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<1…16171819202122…34>
  • New NIRVANA+ feature: wide tiles!The size of each bicolor tile in [b]NIRVANA+[/b] is 2x2 characters (16x16 pixels), like this: [img]http://i60.tinypic.com/mw358y.png[/img] [i]* M…

    ... and insert it into the drawing routine. I also POP the ... once only before entering the drawing loop, which then renders that ... use the other registers in-line. But the point is to ...
    joefish joefish September 2015 Brand new software
  • is there a wire frame version of total eclipse, 3d construction kit, etc?is there a wire frame version of total eclipse, 3d construction kit, etc? this would mean the game would run faster. total eclipse, etc is too slow.

    ... polygon and fill a horizontal line between them. And that can ... doing if you were just drawing the edge lines row-by ...
    joefish joefish September 2015 Development
  • is there a wire frame version of total eclipse, 3d construction kit, etc?is there a wire frame version of total eclipse, 3d construction kit, etc? this would mean the game would run faster. total eclipse, etc is too slow.

    ... polygon and fill a horizontal line between them. And that can ... doing if you were just drawing the edge lines row-by ...
    digital digital September 2015 Development
  • is there a wire frame version of total eclipse, 3d construction kit, etc?is there a wire frame version of total eclipse, 3d construction kit, etc? this would mean the game would run faster. total eclipse, etc is too slow.

    ... frame before you even start drawing. Compared to that, a solid ... cases (where you want hidden line removal) it's identical.
    Dunny Dunny September 2015 Development
  • is there a wire frame version of total eclipse, 3d construction kit, etc?is there a wire frame version of total eclipse, 3d construction kit, etc? this would mean the game would run faster. total eclipse, etc is too slow.

    ... as complex as Freescape, hidden line removal would be a must ... isn't necessarily faster than drawing solid planes; and in some ...
    GReW GReW October 2015 Development
  • is there a wire frame version of total eclipse, 3d construction kit, etc?is there a wire frame version of total eclipse, 3d construction kit, etc? this would mean the game would run faster. total eclipse, etc is too slow.

    Yep, hidden line removal would require pretty much ... CPU intensive) or you're drawing the polygon outlines and filling ...
    Dunny Dunny October 2015 Development
  • is there a wire frame version of total eclipse, 3d construction kit, etc?is there a wire frame version of total eclipse, 3d construction kit, etc? this would mean the game would run faster. total eclipse, etc is too slow.

    ... as complex as Freescape, hidden line removal would be a must ... isn't necessarily faster than drawing solid planes; and in some ...
    digital digital October 2015 Development
  • is there a wire frame version of total eclipse, 3d construction kit, etc?is there a wire frame version of total eclipse, 3d construction kit, etc? this would mean the game would run faster. total eclipse, etc is too slow.

    ... as complex as Freescape, hidden line removal would be a must ... isn't necessarily faster than drawing solid planes; and in some ...
    digital digital October 2015 Development
  • is there a wire frame version of total eclipse, 3d construction kit, etc?is there a wire frame version of total eclipse, 3d construction kit, etc? this would mean the game would run faster. total eclipse, etc is too slow.

    ... complex as Freescape, hidden line removal would be a ... t necessarily faster than drawing solid planes; and in ... complex as Freescape, hidden line removal would be a ... t necessarily faster than drawing solid planes; and ... as Freescape, hidden line removal would be a ...
    digital digital October 2015 Development
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... position which was set if drawing was required. The draw algorithm ... previous build, there was this line: zcc +zx -lm -lndos -lnirvana ...
    Alcoholics Anonymous Alcoholics Anonymous October 2015 Brand new software
  • is there a wire frame version of total eclipse, 3d construction kit, etc?is there a wire frame version of total eclipse, 3d construction kit, etc? this would mean the game would run faster. total eclipse, etc is too slow.

    [quote="Dunny;836146"]Yep, hidden line removal would require pretty much ... CPU intensive) or you're drawing the polygon outlines and filling ... /> i dont care about hidden line removal. it can make a ...
    digital digital October 2015 Development
  • NTSC Compatibility?Correct me if I'm wrong, but wasn't the Timex 2068 the only NTSC clone built of the ZX Spectrum? And I use clone lightly... From what I underst…

    ... interrupt, count cycles down to line Y, then, during the horizontal ... the attribute table for that line. Why would this not work ... know when the screen starts drawing. Arkanoid is one such game ...
    cbmeeks cbmeeks December 2015 Games
  • Drawing some spritesI figured I want to draw some sprites. My target was to do a 16x16 masked sprite. There's no clearing here, just drawing the sprites. My first ite…

    ... just before it draws each line of a sprite to the ... less loops in the sprite drawing.

    Its pretty impressive ... was the same for each line of the sprite.
    dmsmith dmsmith December 2015 Development
  • Vega ARM SOC?I read that the core of the new Vega was an ARM SOC. I thought it would have been an FPGA. But it seems it's an ARM running an emulator. Anyone kn…

    ... 128K machine (a fast arpeggio line seems to sound louder in ... Gemba[/b]: the initial logo drawing takes a lot of time ...
    mcleod_ideafix mcleod_ideafix December 2015 Vega
  • Vega ARM SOC?I read that the core of the new Vega was an ARM SOC. I thought it would have been an FPGA. But it seems it's an ARM running an emulator. Anyone kn…

    ... have that wrong, but bottom line, some IC's to enable ... timeframe...WHILE the raster was drawing the pixels.

    But ...
    cbmeeks cbmeeks December 2015 Vega
  • Recommend Cassette PlayerI've not needed to buy one for about 30 years so can anyone recommend a new cassette recorder and source please? Do they even make them anymore?

    ... . A drawing shows a generic i-pod like device with "line out ...
    harriusherbartio harriusherbartio January 2016 Hardware
  • Function with push and popIm trying to see if I understand push and pop when it comes to using to pass parameters to functions: [code] LD HL,16384 LD A,5 Push AF Ld A…

    ... character squares. When it's drawing a particular sprite char on ... of the one it's drawing and access to the graphics ...
    Alcoholics Anonymous Alcoholics Anonymous April 2016 Development
  • Let's copy buffers!Figured I'd do some double buffered graphics, so I can render for several frames before displaying stuff. Yes, I mean on a 48k speccy, so no 128k spe…

    ... the raster with your re-drawing and try to avoid needing ... remaining 8 bytes of each line in another routine that will ...
    joefish joefish April 2016 Development
  • Let's copy buffers!Figured I'd do some double buffered graphics, so I can render for several frames before displaying stuff. Yes, I mean on a 48k speccy, so no 128k spe…

    ... HL,nn; PUSH HL" instructions. Drawing into the buffer amounts to ... by memory contention.

    Drawing is going to be a ... start out as "PUSH DE". Drawing would update the "LD HL ... " / "LD DE,$5555" before each line isn't a huge cost ...
    gp2000 gp2000 April 2016 Development
  • Let's copy buffers!Figured I'd do some double buffered graphics, so I can render for several frames before displaying stuff. Yes, I mean on a 48k speccy, so no 128k spe…

    ... ,nn; PUSH HL" instructions. Drawing into the buffer amounts to ... rr for stepping down a line, or something to that ... less uniform, further complicating the drawing routines. It really depends I ... level. For one, your drawing routines are further slowed down ...
    Hikaru Hikaru April 2016 Development
  • ZX Spectrum CartridgesI have been thinking of "cloning" ZX Cartridges for a while (case, board and silicon skirt), to be able to make new releases or replace damaged cartr…

    ... 't have access to IORQ line, or it would be a ... />
    So back to the drawing board :)

    NOTE: I ...
    RMartins RMartins June 2016 Hardware
  • BrexitThere's nothing like a nice healty Brexit to start the day!

    ... and even France down the line); especially if the UK manages ... when there a firm consensus. Drawing together different political cultures always ...
    weesam weesam June 2016 Chit chat
  • New game: ZoomBloxHi everyone, this is my first post here, so first off I'd like to say hello to the Spectrum development community :) I've been developing on an…

    ... most important routines (like sprite drawing) are in assembly, the rest ... ROM had included an engine line NIRVANA.. =)
    Sol_HSA Sol_HSA August 2016 Development
  • Need some help repairing an issue 3 spectrumI am looking for some help repairing an issue 3 speccy, here's what I tried so far. The speccy is not booting up correctly, when using the diagnos…

    ... data lines. A single data line goes from each DRAM chip ... around compared to the schematic drawing. This was done for ease ...
    1024MAK 1024MAK August 2016 Hardware
  • Some Graphic Coding & Audio help.Hello my fellow WoS'ers I am in the process of writing some code for graphical purposes - I have Z88DK raring to go but I do not know how to take…

    ... source files to the compile line (.c, .asm, .o).

    Andy started some topics on drawing lines and ellipses in the ... so that I can learn drawing routines, perhaps starting in C ...
    Alcoholics Anonymous Alcoholics Anonymous August 2016 Software
  • Some Graphic Coding & Audio help.Hello my fellow WoS'ers I am in the process of writing some code for graphical purposes - I have Z88DK raring to go but I do not know how to take…

    ... ]Andy started some topics on drawing lines and ellipses in the ... /> I've got plot, unplot, line, circle, triangle, square, rectangle, ellipse ...
    andydansby andydansby September 2016 Software
  • 2x2 tile to attribute blocksHow do you go about converting a 2x2 tile to 16 x 16 attributes? Heres an example of the tile data I'm wanting to enlarge. [code] defb 255, 25…

    ... for drawing 16 ATTR bytes and moving down a line
    line
    LD BC,16 ... for drawing 8 ATTR bytes and moving down a line
    line
    LD BC,24 ...
    MatGubbins MatGubbins September 2016 Development
  • Calculate if two segments cross in assemblerHello, Im developing a little game and I need something that I cant archieve. I have two lines (segment of a line). Line one: X11=coord X of …

    ... do anyway, because you're drawing those lines on screen) and ... compensate that crossing in your drawing routine. It's much easier ... :

    Instead of drawing one line L, and testing whether all ... you _also_ check for a line L2 that could overlap, where ...
    Timmy Timmy September 2016 Development
  • Akalabeth gamei found now that someone ported an ansi-basic game (coded in 1979?) to msx-basic - what about a zx-spectrum basic version of it? ;) https://plus.goo…

    ... ; code used in calculating the line graphics, all of the required ... all of the parameters for drawing every object at all 10 ... having been pre-calculated off-line.

    The (slow) program ...
    Battle Bunny Battle Bunny November 2016 Sinclair Basic
  • why does line length affect angle?I am using Plot Draw to make a V like drawing. It's part of an intersection on an isometric path. You would expect one half to be the inverse coordin…

    ... produce a given length of line although I could come pretty ... figures that my graph paper drawing provided. After that I pressed ... mess. So I rechecked my drawing calculations and there were no ... solution was to enter a line and run it, adjust as ...
    mik3d3nch mik3d3nch November 2016 Sinclair Basic
<1…16171819202122…34>

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