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Search Again :: Adv Search 1000 results in 0.009s
<1…28293031323334>
  • Where do you start!I am fairly new to spectrums, and have only been programming for a couple of years starting on bbc basic. where do you start programming a game. Is a…

    ... been posted on Char based sprites). Once this is done I ...
    robpearmain robpearmain September 2004 Development
  • Anyone know the address mappings...of the hardware resources on the speccy; From the screen display address range to all the hardware control registers. etc. Where can I get access t…

    ... superfast sample code that move sprites around the screen and code ...
    Parky Parky September 2004 Development
  • Anyone know the address mappings...of the hardware resources on the speccy; From the screen display address range to all the hardware control registers. etc. Where can I get access t…

    Check out Robpearmain's thread about sprites...
    rich_chandler rich_chandler September 2004 Development
  • Anyone know the address mappings...of the hardware resources on the speccy; From the screen display address range to all the hardware control registers. etc. Where can I get access t…

    ... contains a routine for doing sprites from unshifted data, that ... more useful for larger sprites where preshifting them would use ... s sprite, with subsequent
    sprites following 64010 - 64019, 64020 - ... .

    Each sprites coords are checked against the ...
    dmsmith dmsmith September 2004 Development
  • Where do you start!I am fairly new to spectrums, and have only been programming for a couple of years starting on bbc basic. where do you start programming a game. Is a…

    ... the 'best' way of drawing sprites et al into my document ...
    cyborg cyborg September 2004 Development
  • Where do you start!I am fairly new to spectrums, and have only been programming for a couple of years starting on bbc basic. where do you start programming a game. Is a…

    ... a particular program where drawing sprites in this way, given the ...
    cyborg cyborg September 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... coordinate and graphics check. IF sprites are too close (result of ...
    omega omega September 2004 Development
  • 3d Code... simple Anyone know where I can get some examples of 3d routines written in basic... I`ve done some googling, and come up with some source for PowerBasic or…

    ... `s giving me hardware scrolling, sprites etc etc

    Although ...
    CKay CKay September 2004 Development
  • 3d Code... simple Anyone know where I can get some examples of 3d routines written in basic... I`ve done some googling, and come up with some source for PowerBasic or…

    ... screen code, then some simple sprites, and double buffering of screens ...
    Quazar Quazar September 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... 's sprite, with subsequent
    sprites following 64010 - 64019, 64020 - 64029 ... and Y.

    Each sprites coords are checked against the ... B,MAXSPRITES-1 ;No. of sprites to check against

    dmsmith dmsmith September 2004 Development
<1…28293031323334>

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