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Search Again :: Adv Search 1000 results in 0.032s
<1…28293031323334>
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... that draw directly to the screen
    [/quote]

    The ... done already but on a buffer), read the next display byte ...
    Alcoholics Anonymous Alcoholics Anonymous August 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... directly on screen rather than being applied to a graphics buffer in ... 1); // OR plot border into buffer
    memopi(buff, gfx_exploitMask[p ... 3); // AND production mask into buffer
    memopi(buff + 65, gfx_potentialMask ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... 3); // AND production mask into buffer
    memopi(buff + 65, ...
    aaddr = zx_saddr2aaddr(u->screen); // get attr address for this ... colour_helper); // use sp1 to retrieve screen addresses for chars in rectangle ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... 72-byte buffer used for a specific land plot on screen. "gfx_plotGfxBuff ... memory that holds the background buffer used for all the plot ... OF A PLOT'S DRAW BUFFER

    void *d_GetPlotBuff( ... SINGLE PRODUCTION DOT INTO PLOT BUFFER

    // num = 0- ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Is there a cause for this?Most of the time I re-read my posts in forums, I realize I wrote incomplete sentences. I've never noticed this behavior before until recently. I'm th…

    ... type while looking at the screen, not the keyboard. Does that ... . Maybe it's the keyboard buffer that's having trouble keeping ...
    zxbruno zxbruno September 2007 Chit chat
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... 0); // move sprite off screen
    sp1_DeleteSpr(p-> ... /> With the sprite off screen "sp1_DeleteSpr()" is called which ... pointer to start of text buffer
    }
    [/code ... times it is completely on screen
    {
    g_scrollShift = ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... one, resulting in increasing the screen adres with 256.
    But ... width printer only prints to screen. There is no problem with ... directly to screen rather than doing it to a buffer and then ... copying the buffer to screen.
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... his turn after the plot screen has been drawn to determine ... colony's land plots on screen with player's plots flashing ... for scrolling into a text buffer pointed at by the global ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Compressors are available for Speccys ?Hi folks, although I was an wasn't strictly a speccy coder in the glory days (amstrad & amiga for the most part), I have secides to arse about with …

    ... url]) aiming to decompress SCREEN$s directly into video ... depacked byte, calculate the SCREEN$ line/column by dividing ... method of calculating the SCREEN$ address ordered by columns ... buffer (that may overlap the compressed data) to decompress the SCREEN ...
    0sAND1s 0sAND1s October 2007 Development
  • Digitized videos and sounds projectAfter starting this thread [url]http://www.worldofspectrum.org/forums/showthread.php?t=14420[/url] I decided to start converting parts of clips and…

    ... or x4 sizes. Sometimes the screen is too small;"
    ... possibility to display a zoomed screen on right click, with ... Instead of saving the converted screen to hd immediately after conversion ... in a buffer for later save, as PUT-Block, Screen (with optiona ...
    LCD LCD October 2007 Sinclair Miscellaneous
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    I have a screen for "Laser Compiler", but ... , it uses the screen area as a temporary buffer.

    ... corrupt data on the ZX screen.

    This is ... the application writes to the screen as far as I ... it is an in-application screen that I have, but it ...
    Digital Prawn Digital Prawn October 2007 Games
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... Prawn;221891]I have a screen for "Laser Compiler", ... , it uses the screen area as a temporary buffer.

    screen.

    This ... application writes to the screen as far as I ...
    Any screen is better than no screen, so it'll ...
    mheide mheide October 2007 Games
  • The worst games in the archive.What are the worst game in WOS's archive. I came accross two real baddens yesterday: Stupid Sports it so bad its actually fun: [url]http://www.wor…

    ... screen filled up with money. Sadly it didn't cause a buffer ...
    John Elliott John Elliott October 2007 Games
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... is built up in a buffer pointed at be "g_textBuffer" indicating ... land productions are plotted on screen and the second group are ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • 50Hz on PC?Hi, do you know of any emulator for PC that can switch monitor refresh rate to 50Hz or closest possible and sync ZX interrupt with monitor refresh?…

    ... display the image on the screen exactly at the time the ... enough to maintain the sound buffer.

    In my experience ...
    Laser Laser October 2007 Emulators
  • 50Hz on PC?Hi, do you know of any emulator for PC that can switch monitor refresh rate to 50Hz or closest possible and sync ZX interrupt with monitor refresh?…

    ... are 3 screens in memory buffer: red, green and ... of previous frames on the screen as the picture updates. ... if you run your emulator screen at 100Hz, it looks ... As long as your screen's refresh rate is higher ... 's, you can just triple buffer the display.

    Jon Needle Jon Needle October 2007 Emulators
  • Who has an Issue 1 or Issue 2 Spectrum??Do you have an Issue 1 or 2 Spectrum (ie machines with 5C102E and 5C112E ULA's) ??? You're help is needed! PLEASE SEE THIS THREAD: [url]http://www.…

    ... be sent through an inverting buffer). However, it did trigger on ... seconds to go across the screen on the .1s/div in ...
    Winston Winston November 2007 Sinclair Miscellaneous
  • Channel redirectionHi! I need help regarding the following problem. I want a BASIC decoder running on Spectrum, written in assembler. I found the great *LIST routine […

    ... screen. However, I need the ASCII BASIC listing in a buffer ... printer buffer is a bitmap buffer, not a character buffer. It ... INC HL ; Point to next buffer location
    LD (bufindex ... ),A ; Store new buffer pointer
    AND A ; ...
    Jonathan Harston Jonathan Harston December 2007 Development
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... actually including a frame buffer for the screen like the VCS does ...
    TMR TMR December 2007 Games
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... actually including a frame buffer for the screen like the VCS does ...
    Alcoholics Anonymous Alcoholics Anonymous December 2007 Games
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... and being able to double buffer (and 48K programmers have lived ... C64 is moving a larger screen area (40 bytes across compared ... that for a second display buffer. The difference between the C64 ...
    TMR TMR December 2007 Games
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... there is less calculation, but buffer size to be cleared/moved ... of those cells on the screen yes. Bitmap data takes 8 ... a fifth of the C64 screen idle.
    TMR TMR December 2007 Games
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... filling and refreshing the entire screen space above the status ... silly transfer from memory buffer to screen must be done by ... C64 like scrolling with the screen or moving with sprites ... pre-rotate graphics, store multiple screen buffers and use whatever CPU ...
    omega omega December 2007 Games
  • Calculating how many pixels each mapper has created - for Skarpo especially :)Pavel Pl&#237;va : 2992717027 pixels Ladderman : 2058908818 pixels Sherwin Robb : 411890200 pixels Viktor Drozd : 266748605 pixels Victor Daulichen :…

    ... , he tends to map very linear games, be they top-down ... 't require much more than screen grabs. Many of the more ...
    jamieangus jamieangus February 2008 Sinclair Miscellaneous
  • How to add speech to a program?Is it possible to add speech to a machine code program? And with possible I mean with relative ease. Hardware could be 128k. Is there some utility …

    ... ]
    You still load the SCREEN$ header could be removed.
    buffer which was where the code ...
    BloodBaz BloodBaz February 2008 Development
  • How to add speech to a program?Is it possible to add speech to a machine code program? And with possible I mean with relative ease. Hardware could be 128k. Is there some utility …

    ... ]
    You still load the SCREEN$ header could be removed.
    buffer which was where the code ...
    natxcross natxcross February 2008 Development
  • I've just bought a cheap PS2Well there we have it I've finally bought a PS2, after all I've only wanted one for about 5 years. Anyway couldn't get any Silent Hill games, so I bo…

    ... it does seem a little linear, with only a few branching ... the smoothness of character and screen movement, basically for city streets ...
    dm_boozefreek dm_boozefreek April 2008 Chit chat
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... at the center of the screen and "expanding" this area gradually ... the same problems as the linear traversal.

    My first ...
    Einar Saukas Einar Saukas May 2008 Development
  • 48K games that don't work on a +2Not sure if there is already a thread about this but recently I've noticed some old 48K games will not run on my +2 - even in 48K mode. Examples are…

    ... 2) Software assumes the printer buffer is available for code. In ... ULA as it displays the screen. Some games (Arkanoid is ... It also has slightly different screen timings. Some games that ... Compare LOAD !"quick" SCREEN$ with LOAD "m:quick" SCREEN$. This will only ...
    Jimmy Jimmy June 2008 Games
  • Spectrum to Amiga emulationIs there an emulator I can install on my Amiga that will play tzx and tap files from the WOS archive? I cannot find one but wonder if anyone here can…

    ... ), using a larger audio buffer, running in Screen mode instead of Window ... try ZXAM-AGA in custom screen mode. 48K-only and wont ...
    Laser Laser July 2008 Emulators
<1…28293031323334>

Latest Posts

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  • i am currently listening to........
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  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
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    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
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  • Frankie's ZX Spectrum Digouts
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