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<1…28293031323334>
  • Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…

    ... v2.1

    Ok load the game and what's ... 23296 5B00H. Hmmm...bits of data soon after 23296, keep going ...
    BadBeard BadBeard August 2003 Sinclair Miscellaneous
  • SevenuP and fontsIs it possible to use SevenuP to create replacement Spectrum fonts? If not, can anyone suggest a windows-based Speccy font editor? I've got plenty fo…

    ... then save them as binary data or source code. Just be ... .SCR file from an emulator, load it and then copy the ... , that has the ability to load .FNS files, but appart from ...
    Metalbrain Metalbrain August 2003 Development
  • AssemblersProbably asked a question that's been asked a million times before... but... I've decided to do a bit of old Speccy machine coding again, after 20 y…

    ... =LOAD; IX=start, DE=length, A=#00 for header/#FF for data ...
    GOC GOC August 2003 Development
  • are the following (tzx) really missing ?On the list at [url="http://www.worldofspectrum.org/stp/games.html"]www.worldofspectrum.org/stp/games.html[/url] there are some existing items ages a…

    ... , Amaurote has the additional 128k data stored after the 48k code ... than a normal 48k single-load game should have.

    Refrenz Refrenz September 2003 MIA/STP/SDP
  • Basic Compilers and My Compressor CodeAs I mentioned in another thread I'm currently writing a set of compression routines for saving +3 disk space. I've done the first stage (write the …

    ... overwrites the original source data with the compressed data, and similarly on ... is prefect for decompression at load time. It will certainly be ... faster to load compressed code from tape and ... it will be to just load it from tape.

    BuzzinRich BuzzinRich September 2003 Sinclair Basic
  • Adding to the WOS archiveI've just had my first foray into the world of MakeTZX. And apart from it recognising the initial "Program:" block as a Turbo Loading block (how, why…

    ... the tape (#10 - didn't load on my +2 but does ... is to use the raw data - it recognises the turbo loader ... are wrong. The screen attributes load slightly wrong and the game ...
    The Mighty Dopethrone The Mighty Dopethrone September 2003 Games
  • ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…

    ... trappable saving routines? With the data already in RAM ready to ... me how the zx81 does load tapes?) and play them straight ...
    Dunny Dunny September 2003 Emulators
  • ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…

    ... />
    It states that for data, a logic '1' is output ... an opportunity for the tape load routine to synchronize with the ... transition at 2400Hz before the data starts.

    This looks ...
    Alcoholics Anonymous Alcoholics Anonymous September 2003 Emulators
  • X-Out level loaderCan anyone confirm all the levels of this game (the original game tzx) will load? Does anyone want to find how the checksum works?

    ... the end? I have a load of figures for Silverbird Cauldron ... Viewer. I find the total data pulses the divide by 16 ...
    Fraser Fraser September 2003 Emulators
  • Multiface 3 EmulationI've been trying to get hold of a multiface 3 to dump my 128 games onto +3 disk for a while now, but not having much success getting one. Then I saw…

    ... call to 23755 to load and run the data.

    Unfortunately ...
    BuzzinRich BuzzinRich September 2003 Emulators
  • Darkman on SpectaculatorI'm using version 5.2 of Spectaculator but am unable to get Darkman to load. I've tried it on Spin and it loads fine. Anyone else have this problem?

    ... is corrupt but It'll load ok on RealSpec with flash ... loader and just copies the data straight into the Spectrum's ...
    Jon Needle Jon Needle September 2003 Emulators
  • Darkman on SpectaculatorI'm using version 5.2 of Spectaculator but am unable to get Darkman to load. I've tried it on Spin and it loads fine. Anyone else have this problem?

    ... pauses being wrong since the data is forced into the machine ... /> however, if i game doesnt load, i find disabling flashloading helps ...
    Interceptor Interceptor September 2003 Emulators
  • C64 TZX Files'ello whats the reason why C64 tapes arent stored in tzx format? is it technical? or it polictical? is it coz no-one has time? i ask this coz i may…

    ... representation where you can load the actual data into an editor (like ...
    Andrew Barker Andrew Barker September 2003 MIA/STP/SDP
  • Text compressionI'm sure I remember seeing a short machine code routine published in a (very random) multi-machine listings magazine way back in the mists of time, w…

    ... is confirmation that 6-bit data would be used instead of ... = 0


    Hence, DATA 0,60,34,60,34 ... the new B, and likewise DATA 63,63,63... would be ... set, would I have to load in the M/C routine ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Games
  • AmauroteSomeone mentioned recently that the Amaurote dump may be incomplete. Well, I've dug out my copy and dumped both sides and they are the same and match…

    The copy that I bought had the 128K version on both sides of the tape. It just didn't load the extra data when loading on a 48K machine.

    I don't know about Gilby's version but it's very different to the one I bought.
    Wild One Wild One October 2003 MIA/STP/SDP
  • AmauroteSomeone mentioned recently that the Amaurote dump may be incomplete. Well, I've dug out my copy and dumped both sides and they are the same and match…

    ... . It just didn't load the extra data when loading on a ...
    martinball martinball October 2003 MIA/STP/SDP
  • Editing in-game UDG'sI have just started playing an RPG that was in Sinclair User in 86'. The game is called Forest of Long Shadows and was excellent. You can find it on …

    ... you sure it's UDG data ? This is usually arranged in ... poking the UDGs using the DATA available, there's no simpler ... a TAP or BIN, and load them back in a similar ...
    GOC GOC November 2003 Sinclair Miscellaneous
  • Editing in-game UDG'sI have just started playing an RPG that was in Sinclair User in 86'. The game is called Forest of Long Shadows and was excellent. You can find it on …

    Stupid, the data at the side of ... is the character's attribute data ie. strength, dexterity, wisdom.... ... your favourite emu and then load the snap into BASin by ... you can even send the data back to the program! ... Send>As Basic Data
    put 5500 as ...
    BadBeard BadBeard November 2003 Sinclair Miscellaneous
  • Editing in-game UDG'sI have just started playing an RPG that was in Sinclair User in 86'. The game is called Forest of Long Shadows and was excellent. You can find it on …

    ... wrote:
    Stupid, the data at the side of the ... is the character's attribute data ie. strength, dexterity, wisdom ... favourite emu and then load the snap into BASin ... you can even send the data back to the program! ... Send>As Basic Data
    put 5500 as ...
    stupidget stupidget November 2003 Sinclair Miscellaneous
  • Great fire of londonHad someone sucess loading this game into a emulator? I tried ZX32, RS and R80. Okay, the M1 version works, but does anyone really need a multifaced …

    It will load the turbo blocks with the 0 length of 531 and 1 length of 1063. I got these figures from Cliffhanger. The game itself saves data in flash load so it could be examined for exact timing.
    Fraser Fraser December 2003 Games
  • Kitted-out SpectrumsI've been looking at some of the various "New" harware options and kits which have been designed for the spectrum. Smard Card readers, IDE interface…

    ... ZX-PC Interface. It can load TAP/Z80/SNA-files to ... . I can load/save superfast and can exchange data without problems. Costs ...
    Dr BEEP Dr BEEP December 2003 Sinclair Miscellaneous
  • Bootable emulator?Just had a look at the page of the 'bootable emulator' by Emanuele. Sadly, the translation from Italian to English by Babel Fish leaves much to be de…

    ... a formatted floppy (beware, all data present on it will be ... , that can neither save nor load programs?
    Press some keys ...
    Alessandro Grussu Alessandro Grussu December 2003 Emulators
  • AY-3-8912 help !Hi all. Happy new yeay. I'm new to spectrum programming, and am interested in writing some music for the +2 AY chip. The problem is...I cant find …

    ... people use when writing music data...I'm thinking mainly along ... being wrting a data line per access, ie data for every concievable ... also, a kind of delayed data stream that only really updates ... computer will reset. Then load with 'LOAD ""'. To play one of the ...
    Alcoholics Anonymous Alcoholics Anonymous January 2004 Development
  • [NEW]: Spectaculator 6.0Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…

    ... opened which contains turbo loading data, it's currently just displayed ... to indicate that the data does not load at 100% speed...
    Gilby Gilby January 2004 Emulators
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... />
    You'd then load up graphics data into it using a ... /O ports (much like you load sample data into General Sound).
    Jon Needle Jon Needle January 2004 Emulators
  • helpcan any-one tell me how to load the 2nd,3rd games on a multipul game rom(eg. magazine cover tapes) thanx in advance [ This Message was edited by: gr…

    ... each Spectrum model. Tapes contain data that is loaded in the ... to store data in.)

    Now, when you must load the ... a tape, skipping the preceeding data blocks, you must use a ... the one you wish to load. Almost all emulators support such ...
    Alessandro Grussu Alessandro Grussu January 2004 Games
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... actually useful you have to load BC. The last byte is ... /> Also writing your code in DATA statements is harder to debug ...
    cyborg cyborg February 2004 Development
  • Great Fire Of London doesn't work!I've tried to load the TZX file of [I]Great Fire Of London[/I] into several emulators but so far I haven't had any success. The game starts loading, …

    ... , since "Flash loading" feeds the data straight into the virtual RAM ... loading schemes that do not load, or even crash, unless "Flash ...
    Alessandro Grussu Alessandro Grussu February 2004 Games
  • .P filesAs this appears to be the standard for ZX81 files for the near future can anybody point me to the required tools and if possible a tutorial on how to…

    ... COPY /B 2 .P and load
    just 1 game into ... just LOAD "".

    or...

    We could add extra data ... BEHIND the actual data. You can reach ... you can store headerinfo, making LOAD "NAME" possible.

    To ...
    Dr BEEP Dr BEEP February 2004 MIA/STP/SDP
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... redump tapes, we have the data already and I certainly retain ... the data pilot length. I've seen some of the Uni-Load ... systems using 8063 for a data block thus ... timings are taken from the load/save routine we can deem ...
    Andrew Barker Andrew Barker February 2004 MIA/STP/SDP
<1…28293031323334>

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HitBox

Word Docs Hits
load 29K 41.7K
data 17.9K 34.5K
array 1.7K 3.2K
subscript 62 75

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