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<1…28293031323334>
  • New game! Severin SewersFor those of you who like exploring and platformers... The mysterious acolytes of the Vehjstiahows sect finally dominated the old Metro City, an anc…

    ... /> Featuring 100 screens in 4 levels (complete with passwords), a full ...
    na_th_an na_th_an January 2012 Brand new software
  • Habilit (known error) errorThe known error fix for the game Habilit ([url]http://www.worldofspectrum.org/infoseekid.cgi?id=0002199[/url]) doesn't work. An additional Poke 6337…

    The known error fix for the game Habilit ([url]http://www.worldofspectrum.org/infoseekid.cgi?id=0002199[/url]) doesn't work.

    An additional Poke 63378,8 is needed to make the game completable.
    Timmy Timmy January 2012 Infoseek database
  • System variablesIs there a list of system variables anywhere I can use? Like 23658 poked changes caps lock etc. What address do I poke to change paper, border and …

    Is there a list of system variables anywhere I can use?

    Like 23658 poked changes caps lock etc.

    What address do I poke to change paper, border and ink?
    daveysludge daveysludge January 2012 Development
  • Amazonia (BUGFIX)This is a bugfix for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027280"]Amazonia[/URL], please add the following "known errors" des…

    ... using [B]POKE 40641,175: POKE 40642,50: POKE 40643,201: POKE 40644,155 ... : POKE 40649,59: POKE 40654,23: POKE 40659,30: POKE 40663,43: POKE 40664,52: POKE ... using [B]POKE 43758,197: POKE 43759,102: POKE 43760,111: POKE 43761,115 ...
    Einar Saukas Einar Saukas January 2012 Infoseek database
  • TR-DOS Gameplay Videos MegathreadA thread made mainly for your amusement for one evening. Yeah, it contains lots of videos of the games that have mainly been left without attention o…

    ... clone, with a couple of levels thrown from the infamous Tank ...
    Crash Nicker Crash Nicker January 2012 Games
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how easy it actually is. (Actually I've already published this one some time ago, but this time the source is ...
    Timmy Timmy January 2012 Development
  • SAM Coup? version of SophistryAs a few of you might know, the ZX Spectrum puzzle/action game [I]Sophistry[/I] (probably best-known for being released on a CRASH cover-tape) was [U…

    ... which meant one of the levels couldn't be accessed (although ...
    Zagreb Zagreb January 2012 Games
  • APB:All Points Bulletin (Domark, 1989)[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0000220[/url] randomly found this in the archive and don't remember it from when I was a kid, …

    ... of the area in the levels, even though it's slightly ...
    def chris def chris January 2012 Games
  • The curious case of the vanishing zerosRight, I'm back for more help guys This time I think I've figured out the code ok....but still it fails - well it works but only once... Basically …

    ... out how to use POKE USR commands to create ... player graphics
    170 POKE USR "p"+0,BIN [ ... [/I]011000
    180 POKE USR "p"+1,BIN [ ... [/I]011000
    190 POKE USR "p"+2,BIN [ ... [/I]111111
    200 POKE USR "p"+3,BIN [ ... [/I]011000
    210 POKE USR "p"+4,BIN [ ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • Spectaculator and New Zealand Story 48k not loadingI cannot get New Zealand Story to load... The game menu section loads fine but then the tape emulator keeps looping on the booting tone and no progre…

    ... tone and no progress... no levels...

    I have tried ...
    maiki maiki January 2012 Emulators
  • DRagon GameCan anyone help. I'm trying to remember the title of a game. It was in several stages. Stage 1 you were exploring a dungeon it was revieled only if…

    ... had around 3 or 4 levels.
    Stage 2 was an ...
    questlore questlore January 2012 Games
  • +D Printing does not work.After 7 years I tried yesterday to print something on my Spectrum 128+ with +D, but it was not working. Tried with two different printers over Centro…

    ... enabling printer output with the POKE@ command, I typed in LPRINT ...
    LCD LCD January 2012 Hardware
  • Coming soon ... Maritrini, Freelance Monster SlayerUsually, we don't do this, but as the demo has been out for almost a couple of weeks and there's a video out there and tons of pictures and info, we …

    ... /> The full game contains 20 levels full of action, exploration, and ...
    na_th_an na_th_an January 2012 Brand new software
  • What was that game?I used to play a game about 1983/4 about tanks and stuff, strategy thingy. I remember that The idea of the game is to defeat the computer controlle…

    ... . There are 2 skill
    levels, Easy Game and Difficult Game ...
    SKR SKR January 2012 Games
  • The official 'Jamorski clear your inbox' thread.Tidy up, lad. Anyway: Have you got a list of any games remaining (if there are any)? I hardly saw any of Your Spectrum at the time - I just wanted…

    ... though, now I have a poke around - Your Spectrum issue 13 ...
    joefish joefish January 2012 Chit chat
  • New Game! Maritrini, Freelance Monster SlayerAfter experiencing the sweet taste of success, Maritrini woke up one fine day in a mess of bed sheets and with the biggest hangover she could remembe…

    ... compressed into roughly 96, 20 levels + 1 training level + 1 secret ...
    na_th_an na_th_an January 2012 Brand new software
  • MIA games from Alexandru SimionAs he mentions in his website, there are some games which werent (for some reasons) able to be converted into emulator image, I quote what he says: …

    ... last one, Spiderman, featuring loadable levels and inspired by the Renegade ...
    Ivanzx Ivanzx January 2012 MIA/STP/SDP
  • storing machine code in BASICA couple of years ago I posted a routine for storing machine code between PROG & VARS, based on an idea in Toni Baker's "Mastering Machine Code". Thi…

    ... SUB 9165: POKE a,b: POKE a+1,c: POKE d,e
    GO SUB 9165: POKE a,b: POKE a+1,c: LET ... =23563: LET va=23627: POKE da,0: POKE da+1,0: RETURN ... =0 TO LEN s$-1: POKE df+s,CODE s$(s ... ): NEXT s:
    POKE da,FN g(df): POKE da+1,FN ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • ANN: Tipshop updated Tuesday, 31 January 2012Tuesday 31 January 2012 Happy New Year! A tad belated as always - the joys of monthly updates * Jimmy provided a type-in hack for Deathchase which …

    ... />
    * Jevilon sent in a POKE for Escape from the Holy ...
    hackersanon hackersanon January 2012 Announcements
  • Project Future (BUGFIX)Please add the following "known errors" entry to [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0003899"]Project Future[/URL]: [QUOTE]Bugfix…

    ... ]

    Fixed using POKE 25916,248: POKE 25921,245
    [/LIST ...
    Einar Saukas Einar Saukas February 2012 Infoseek database
  • Them (BUGFIX)Please add the following "known errors" entry to [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0005226"]Them[/URL]: [QUOTE]Bugfix provided …

    ... there.
    Fixed using POKE 25916,248: POKE 25921,245
    [/LIST ...
    Einar Saukas Einar Saukas February 2012 Infoseek database
  • Ku-Ku (BUGFIX)Please add the following "known errors" entry to [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0009889"]Ku-Ku[/URL]: [QUOTE]Bugfix provided…

    ... there.
    Fixed using POKE 25916,248: POKE 25921,245
    [/LIST ...
    Einar Saukas Einar Saukas February 2012 Infoseek database
  • 128K heatsink no color in composite video and bad antenna outputI am currently repairing a ZX Spectrum 128K heatsink model. It gives no colors on composite video output, and very bad antenna output. I opened it a…

    ... the 12V, but the power levels are ok.
    Haven't ...
    bverstee bverstee February 2012 Hardware
  • more on storing mazesPrompted by Wookiee's escapades, I've been pondering on how to use DATA statements directly for displaying background graphics, thus avoiding the dup…

    ...
    45 POKE defadd,FN g(udg): POKE defadd+1,FN ... already done)
    72 POKE datend-2,CODE "y":< ... THEN
    POKE a,PEEK a-201: POKE a+1,PEEK ... THEN
    POKE a,PEEK a-150: POKE a+1, ... m
    80 POKE defadd,0: POKE defadd+1,0
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Help me remember the name of this text adventure game?Memory is hazy, I vaguely recall the following.. It was a text adventure game. Each prompt, was preceded by WHAT NEXT [i]name[/i]? If a command wa…

    ... that you did have health levels which raised or dropped as ...
    thx1138 thx1138 February 2012 Games
  • Games from Alexandru Simion without entry in the archiveI think I misplaced the thread by writing it in the MIA section, so I copy it here ;) As he mentions in his website, there are some games which were…

    ... last one, Spiderman, featuring loadable levels and inspired by the Renegade ...
    Ivanzx Ivanzx February 2012 Infoseek database
  • Just a thought (something I wish modern games would do)The great site cracked.com (a brilliant way to waste time is to start on one of their pages, and the next thing you know you've spent three hours rea…

    ... Shock 2 within Rapture's levels). or even a deathmatch game ... FPS deathmatch games to have levels made by amateurs that are ... games. This is because some levels are so good that people ...
    ewgf ewgf February 2012 Chit chat
  • editing strings with INPUT LINEHere's the latest in my unpredictable series of utility routines. This one I needed for the SAGE game editor; it emulates INPUT LINE l$ but with the …

    ... string can be used; just POKE LNAME,CODE a$ (where a ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • SEUD - How to - Part IOK, a few weeks ago, I bought my copy of SEUD to make my first game on the Spectrum after 26 years! :) I'm learning it yet, but I'll show to you my a…

    ... enemies will move inside the levels. Depending of the direction of ... will design all of our levels using the sprites, tiles, attack ...
    Turrican Turrican February 2012 Development
  • SEUD - How to - Part IIOK, now let?s enter on each option to see how to use them. First of them, the attack waves. A - Attack Waves [IMG]http://img841.imageshack.us/img84…

    ... better to make all the levels before of the attack waves ...
    Turrican Turrican February 2012 Development
<1…28293031323334>

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