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128k gamesHi. I've come to World of Spectrum for advice. I'm a Commodore guy OK, please be nice to me, as I seek your wisdom! I love the Commodore 128, and I'…
... worked well when a non-linear game didn't have to ... popular disk drive, so non-linear games tended to be disk ... .
So... a non-linear, solid-filled vector graphics game ... -
New game: SHUTTLEBUGNew Game: [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027962"]SHUTTLEBUG[/URL]. [SIZE="1"]EDIT: now WOS link.[/SIZE] [IMG]http://i1142.…
... thing or a branchy/non-linear gamebook with illustrations. -
Beepola v1.08 AvailableA new version of Beepoa, v1.08, is now available for download from:- [url]http://freestuff.grok.co.uk/beepola/[/url] (1.76MB zipped exe, no installe…
... pitch errors are actually non-linear (high frequencies will be distorted ... -
Beepola v1.08 AvailableA new version of Beepoa, v1.08, is now available for download from:- [url]http://freestuff.grok.co.uk/beepola/[/url] (1.76MB zipped exe, no installe…
... pitch errors are actually non-linear (high frequencies will be distorted ... -
ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …
... 128k of it) like a linear address space. You can seek ... -
ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …
... trying to access is a linear treatment of all 128k behind ... -
Animated attribute revealA new challenge to solve next. I would like to create an animated attribute reveal in machine code by having my 768 byte attributes held in ram whic…
... /lfsr/lfsr_table.pdf]Table of Linear Feedback Shift Registers[/url]. There ... -
Classic Games that you've never playedThe name says it all: what games have you never tried, but want to H.E.R.O Beneath a Steel Sky Mario 64 Golden Eye Resident Evil Zero Half-life Ha…
... as I tend to hate linear JRPGs I think that's ... -
Classic Games that you've never playedThe name says it all: what games have you never tried, but want to H.E.R.O Beneath a Steel Sky Mario 64 Golden Eye Resident Evil Zero Half-life Ha…
... as I tend to hate linear JRPGs I think that's ... -
Classic Games that you've never playedThe name says it all: what games have you never tried, but want to H.E.R.O Beneath a Steel Sky Mario 64 Golden Eye Resident Evil Zero Half-life Ha…
... was terrible in comparison. Totally linear, most of the game is ... -
Is ESXDOS flexible enough to incorporate e.g. Spectranet commands?I was just discussing the idea with someone about the wish some people have to be able to combine interfaces such as DivIDE (Plus) / DivMMC EnJOY! wi…
... is a buffer allocator and linear buffer data type for reading ... the road I need a linear buffer with insert/append/read ... I should have written this linear buffer type first and then ... -
Cooler padI have this cooler pad that prevents an old laptop from getting overheated like hell. It is powered by plugging it to the usb port. I don't have a sp…
... vastly more efficient than a linear regulator. -
New Game: TerrorlandiaHi, guys. A novel programmer called Favio Didone has already released a new Churrera game for our speccys: Terrorlandia. [IMG]http://programbytes48…
... the game design is almost linear when I suddenly drop down ... -
I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…
... be. The gameplay is pretty linear, and there don't seem ... -
The original Tomb RaiderI've never played Tomb Raider back in the day. For some reason it didn't appeal that much to me, but I had the same resistance to play Resident Evil …
... [/I] - I found that quite linear - certainly the opening level is ... ]TR2[/I], is a bit linear and discourages exploration. -
The original Tomb RaiderI've never played Tomb Raider back in the day. For some reason it didn't appeal that much to me, but I had the same resistance to play Resident Evil …
I found TR3 quite distracting as it had the long linear routes of TR2 again, but quite often the 'hidden' bits are more obvious than the way you're supposed to go. -
Help with 1-bit sampled soundHi all, I've been sent over this way from the CPC Wiki forums as you guys may be able to help me more specifically with a programming query. Firstly…
... that
* the non-linear nature of the diaphragm position ... deflect the diaphragm is not linear in displacement -- you need more ... allow 7 to 8-bit linear playback. This was done on ... -
Loading data from 128 memoryAfter all these years I have come across the LOAD! in 128 basic for storing/restoring data in the 128 memory. How do I go about implementing this in…
... entire 128k memory space as linear memory and are able to ... want to be careful, your linear view of memory can map ... -
Help with 1-bit sampled soundHi all, I've been sent over this way from the CPC Wiki forums as you guys may be able to help me more specifically with a programming query. Firstly…
... the entire RAM in a linear way, which always resulted in ... -
THE HOBBIT loading screenHello again, thought I'd have a go at an alternative loading screen for The Hobbit. [IMG]https://dl.dropboxusercontent.com/u/61658082/THE%20HOBBIT%…
... />
[*]The map is not linear, each location has multiple connections ... -
Double-Buffer ScreenFor my Alien Breed Speccy re-write I decided to use a Double Buffer (DB) or 'Back Screen' to draw all the game action onto, before shuffling the whol…
... , your screen buffer is in linear order instead of Spectrum screen ... -
Double-Buffer ScreenFor my Alien Breed Speccy re-write I decided to use a Double Buffer (DB) or 'Back Screen' to draw all the game action onto, before shuffling the whol…
... , your screen buffer is in linear order instead of Spectrum screen ... -
Double-Buffer ScreenFor my Alien Breed Speccy re-write I decided to use a Double Buffer (DB) or 'Back Screen' to draw all the game action onto, before shuffling the whol…
... , your screen buffer is in linear order instead of Spectrum screen ... -
bytes bits balonyNever mind
... /> Well, you've just rediscovered linear screen organization :)
Yes ... -
Spectrum screen layoutSeeing the thread on displacement I was wondering why the spectrum had the stupid screen split into three sections and the addresses for each section…
... backbuffer has it organized in linear way.
So they ... -
Spectrum screen layoutSeeing the thread on displacement I was wondering why the spectrum had the stupid screen split into three sections and the addresses for each section…
... same difficulty to do a linear buffer as it is to ... do this non-linear one but the non-linear one requires a ... code whereas with the non-linear method is amortized to 1 ... been speculated that the non-linear order of the buffer spreads ... -
Spectrum screen layoutSeeing the thread on displacement I was wondering why the spectrum had the stupid screen split into three sections and the addresses for each section…
... 're forced into a non-linear mapping.
What about ... the problem and allow a linear screen mapping, but one problem ... -
Upgrade ZX Spectrum 128,+2,+2a/b,+3[B]1. Debugging RD #7FFD ZX Spectrum 128,+2:[/B] [url]http://zx.clan.su/forum/8-121-1#795[/url]
... offers reading of not only linear RAM page number 0- 63 ... -
Yay! Another two fingers to us paying customers from the gaming industryThe (to me, hateful) trend of games companies selling their modern AAA titles in various editions, as opposed to earlier times when when you bought a…
... the way through and pretty linear.
Was a massive ...
