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Search Again :: Adv Search 965 results in 0.001s
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  • TimesplittersI can't find the "Please sign the Timesplitters petiton" thread I made some months back (bloody WOS search engine!), but re: that thread; "[COLOR="B…

    ...

    its still very linear compared to a game like ...
    mile mile March 2013 Chit chat
  • TimesplittersI can't find the "Please sign the Timesplitters petiton" thread I made some months back (bloody WOS search engine!), but re: that thread; "[COLOR="B…

    ...

    its still very linear compared to a game like ...
    ewgf ewgf March 2013 Chit chat
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    The new tombraider...very linear and 'hand holdy'
    beanz beanz March 2013 Chit chat
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    [QUOTE=beanz;689771]The new tombraider...very linear and 'hand holdy'[/QUOTE]

    Tried to play that earlier today, was bored within 10 minutes, :(
    polomint polomint March 2013 Chit chat
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... ;689771]The new tombraider...very linear and 'hand holdy'[/QUOTE]
    dm_boozefreek dm_boozefreek March 2013 Chit chat
  • FBZX Wii ReleasedJust tried this out on my Wii and it seems pretty good. 128K AY sound not very good but the emulator is highly configurable. Not bad for a first rele…

    ...
    * 16 bit sound
    * Linear interpolation anti aliasing sound filter ...
    Oibaf Oibaf March 2013 Emulators
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... a little off the (very linear) beaten path, and I've ...
    dm_boozefreek dm_boozefreek March 2013 Chit chat
  • WIP: ULAPlus hardware implementationThis aims to be an "almost" plug-in replacement for the Sinclair ULA chip fitted in Spectrum 16K/48K/Plus machines. It comes in a form of a small PC…

    ... way, or if it is linear.
    mcleod_ideafix mcleod_ideafix March 2013 Hardware
  • WIP: ULAPlus hardware implementationThis aims to be an "almost" plug-in replacement for the Sinclair ULA chip fitted in Spectrum 16K/48K/Plus machines. It comes in a form of a small PC…

    ... way, or if it is linear.[/QUOTE]

    Pretty sure ...
    DavidB DavidB March 2013 Hardware
  • Best level on a gamer EVERRRR!!!What do WOSers think is the best level on a game, on any system from any time? I was playing Skyrim the other day and there is pretty cool quest whe…

    ... ]. But it's a fairly linear route with mostly stationary targets ...
    joefish joefish April 2013 Chit chat
  • 16 colours on a Timex Sinclair 2068I'm putting a few videos up on YouTube, the first one shows the colours on the TS2068. [url]https://www.youtube.com/watch?v=1tJ1qIMcTUE[/url] Brigh…

    ... .5V and use a 7805 linear voltage regulator to drop that ... and going with a normal linear circuit.

    Finally, with ...
    rga24 rga24 May 2013 Hardware
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    ... of A* it can be linear.

    Also, I had ...
    Patrik Rak Patrik Rak May 2013 Development
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    ... of A* it can be linear.[/QUOTE]

    This is ...
    Einar Saukas Einar Saukas May 2013 Development
  • Siege RTS projectActually, it's but pre-prototyping: an upside-down tower-defense version of Sodov ([url]http://www.worldofspectrum.org/infoseekid.cgi?id=0004618[/url…

    ... Black Raven). The engine uses linear screen buffer (as Black Raven ...
    Alone Coder Alone Coder May 2013 New game ideas
  • Plus D Voltage Regulator OrientationHi, I?ve got a Plus D Disc Interface circuit board without case from a friend. Sadly he sends it to me without care for proper packaging. So it arr…

    ... as hot (wasteful) as the linear 7805, it costs slightly more ...
    Zetr0 Zetr0 June 2013 Hardware
  • XBox 360 ControllerI might be buying a cheap used Xbox 360 soon, but it does not have any pads with it. I already have a Wirless XBox 360 Controller for Windows. I fo…

    ... City, but City is less linear and has more to do.
    ewgf ewgf July 2013 Chit chat
  • XBox 360 ControllerI might be buying a cheap used Xbox 360 soon, but it does not have any pads with it. I already have a Wirless XBox 360 Controller for Windows. I fo…

    ... City, but City is less linear and has more to do ...
    Klepto Klepto July 2013 Chit chat
  • Issue 2 crashes after about 30 minsHi Guys, I have an Issue 2 zx spectrum that seems to get graphic corruption after about half hour of playing, then finally falls over and crashes. …

    ... radio.

    A nice linear supply of 9V with (say ...
    DEATH DEATH July 2013 Hardware
  • Issue 2 crashes after about 30 minsHi Guys, I have an Issue 2 zx spectrum that seems to get graphic corruption after about half hour of playing, then finally falls over and crashes. …

    Yep - switch mode supplies tend to generate RFI and require a heck of a lot of filtering. This is the best reason to go linear in my opinion.
    DEATH DEATH July 2013 Hardware
  • Do you like the Star Wars original/prequel trilogiesI typed a fair bit here, but I was called away and someone had reset it (my own fault for not locking the PC) the gist is, how do we all feel the Sta…

    ... ends up being a very linear bog standard shooter. The bits ...
    dm_boozefreek dm_boozefreek July 2013 Chit chat
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... lasted. And it was stupidly linear (well a a big long ... />
    Resident Evil 4 was linear too but I thought it ...
    Paradigm Shifter Paradigm Shifter July 2013 Chit chat
  • Do you like the Star Wars original/prequel trilogiesI typed a fair bit here, but I was called away and someone had reset it (my own fault for not locking the PC) the gist is, how do we all feel the Sta…

    ... ends up being a very linear bog standard shooter. The bits ...
    Graz Graz July 2013 Chit chat
  • 30-column 8x2 multicolor (even in 48K)I don't recall any 8x2 multicolor routine for 30 columns that would work on all Spectrum models (including the Spectrum 48K), so I decided to write i…

    ... "]28 columns reading from a linear buffer[/URL]. And I doubt ...
    Einar Saukas Einar Saukas August 2013 Development
  • Math problemI'm trying to solve/model a science problem, and I thought a simple BASIC program might help me, but I struggle to write it. Goal: Given a length of…

    ... a curved distribution, not a linear one. Maybe it's squared ...
    joefish joefish August 2013 Sinclair Basic
  • Scrolling by 2 pixelsWhat is the fastest way of scrolling a Spectrum screen line by 2 pixels left or right? When thinking about it I've come to this simple solution: [C…

    ... I was making operations on linear screen buffer in memory. I ...
    Ralf Ralf August 2013 Development
  • 24-Wide or 26-Wide Multicolour Tile EngineI've been playing about with more multicolour routines (8x1, 8x2 etc.) and have one a bit clever and suitable for a tile-based game. No particular d…

    I suppose you are talking about 8x2 multicolor with linear buffer... right?

    [I]
    EDIT: Ops! You have just answered my question.[/I]
    Einar Saukas Einar Saukas August 2013 Development
  • 24-Wide or 26-Wide Multicolour Tile EngineI've been playing about with more multicolour routines (8x1, 8x2 etc.) and have one a bit clever and suitable for a tile-based game. No particular d…

    ... ]

    Animating tiles in linear order don't look so ...
    Einar Saukas Einar Saukas August 2013 Development
  • 24-Wide or 26-Wide Multicolour Tile EngineI've been playing about with more multicolour routines (8x1, 8x2 etc.) and have one a bit clever and suitable for a tile-based game. No particular d…

    ... I didn't use a linear buffer.

    I suppose ... the main advantage of a linear buffer would be scrolling. That ...
    Einar Saukas Einar Saukas August 2013 Development
  • 24-Wide or 26-Wide Multicolour Tile EngineI've been playing about with more multicolour routines (8x1, 8x2 etc.) and have one a bit clever and suitable for a tile-based game. No particular d…

    Scrolling is a bit complicated to provide as a generic game engine. A linear buffer is one thing. Pointer access to it, where the source address is not hard-coded so you can move the pointer for a quick scroll, is another thing that takes more time.
    joefish joefish August 2013 Development
  • The Pros and Cons of "alternative" assembler syntaxContinuing from [URL]http://www.worldofspectrum.org/forums/showpost.php?p=720754&postcount=72[/URL] [QUOTE=u6c87;720754]But that wouldn't change if…

    ... gnu's tools only target linear address spaces rather than a ...
    Alcoholics Anonymous Alcoholics Anonymous September 2013 Development
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