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<1…10111213141516…34>
  • MF3Z80 without +3e (like M3Unlock)Recently I've had a pop again at putting the copy protected Rainbow Islands onto real +3 disk. Some people may remember I tried to do this some time …

    ... /> [*]At the first screen asking to cheat take a ... the disk.
    [*]Load tap on real hardware, recreate disk ... crashes after the first screen).
    [*]MF3Z80 on the disk. In ... br />
    CLEAR XXXXX : LOAD CODE : SAVE "CODE" CODE 12345, 678910

    ...
    Hercules Hercules March 2011 Sinclair Miscellaneous
  • The most unique game loaderFor me it has to be Technician Ted, when the stripes give way to walking men and a timer.

    ... ]Full screen stripes are easy on 128k, you just fill one screen with ... working with standart files replacing LOAD""CODE instruction).
    Deviants-Loader was ...
    LCD LCD April 2011 Games
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... 64999: LOAD "" CODE : RUN
    [/code]

    [code]; Based on Proportional Printing ... will fit on the
    ld (chrad), hl ; screen and ... correct pixel position, place it on the screen
    and a ; ... left hand side of the screen.
    ld a, ( ...
    chev chev April 2011 Sinclair Basic
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... instructions or made a loading screen.

    A ... the Sid Spanners 3 loading screen.

    I ... in making a loading screen for Sid Spanners 4? ... PAPER colours in order to hide the "Loading:" text. ... you can put your name on the loading screen if you want. ...
    Digital Prawn Digital Prawn April 2011 Brand new software
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... needing to use machine code. It doesn't handle ...
    The self-modifying code is line 34, which uses ... a variable source string name on the RH-side, it ... welcome.

    [code]
    10 DEF FN p ... /> copies top 1/3rd screen to bottom
    44 ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Load! Screen$ questionI've got a basic program listing in BASIN which among other things recalls a screen via Load! (I've Save!'ed a screen into memory before hand). How d…

    ... screen & program as one file which can be restored with LOAD "" CODE ... need to move RAMTOP higher on resuming. Note that the "Start ... 0:
    LOAD !"screen"SCREEN$ : POKE chans,111:
    SAVE "screenprog"CODE 16384,ramtop ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Serial protocol, help!Hi, simply trying to find best way to transfer programs from PC to real ZX Spectrum for testing purposes. Under Windows I tried using Spxfr and it w…

    ... time RS232 code and this can't be tested on emulators. ... I did some work on this some time ago. ... you have Realterm installed on your PC, and you ... good idea to turn port on/off between transfers.
    Load or Save code
    1030 SAVE *"b"SCREEN$ [COLOR ...
    RST#08 RST#08 May 2011 Development
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... character was a control code 22 - the code for AT.
    DOIT1 ... />
    ;We're getting there! Load CRADD with the address of ... , check the character will fit on the screen and calculate
    ;the ... pixel position, place it
    ;on screen one byte at a time ...
    chev chev May 2011 Sinclair Basic
  • New game! Nanako in CJMC for ZX81!Yup, that's true. We've been busy in crafting a nice, small, simple library to code games in text mode (this is, standard, unexpanded) for the 16K ZX…

    If you want to code Hi-Res on a ZX81, but don't ... now I am also working on a routine to replace RST ... make display to the screen.

    [code]

    ; P file ... pointer
    ld i,a ;load pointer
    ret ;join the ...
    Dr BEEP Dr BEEP May 2011 Brand new software
  • Thinking of making a "Wicker Man" text adventureI introduced my friend to the wonderful world of Speccy text adventures the other night, after she reminded me she liked D+D/MMORPGs; so we played an…

    ... line and loading the loading screen.

    Talking about ... talk about SAVE ""code instead of load ""code...I don't understand ... of code to stop 2 lines of the loading screen from ... corrupting, with no proper instructions on how/ ...
    The Lone Magpie The Lone Magpie June 2011 New game ideas
  • Thinking of making a "Wicker Man" text adventureI introduced my friend to the wonderful world of Speccy text adventures the other night, after she reminded me she liked D+D/MMORPGs; so we played an…

    ... that says a number appears on the menu when you ... understand what it's on about...

    [code]
    15 ... LET extvec=?????
    30 LOAD "" SCREEN$
    40 LOAD "" CODE
    50 POKE extvec ... be a number printed on the menu screen. This number is ...
    The Lone Magpie The Lone Magpie June 2011 New game ideas
  • PokesAfternoon people, before i begin can i just stress that i am an ultimate newbie when it comes to the spectrum so forgive me for my ignorance,but i ne…

    You use MERGE "" to load the first bit of BASIC ... a CLEAR, maybe a LOAD "" SCREEN$, some LOAD "" CODE statments then a PRINT USR ... is what starts the machine code running. You edit the program ... it's not that easy on games that use all sorts ...
    joefish joefish June 2011 Games
  • Rom Cartridge - How does it work?So I've got me an IF2 and it has this ROM cartridge slot. How does it work? I read Paul Farrows site but one question remains unanswered. If I have o…

    ... you mean. but obv. screen mem needs to be dynamic ... br />
    screen mem on c64, you can write code on , but obv. ... it looks like random chars on screen.. ( ... you can change the ink / paper to hide that :) ...
    fog fog June 2011 Hardware
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... first byte to be changed on screen
    ; The row ... to stream #4, load the code from tape and execute ... follows:
    [CODE]
    CLEAR 64860: LOAD "64#4"CODE : RANDOMIZE USR ... 64861
    [/CODE]
    Afterwards ...
    Einar Saukas Einar Saukas July 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... first byte to be changed on screen
    ; The row value ... it to stream #4, load the code from tape and execute ... as follows:
    [CODE]CLEAR 64868: LOAD "64#4"CODE : RANDOMIZE USR 64869 ... [/CODE]

    ...
    Einar Saukas Einar Saukas July 2011 Development
  • Need help transferring a file to a Spectrum .dsk fileHello, I was wondering if anyone can help me transfer a file that I have into a spectrum *.dsk file? The background to this request is that I have r…

    ... type; 3 = CODE
    name = 10-character file name
    cdlen = CODE length $1600 ... .
    On Spectrum:
    12.Select TAP file and LOAD "" CODE to check ...
    Battle Bunny Battle Bunny August 2011 Emulators
  • New game: WUNDERCHAR$Hi All, Finally finished my latest game: Wunderchar$. [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loadingscr.gif[/IMG][IMG]http://…

    ... #2 I really like my name on greetings screen

    #3 ... br /> -------------------------

    regarding your code (dont take me to much ... if i understand your code corectly - point for you ...
    ldir
    [/CODE]
    F) for calls into ...
    Fikee Fikee August 2011 Brand new software
  • New game: WUNDERCHAR$Hi All, Finally finished my latest game: Wunderchar$. [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loadingscr.gif[/IMG][IMG]http://…

    ... 2 I really like my name on greetings screen[/I]
    Well ... [I]-------------------------

    regarding your code (dont take me to much ... table, if i understand your code corectly - point for you< ... elegant way:

    Code:
    ld a, level
    R-Tape R-Tape August 2011 Brand new software
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... half screen byte to be changed, self-modifying the code accordingly ... first byte to be changed on screen
    ; The row value ... it to stream #4, load the code from tape and execute it ... as follows:
    [CODE]CLEAR 64871: LOAD "64#4"CODE : RANDOMIZE USR 64872 ...
    Einar Saukas Einar Saukas August 2011 Development
  • machine code loadercan someone have a look at this loader and break down what its actually doing and also how i can stop it from executing the 2 loads of headerless blo…

    ... of the code just clears the screen and loads a SCREEN$, so ... printer buffer. The second code block is the actual ... be used to load the second code block as there' ... do is put the code files on a Plus D disk ... equivalent Plus D routines to load from disk - that's ...
    Battle Bunny Battle Bunny August 2011 Sinclair Miscellaneous
  • machine code loadercan someone have a look at this loader and break down what its actually doing and also how i can stop it from executing the 2 loads of headerless blo…

    ... does is set the screen colour and use LOAD""CODE 16384, 49152. This ... game once done loading, depending on how it was saved. Can ...
    zxbruno zxbruno August 2011 Sinclair Miscellaneous
  • machine code loadercan someone have a look at this loader and break down what its actually doing and also how i can stop it from executing the 2 loads of headerless blo…

    ... splitting up the CODE file, and it works on the PlusD as ... version is given later on below.
    [code]
    ORG $5B00
    LOAD addressing the lower screen.
    [code]
    ORG $5B00 ...
    Battle Bunny Battle Bunny August 2011 Sinclair Miscellaneous
  • machine code loadercan someone have a look at this loader and break down what its actually doing and also how i can stop it from executing the 2 loads of headerless blo…

    ... the previous one. :oops: On comparing the cassette & ... from the ERR_SP address on the stack, I just ... which gives a perfect screen display. (Note that I ... $EF,"d","1" ;LOAD d1"dc" CODE VAL "23734"
    ... If I put the LOAD "" CODE: RANDOMIZE USR 23296 in ...
    Battle Bunny Battle Bunny August 2011 Sinclair Miscellaneous
  • Address of monitor to load emulator files into real SpeccyI have a monitor/debugger that can load data over serial port really fast. Now I would like to extend it to load standard emulator files over the ser…

    ... />
    Instead of working on your receiver, how about modifying ... in a TAP file for LOAD "" CODE and USR nnnnn commands, and ... , then streams the relevant CODE blocks from the TAP file ... any loading screen, and use the screen memory for your code and displaying ...
    joefish joefish September 2011 Development
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... the coordinate to place the load and memory footprint at the ... the sprite's rectangle is on screen... if not you will ... array of characters is drawn on screen.
    [/code]


    [ ... directly to what is visible on screen using zx_attr. In general ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • Requesting a little help to identify the purpose of this 'add-on' to my Issue 2Hi everyone First of all it's my first post here so please go easy on me! I'm grateful to be accepted into your fine little club :smile: I probabl…

    ... the required connections I had LOAD "" up on screen. Who needs a keyboard ... 's site.

    [CODE]
    org 30000
    di ... /> ei
    ret
    [/CODE]

    I ran it ...
    cmonkey cmonkey October 2011 Hardware
  • BASIC menus for PlusD discsIs it possible to use BASIC to code custom autoloader menus for PlusD discs? For instance, I can make a disc copy of Dizzy Collection and could make…

    ... this as well

    [code]5 BORDER 0 : PAPER 0 ... to load.[/QUOTE]

    LOAD P1 will load the first file on the ... disk.
    LOAD "P1 ... " will try to load a file with the name "P1"
    Rebelstar without a cause Rebelstar without a cause October 2011 Sinclair Basic
  • Jetpac LoadingI have Jetpac on tape for my 48k and can't get it to load. Here's what I'm doing...Press L to get load screen then "jetpac" and Enter while pressing…

    ... have no file names printed on screen, or you'll have a ... show on screen but no one of them actually tries to load into ... 't put the correct name in the LOAD command. That's because ... we all do LOAD "" for cassette ...
    mcleod_ideafix mcleod_ideafix November 2011 Games
  • Jetpac LoadingI have Jetpac on tape for my 48k and can't get it to load. Here's what I'm doing...Press L to get load screen then "jetpac" and Enter while pressing…

    ... no file names printed on screen, or you'll have ... on screen but no one of them actually tries to load ... put the correct name in the LOAD command. That's ... because we all do LOAD "" for cassette loading.[/ ... /> Thanks, I did type LOAD "" when I adjusted the volume ...
    P5YCHOFOX P5YCHOFOX November 2011 Games
  • Blackstar by Richy Pitch[youtube]FQLznlyLONI[/youtube] Discuss. Points will be deducted from the first person who asks "can this be done on a real Spectrum?"

    ... I was looking for info on Alkatraz protection system, and it ... ]Following a post by Chris on c.s.s...
    Already ... on it. :P Basic loader (123 ... : CLEAR 24999 : POKE 23739,111 : LOAD "" SCREEN$ : LOAD "" CODE : POKE 23739,244 : PAUSE 0 ...
    lfaria lfaria December 2011 Sinclair Miscellaneous
<1…10111213141516…34>

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