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<1…23242526272829…34>
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    ... portion of the code which renders the screen:

    [code]9000 PRINT ... ,0: POKE 23607,60: RETURN [/code]

    GOSUB 9100 ... character+attributes on screen?

    (sry but I didn't code for ... Message was edited by: na_th_an on 2004-03-15 02:46 ...
    na_th_an na_th_an March 2004 Development
  • Where you jealous of Commodore 64 owners?I most definitely WAS! A sad admission, I know. I knew they had me beaten when I went round to a mate's house and saw 'The Way of the Exploding Fist'…

    ... who needed a big name to bring their dream ... can be different from the screen colors).[/quote]

    on screen. be it FLI and ... /pics/supermariobros_ZX_SCR_01.png"]Interlaced Spectrum screen[/url]

    [ ...
    Sadako Sadako March 2004 Sinclair Miscellaneous
  • Is Spectaculator Worth Registering?I normally use RealSpectrum and was thing of trying another emulator. What are the pro and ons of Spectacultor? Does it support disk image files?

    [quote]
    On 2004-04-02 15:48, ... enough free time to carry on with it at the moment ... ones), some form of display code (not tricky to do acceptably ... />
    The display code uses libspectrum to draw on screen isn't it ... port can use the display code 'as is'?
    Arjun Arjun April 2004 Emulators
  • Is Spectaculator Worth Registering?I normally use RealSpectrum and was thing of trying another emulator. What are the pro and ons of Spectacultor? Does it support disk image files?

    ... ]
    The display code uses libspectrum to draw on screen isn't it ... to abstract out the display code, so the various different user ... options already written, the SDL code should just work and the ... Marek also wrote some DirectX code for the Win32 port, which ...
    Philip Kendall Philip Kendall April 2004 Emulators
  • EmuZWin problem!Hello! I'm trying to load Fairlight I into EmuZWin v2.4.004. It don't load at all. I'v tryed several versions of fairlight I and II. Thees files …

    ... add a custom grid on the editor screen, like resizable sqares of ... sometimes games just draw something on the screen without using udg graphics ... with 3 or four pointers on screen !!
    Another is that when ... work.
    I tried to load the TZX of Robocop, in ...
    Arm73 Arm73 April 2004 Emulators
  • EmuZWin problem!Hello! I'm trying to load Fairlight I into EmuZWin v2.4.004. It don't load at all. I'v tryed several versions of fairlight I and II. Thees files …

    ... add a custom grid on the editor screen, like resizable sqares of ... are black and white dotds on the screen. Do you remember the ... with 3 or four pointers on screen !![/quote]
    But if e ... />
    [quote]I tried to load the TZX of Robocop, in ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... I save it and load it later on it seems that the ... ( for example copy the output on screen back into memory ) or is ...
    Arm73 Arm73 April 2004 Emulators
  • Impressed With SpectaculatorSpectaculator is an excellent emulator! Definitely worth buying. In the past I have used RealSpectrum to access my real Plus D disks. After the next…

    ... wrote:
    Excellent idea(speed %): code becomes even more simple with ... the movements of the cursor on screen and other enemies, making the ... project to be run only on emulators with double or ... some more advanced software running on a virtual spectrum that ...
    Arm73 Arm73 April 2004 Emulators
  • Impressed With SpectaculatorSpectaculator is an excellent emulator! Definitely worth buying. In the past I have used RealSpectrum to access my real Plus D disks. After the next…

    ... q_armando wrote:
    [quote]
    On 2004-04-18 09:14 ... :
    Excellent idea(speed %): code becomes even more simple with ... the movements of the cursor on screen and other enemies, making ... very slow depending on a number of objects on screen and their ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • Emulation or Real Thing?Having just been on ebay, I counted well over 200 Spectrum games for sale. That got me thinking, with the availability of emulation and almost every …

    ... br /> I load the software which I had on tape now from ... -files and are therefore available on emulators.
    [/quote]
    ... this?
    [/quote]

    On the PC runs a serverprogram ... A:\GAME") and with LOAD "" and SAVE "NAME" you can load and save
    Dr BEEP Dr BEEP May 2004 Games
  • new programmer needs information hi , i have been learning c++ for a while and am trying to make games using windows but being 28 and nostalgic , i thought it would be fun try and f…

    ... with sprites, joystick, mouse, keyboard code at:

    [url=" ... shows up to 64 sprites on screen at once (though slowly, ... where large parts of the screen are updated and sprite shearing ... the video display. Your z80 code needs to manipulate this area ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • Emulation or Real Thing?Having just been on ebay, I counted well over 200 Spectrum games for sale. That got me thinking, with the availability of emulation and almost every …

    ... use a real speccy. While on the subject of emulators, ... a loss on how to run it. I can load a ... snapshot, but cannot move anything on screen? Weird! :)< ... br />

    [ This Message was edited by: dangerous121 on ...
    dangerous121 dangerous121 May 2004 Games
  • MC 101Hello Group Members: Can't spectrum MC be embedded in a BASIC program

    ... did everything from OP CODE to REM, on the web. Therefore ... utility like this for MC on the spectrum?
    ... variable PROG and add on offset to locate the ... will be different depending on where REM is located ... and then to 'LOAD "code"CODE n' to load your m/c ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • Dictator.tzx does not loadI downloaded it from the archive on this site. Dictator.tap will load.

    [quote]
    On 2004-07-09 21:01, ... downloaded it from the archive on this site.
    [/quote]
    LOAD "" CODE, not LOAD "".
    Philip Kendall Philip Kendall July 2004 Games
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... than the width of the screen
    2. sprite coordinates ... sprite is at column 0 (on screen). If you don't allow ... x | x----
    [/code]

    If the screen extent is truly ... code is meant to allow sprite clipping to arbitrary areas on screen ...
    Alcoholics Anonymous Alcoholics Anonymous August 2004 Development
  • Pixel setting / general speccy codingi just started doing some cross-coding with the [url="http://www.bigfatpanda.fsnet.co.uk/z80.html"]Z80 SNA assembler[/url] and an emulator, and this …

    ... />
    For short:

    [code]
    LD B,Y-coor ... /> LD (HL),A ; put back on screen
    RET
    TAB DEFB ... ,32,64,128

    [/code]

    You can also ...
    Dr BEEP Dr BEEP August 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    [quote]
    On 2004-08-25 12:49, ... have only 48k of ram. on other side, only one boss ... suppose five or six sprites on screen is enough.
    and that ... is really good piece of code. i probably use something very ...
    Fikee Fikee August 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... sprites then you need to code much more specific routines that ... ), which this routine has special code for, speeds it up considerably ... char by 4 char sprites on screen at once? Not many... ... that have > 8 sprites on screen usually make the majority of ...
    Alcoholics Anonymous Alcoholics Anonymous August 2004 Development
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    ... some little z80 snippets of code from someone (I`d ... to print text at anywhere on screen, pixel rather than character ... for Rom, basic vars, screen memory etc) to play with ... desktop stage from scratch on my Real SAM last ... was edited by: CKay on 2004-08-28 21:58 ...
    CKay CKay August 2004 Development
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    ... little z80 snippets of code from someone (I`d ... print text at anywhere on screen, pixel rather than character ... for Rom, basic vars, screen memory etc) to play ... there are ways( at least on Spectrum ) to print at ... might not be much different on the SAM.

    Sadako Sadako August 2004 Development
  • RGB values for Spectrum colorsDoes anybody know the true rgb color values for the spectrums 15 colors. I'll assume that black is 0,0,0 White is probably 255,255,255 But what are t…

    ... a small table:

    [code]static const BYTE ab[8 ... ; 3)];
    }[/code]

    To view all colours on screen at once ... you can use:
    [code]FOR n ... ,n LINE n : NEXT n[/code]

    Si
    obo obo August 2004 Development
  • What does SPIN have?I have been asking this question since somebody answered another I had made that RealSpectrum was a brilliant emulator. It is in fact. But... I see e…

    ... know where the LOAD, " and RUN are on a 48K ... I play RealSpectrum in full screen mode ?[/quote]
    ... then? As for full screen mode, either press F11 ... that plays with sound on Win2000.
    It ... seems to work in full screen mode, with 320x240 resolution ...
    secarica secarica September 2004 Emulators
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... get wondering, does machine code allow like a labelling ... of a section of code (rather than an ... more more code I can see a `name/short description` ... of code routines to the ... somewhere in your code (those bits on the left!) and ...
    AndyC AndyC September 2004 Development
  • On 48k, can I copy 4k before next screen updateFollowing on from my thread at [url="http://www.worldofspectrum.org/forums/viewtopic.php?topic=6423&forum=11"]http://www.worldofspectrum.org/forums/v…

    ... copy back to front screen with no tearing/flicker ... quote]

    Gasman's code fragment is almost as fast ... were actually updating the screen in a chaotic fashion, ... this fast stack-copy code with the "ld sp ... at 16384 gets drawn on screen. If you wait out ...
    Alcoholics Anonymous Alcoholics Anonymous September 2004 Development
  • Smooth Screen ScrollingHi Everyone, Any suggestions on what is the best way to do horizontal scrolling ie. in Zynaps fashion. I am working on a routine at the moment, whi…

    ... /> Thanks for your suggestions on screen scrolling. The last method is ... what i am currently working on.

    I ... ORed with what is on the screen. I intend to ... of time as probably on average around 60% ... running I shall post a code listing here.

    dmsmith dmsmith September 2004 Development
  • Smooth Screen ScrollingHi Everyone, Any suggestions on what is the best way to do horizontal scrolling ie. in Zynaps fashion. I am working on a routine at the moment, whi…

    ... shifting once and using everywhere on screen.

    With regard to ... third of the screen. At the minute I working on optimising it ... and will post the code here soon ... Message was edited by: dmsmith on 2004-09-23 17:23 ]
    dmsmith dmsmith September 2004 Development
  • Zecut0r and ZAFA while ago (about 2 yrs)i took VbSpec and tried to port it to Delphi 6. Althought it was pretty weak, it. Meanwhile DelphiSpec 0.1 appeared and i wa…

    Doesn't this code leave the stack LIKE it ... ?
    I think the right code should be :
    Pop hl ... result should be "10 3" on screen , right ?
    zecut0r zecut0r October 2004 Emulators
  • Best emulatorHowdy. New kid alert. What's the best (and/or easiest) emulator? Running Windows XP, 1.8 Athlon, 256mb Opinions and guidance welcomed Cheers guys!

    ... me out with the silhouhettes on screen and the lamp you can ... white should become a standard on emulators - together with interlace in ... cool, though he`s getting on and lets some gass off ... he`s gotta C for name, but drunk .. celebrating my birthday ...
    CKay CKay October 2004 Emulators
  • New Turbo-Load version of Tales From A Parallel UniverseNot very interesting to most, but I know some of you still use 'real' Spectrums. While fiddling around with a program I created ages ago to build c…

    ... or not. The compression on Tales is handled separately from ... you check the TAP version on WOS, you'll see ... days - search for it on WOS. If you check the ... you'll see I load the turbo-load code and execute it ... to load and where to load it. I'm planning on coming ...
    Lee Tonks Lee Tonks October 2004 Games
<1…23242526272829…34>

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