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Difference in emulator screen sizes and coloursSeeing as Greencard's gone out drinking... I've done a comparison between Spectaculator and ZXSpin. ZXSpin's full screen with border is taller than S…
... on required video RAM and buffer size, all of the 8 ... such as in an LCD screen.[quote]And the fact that ... that bothered about displaying correct screen dimensions and colours then. Seeing ... a 352 x 288 resolution screen. Spin outputs 352 x 296 ... -
Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…
... doesn't use a loading screen. (although the docfile mentions ... />
Program uses screen as data buffer. The screen I grabbed is from ... ] - No information on loading screen as the version in the ... ] - No information on loading screen of the original game. (The ... -
The ZX printer buffer in +3 modeI have a few programs on .DSK images that were transferred from Timex disks, but some of them have code starting at 23296. Most of the time the code …
... the use of the printer buffer AND full use of +3 ... simply COPY filename.ext to SCREEN$
"and it's ... -
Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…
... as "Does not use loading screen":-
[b]TasSign 128K ... /> [b]Supadrive[/b]
[b]Screen Manager[/b]
EDIT ... use the screen as a fast-changing temporary data buffer when loading ... 't count as a loading screen by my reckoning. -
Do you really want to play a new cool, interesting, but rather hard game?Just thinking about it... For example, someone will create a game. BIG game. BIG BIG game, with multiple loading scheme, numerous rewind blablabla (o…
... the graphics required, a back-buffer screen, your interrupt routine, pixel address ... that your game loop, back-buffer, and blitting routines all fit ... -
128k heat sink - ULA problems and a hintHello, I had two ZX Spectrum 128k with a similar behaviour. One item worked only a short time after switching on and then there were increasing RAM …
... />
[QUOTE=Winston;329942]Any linear regulator is going to get ... TIP3055 power transistor as a buffer amp, but you'd need ... -
Hi-colour gamesDoes anyone remember some of the games that used something called Ho-colour? Like the options page on the Agent X games, and a few others. If memory …
... a 256x192x16 screen though. 48K if it has a frame buffer. I ... -
MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…
... multicolor )
MC mode = one screen multicolor
But converted ... ZX machines (PC convertor use linear adressation) -
Fastest way to clear a screen.We haven't had an optimizing fun for some time, so let's have some: What's the fastest way to clear a screen (i.e., filling the 6912 bytes at 16384 w…
Actually, shortest way to clear screen is 3 byte CALL of ... .
To fill whole screen area, including attributes, with zeroes ... erases part of the printer buffer):
[code] ld h ... -
Fastest way to clear a screen.We haven't had an optimizing fun for some time, so let's have some: What's the fastest way to clear a screen (i.e., filling the 6912 bytes at 16384 w…
... ]Actually, shortest way to clear screen is 3 byte CALL of ... .
To fill whole screen area, including attributes, with zeroes ... erases part of the printer buffer):
[code] ld h ... -
SNA convertHi Can a .sna be coverted to .tzx and would there be any point ?
... without corrupting any part of screen (the trick is that code ... .sna is located at printer buffer (256 bytes). Antonio Villena already ... -
plus3e simple ide interface problemhi, I prepared a 8bit simple ide interface 3 days ago, but I got problems (with or without ide cable connected). 1.First of all, I have to press re…
... with a red-cyan patterned screen.
A: Another issue ... gates of a 74LS14 to buffer the reset line.
To ... -
Problem Wrapping SpritesHi, I am having an issue wrapping my sprites around the screen, Basically, I have a back buffer which is 24 chars (192 Pixels) by 28 chars (224 P…
... /> Basically I have a back buffer that is 192 pixels wide ... the backbuffer to the physical screen.
This means that ... ) is then copied to the screen.
Every loop I ... -
Problem Wrapping SpritesHi, I am having an issue wrapping my sprites around the screen, Basically, I have a back buffer which is 24 chars (192 Pixels) by 28 chars (224 P…
... ]Basically I have a back buffer that is 192 pixels wide ... the backbuffer to the physical screen.
This means that ... ) is then copied to the screen.
Every loop I ... have lots of enemies on-screen at once.
Also ... -
Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…
... slow POINT() function (synced to screen refresh) it took hours to ... per second in a memory buffer, but I think, this is ... -
Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…
... slow POINT() function (synced to screen refresh) it took hours to ... per second in a memory buffer, but I think, this is ... -
Tape and Disk breakpointsIs it possible to set a breakpoint on a .TAP, .TZX or .DSK file so that the debugger pops up when loading finishes? I'm talking about a breakpoint wi…
... line 0s, a nice LOAD"" screen$ followed by LOAD""CODEs and ... describe, but I do additionaly screen and code compression, so there ... memory area to another (printer buffer, BASIC overwriting, etc.), after this ... the ROM loader to load screen or code), but I modify ... -
Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…
... redrawing about 58% of the screen each frame, which helps, and ... whole thing to the back-buffer, and then blit in that ... time, or to the front buffer directly, or just scroll the ... -
Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…
... scenery in place in the screen memory, but only where there ... the attributes in a separate buffer). Extra characters are drawn in ... side, then scrolled onto the screen. If you poke some coloured ... also poke bytes onto the screen - if they change the scenery ... -
SCREEN$ 1.9e Released!And here's another update! [url]http://paul.dunn.googlepages.com/SCREEN_1.9e.rar[/url] There's a few new things in this release, but it's mostly bu…
... available
Using screen mode: 1024x768x32
Screen folder exists.
... bytes.
Unlocking secondary buffer...
secondary buffer unlocked.
Commence playing ... /> Clear Screen_Data[]
Using screen C:\WINDOWS\system32\Scr\Barbarian ... -
Brand new River Raid remake?one of my friend is trying to make a riverraid remake on flash just to have fun, I checked zx spectrum port of river raid. it is bad, really bad, jer…
... draw them to the screen during the top border ... in the moving vertical attribute buffer. Then you render the ... to replace them on screen with the 00001111b bar ... 're not actually on screen. Easier said than done ... the bottom of the screen where the scores are. ... -
Help loading OPUS data block ?Hi folks, A while back I obtained a Daton Software Card Games compilation which will be in the next Vault update: http://www.worldofspectrum.org/inf…
... that DatonCardGames.OPD was a linear sector image with valid data ... like the original disk menu screen.....
edit2: Sorry, fooled again ... -
Brand new River Raid remake?one of my friend is trying to make a riverraid remake on flash just to have fun, I checked zx spectrum port of river raid. it is bad, really bad, jer…
... for every line of the screen - no time left for loop ... can be pre-setted before screen rendering starts (it can be ... same MSB (depends on your buffer)
then use loooooong ... -
River Raid Tech DemoJust a little something to look at. Enjoy. [URL="http://www.joefish.co.uk/speccy/Joefish_River_Raid_Tech_Demo_01.tap"]Joefish_River_Raid_Tech_Demo_…
... in the middle of the screen. The 9 characters to ... centre section of the screen is filled with a ... address of where the screen redraw takes its attribute ... to be drawn to the screen memory, but the attributes ... moving window on a buffer elsewhere in the memory.< ... -
Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …
... attributes in the MODE 2 screen area.
; -----------------------------------------------------------------------------< ... make_room equ 0x1655 ; create buffer routine
strms equ ... S' ; channel type: 'S' = screen
; attach stream< ... -
River Raid Tech DemoJust a little something to look at. Enjoy. [URL="http://www.joefish.co.uk/speccy/Joefish_River_Raid_Tech_Demo_01.tap"]Joefish_River_Raid_Tech_Demo_…
... buffer where you set the bytes how to display on the screen ... -
River Raid Tech DemoJust a little something to look at. Enjoy. [URL="http://www.joefish.co.uk/speccy/Joefish_River_Raid_Tech_Demo_01.tap"]Joefish_River_Raid_Tech_Demo_…
... buffer where you set the bytes how to display on the screen ... -
Windows Vista?I'm having real trouble finding a decent spec. laptop that has Windows XP on it, it's all Vista Vista ****ing Vista. I've down (well, let's be honest…
... at the bottom of the screen, and it stopped on a ... can think of to a buffer overflow analogy :wink:)