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<1234567…34>
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    ... />
    Uses a screen buffer in linear format, not the same way ...
    richdotward richdotward September 2014 Development
  • Creating a linked list in Z80[FONT=Calibri][SIZE=3]I am using a circular buffer to store tiles to be displayed on the screen. Tiles only appear for a set period of time, so when …

    ... is more complicated than a linear array since you need to ... . The only savings versus the linear array is you avoid the ... if you wrap the circular buffer each time you look at ...
    Alcoholics Anonymous Alcoholics Anonymous October 2014 Development
  • Vertical XOR filler.. anyone?Hi, I was just wondering whether a vertical filler using XOR has ever been used on Speccy demos/games and if yes when for the first time? Just tryin…

    ... de ;two bytes from a linear screen buffer (Y in L, X ...
    Alone Coder Alone Coder May 2015 Development
  • Vertical XOR filler.. anyone?Hi, I was just wondering whether a vertical filler using XOR has ever been used on Speccy demos/games and if yes when for the first time? Just tryin…

    ... de ;two bytes from a linear screen buffer (Y in L, X ...
    mr.spiv mr.spiv May 2015 Development
  • Could ELITE's wireframe graphics be improvedWas watching this video last night comparing the BBC and Spectrum version of Elite: https://www.youtube.com/watch?v=Ov4OAteeGWs It seems that the…

    ... they setup a 1-bit linear screen buffer, converted the algorithms directly ...
    GReW GReW August 2015 Games
  • Advices for double buffering ?Hi, I'm currently coding graphics routines for a forthcoming game, I use a double buffer (the dummy screen is at $e000, the code at $8000) to pro…

    ... top to bottom in a linear fashion behind the raster beam ... not the case, copying the buffer behind the raster is still ...
    Hikaru Hikaru September 2015 Development
  • ZX Uno programming competition[b]Rules[/b] - The game tematic is free. The languaje can be english or spanish. - You must use Radastan video mode in the game as principal. - …

    ... ).

    Pixel addressing is linear, as Radastan said. Pixels are ... , top to bottom. Total screen buffer is 6144 bytes beginning from ...
    mcleod_ideafix mcleod_ideafix December 2015 Announcements
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... , as long as your buffer copy is linear, this 'crossing the beams ...
    Hikaru Hikaru June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... , as long as your buffer copy is linear, this 'crossing the beams ... 28x20 character area.
    - Copies buffer to screen memory using set ... of LDIs.
    - Buffer is conveniently ROM addresses (uncontended ...
    RMartins RMartins June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ...
    2. Screen update starts (buffer copy). This is typically slower ... 's done in the usual linear fashion the two can never ... . Presumably by this time your buffer copy output position is way ...
    Hikaru Hikaru June 2016 Development
  • Fast way to clear the screen ?So I was wondering fastest way to clear the screen. I've tried this and this works but is it better than CLS ? LD HL,16384 LD BC, 6144 Loop…

    ... you'll probably need a buffer screen in memory anyway. ... 16384 as copying the buffer onto it will clear ... need to clear the buffer and the methods are ... />
    When using a buffer you can organize it in ... . If you make your buffer linear, then drawing lines in ...
    Ralf Ralf December 2016 Assembler
  • off screen bufferwhen using an offscreen buffer is the memory copied to the screen in a way that makes it easier to draw sprites to the buffer? E.g. Lets say you…

    ... an off-screen buffer is [i]almost [/i]always linear - ei. logically ...
    Sokurah Sokurah June 2017 Development
  • off screen bufferwhen using an offscreen buffer is the memory copied to the screen in a way that makes it easier to draw sprites to the buffer? E.g. Lets say you…

    ... /> [b]1.[/b]
    Background buffer may be organised in whatever ... proper procedure which will copy buffer to screen and take into ... the way you organised the buffer.

    Still the ... in games would be:
    - linear (next horizontal line data is ...
    Ralf Ralf June 2017 Development
  • How to improve my program using oversized numbersI'd like my dice program to print out the number four times bigger than normal if possible. Anyone know how to do this? Or I could write a sub rou…

    ... of the printer buffer, and since it’s linear (unlike Speccy’s ... doesn’t have a printer buffer.

    I used this ...
    Ast_A_Moore Ast_A_Moore July 2017 BASIC
  • AY musicThis is a format I'm proposing for an AY music player. If anyone can see any problems or anywhere it can be improved please say so. An AY music form…

    ... message stream is three separate linear streams (one for each channel ... instrument where if it were linear the data would be constant ...
    cyborg cyborg October 2001 Sinclair Miscellaneous
  • Solution for overwritten stack in 48k SNA filesIt has been known for quite some time now that the 48k SNA file format has one serious fault, which is described in the file formats section on the W…

    ... stack sometimes overwrites a graphics buffer or something, so the next ...
    Anonymous Anonymous October 2002 Emulators
  • What was this game????????!!!!!Dear fellow speccy nerds, I am trying to remember the name of a game where you were in control of a little hovering robot in…

    ... hovering robot in a 3D linear world. You worked along a ...
    paranoid71 paranoid71 June 2003 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... sprite + mask into a temp buffer.

    2b. AND + OR ... from temp buffer to screen.

    3 ...
    windenNTW windenNTW July 2003 Games
  • need help in codingI have an address in HL, which I must save in memory buffer (for example at address buff1) with shift (for example taken from memory address shft1). …

    ... I must save in memory buffer (for example at address buff1 ...
    moroz1999 moroz1999 September 2003 Games
  • double buffer or not ? (dizzy games)What method did they used, to animate the objects in game ? I am still puzzled about this thing Catalin

    What method did they used, to animate
    the objects in game ?
    I am still puzzled about this thing

    Catalin
    cispasoiu cispasoiu December 2003 Games
  • EmuZWin version 2.3 Final release. To be continued...This is the Final release of the version 2.3, but hope version 2.4 will be ready soon, with great new features added... Version 2.3 Release 1.99 (15…

    ... PC.
    [*] For DirectSound, smaller buffer used to produce sound. Sound ...
    Vladimir Kladov Vladimir Kladov March 2004 Emulators
  • Found this whilst translating ROUGH JUSTICE:D music by YERZMYEY/HOOY-PROGRAM loading screen by TOMMY PEREIRAHello hacker, have you tried hacking any of my other games? They're available fro…

    ... I can put in this buffer. It's initialised as soon ...
    Sadako Sadako June 2004 Sinclair Miscellaneous
  • Game loop design?Having some thoughts on how to design the game loop and could do with some hints and tips from folks who have done it before! It's all about how to …

    ... sprite moves, and an offscreen buffer where the background is drawn ... masked and painted on. This buffer is eventually painted on the ...
    ekoman ekoman July 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... a) Background is copied to buffer
    b) Sprites drawn ... on buffer
    c) Buffer copied to screen
    buffer, draws the sprites and when ...

    ; Fill Back buffer with a bright stripy pattern ...
    robpearmain robpearmain September 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... platforms etc.

    BUFFER (6k):
    This contains ... />
    COPY BACKGROUND TO BUFFER
    MOVE AND DRAW SPRITES ... I will either have another buffer with attributes, and write ...

    ; Fill Back buffer with a bright stripy pattern ...
    robpearmain robpearmain September 2004 Development
  • Announce: EmuZWin 2.5 Release 2.2 Post-FinalEmuZWin Version 2.5 Release 2.2 post-FINAL (16-Oct-2004): [-] A small pause added between TAP blocks while loading tape from .TAP image (otherwise s…

    ... games (with GFX Screen XOR buffer turned on, actually seems not ...
    Vladimir Kladov Vladimir Kladov October 2004 Emulators
  • Help needed with drawing masked spriteI need to draw a small sprite (16 bytes) on to the screen using a mask. Its the only sprite that will be used so speed isn't too important. I was goi…

    ... the data in the buffer. Re-fill the buffer if the sprites ...
    Mr Millside Mr Millside November 2004 Development
  • PLATFORM GAME DESIGNER - and about bloody time tooPlease feel free to raid Roger's Profanisaurus for rude names to call me for taking so long to get this sorted... PLATFORM GAME DESIGNER is now ava…

    ... three programs:
    1. PGD LINEAR (for stage based, Manic Miner ...
    chaosmongers chaosmongers April 2005 Games
  • CSSCGC: Flight of the Condor Simulator - Chris ThomsonFlight of the Condor Simulator - Chris Thomson This unofficial tie in to the BBC's hit series of the same name (recently screened in 1982), puts you…

    ... condor.

    * Innovative non-linear scoring system, play against your ...
    smogit smogit May 2005 Development
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