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Search Again :: Adv Search 1000 results in 0.017s
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  • Kraal corrupted :/Seems like 48 and 128 versions of Kraal, available on wos is corrupted :/ Look on this: [url="http://www.worldofspectrum.org/infoseek.cgi?regexp=^Kra…

    ... load in 48k mode on 128k because it checks for $ff byte ...
    FrankT FrankT January 2010 MIA/STP/SDP
  • Tape I/O in z88dkAccording to the documentation, z88dk appears to have facilities in its spectrum-specific library for tape i/o - [url]http://www.z88dk.org/wiki/doku.…

    ... and fill in that 17-byte tape header data structure provided ... is returned for a successful load.
    Alcoholics Anonymous Alcoholics Anonymous January 2010 Development
  • Microdrive Games CartridgeI've just noticed that Ant Attack on the microdrive [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0014815"]Games Cartridge[/URL] (also bundl…

    ... Attack has a short 76 byte BASIC bootstrap which then loads ... /> For microdrive loading a 600 byte buffer was required for a ... Tape version which has no LOAD command the microdrive version has ...
    Geoff Geoff February 2010 MIA/STP/SDP
  • Z80 compressorIs there one available? Is it any good? Peeps have been suggesting we should look into this, so here's a new thread! I'd do the compressor on the …

    ... screen flip. There is a load of painting to do, so ... simple "factor out the common byte sequences and index to them ...
    csmith csmith February 2010 Development
  • Converting games from tap to dskHi to all from Greece, Being an old Speccy user and now owner of most models of Spectrum (48k , 48k+ , 128K, +2 grey and +3) , I desided to salvage m…

    ... POKE 23739,111: LOAD "terramex.scr"SCREEN$ : LOAD "terramex.mov"CODE ... TO 4 : READ A: LOAD t$+STR$ (a)CODE 32768 ... 28: NEXT X
    30 LOAD "terramex.bin"CODE
    ...
    30011 LD DE,49152
    30014 LD BC, ...
    30039 LD DE,49152
    30042 LD BC, ...
    batsilos batsilos February 2010 Emulators
  • Super Hang On (Speedlock deprotector program needed)Hello all, I been looking into finding a way of decrypting the speedlock on Super Hang On. I want to create a deprotected tap version of the game, w…

    ... a basic loader program to load in the headerless block that ... ,
    SAVE "name" CODE 16384,49152
    Start recording and stop ...
    FrankT FrankT March 2010 Games
  • Image to ZX Spec 1.1 Now Freely Available!Image to ZX Spec 1.1 Now Freely Available! [IMG]http://mirror.viperfang.net/silentdevelopments/images/ent-preview1.1.zx.png[/IMG][IMG]http://mirror.…

    ... to 49152 in bank 7 (CLEAR 24999:OUT 32765,23:LOAD "img ...
    LCD LCD March 2010 Announcements
  • Load "" code gamesastro blaster by quicksilva Transylvanian towers by richard shepard there must be loads more I guess ?

    ... had to type in [B]LOAD "" CODE[/B]

    not ... u can specify hi/low byte n memory.. say for carts ...
    fog fog March 2010 Games
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    You could load the SCREEN$ in random access ... bytes at a time) and load 8 rows of pixels followed ... different byte order on the divIDE which then allows you to load ...
    BloodBaz BloodBaz March 2010 Development
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    [QUOTE=BloodBaz;432265]You could load the SCREEN$ in random access ... bytes at a time) and load 8 rows of pixels followed ... different byte order on the divIDE which then allows you to load ...
    brownb2 brownb2 March 2010 Development
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    ... />
    [code]
    10 CLEAR 49152: REM move stack below top ... 16k
    30 LOAD "next pic"CODE 49152: REM load next pic into ... 16k
    50 LOAD "next pic"CODE 49152: REM load next pic into ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    ... />
    [code]
    10 CLEAR 49152: REM move stack below top ... 23739,111
    30 LOAD ""CODE 49152: REM load next pic into page ... 23739,111
    50 LOAD ""CODE 49152: REM load next pic into page ...
    brownb2 brownb2 March 2010 Development
  • address 23760 etc.Hi all, Where could I find Spectrum 48 addresses, what's in 23760 for instance ? Thanks for advance ! -jp

    ... you to save and re-load user-specified areas of memory ... , then just use

    LOAD "" CODE 60000

    for ... example, to load the previously created soundfx code ... to 1 byte less than the location you wish to LOAD your ...
    Digital Prawn Digital Prawn March 2010 Sinclair Basic
  • address 23760 etc.Hi all, Where could I find Spectrum 48 addresses, what's in 23760 for instance ? Thanks for advance ! -jp

    ... identified if I "fetch" them LOAD "" CODE 60000 (ie. ... 200-byte file.

    Later, you can perform LOAD "soundfx ... CLEAR 59999
    LOAD "SoundFX1" CODE 60000
    LOAD "SoundFX2" CODE 60450 ... even write
    LOAD "" CODE 60000
    LOAD "" CODE 60450< ...
    Digital Prawn Digital Prawn March 2010 Sinclair Basic
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    ... should load the next screen into a buffer at, say, address 49152 ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • New member here. And a spider! :)Hello everyone. My name is Sekrets. I'm quite a lonely individual, searching for a digital home where I might find fellow speccy enthusiasts to adopt…

    ... /> pop de

    to load the value of hl into ... !

    * getcharpos and setoverpos load a 16-bit value from ... address for the top left byte, write the sprite data there ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... I was to construct a load of sprites and wanted to ... use something like a 256 byte lookup tables for mirroring and ... maybe a 512 byte table for a nibble shifted ...
    kgmcneil kgmcneil March 2010 Development
  • DSK to TZX?Is it possible to convert a DSK disk image file to a TZX tape file? If so, then how? And is there a utility out there that does something like that? …

    ... use compression to minimize the load times before the data is ... is stored as a single byte. If not, all 512 bytes ...
    John Elliott John Elliott April 2010 Sinclair Miscellaneous
  • FMV on +3eOK, so about 6 months ago i posted here that i got full motion video on +3e, with a bunch of scr files called passion. I added the glider rider music…

    ... for timing, one 512 byte sector takes 69 samples to ... :

    1) Load up the video in virtualdub ... .

    5) Load up my compiler program written ... player code. The next byte is normally 255, which ...
    .........
    1 byte value 255 to mark the ...
    nuggetreggae nuggetreggae April 2010 Development
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... syspage=23388
    30 LOAD !"scr"CODE 49152
    50 CLS : INPUT ... Basic out to tape and load it back into a fresh ... black screen. It goes to 49152 in whatever page is paged ...
    mulder mulder April 2010 Sinclair Miscellaneous
  • Detecting ZX Interface 1 ROM VersionIs there any way of checking which version of the ZX Interface 1 is present? I know that the later ROMs were better at networking - what other impro…

    ... ";1;"rom" CODE 237,1: LOAD *"m";1;"rom" CODE 23296 ...
    This then copies one byte from the shadow ROM into ...
    Battle Bunny Battle Bunny April 2010 Hardware
  • Detecting ZX Interface 1 ROM VersionIs there any way of checking which version of the ZX Interface 1 is present? I know that the later ROMs were better at networking - what other impro…

    ... ";1;"rom" CODE 237,1: LOAD *"m";1;"rom" CODE 23296 ...
    This then copies one byte from the shadow ROM into ...
    jp jp April 2010 Hardware
  • Alice in Wonderland (FULL VERSION!) on ZX SpectrumNot really a game but a film and I'm uncertain which forum to put this in so (Moved it to Misc - Mod).... I've uploaded two tap video copies of [B]A…

    ... time a tape takes to load in fact. I would love ... swapped and therefore the load always goes to 49152) from the way ...
    mulder mulder May 2010 Sinclair Miscellaneous
  • Alice in Wonderland (FULL VERSION!) on ZX SpectrumNot really a game but a film and I'm uncertain which forum to put this in so (Moved it to Misc - Mod).... I've uploaded two tap video copies of [B]A…

    ... swapped and therefore the load always goes to 49152) from the way ...
    Alien 8 Alien 8 May 2010 Sinclair Miscellaneous
  • z80 emulator with converter ?Hi i am finding the old z80 emulator v2 or v3, dont remember. Some of these versions have the snapshopt to 1.45 converter that allows us to conver t…

    ... as an indirect address to load HL. If 30030/1 are ... the top 16k of memory (49152). Now, if you look at ... a 48k ROM image at 49152. So I'd deduce that ...
    Battle Bunny Battle Bunny May 2010 Sinclair Miscellaneous
  • A tidy loader for minigamesThe minigame competition doesn't permit the use of separate loaders like [code]10 LOAD "": RAND USR 32768[/code] The loader must be included in the b…

    ... loaders like
    [code]10 LOAD "": RAND USR 32768[/code]
    byte count.
    [/QUOTE]
    not ...
    Fikee Fikee June 2010 Development
  • Machine Code Microdrive File LoaderI've been experimenting with transferring games to run from microdrive. Typically I like to see a loading screen while things are happening, and I li…

    ... ;
    sector equ $5cc9 ; 2 byte workspace used by microdrive
    d_str1 equ $5cd6 ; 2 byte drive number 1 - 8.
    ;
    call loadit ; load code file "0"
    ;
    call lvmch ; dive into microdrive load/verify block
    ;
    call ...
    jp jp June 2010 Development
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... of screen data and one byte for an attribute.

    byte character buffer at SP1V_PIXELBUFFER. Then ... draw mask sprites, or sprites, load sprites, etc. All will draw ...
    Alcoholics Anonymous Alcoholics Anonymous June 2010 Development
  • Do a load "file" with ASMFollowing the idea to build a menu with asm, now i need to know how to do a load "file". I can use the Rom routine but i am not sure if the rom rout…

    ... byte is automatically encoded for "header" or "data" whcih the load ... routine checks in realtime; the final byte is a ... Filename (10 bytes; ascii)
    Byte 11-12 = Length (16 bits ... (Program (BASIC)) (16 bits)
    Byte 15-16 = Program Length in ...
    BloodBaz BloodBaz June 2010 Sinclair Basic
<1…18192021222324…34>

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HitBox

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load 29K 41.7K
49152 484 767
byte 7.3K 15.2K

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