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Search Again :: Adv Search 1000 results in 0.020s
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  • Saving and Loading from tape in MC?I'm actually having problems with saving and loading from the ROM routines for the interpreter... I'm currently using the following codes for saving…

    ... header block, $FF for a data block
    DE= number ...
    Carry set for load, reset for verify, undefined ... /1/2/3 = program/narray/$array/bytes)
    ------ ($01-$0A) ... excluding variables)
    for array:
    ------ ($0E) = array name
    for bytes ...
    Battle Bunny Battle Bunny July 2011 Development
  • binutils questionSince there's a few people using binutils these days I thought I'd give it a go and see whether it solves my hunt for a replacement assembler/librari…

    ... [5]=6;" places an integer array at address 40000. This is ... initialized section (a decompression of data from a compressed block preferably ... so if you were to load, run the program, exit to ... parameter looks like a multidimensional array access but it isn't ...
    Alcoholics Anonymous Alcoholics Anonymous July 2011 Development
  • saving arraysHi. So i'm working on a small program. I'm almost finished, but i just hit a problem by the end. I would like to save (and load back later) four arra…

    ... as CODE rather than DATA files the array space would always have ... them. If saved as DATA then the LOAD function will automatically make ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
  • hisoft basic compiler - saveAnd yet another question. I'm sure spamming forums a lot hehe :) Is there anyone expirienced with hisoft basic compiler? I'm working on small program…

    ... if z is 1, load if z is 2 ... (compiled program copies array to 31000 before calling ... load "" CODE 31000 (when returning to game, game copies this data ... back into array)
    50 randomize ... also can compile save/load commands. I recommend you ...
    Arda Arda September 2011 Sinclair Basic
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... the coordinate to place the load and memory footprint at the ... sprite graphics remaining in internal data structures. This is best done ... of SP1's internal 32x24 array of characters is drawn on ... at sp1_PutTiles for copying an array of tiles to a rectangular ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • Mazes and Tremaux's AlgorithmI've done a version of Tremaux's maze solving algorithm which solves my current test maze with 400 junctions and 715 connections in a reasonably quic…

    Arjun posted a link earlier to a page with descriptions of numerous maze types and solving algorithms. I didn't actually use Tremaux's Algorithm in the end because, although it's simple (see second code segment below), it assumes that all available forward ...
    Battle Bunny Battle Bunny November 2011 Development
  • What paging scheme is the "standard" for 128K models?Sinclair implemented an arrangement so that even numbered pages are non-contended, and odd numbered pages are contended (quoting from memory, haven't…

    ... small FIFO inside the gate array. In fact, the Sinclair ... the memory buses to load another two pairs of ... what happens with this gate array? I think the FIFO ... bus cycle, the gate array can easily display a pair ... pair pixel-attribute with new data.

    A ...
    mcleod_ideafix mcleod_ideafix December 2011 Hardware
  • House of Hell gamebook conversionAs there's potentially several people working on this I thought that I'd set up a thread in the correct section, rather than it continuing in Wanted …

    ... extra data in less space, but it means splitting up that array ... into separate text & data arrays, and using ... />
    Then increasing the conditions array to >255 rows means ... the game is a multi-load it would have been possible ...
    Battle Bunny Battle Bunny December 2011 New game ideas
  • space optimisation algorithm neededScenario: * An adventure game consists of a series of locations, each of which may or may not have some text and/or graphics associated with it. * A…

    ... locations in each data block of the multi-load. Fikee suggested using ... data space; eg. for Warlock of Firetop Mountain the main 2D array ... them into the next load when the data for that location was ... in the previous load - but ...
    Battle Bunny Battle Bunny February 2012 Development
  • SAGE gamebook project newsThat's the Spectrum Adventure Gamebook Enhancement, that is (for the time being, anyhow). I've updated the [url=http://www.users.globalnet.co.uk/~jg2…

    ... the slight inconvenience of a subscript error along the way.)
    data files for Forest of Doom ... optimum arrangement of location data for each multi-load block, which program ...
    Battle Bunny Battle Bunny April 2012 Announcements
  • Scrolling a mapCan someone explain in idiots terms how you scroll a map. I'm not after code as such, just an explanation of how it can be done. I'd like to scroll…

    ... " is a character array, so load it with:
    LOAD "M" DATA m$()
    load it with:
    LOAD "AO.UDG" CODE ... startup. It was saved to load at that address by default ... you could just use:
    LOAD "AO.UDG" CODE
    Battle Bunny Battle Bunny May 2012 Development
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... 40 seconds to save or load on a real tape. For ... stored as a 1D character array, as either:
    * position controls ... SCREEN$ rather than its token DATA lines. It handles the repeating ...
    Battle Bunny Battle Bunny August 2012 Sinclair Basic
  • need a new method for m/c parameter assignmentI've been using a variable length function of the form: "FN a$(a$,a[,b...,z])=STR$ USR md" to search a data table and return a string result. By putt…

    ... which references a DATA list directly as an array, thereby making it ... be useable wherever a string array expression could be used - ... well just use plain string array syntax with an erroneous ... second, zero is an invalid subscript - but that's not finished ...
    Battle Bunny Battle Bunny September 2012 Development
  • Altera CPLD vs Xylinx FPGAI will dig into the world of FPGA's, mainly to find something that can replace one or more GALs for my current and new projects. And it's never bad t…

    ... Field_programmable_gate_array"]FPGA - Field Programmable Gate Array[/URL]

    ... that you have to load a "core" every ... devices for things like off-load engines / processors.
    ... Off Loading to Software configured Data Processing - truly awesome!
    Zetr0 Zetr0 January 2013 Hardware
  • Spectrum +2A/B - CPU affects loading??Hi everybody, Here's something I don't understand. A +2A came in the other day, and it was working fine, but wouldn't load some tapes. OK, thinks I…

    ... with borderline M1 lines not load 128K games properly? What on ... loading usually means that the data bus might suffer from corruption ... prevent the ULA (err... Gate Array) to read correctly the byte ... that shares its data lines with CPU: Gate Array, ROM, non- ...
    mcleod_ideafix mcleod_ideafix January 2013 Hardware
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    ... write it out as a LOAD-able file to disk.
    REM skip tape file data block (flag=255)
    7000 ...
    Battle Bunny Battle Bunny January 2013 Games
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    ... write it out as a LOAD-able file to disk.
    REM skip tape file data block (flag=255)
    7000 ...
    Zetr0 Zetr0 January 2013 Games
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    I've got TAP2DSK creating the executable loader now. I've tidied up the display a bit (aligning the numbers) and added a couple of little progress indicators, plus now it displays the new loader lines as it builds them.

    [center][img]http://www ...
    Battle Bunny Battle Bunny January 2013 Games
  • Loading / Saving Data in VariablesHello there my fellow WoS'ers I was wondering if there was a way (in basic) where I could save variables like string / integer arrays? i.e. [cod…

    save "array" data a$()
    save "numarray" data i()

    not sure ... if u allowed "index" as array ... /> then later
    load "array" data a$()
    load "numarray" data i()
    merge "vars ...
    nuggetreggae nuggetreggae March 2013 Sinclair Basic
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... uncompress them into a certain array in boriels basic?[/QUOTE]
    load it into an emulator, then ... contain the compressed data, and decompress it into an array. For instance ... .bas[/CODE]
    When you load the generated tape file, the ...
    Einar Saukas Einar Saukas May 2013 Brand new software
  • Type-in BASIC contest on Reddit.Not sure how WOS-legal it is to mention/link to other forums, but Reddit is having a contest on r/retrobattlestations, asking readers to type a speci…

    ... /> In the latter version the array dimensions could be initialised with ... program to add up the DATA lines. As it is it ... has to read the DATA twice, once to calculate the ... removed. I used TXT2Emu to load it, which automatically removes superfluous ...
    Battle Bunny Battle Bunny October 2013 Sinclair Basic
  • Type-in BASIC contest on Reddit.Not sure how WOS-legal it is to mention/link to other forums, but Reddit is having a contest on r/retrobattlestations, asking readers to type a speci…

    ... /> In the latter version the array dimensions could be initialised with ... program to add up the DATA lines. As it is it ... has to read the DATA twice, once to calculate the ... removed. I used TXT2Emu to load it, which automatically removes superfluous ...
    The Lone Magpie The Lone Magpie October 2013 Sinclair Basic
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... -----------------------------------------------------------------------------

    ; THE 'LOAD A DATA BLOCK' SUBROUTINE
    org 0x0802 ... jump unless loading undeclared array
    inc de ... call reclaim_2 ; reclaim old array
    ld ix, ( ...
    chev chev October 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... in a tile array. By default the tile array is initialized to ... be MASK, OR, XOR, LOAD or ATTR, and these determine ... MASK sprites are slowest and LOAD sprites are fastest. You can ... overlap some sp1 data structures. splib2 compiles its data structures as part ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Development
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... ) to pull in a raw data structure (like those "_ff_Aribeth14.asm ... " into pointers to a font data structure. Now the compiler generates ... I declared the fonts as data. Linking issue resolved, if in ... (via that array of strings) so the program can load them from ...
    Alcoholics Anonymous Alcoholics Anonymous December 2013 Brand new software
  • Why?I'm just wondering why people are here? Why are we working on or using old hardware? Why are some of you putting a lot of effort in upgrading the ha…

    ... thing for performance.

    Data oriented design (DOD) is the ... buzzword. Example: You have a load of objects with a position ... would be in a flat array type structure, not scattered all ...
    Paradigm Shifter Paradigm Shifter December 2013 Sinclair Miscellaneous
  • Writing faster BASICIn terms of structuring BASIC programs, what are the best ways allocate variables, functions, arrays? Any tips. I remember INPUT mag had some suggest…

    ... declaration of the constant data tables, which could be ... overhead caused by duplicating the data in PROG & VARS ... that part of the load time taken up with ... DATA as part of the BASIC, so the program load ... copied into the t$() array byte by byte whereas each ...
    Battle Bunny Battle Bunny December 2013 Sinclair Basic
  • Writing faster BASICIn terms of structuring BASIC programs, what are the best ways allocate variables, functions, arrays? Any tips. I remember INPUT mag had some suggest…

    ... declaration of the constant data tables, which could be ... overhead caused by duplicating the data in PROG & VARS ... that part of the load time taken up with ... DATA as part of the BASIC, so the program load ... copied into the t$() array byte by byte whereas each ...
    dmsmith dmsmith January 2014 Sinclair Basic
  • that "listing variables during runtime" thingWell, I did eventually finish this, but with my meds playing up I don't have much time each day that I can spend at the computer, so it's taken rathe…

    ... />
    To set it up, load the BASIC, GO SUB 9990 ... )+6:
    DATA "","string","number (short name)","number array","number (long name ... )",
    "string array","FOR...NEXT control"
    9901 ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
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