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<1234567…34>
  • LOAD "" CODE in machine code/store 128 bank dataHow do you LOAD "" CODE from machine code? I have written the following MC routine that fits into a REM statement in a basic program. I want to cal…

    How do you LOAD "" CODE from machine code?

    I have written ... fits into a REM statement in a basic program.

    I ... ROM's LOAD "" CODE routine, nothing fancy headerless loaders, just the basic function ...
    daveysludge daveysludge October 2014 Development
  • Can I load directly from tape to emulator?I've been trying to preserve [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0024371"]this MIA[/URL]. I've recorded it to WAV using audacity. …

    ... the tape and load it directly into an emulator at normal speed ... got a WAV that works in zxspin. Although I didn't ... to find out how to load a tape directly into zxspin ...
    Hairy Hairy March 2010 Emulators
  • New tool: SnapToTap R2it's basically a gui update to VSC. But it's now simpler to convert sna files into tap files. what is special about SnapToTap? it converts snapshots…

    ... a single, standard CODE block. You can use LOAD "" CODE from basic and then use ... 10k, loads fast.)
    Standard code blocks.

    Download:
    in specemu).
    * SNA files are ...
    Arda Arda March 2011 Announcements
  • Spectrum emulator tests on WEB?I searched little with google, but didn't find it. Can I get some URL?

    ... for the different icons/abbreviations in the diagram.
    - ... Doc is the rating from 0 to 5 of ... loading CODE files from tape images - SPIN autoloads them in exactly ... use LOAD "" CODE from BASIC, which is exactly how most TZXs load their code in :)
    Dunny Dunny August 2005 Emulators
  • How did games started with LOAD "" CODE auto-start?Some early games (l remember for example [B]Galaxians[/B] from 1982) was loaded with LOAD "" CODE, which in one single block first loaded the loading…

    ... ]Galaxians[/B] from 1982) was loaded with LOAD "" CODE, which in one single block ... any BASIC loader with Randomize usr command? I assume the game code ... /how does the LOAD "" CODE command jump into game code and execute it ...
    Rickard Rickard May 2007 Development
  • How can I view code from a game?Hi All, I had a Spectrum years ago and it is what started my love for playing games. I have recently been playing some of the old games I used to pl…

    ... in copying the code straight from the original but hopefully learning from ... there anyway of extracting the code from the .tzx or . ... you can load the game into and lists the code?
    ... understand machine code, I think that Striker was written in basic.
    ...
    euronymous euronymous August 2007 Sinclair Miscellaneous
  • Printing in 64 columns, from Basic?Not strictly a Sinclair Basic question but... Is there any known machine code utility that allows something similar to PRINT AT that can be called fr…

    ... Sinclair Basic question but... Is there any known machine code utility ... AT that can be called from Basic but uses 64 or maybe ... up to 15 x 15 in size. Being able to ... : PRINT : PRINT : NEXT V[/CODE]

    I even thought ... 's easy to call from Basic? Thanks!
    zxbruno zxbruno October 2009 Sinclair Miscellaneous
  • Loading basic from basic?Hi Guys, Could you please help me. I want to create a menu on my plus 3 disks. If I use the line below I just get "c nonsense in basic" if inkey$…

    ... "c nonsense in basic"

    if inkey$ = "1" then load "aprog.bas ... it becuase code ie load "aprog.cde" code will load fine from a basic listing.
    gazj82 gazj82 June 2013 Sinclair Basic
  • fastest Sound FX methods in ZX BASIC?Right now I'm doing an alternating footstep sound in my game using this following Beep statement. [code]beep 0.008,-4 + tog+tog+tog+tog : let tog=1-…

    ... sound in my game using this following Beep statement.

    [code ... +tog : let tog=1-tog[/code]

    This is ... able to get out of BASIC, but it still slows down ... to do music and sounds from BASIC? My emulator (Spectacular) emulates those pretty ...
    Dock Dock June 2014 Sinclair Basic
  • Detecting TR-DOS from BASICIs there a simple (or contrived :D ) way to detect the presence of a TR-DOS/Betadisk interface from BASIC? For fairly obvious reasons this can't rel…

    ... a TR-DOS/Betadisk interface from BASIC?

    For fairly obvious ... 't rely on loading any code in first - and if possible I ...
    pissedbob pissedbob January 2006 Development
  • Running code from the display memory?Is it possible to run machine code from the memory area used by the display file? If you were really out of memory and some part of screen is not u…

    ... it possible to run machine code from the memory area used by ... attributes to black/black, load some code in the display area and run ...
    Rickard Rickard May 2007 Development
  • LOAD "" CODE - Blind Alleycame across [B]Blind Alley[/B] in the archives, and both tzx/tap versions only have Bytes header, no Basic loader with autostart - please, anyone, ho…

    ... only have Bytes header, no Basic loader with autostart - please, ... org/showscreen.cgi?screen=screens/load/b/gif/BlindAlley.gif[/ ... assembler part and no foolproof Basic header?
    because I ... what other titles are there in the archive that need LOAD "" CODE?
    de Vandemar Croup de Vandemar Croup October 2013 Games
  • Help!Help to solve a problem. I have two favourite games: ELITE and Advanced Soccer Simulator. Wanted to recollect the childhood and to play in them on re…

    ... these games in +3DOS. I have made only the basic loader. It ... the menu of load/save in a machine code. At us in Russia it ... inconvenient. To play on the emulator not interesting, it would be ... who altered games with load/save from tape in +3DOS (has experience), ...
    Russian Russian November 2008 Games
  • BUG in zxspin and SpecEmu - read Loading speed in WAV fileI'm created a new save, but it can run at 44.1 KHz, to test it, i make a new file from WAV 44.1 KHz to 88.2 KHz. Load this file in a emulator zx-spin…

    ... /> If I play this data in Emulator only can work (without errors ... that :) [/quote]The basic load code from audio is
    loop IN A,($FE)
    code, to thes this, but in emulator, i can ... contention of ULA in this test, it's only make in emulator.
    Z80user Z80user April 2012 Emulators
  • UDG tricks?I always enjoyed using [URL="http://www.worldofspectrum.org/ZXBasicManual/zxmanchap14.html"]UDGs [/URL]for the 'sprites' in my games, when I coded th…

    ... it by saving a snapshot from the emulator in BASIN, loading it into ... example:

    load "c:\abc.txt" code 32768

    or ... executes LOAD "" token from basic and then trap it from the rom).

    in ...
    Arda Arda June 2014 Sinclair Basic
  • how to pass arguments from Basic to MC ?can someone explain me (or give some link) how to pass arguments from basic to machine code? i mean something like this: PRINT USR xxxxx, arg1, arg2:…

    can someone explain me (or give some link) how to pass arguments from basic to machine code? i mean something like this:
    PRINT USR xxxxx, arg1, arg2: ...
    or so...
    Fikee Fikee April 2006 Development
  • Random access, file sizes and more.A few days ago Aowen mentioned that random access to saved data is not a problem. Here are my thoughts, doubts and suggestions regarding this subject…

    ... ?
    Are partitions and machine code the only way to deal ... routine would load the data would be defined in the load command. If ... 220MB

    the load command from basic for video playback would be ...
    zxbruno zxbruno November 2008 Development
  • Loading arrays in BASin...Hi Folks, I have been playing with loading and saving arrays from BASIC in BASin. By trapping the SAVE command the DATA can be saved to a .TAP file…

    ... with loading and saving arrays from BASIC in BASin. By trapping the SAVE ... I can reload the array from the .TAP file but not ... not verify.
    Situtation: VERIFY, LOAD, MERGE[/INDENT]

    Is ... this a bug in BASin or am I missing ...
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • 128k RAM paging from BASICI'd always thought that OUT had to be used to page RAM, which from BASIC would be an "OUT 32765,ddd" command, although I don't know if just doing tha…

    ... used to page RAM, which from BASIC would be an "OUT 32765 ... BANK_M system variable) will switch in page 'n'. I suppose that ...
    Battle Bunny Battle Bunny August 2011 Sinclair Basic
  • Clever, yes. Useful? Not so sure. Re: LOAD ""CODE gamesI was always curious about how the (few) games that require that you type LOAD ""CODE, rather than the usual LOAD "" worked, but only just now decide…

    ... that you type LOAD ""CODE, rather than the usual LOAD "" worked, but ... normal BASIC loader and then execute the following command:
    [code]
    BASIC loader and “presses” the ... know how to save a BASIC program so it auto- ...
    Ast_A_Moore Ast_A_Moore November 2017 Development
  • MCODER III - PSS softwareDoes anyone here have any instructions/documentation for PSS software's MCODER III compiler?

    ... emulator, you first load/code your BASIC program, put that tape, and enter LOAD""CODE ... In emulators, I just save a snapshot just before LOAD""CODE ... which didn't show in interpreted BASIC but (13 years ... igly structure quite a lot in my childhood ;)

    na_th_an na_th_an April 2005 Sinclair Miscellaneous
  • Anyone buy a DS Lite then?Happily my missus bought me a black DS Lite yesterday. Its a quality bit of kit, the screen is much better than the old DS and it feels a lot better…

    ... supposed to tell it to load code from the gba slot...

    in and go... I'm hoping ... well as play the DSpec emulator... Now *that* I'm looking ...
    andrew_rollings andrew_rollings July 2006 Chit chat
  • Anyone buy a DS Lite then?Happily my missus bought me a black DS Lite yesterday. Its a quality bit of kit, the screen is much better than the old DS and it feels a lot better…

    ... supposed to tell it to load code from the gba slot...

    in and go... I'm hoping ... well as play the DSpec emulator... Now *that* I'm looking ...
    Bluce_Ree Bluce_Ree July 2006 Chit chat
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... ]tiny[/i] fraction of emulator users.[/QUOTE]
    I ... for developing my own code - the cross-development ... code changes I can't use a standard BASIC ... doing "file -> load binary", which gets a ... line options to allow a LOAD""CODE from a binary file).
    icabod icabod July 2006 Emulators
  • Interface rom - Need help to dump itHi, I have temporarily an interface that is similar to a multiface. It has an NMI button and displays a menu where states can be saved and pokes ent…

    ... NMI button, and load it back in at a different ... the normal BASIC SAVE command to save it in a ... button and saved a code block from 0 with 16383 ... a headerless code block. I cant load it from basic, even with ... cant specify the address to load at. :\

    ...
    odious odious October 2007 Hardware
  • Loading ScreensWhat method of revealling loading screens can be achieved in BASIC or is the only one which can be done the one which reveals it line by line over an…

    ... loader in machine code.

    From basic you have only the usual LOAD""SCREEN ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Loading ScreensWhat method of revealling loading screens can be achieved in BASIC or is the only one which can be done the one which reveals it line by line over an…

    Essentially you can reveal the screen from BASIC in any way you want - simply load the screen as code into RAM, and then use PEEK & POKE to move the loaded data into the actual screen buffer in any order you wish.
    bobs bobs October 2007 Development
  • Loading ScreensWhat method of revealling loading screens can be achieved in BASIC or is the only one which can be done the one which reveals it line by line over an…

    ... screen from BASIC in any way you want - simply load the screen as code into ... the FDD-/HDD- interface MB02+ in Basic you simply have to type ... start adress where your screen code is placed.

    ... string into memory from the start adress given in the POKE ...
    ingo ingo October 2007 Development
  • Changing the colour of the loading 'stripes'I was wondering if it were possible to alter the default colours of the standard ROM loading 'stripes' via BASIC, mabye a POKE command of some descri…

    ... loading/saving code you can use from BASIC.

    The code sits in a ... example of how to turbo load/save from BASIC with "turbobot.csw" being ... do RANDOMIZE USR 23762 : SAVE/LOAD "" CODE start,length (or SCREEN$).
    Woody Woody December 2007 Sinclair Basic
  • TAP filesI'm trying to figure out how to make TAP files and am none the wiser. Tried downloading Taper, got it working but it was one of the unfathomables. I …

    ... are no explicit - LOAD "..." CODE address,length - statements in the program, then the ... addresses of the USR calls from BASIC. In the simplest case, where there ... do not have explicit CODE LOADs in the BASIC and where the original ...
    Battle Bunny Battle Bunny January 2009 Emulators
<1234567…34>

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