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  • TR-DOS Gameplay Videos MegathreadA thread made mainly for your amusement for one evening. Yeah, it contains lots of videos of the games that have mainly been left without attention o…

    ... clone, with a couple of levels thrown from the infamous Tank ... FPS game. Written entirely on BASIC. Graphics are awesome, rest is ...
    Crash Nicker Crash Nicker January 2012 Games
  • Undefine functionHere's a routine to selectively remove variables from the VARS area and reclaim the space. This can be done partially from BASIC already by assigning…

    ... can be done partially from BASIC already by assigning a ... different variables, using a DATA...READ loop or taking the ... $","e$()";
    -or-
    DATA "a","bbb","c()","d$","e ... /> ;stack function parameters passed from BASIC by:
    ;PRINT USR undefine ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... />

    // Table Holding Movement Data for Each Sprite
    struct ... />
    // Attach C Variable to data Declared in ASM at End ...
    Timmy Timmy January 2012 Development
  • SpecBAS 0.722 Now available!Hi all - SpecBAS has been updated again! This version adds the most glaring omission yet - the INPUT command! This, as is usually the case with Spec…

    ... compatible with the original Sinclair BASIC version.

    Bugs Fixed ... labels when searching for more DATA, but now correctly ignores them ...
    Dunny Dunny January 2012 Sinclair Miscellaneous
  • Loading the display with data from memoryTrying to load part of the screen(4k's worth) with data from memory location 53000, I've written this routine, but it doesnt work... [I]ld b,4000 ld…

    ... screen(4k's worth) with data from memory location 53000, I ...
    daveysludge daveysludge January 2012 Development
  • storing machine code in BASICA couple of years ago I posted a routine for storing machine code between PROG & VARS, based on an idea in Toni Baker's "Mastering Machine Code". Thi…

    ... saved & loaded with the BASIC, as if it was in ... after the last line of BASIC, even though the m/c ... and doesn't need any BASIC to be typed other than ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • Beta/Sam/Master basic as spectrum ROMWith emulators being trivial to use to insert new ROMs into - and even in the physical world, RAM in place of ROM by use of a modified multiface or s…

    ... be to get an improved basic into that first 16k? Obviosuly ... been minor tweaks to sinclair basic.

    What if one ... went for beta basic (or its progeny) instead? Reckon ...
    Gedlion Gedlion February 2012 Hardware
  • joining lines of BASICDue to overwhelming demand - well, one demand - well, more of a suggestion, really - here's a routine to join together lines of BASIC. The vertical c…

    ... to join together lines of BASIC. The vertical cursor motion code ... include a "dividing lines of BASIC" option as well - edit a ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • What is the (hypothetically) largest 9999 lines BASIC program possible?If the Speccy had infinite amounts of memory, what is the largest 9999 line BASIC program that could be made? (in K and amount of instructions) (Yet…

    ... is the largest 9999 line BASIC program that could be made ...
    ZnorXman ZnorXman February 2012 Sinclair Basic
  • DATA vs PRINT and OVERjust messing about and came across this alternative way of drawing a map....now before I start mucking about with my actual program.....is there any …

    ... m
    1000 DATA "xxxxxxxxxxxxxxxxxxxxxxxx"
    1010 DATA "x x x"
    Wookiee Wookiee February 2012 Sinclair Basic
  • more on storing mazesPrompted by Wookiee's escapades, I've been pondering on how to use DATA statements directly for displaying background graphics, thus avoiding the dup…

    ... on how to use DATA statements directly for displaying ... * each DATA statement is encoded once in situ (done in BASIC here ... printed;
    * the background DATA can be referenced & modified ... REM calculate & store the DATA parameters
    LET m(m ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • BOB the Screen BuilderHere's my first attempt to use that tokenising idea from "more on storing mazes" in a screen designer - "[url=http://www.users.globalnet.co.uk/~jg27p…

    ... attribute tokens. The block of DATA statements can then be saved ... the screens directly from the DATA statements rather than having to ... the print controls in the DATA lines.)

    The ... selected ranges of lines from BASIC programs; it can also save ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Using Boriel's ZX Basic to learn assemblyI wrote a small guide. Hopefully some people will find my gibberish useful - especially people looking at first steps in machine code, where I think …

    ... -inline-assembly-functions-into-zx-basic-t729.html[/url]
    Gedlion Gedlion February 2012 Development
  • AZIMUT / Frecuency spectrum[code]start DI LD HL,#7F40 LD D,#58 loop LD B,#00 bucle1 LD A,H IN A,[#FE] XOR A,C AND A,L J…

    ... , show two block change, and data show 3 blocks, 1 block ... />
    This can run in basic RANDOMIZE USR start
    Z80user Z80user February 2012 Development
  • Pip The Pipistrelle[color=red]*COMING SOON*[/color] Pip The Pipistrelle I am going to put all the game details,instructions and story here now and simply update this t…

    ... or humans in the lower levels but as you get higher ... limps.
    The use of basic visual effects to set the ...
    jammajup jammajup March 2012 Brand new software
  • loading TAP files on +3eHello there my fellow WoS'ers I have been under the weather of late and while I cannot move much a muscle since the flu has got me, I have been read…

    ... of TAP loader with variying levels of code / examples. however, my ... afraid to dip into code (Basic / C / ASM) but I beg ...
    Zetr0 Zetr0 March 2012 Development
  • LZ77 en/decodingI've written an LZ77 en/decoding routine as I couldn't find one around for the Spectrum. Initially I'm just doing it in BASIC to get the logic right.…

    ... 'm just doing it in BASIC to get the logic right ... for its intended purpose of data compression.

    I was ...
    Battle Bunny Battle Bunny March 2012 Development
  • BASIC compilerI'm looking for a basic compiler that actually works, tried all the ones on the WOS archive and none of them seem to work... I'm only wanting to co…

    I'm looking for a basic compiler that actually works, tried ...
    daveysludge daveysludge March 2012 Development
  • The Sinclair ZX Microdrive Resurrection Project (long)Dear Spectrum fans! [Management summary: Download [url]http://www.bartheld.net/temp/mdv2img.zip[/url] and tell me what you think. All help very much…

    ... Next thing was getting the basic communication right. Davide Guida's ... forgiving. Afterwards, the crude BASIC loader below worked like a ... code embedded as a few BASIC DATA lines together with some ... load anything else but the BASIC loader saying "File not ...
    Volker Volker March 2012 Emulators
  • Interview with VERONIKA MEGLER ("The Hobbit" programmer)This interview with Veronika Megler (The Hobbit) has been published by elmundodelspectrum.com in Spanish, I copy it here for you all in its original …

    ... to large archives of scientific data, in a project we call ... ?Data Near Here?. I?m having ... I work with find the data they need for their own ... many of the games in Basic for the books that Melbourne ...
    jmvbok jmvbok March 2012 Games
  • Multicolour demo using z88dk + BIFROST* (+source)This is just a demo to show how to show multicolour using z88dk, using the BIFROST* engine (more info [URL="http://www.worldofspectrum.org/forums/sho…

    ... with the TILES and BIFROST data
    found in the bifrost ...
    Timmy Timmy March 2012 Development
  • Farmer Jack Treasure Trove - How many levels??I was playing this game in my Spectrum, when suddenly I reached level 52 after playing more than 30 mins...but does it have an ending? 100 levels? an…

    ... it have an ending? 100 levels? anyone knows? (I thought the ...
    Ivanzx Ivanzx March 2012 Games
  • Model Railway Timetable Version 1.4.12.0313...Hi Folks, Since November 2010 I have been working on my [B]Model Railway Timetable [/B]software. Thanks to the considerable help and patience of yo…

    ... program in 64K using ZX BASIC!

    Once I had ... MRT is written in ZX BASIC and uses extensive tips/tricks ... has a set of test data. The program has been "squished ... RAM disk to store/load data files.

    So thank ...
    Paddy Coleman Paddy Coleman March 2012 Sinclair Basic
  • Basic BASIC help needed RNDHi all, I have recently re-discovered an old program I wrote in the early 90s which would do generate random lottery numbers. I know little now, an…

    ... then, when it comes to BASIC programming and I'm after ...
    landorb landorb March 2012 Sinclair Basic
  • ModPlug2VT - For Transferring Pattern DataOver the last couple of days, Iv been adapting a script found on zx.pk.ru by =Android= for transferring pattern data from OpenModPlug Tracker to Vort…

    ... by =Android= for transferring pattern data from OpenModPlug Tracker to Vortex ...
    kgmcneil kgmcneil March 2012 Brand new software
  • Games written in BASICHi all, I've been racking my brain trying to think of a game which was definitely written in BASIC (ie not in assembler). The only thing that I can …

    ... which was definitely written in BASIC (ie not in assembler). The ... favourites which were written in BASIC? There were certainly a few ... Martha might have been in BASIC (IIRC) and I enjoyed that ...
    perini-ps perini-ps March 2012 Games
  • Sinclair ZX Spectrum BASIC programming manual...Hi Folks, Does anyone know how many editions of the Spectrum BASIC programming manual were released (the orange one that came with the 48K)? I seem…

    ... many editions of the Spectrum BASIC programming manual were released (the ...
    Paddy Coleman Paddy Coleman March 2012 Sinclair Basic
  • zx81: is there a 16kb ram limit for basic?first of all, sorry to all about posting a question about zx81 in a forum mostly about zx-spectrum - i didn't want to offtopic questions here anyway,…

    ... the 16kb barrier, the zx81 basic editor on rom, when turning ...
    nitrofurano nitrofurano April 2012 Sinclair Basic
  • Authored with z88dk or Boriel's ZX BASIC?It would be useful to be able to search somehow for games authored with either z88dk or Boriel's ZX BASIC. This was [URL="http://www.worldofspectrum.…

    ... z88dk or Boriel's ZX BASIC. This was [URL="http://www ...
    Einar Saukas Einar Saukas April 2012 Infoseek database
  • Difficult to find upper RAM fault.I've recently repaired an issue 3B 48K Spectrum that had a tricky to diagnose upper RAM fault, so I thought I'd post a report of what I found here. …

    ... case. I even left BASIC programs running for a whole ... initialise the rest of the BASIC environment.

    Given ... any fault by testing from BASIC.

    I resorted ... assume that system variables and data structures etc. were then established ...
    Zorn Zorn April 2012 Hardware
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Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
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