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  • Pivot, it's like Star Quake but with a twist[B]Pivot[/B] by Podbot is a very recent Flash/browser game which is a perfect idea for a ZX Spectrum game. [url]http://jayisgames.com/archives/2013/…

    ... visual idea which way the screen has rotated. So something ... Rotated screen

    Also, when you use symmetrical block sprites then ... individually. Only a few sprites would need to be rotated ... you would have 4 separate sprites for the treasure chest, ...
    BdR BdR September 2013 New game ideas
  • Manic Miner - Loader And Screen DifferencesThere are some changes between the various releases and re-releases of Manic Miner with both the loader and the loading screen itself. Here I'll deta…

    ... the loader and the loading screen itself. Here I'll detail ... the game on the Warehouse screen and the 'typewriter' version of ... the screen cheat.

    [img]http ...
    spider spider September 2013 Sinclair Miscellaneous
  • SpecBAS 0.789 releasedHi all! Back with another SpecBAS release - this one's mostly just about sprites and bug fixes. One new addition I do quite like is the expression c…

    ... specified sprite on the screen or window it belongs ... Sprite collision detection - with sprites and scenery, event driven with ... " BANK id
    Sprites attached to an invisible window ... PALETTE COPY could overwrite screen information by trying to write ...
    Dunny Dunny September 2013 Sinclair Miscellaneous
  • JSW1 - The Attic Bug In ActionThe well known "attic bug" caused by invalid arrow data. By applying a couple of extra pokes in addition to the usual lives / fall height to remove s…

    ... from the bottom of the screen:

    [ ... its way right across the screen:

    [img ... way right off the screen to return on the ... if you ignore the flickering sprites:

    [ ... ]

    Bridge sprites have slightly changed and (usefully ...
    spider spider September 2013 Sinclair Miscellaneous
  • Defective +2 grey with only random coloured screen while powering onHi, so the story goes: After buying myself an divIDE and a grey +2, this runs well for a few days. But while playing a game the picture stucks and …

    ... NMI key of this, the screen changes one time to another ...
    Luzie Luzie September 2013 Hardware
  • Help with calculating screen addresses[SIZE=3][FONT=Calibri]I?m having a bit of a coding session whilst at work so can?t spend too much time on my current problem. I?m sure someone on thi…

    ... just inc or dec the screen address by one. Up and ... to cross one of the screen thirds. Assuming my cursor starts ...
    Mr Millside Mr Millside October 2013 Development
  • SCREEN$ bug fixI've been using the SCREEN$() function recently for reading data off the screen rather than taking up space with an array and I got fed up with the s…

    I've been using the SCREEN$() function recently for reading data ... off the screen rather than taking up space ... fix for it. Instead of SCREEN$(row,col) use FN c ...
    Battle Bunny Battle Bunny October 2013 Sinclair Basic
  • Documentation of ZX Spectrum built-in functionsHi, Is there a documentation of the built-in ZX Spectrum 48+ functions (assembly)? I am thinking about something like the documentation included in …

    ... for helping me in painting "sprites" on the screen.
    Zerg Zerg October 2013 Development
  • New game: Tea and SympathyHere's something I knocked up in a few days with AGD, a horizontally-scrolling shooter featuring some very nice sprites Binman drew a while ago which…

    ... shooter featuring some very nice sprites Binman drew a while ago ... a BASIC loader or loading screen, just load it into AGD ...
    jonathan jonathan October 2013 Brand new software
  • +2A shows test screen and beepsNew day, new problem. A +2A, which seems to be in good condition, shows the colored test screen when powered-up and beeps about once every second. Am…

    ... condition, shows the colored test screen when powered-up and beeps ...
    schombi schombi October 2013 Hardware
  • perplexing graphics... ambivalent spriteswhat sprites/tiles/parts of graphics in spectrum did you find perplexing, or made you think it's a different item than was supposed to represent? li…

    what sprites/tiles/parts of graphics in ...
    de Vandemar Croup de Vandemar Croup October 2013 Games
  • z88dk and im2I set up a minimal IM2 mode so I can draw sprites for a laff [code] #include <string.h> #include <stdio.h> #include <im2.h> #include <stdlib.h> #in…

    ... mode so I can draw sprites for a laff



    //copy backbuffer to screen
    LDIR




    //copy backbuffer to screen
    LDIR
    ; ROM routine ...
    slenkar slenkar October 2013 Development
  • Trying to use ZX Screen Snapper with Zero V0.5Great, another speccy problem... I'm using the Zero emulator and I'm using ZX Screen Sapper to take screen shots. Well, I would be using it, but Zero…

    ... I'm using ZX Screen Sapper to take screen shots.
    Well ... the Emulator menu for the Screen Snapper, even though it says ...
    Yoshiatom Yoshiatom November 2013 Emulators
  • Zx Spectrum+ Issue 6 yellow screenHi boys, recently i found a zx spectrum+ issue 6 that just turned on displays a screen with too much yellow exactly as in the picture below: [IMG]ht…

    ... just turned on displays a screen with too much yellow exactly ...
    Fog76 Fog76 November 2013 Hardware
  • FZX Driver for z88dkAn fzx library for z88dk can be downloaded [URL="https://drive.google.com/file/d/0B6XhJJ33xpOWM2hWNjAxMVkxaEk/edit?usp=sharing"]here[/URL]. The libr…

    ... );[/B]
    Output characters in buffer.

    All output goes ... the right side of the screen is reached without slicing any ... of characters actually written to screen and the carry flag will ... the bottom right of the screen.

    [B]int ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Announcements
  • Clear the screen from assemblerI want to clear the screen before I draw my graphic elements on it. Speed is not important so I was thinking of using the rom CLS option if that is p…

    I want to clear the screen before I draw my graphic elements on it. Speed is not important so I was thinking of using the rom CLS option if that is possible. Can anyone advise on how to call this command or some similar routine to clear the screen?
    Mr Millside Mr Millside November 2013 Development
  • Overclock the Z80 cpu to smooth out gameplay?Was thinking today of a Genesis/Megadrive mod I did a while back. It involved lifting the CLK leg on the motorola 68000 cpu (which in the MD, if I r…

    ... a lot of moving sprites were on the screen. There was no ...
    thomas3120 thomas3120 November 2013 Hardware
  • Black Screen Spectrum 48kWas working ok, it came to me in a Fuller FDS keyboard, I had a nose inside and found a floating power lead connected to the keyboard, I removed that…

    ... the lines flash down the screen and it stops at the ... black screen....:(

    Went through and ...
    OttO OttO December 2013 Hardware
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    ... br /> Fixed sprite wrapping for sprites that don't quite ... ... the very bottom of the screen might have caused a ... s window, not the overall screen display
    String slicing with ... variable now works again
    Sprites now inherit the correct window ...
    Dunny Dunny December 2013 Sinclair Basic
  • The alternative loading screen challengeSomething a little bit different. :-o Only eight this time. These are all well known speccy games however the screenshots of the loading screens are…

    ... not pick any where the screen was imo too wildly different ...
    spider spider December 2013 Games
  • Calculating screen address to alternative ATTR area?I'm using this small snippet of code to convert a screen address to an attribute cell address... [CODE]AttrDE: ld a, d ; get the hig…

    ... of code to convert a screen address to an attribute cell ... ; get the high byte of screen address
    rra ; divide h ...
    Sokurah Sokurah January 2014 Development
  • Using rainbow processing for red/green stereoscopeWould it be possible to set the display attributes to alternate lines of paper black, ink red and paper black, ink green with full width? You could …

    ... or two thirds of the screen like this, and display stereo ... enough time to move some sprites around and have the rainbow ... on 2 thirds of the screen?
    Pobbit Pobbit January 2014 New game ideas
  • ****ing Awesome Spectrum Engine (FASE)This is a new engine (sprites, tiles, map) for all ZX Spectrum machines. The engine set ups a runtime enviroment that leave between 24K and 30K byt…

    ... the stuff in the screen every frame. With this ... between 8 and 16 sprites flicker free at 50fps ... bus in 48K, shadow screen in 128K) so the ... [CODE]
    5b00 number of screen to paint
    5b01-5b96 ... tiles codes of actual screen
    5bfe-5bff ...
    antoniovillena antoniovillena January 2014 Brand new software
  • Hunchback II loading screen by zombi2I'm about 3 years late (!), but found a new loading screen for Hunchback II by [URL="http://zxart.ee/eng/graphics/authors/z/zombi2/qid:2662/"]zombi2[…

    ... (!), but found a new loading screen for Hunchback II by [URL ...
    jp jp January 2014 Announcements
  • Game loopJust working on my first ever Spectrum game, and am struggling to work out what the game-loop should look like. I've got interrupts enabled (mode 2)…

    ... decided to XOR my sprites onto the screen, so the first problem ... actually draws them on the screen, and then the draw_sprites ... did think about padding the sprites with blanks around all ... invaders clone (so a few sprites on screen, though not all necessarily ...
    feynman feynman January 2014 Development
  • Gamex loading screen auhtorI see that nobody else besides Jonathan is credited in the game, but the loading screen is very much in Tommy Pereira`s style, was it done by him? :)…

    I see that nobody else besides Jonathan is credited in the game, but the loading screen is very much in Tommy Pereira`s style, was it done by him? :)
    I also need this info to update the review of the game in my blog ;)
    Ivanzx Ivanzx January 2014 Infoseek database
  • Clearing 22 lines of the screenHow do I go about clearing the top 22 lines of the screen and leave the bottom #0 area untouched? I have a routine to reset the attributes, but cant…

    ... top 22 lines of the screen and leave the bottom #0 ...
    daveysludge daveysludge January 2014 Development
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... game title/name to the screen at chosen coordinates and a ...
    alienbanana alienbanana February 2014 Development
  • DONKEY KONG loading screenHello again, I was never keen on the original DONKEY KONG loading screen so, thought I'd have a go at trying one, here is my effort! [IMG]https://d…

    ... the original DONKEY KONG loading screen so, thought I'd have ...
    mickfarrow mickfarrow February 2014 Games
  • NIGHTSHADE Loading screenI Remember being slightly disappointed when I first saw this loading screen reveal itself, I've been wanting to have a go at this one for ages so, he…

    ... I first saw this loading screen reveal itself, I've been ...
    mickfarrow mickfarrow February 2014 Games
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Latest Posts

  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
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  • i am currently listening to........
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  • Mis-labeled cassette titles or a name change?
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  • Fixed Speccy Software. And which games remained unfixed?
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  • Minor British Sports that did become games on the ZX Spectrum
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  • Frankie's ZX Spectrum Digouts
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