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Search Again :: Adv Search 1000 results in 0.029s
<1…10111213141516…34>
  • Spectrum Diagnostics Board - 25th Anniversary projectWell, I said I'd try and get something online about this by today, and I have indeed done so. This web page still needs finishing off (in particular,…

    ... .rom[/code]

    If you want it to load at ... 32768:

    [code]tapcat -N - ... 32768 filename.tap filename.rom[/code][/QUOTE]

    This ... that I need to load with:

    [code]LOAD "" CODE[/code]

    ...
    georgedb georgedb October 2009 Hardware
  • Loading screenI was reading the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=26571"]loading screen thread[/URL] and was a bit insipired. I went to…

    ... - in fact I remember the LOAD "" CODE invocation. And sure enough, the ...
    mheide mheide October 2009 Infoseek database
  • Spectrum Diagnostics Board - 25th Anniversary projectWell, I said I'd try and get something online about this by today, and I have indeed done so. This web page still needs finishing off (in particular,…

    After the above process, you'd have a TAP file containing a 16k ROM image. To load it into Spectrum memory at 32768, you'd use
    [CODE]
    CLEAR 32767
    LOAD "" CODE 32768
    [/CODE]
    What you'd do with it after that is up to you.
    John Elliott John Elliott October 2009 Hardware
  • Spectrum Diagnostics Board - 25th Anniversary projectWell, I said I'd try and get something online about this by today, and I have indeed done so. This web page still needs finishing off (in particular,…

    ... (filename.rom)
    [*]Use TapCat [CODE]tapcat -N -a 32768 filename ... .tap filename.rom[/CODE]to transfer it into a ... in the Spectrum [CODE]CLEAR 32767
    LOAD "" CODE 32768[/CODE]
    [*]Invoke the ...
    georgedb georgedb October 2009 Hardware
  • A Bit of Fun!! Three word story.Ok, so lets build up a random story. [b]Rules[/b] Each person must submit three words each. Consecutive posts are not allowed. You must allow a mini…

    nor LOAD ""CODE
    ZnorXman ZnorXman October 2009 Chit chat
  • Fastest loading cassette game?What was the fastest loading cassette game? Obviously size vs speed has to be compared, but I seem to recall a car racing game which seemed to load …

    ... .

    They used the load""code method meaning there was no ... opening basic block to load and that meant some pretty ... fast load times.

    Caterpillar (spelt ...
    thingley thingley October 2009 Games
  • Tatung Einstein for developmentI know some developers used a [URL="http://old-school-micro.blogspot.com/2009/11/retro-computers-tatung-einstein-retro.html"]Tatung Einstein[/URL] to…

    ... down).

    You typed LOAD "" CODE on the slave Speccy and ... Save "object" CODE , on the master and "Hey ...
    frobush frobush November 2009 Games
  • Tatung Einstein for developmentI know some developers used a [URL="http://old-school-micro.blogspot.com/2009/11/retro-computers-tatung-einstein-retro.html"]Tatung Einstein[/URL] to…

    ... down).

    You typed LOAD "" CODE on the slave Speccy and ... Save "object" CODE , on the master and "Hey ...
    Retrobrothers Retrobrothers November 2009 Games
  • Tatung Einstein for developmentI know some developers used a [URL="http://old-school-micro.blogspot.com/2009/11/retro-computers-tatung-einstein-retro.html"]Tatung Einstein[/URL] to…

    ... down).

    You typed LOAD "" CODE on the slave Speccy and ... Save "object" CODE , on the master and "Hey ...
    mulder mulder November 2009 Games
  • just thinking about ...compo for zx 16k ? anyone ?

    ... BASIC program with 1 LOAD "" CODE followed by code block saved by SAVE ... "autorun" CODE 16384, 16384 the it is ... rules, can be loaded by LOAD"" and should work on 16K ...
    Fikee Fikee November 2009 Development
  • Machine Code Microdrive File LoaderI've been experimenting with transferring games to run from microdrive. Typically I like to see a loading screen while things are happening, and I li…

    ... ...

    [CODE];
    ; machine code microdrive file loader
    ;
    call loadit ; load code file "0"
    ;
    ... hl)
    call loadit ; now load code file "1"
    ;
    ... hl)
    call loadit ; now load code file "2"
    ;
    ...
    jp jp December 2009 Development
  • Cya later guysI've become a bit disenchanted and diasppointed with certain goings ons in WoS recently and Dunny leaving has been pretty much the last straw. It see…

    ... posters ever:

    [code]
    User Name Home Page Join Date ... 5,070
    frobush
    Code Master
    home.gif 01 ... -2002 2,711

    [/code]
    NickH NickH December 2009 Chit chat
  • What are the keys for Penetrator?Q - Up, A- Down, O-Left P- Right Space - Bomb. So what's fire? When I press the P button, it fires bullets, but that's the 'right' key. Surely they…

    ... or tap.

    Then load the poke program in emulator ... /> Make sure you have auto load tape options off.

    code block named 'p'. If not change the LOAD "p"CODE line to LOAD ""CODE
    FrankT FrankT January 2010 Games
  • What are the keys for Penetrator?Q - Up, A- Down, O-Left P- Right Space - Bomb. So what's fire? When I press the P button, it fires bullets, but that's the 'right' key. Surely they…

    ... in 10 minutes.

    [code]10 BORDER 1: PAPER 1 ... 23739,111
    30 LOAD ""CODE 16384
    40 LOAD ""CODE
    50 RESTORE ... ,200,195,16,140
    [/code]
    FrankT FrankT January 2010 Games
  • Random access, file sizes and more.A few days ago Aowen mentioned that random access to saved data is not a problem. Here are my thoughts, doubts and suggestions regarding this subject…

    ... to call a machine code routine from BASIC to ... lines drawn in machine code, couldn't I read ... br /> Doing:

    LOAD "3dwireanim" CODE 16384 STEP 6144

    to load a ... F=1 TO 1342 : LOAD "" CODE 16384 : NEXT F
    zxbruno zxbruno January 2010 Development
  • Converting games from tap to dskHi to all from Greece, Being an old Speccy user and now owner of most models of Spectrum (48k , 48k+ , 128K, +2 grey and +3) , I desided to salvage m…

    ... : out 32765,17: load "glider.002" code
    60 poke 23388 ... with a short machine-code program. So load the other banks ... /> 110 LOAD "copy.bin" CODE 30000
    120 LOAD "bank1.bin" CODE 32768: ... +3DOS, so you can't load code into them until everything else ...
    John Elliott John Elliott January 2010 Emulators
  • Random access, file sizes and more.A few days ago Aowen mentioned that random access to saved data is not a problem. Here are my thoughts, doubts and suggestions regarding this subject…

    ... read/write in a machine code program). You can write/read ... and use tape emulation to load multiple blocks (multiloaders for example ... " the tape). So instead of LOAD ... CODE STEP, you stick the data ... and you can have multiple LOAD ... CODE commands as if you had ...
    Winston Winston January 2010 Development
  • Why did Ultimate games load like this?What I remember about the early Ultimate games was the unusual way they loaded. You'd get the BASIC bootstrap loader, then a SCREEN$, then a main bl…

    ... the basic program - it did LOAD "" CODE three or more times, before ...
    joefish joefish February 2010 Games
  • Why did Ultimate games load like this?What I remember about the early Ultimate games was the unusual way they loaded. You'd get the BASIC bootstrap loader, then a SCREEN$, then a main bl…

    ... statements being inserted between the LOAD ""CODE commands.

    Maybe I ...
    jonathan jonathan February 2010 Games
  • I am working on 'Stratego'.So finally Fuse is working on my EeePC started coding "Stratego". I have ideas about the artificial intelligence, but if you have ideas how to play …

    [URL="http://www.mediafire.com/?nyhruz4n3i2"]Here[/URL] is a TAP-file.

    Use CLEAR 6e4:LOAD ""CODE

    to load. Then just RUN.

    Works in Spin.
    Dr BEEP Dr BEEP February 2010 New game ideas
  • I am working on 'Stratego'.So finally Fuse is working on my EeePC started coding "Stratego". I have ideas about the artificial intelligence, but if you have ideas how to play …

    ... /> Use CLEAR 6e4:LOAD ""CODE

    to load. Then just RUN.
    Arda Arda February 2010 New game ideas
  • I am working on 'Stratego'.So finally Fuse is working on my EeePC started coding "Stratego". I have ideas about the artificial intelligence, but if you have ideas how to play …

    Thanks Dr Beep, I got it to run easily in Spin 0.666 - LOAD "" CODE was unnecessary as it's done automatically when I load the TAP file. I like the graphics! The deployment controls are logical and versatile but take a little getting used to.
    snigfarp snigfarp February 2010 New game ideas
  • I am working on 'Stratego'.So finally Fuse is working on my EeePC started coding "Stratego". I have ideas about the artificial intelligence, but if you have ideas how to play …

    ... easily in Spin 0.666 - LOAD "" CODE was unnecessary as it's ... done automatically when I load the TAP file. I like ... page up.

    The code now runs in upper memory ...
    Dr BEEP Dr BEEP February 2010 New game ideas
  • Super Hang On (Speedlock deprotector program needed)Hello all, I been looking into finding a way of decrypting the speedlock on Super Hang On. I want to create a deprotected tap version of the game, w…

    ... header as well.
    [code]10 CLEAR 26000
    ... Hang-On Tape": PAUSE 0: LOAD ""CODE : RANDOMIZE USR 30000
    [/code]
    Part 2 save is ... be replaced with.
    [code]
    260 DATA 190, ... 235
    [/code]
    Parts 3 & ...
    FrankT FrankT March 2010 Games
  • Super Hang On (Speedlock deprotector program needed)Hello all, I been looking into finding a way of decrypting the speedlock on Super Hang On. I want to create a deprotected tap version of the game, w…

    ... load the headerless block and allow you to enter pokes.
    [code ... 15 LOAD""SCREEN$.

    And here is the saver.
    [code ... "Start Super Hang-On Tape": LOAD ""CODE : RUN USR 3e4
    40 ... /> 260 DATA 240,235
    [/code]
    Change Line 260 as ...
    FrankT FrankT March 2010 Games
  • Super Hang On (Speedlock deprotector program needed)Hello all, I been looking into finding a way of decrypting the speedlock on Super Hang On. I want to create a deprotected tap version of the game, w…

    ... your selection 1-4.
    [code]
    10 CLEAR 26999
    LOAD ""CODE : RUN USR 30000
    100 ... ,168,97,0,128
    [/code]

    When game has ...
    FrankT FrankT March 2010 Games
  • SCREEN$ and Sinclair Basic: Help Required !Two simple questions: 1) When saving SCREEN$, how can I avoid the bottom of the loading screen from being chopped off by the 'Start Tape & Press Any…

    POKE's ugh,

    have a blank space in your loading screen and then use

    print at x,0; (where x=blank space-2)
    load "" code

    this bobs the bytes part in the blank space.
    chop983 chop983 March 2010 Sinclair Basic
  • SCREEN$ and Sinclair Basic: Help Required !Two simple questions: 1) When saving SCREEN$, how can I avoid the bottom of the loading screen from being chopped off by the 'Start Tape & Press Any…

    ... x=blank space-2)
    load "" code

    this bobs the ...
    Hercules Hercules March 2010 Sinclair Basic
<1…10111213141516…34>

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