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<1…567891011…34>
  • Q on DevPac+3 (not loading)I'm trying to get this to work under Spin: [url="http://www.worldofspectrum.org/infoseek.cgi?regexp=^Devpac+%2b3$&pub=^HiSoft$"]http://www.worldofspe…

    ... />
    They'll also be Load ""CODE.

    Perform a CAT ... the Gen Files...
    LOAD"progname"CODE 26000
    RANDOMIZE USR 26000 ... the Mon Files...
    LOAD"progname"CODE 49152
    RANDOMIZE USR 49152 ...
    Skarpo Skarpo June 2005 Sinclair Miscellaneous
  • What was this gameWassat game I am trying to remember the name of. I can only be vague with the details. It was multi-loading and came in about 5 or 6 or even more se…

    This may be obvious but you have to type LOAD "" CODE to load it. CODE is EXT. MODE + I
    Ian Hamilton Ian Hamilton June 2005 Games
  • Game enginesHow many Spectrum games were based on the same "game engine"? The most obvious examples are Ultimate 3d games (Knight Lore, Alien 8 etc.). Also "Cobr…

    ... case). Level 9's A-Code system is another one.

    Ian Hamilton Ian Hamilton July 2005 Games
  • Spectrum emulator tests on WEB?I searched little with google, but didn't find it. Can I get some URL?

    ... to have any problems loading CODE files from tape images - SPIN ... he only has to use LOAD "" CODE from BASIC, which is exactly ... how most TZXs load their code in :)

    D ...
    Dunny Dunny August 2005 Emulators
  • Convert TZX file into ROM file- I made a dump of my ISO ROM ver 6 with SAVE "ISOROMv6" CODE 0,16384 and converted it into a TZX file. But how can I build a ROM file for emulators …

    You use Realspectrum, right ? Enter BASIC, CLEAR 32767, LOAD ""CODE 32768 and then use ALT-F9 to save a memory block to disk. (the dialog is self-explainatory)
    GOC GOC September 2005 Emulators
  • Help with loading knowledgeHi. I'm new to spectrum coding and have a few questions to do with how the spectrum loads programs. You press LOAD "" and play the tape, and it find…

    ... :

    10 LOAD "" SCREEN$
    20 LOAD "" CODE
    30 RANDOMIZE USR ... can also have LOAD "" CODE [B]address,length[/B], ex. LOAD "" CODE 32768,15000 ... ].

    the main code loaded with LOAD "" CODE is usually started with ...
    Sadako Sadako September 2005 Development
  • Help with loading knowledgeHi. I'm new to spectrum coding and have a few questions to do with how the spectrum loads programs. You press LOAD "" and play the tape, and it find…

    ... also have LOAD "" CODE [B]address,length[/B], ex. LOAD "" CODE 32768,15000 ... . it could be just LOAD "" CODE [B]address[/B].[/quote]< ... [/I]), or simply [B]LOAD "" CODE[/B] if no relocation is ... $[/B] is syntactic sugar for LOAD "" CODE 16384,6912.

    ...
    andrewbroad andrewbroad September 2005 Development
  • Help with loading knowledgeHi. I'm new to spectrum coding and have a few questions to do with how the spectrum loads programs. You press LOAD "" and play the tape, and it find…

    Oh - and before LOAD "" CODE, you need a [B]CLEAR ([ ... CLEAR 32767
    20 LOAD "" SCREEN$
    30 LOAD "" CODE 32768
    40 ... Set Willy[/I] with just LOAD "" CODE and you'll see what ...
    andrewbroad andrewbroad September 2005 Development
  • MCODER III - PSS softwareDoes anyone here have any instructions/documentation for PSS software's MCODER III compiler?

    ... on operation reads:

    Load your BASIC program into your ... normal
    way. Type LOAD "" CODE and load MCODER III. When the first ... part of MCODER III to load
    and run. After compiling ...
    Battle Bunny Battle Bunny October 2005 Sinclair Miscellaneous
  • unreleased spectrum protection system - any use any more? also pokerama sourceDon't know if anyone's interested in this. During my days hacking games for Your Sinclair and Crash (and Sinclair User for a while) I had a pet proje…

    And here's the code to tame that easy peasy ... /> 10 CLEAR 32767
    20 LOAD ""CODE
    30 FOR n=32768 ...
    210 DATA 999
    [/code]
    Woody Woody October 2005 Development
  • TLOTRD - compiling problemsOk guys! A new demo for 'The Legend Of The Red Dragon' is nearly finished (just need my bro to draw some artwork as I'm using sample images from the …

    ... those games that load with a LOAD "" CODE instead of just ... a LOAD ""? I'd ... say that most of them are machine code ... do a SAVE "name" CODE VARS, 65536-VARS : RANDOMIZE ... that, and when you LOAD "" CODE it loads it and ...
    mulder mulder October 2005 Sinclair Basic
  • TLOTRD - compiling problemsOk guys! A new demo for 'The Legend Of The Red Dragon' is nearly finished (just need my bro to draw some artwork as I'm using sample images from the …

    ... starts thus:-

    [code]
    1 REM
    2 ... statement)
    6 SAVE "code" CODE 23552,x+1
    7 ... 5)
    10
    [/code]

    You then type ... is saved as CODE. When you reload with LOAD "" CODE it will ... a look at. Just LOAD "" CODE.
    Mr. Anonymous Mr. Anonymous October 2005 Sinclair Basic
  • +3 disksok i got a question here. Can i put the +3 disk images that i use on the emulator back on to a proper +3 disk ? If so how would i do it and what wo…

    ... 32767 (which is the load addres +1) load "" CODE and wait. When the ... /> "game" code 24500, 40000

    Clear to 24499 and load the ... "GAME" CODE 24500,40000

    Now, if you load the first ...
    DEATH DEATH December 2005 Hardware
  • EmuZwin27How does this thing work? I can't get it to load anything at all. All I can get it to do is show me loading screens and nothing else :confused: I'm p…

    ... compatible.
    3rd. If you load tape image, you know: there ... do it: from Tape Loader, LOAD "" in 48K Basic, in USR ... 128K Basic. Some tapes are CODE, so LOAD ""CODE [addr] required.
    Some ...
    Vladimir Kladov Vladimir Kladov February 2006 Emulators
  • What new game to write...Now that Dominetris is out I'm wondering what to set about coding-up next... ...So I'm asking what kind of new games are people wanting to play? A …

    ... , compiled basic, C like, machine code ?
    [/quote]

    I ... /> ie,

    10 LOAD "" SCREEN$: LOAD "" CODE: RANDOMIZE USR 30000

    Dunny Dunny February 2006 Games
  • MINIGAME COMPO 2006[url="http://www.ffd2.com/minigame/"]http://www.ffd2.com/minigame/[/url] it could be nice to meet you there :)

    I have a question.

    On the website it said it must be 1 loading part, so must I start MC also in the loader or is this allowed:

    LOAD ""CODE 4e4
    RANDOMIZE USR 4e4

    where on 4e4 I load 1/4 K of code ??
    Dr BEEP Dr BEEP March 2006 Development
  • MINIGAME COMPO 2006[url="http://www.ffd2.com/minigame/"]http://www.ffd2.com/minigame/[/url] it could be nice to meet you there :)

    ... submissions, allowing the use of LOAD ""CODE statements, but imposed the following ... the game. But the BASIC code itself counts.

    ... any overhead relative to the CODE block is counted, and this ... is greater than the code needed to relocate the ...
    Paolo Ferraris Paolo Ferraris March 2006 Development
  • Basic or Machine code?Hopefully the correct area of the site to post this question. Anyways, I have got hold of several books on programming my spectrum, and I was wonderi…

    ... .

    Do you use LOAD "" CODE when running your tzx? Because ... to do when loading machine code. Suppose you specified ORG 64000 ... Fuse:
    CLEAR 63999
    LOAD "" CODE
    RANDOMIZE USR 64000
    Paul van der Laan Paul van der Laan April 2006 Development
  • Basic or Machine code?Hopefully the correct area of the site to post this question. Anyways, I have got hold of several books on programming my spectrum, and I was wonderi…

    ... der Laan]Do you use LOAD "" CODE when running your tzx? Because ... to do when loading machine code.[/QUOTE]

    I just ... Fuse:
    CLEAR 63999
    LOAD "" CODE
    RANDOMIZE USR 64000[/QUOTE ...
    48K 48K April 2006 Development
  • What should be the base address to set for my codeHi, I am new here and I have a simple question but one which I have not found an answer to. When I am developming my programs what should I set th…

    ... use Pasmo too, and my code usually starts at 32768. I ... following lines of basic:
    [code]
    10 RANDOMIZE USR 32768 ... /> 110 LOAD "" CODE
    [/code]
    Everytime I need to load my code I just ...
    Paul van der Laan Paul van der Laan April 2006 Development
  • What should be the base address to set for my codeHi, I am new here and I have a simple question but one which I have not found an answer to. When I am developming my programs what should I set th…

    ... custom basic loader for my code.[/QUOTE]

    The basic ... POKE 23610, 255
    30 LOAD "" CODE
    40 RANDOMIZE USR [entry ... ).

    All is plain code as if it were written ...
    NotFound NotFound April 2006 Development
  • Egghead IV on Zx Spectrum +3Egghead IV does not work on Zx Spectrum +3 in 128 mode. You have to switch to 48k mode or in "spectrum" mode. Do anyone know how to fix this (maybe …

    ... filenames for screen and code (you choose names here ... With commands LOAD "" CODE: SAVE "eggh4s" CODE 32768,6912 you load and ... save SCREEN$

    And at last with commands LOAD "" CODE ... : SAVE "eggh4c" CODE 24200,40401 ...
    nekdo123 nekdo123 June 2006 Games
  • compilerI am currently developing a sudoku game for the old faithful speccy. My idea is to write the code in basic and then compile it to m/c because i suck …

    ... some compilers don't support LOAD/SAVE, so i worked around ... on that?[/QUOTE]
    use LOAD""CODE (i guess you want to ... load a puzzle so you are ...
    Fikee Fikee June 2006 Development
  • Anyone buy a DS Lite then?Happily my missus bought me a black DS Lite yesterday. Its a quality bit of kit, the screen is much better than the old DS and it feels a lot better…

    ... supposed to tell it to load code from the gba slot...
    andrew_rollings andrew_rollings July 2006 Chit chat
  • Anyone buy a DS Lite then?Happily my missus bought me a black DS Lite yesterday. Its a quality bit of kit, the screen is much better than the old DS and it feels a lot better…

    ... supposed to tell it to load code from the gba slot...
    Bluce_Ree Bluce_Ree July 2006 Chit chat
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... FOR X=1 TO 10 : LOAD "" CODE : NEXT X follows the "minimal ... as a bytes "seemingly-" with load base 49152. Imagine a block ... easy to do - simply use LOAD with parameters. but, making zx ...
    zilog zilog July 2006 Emulators
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... mainly for developing my own code - the cross-development software ... files, and as my code changes I can't use ... and doing "file -> load binary", which gets a little ... see an option to load a binary file into ... options to allow a LOAD""CODE from a binary file).< ...
    icabod icabod July 2006 Emulators
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... =baze]with the exception of LOAD "" of course - disk is not ... chunks, properly names with different load bases, for example:

    LOAD "" CODE : NEXT X. With full success ... , will construct the headers, and load it all.

    Nice ...
    zilog zilog July 2006 Emulators
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... chunks, properly names with different load bases, for example:
    ... FOR X=1 TO 5 : LOAD "" CODE : NEXT X. With full success ... I run that code twice, but only actually load four code blocks? How ... do I "rewind" to start from code ...
    Dunny Dunny July 2006 Emulators
<1…567891011…34>

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