basic, but it would be ...
    zxbruno zxbruno March 2011 Sinclair Miscellaneous
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... that's written entirely in BASIC. I've shown a few ...
    Battle Bunny Battle Bunny March 2011 Games
  • Push/Pop data copyingWe all know that stack pointer cheese and push/pop is faster to move data than LDIR - which in turn is slower than unrolled LDI's anyway. I rewrote …

    ... /pop is faster to move data than LDIR - which in turn ... does let me grab attribute data as part of the third ... 'm left hanging for attribute data.

    I suppose going ...
    Gedlion Gedlion March 2011 Development
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to make it sticky or not (although this used to be the SE Basic forum and I used to be its owner).
    chev chev April 2011 Sinclair Basic
  • Spectrum +2B HelpHello there my fellow WoS'ers Recently I bought a Spectrum +2 from eBay, it turns out to be a +2B from China, according to the plastics. The unit f…

    ... and works in terms of Basic, Calculator etc. however there is ... the spectrum is constantly loading data even when there's nothing ...
    Zetr0 Zetr0 April 2011 Hardware
  • SE Basic questionsI've got a 128k heatsink machine which I'm working on modding to include a proper keyboard and built in DivIDE+.. Was I right in reading that the S…

    ... in reading that the SE BASIC ROM can be plugged into ...
    zeropolis79 zeropolis79 April 2011 Sinclair Basic
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... or C++. I have the basic understanding of Z80 microprocessor architecture ... particular file containing the game data (.tzx, .z80, whatever). How ... I guess they contain binary data produced from asm files by ... think it's something really basic. I looked at a few ...
    PeterP PeterP April 2011 Emulators
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... Nonsense in BASIC, 1500:3" error upon loading first data block.
    Alessandro Grussu Alessandro Grussu May 2011 Games
  • Google's incredible data centers.Google's data centers are like no other, the individual machines and server clusters are installed in containers that can be hotswapped at will. Read…

    Google's data centers are like no other, ... are very secretive about these data centres, many you would not ... ://susty.com/image/google-belgium-data-center-chillers-cooling-system-saint ...
    Scottie_uk Scottie_uk May 2011 Chit chat
  • Best Basic games ?Any thoughts on what are (were) good games purely written in basic ? Any type be it adventure / platform / whatever. Nothing compiled although tiny…

    ... ) good games purely written in basic ?

    Any type be ... code are OK in the basic itself.

    I don ...
    spider spider May 2011 Games
  • Frank N SteinThis is an improved bugfix for [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0001849"]Frank N Stein[/URL] as discussed recently in [URL="htt…

    ... randomly crashes after a few levels due to stack overflow as ... to interfere with the screen data. The worst case is an ...
    Einar Saukas Einar Saukas May 2011 Infoseek database
  • fast font engine possible?inspired by the recent "proportional font" thread for zx basic and ideas for gui and having done some of the work on this in the past i wonder if it …

    ... "proportional font" thread for zx basic and ideas for gui and ... have a header and a data.

    [CODE]
    typedef ... .

    then raw font data would follow. for proportional fonts ...
    tstih tstih May 2011 Development
  • Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…

    ... converting the code back to BASIC much easier.

    If ... will notice there is some BASIC source code between addresses 50290 ... compiled code (not the original BASIC address). There are 2 end ...
    Jimmy Jimmy May 2011 Development
  • Storing and displaying attributes...Hi Folks, I have a requirement to store and then redisplay a line of attributes from the screen. For example: 100 DIM a$(1,32) 110 LET line=10 120…

    ... the 32 bytes of attribute data associated with line 10. I ... that could be done in BASIC (i.e. a clever trick ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • ZXDS questions...Hi Folks, I am hoping someone on here knows something about [B]ZXDS[/B]. I have downloaded the program to my daughters [B]DSi[/B] (for testing purp…

    ... contains a [B]BASIC [/B]program and some test data.

    BASIC etc.) has the problem. Is ...
    Paddy Coleman Paddy Coleman June 2011 Emulators
  • Speeding up select processing...Hi Folks, I have the following code in my program and it works fine but is rather "sluggish". I have even moved it to the beginning of the program …

    ... /> [*]t(3)=the number of data rows displayed on the screen ... original attributes using the cool basic memory move routine and go ... memory used by the cool basic memory move routine to store ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • Some issues with my UDG programFor the sake of remembering how to do some things in Basic, I started coding a small program that could be used to create UDGs: [url]http://db.tt/tt…

    ... to do some things in Basic, I started coding a small ... and T to display UDG data.

    At first I ... preview and the UDG binary data were correct, but the big ...
    zxbruno zxbruno June 2011 Sinclair Basic
  • Help identifiying a very old gameHello, first post here although I've lurked for a while :) Great site! This is a long shot, but I wonder if anyone can help me find a game I played…

    ... think it was written in basic. The one thing I remember ... think those names were just levels within the game and not ... sure it was written in BASIC and it could have been ...
    jaydee jaydee June 2011 Games
  • Which BASIC commands/functions affect FRAMES?Hi Folks, Does someone have a definitive list of BASIC commands/functions that affect the FRAMES counter? The list I have so far: BEEP CAT (thanks…

    ... have a definitive list of BASIC commands/functions that affect the ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • ZX Spectrum Basic on IPOD ?A few days ago someone wrote that the I-POD was able to run ZX Spectrum BASIC. It may have been here or in the sinclair-newsgroup. I can't find the m…

    A few days ago someone wrote that the I-POD was able to run ZX Spectrum BASIC.
    It may have been here or in the sinclair-newsgroup.
    I can't find the message again.
    Have anybode seen it, too ?
    Regards
    Tommy
    Tommy F-H Tommy F-H July 2011 Sinclair Basic
  • Next Beeper music compo[B]Dihalt demoparty open air - 23-24 Jule 2011[/B] [QUOTE]ZX Spectrum Beeper Music Musics can be made with any Beeper editor (ZX-Spectrum or PC). M…

    ... be compiled to executable Basic file or data file with total instruction ...
    newart newart July 2011 Announcements
  • New game - Aahku al RescateHi everybody! At last, I was able to finish my little game, after many hours of dedication and effort. His title is "Aahku al rescate" (Aahku to th…

    ... is coded in compiled Basic. It has 16 levels and 128k music ...
    Baron Ashler Baron Ashler July 2011 Brand new software
  • HiSoft Basic +3 version and booksI have been summer cleaning and found a couple of old things that might interest some one: HiSoft Basic +3 version in original case with +3 disc and…

    ... some one:

    HiSoft Basic +3 version in original case ...
    JohnFante JohnFante July 2011 Sales
  • Various data sheets, any interest?Hi. I have in my possession data sheets (in pdf format) for various integrated circuits, among others those for the AY-3-8910,8912,8913 from General…

    ... I have in my possession data sheets (in pdf format ... and the SED9420 (the Data Separator, also used in ...
    Furthermore i have data sheets for a Compact Flash ... idea to share theses data sheets with the community, ... be interested in other data sheets, i would ...
    The_Bert The_Bert August 2011 Hardware
  • New game: Dex[b]DEX - A painty-maze game for the 48K/128K Spectrum.[/b] [IMG]http://i52.tinypic.com/ip5zeu.png[/IMG] [IMG]http://i56.tinypic.com/euqyv6.png[/IMG]…

    ... score table!
    Three difficulty levels!
    Stuff!

    ... variety of different Spectrum-based BASIC compilers. This met with ... about boriel's ZX BASIC compiler which was modern- ... computer-based, fully Speccy BASIC compatible *and* offered a ...
    Lee Tonks Lee Tonks August 2011 Brand new software
  • ZX81 Basic questionI just got a ZX81 off Ebay and when it arrived it has an Atari joystick hardwired into it. It does work as moving the joystick replicates certain key…

    ... really used PEEK commands when basic programming and would use the ... have been better in the Basic forum...
    beanz beanz August 2011 Sinclair Basic
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Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

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